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Guild Wars 2

Guild Wars 2 

General Discussion  » OK, so I'm not that coordinated...

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78 posts found
  ZLE42

Novice Member

Joined: 5/08/12
Posts: 22

5/09/12 8:40:40 AM#41

 

Loke666 said:

I plan to play both, still need a bit more training on those daggers though. Chosing one is a mistake, you will limit yourself a lot then.

 

I disagree.Swaping weapons for thief is much less effective.You can offcourse swap(and i did this a lot) from daggers to pistols when its not safe to get closer,or you just having problems with get closer.

But the initiatve mechanic itself cripples thief when it comes to full scale swaping.As i posted many times before the most obvious example with warrior(not that i have anything agains them): "a warrior can dish out all his cooldowns,swap weapons and continue to destroy.Thief however relys on one and only initiative,and if(when) you empty your initiative and then swap,you still wont have initiative,and will have to wait to regenerate"

  SoulOfRaziel

Advanced Member

Joined: 8/23/06
Posts: 411

5/09/12 8:43:37 AM#42
Originally posted by castamir11

I'm kind of a clutz.  I'm interested in GW2, but I don't know about all this dodging and weapon swapping and stuff.  Is there a class for me the keeps it kinda simple??

I would say go Guardian or Ranger its easy to play while u learn the game !

  Homitu

Hard Core Member

Joined: 10/01/09
Posts: 2039

5/09/12 8:52:41 AM#43

Anyone who recommends elementalist because it doesn't have a weapon swap is funny because attunement swapping is essentially four weapon swaps.  They have the same exact effect of weapon swaps on other characters.

All I can say to the OP after having played one BWE is that any class you pick is going to take a LOT of practice to master.  Even far before mastering it, it may take you a good deal of practice to just not die at every other turn (if you are as uncoordinated as you say you are.)  You do have to constantly be on the move (strafing either left or right) to avoid hits; you do have to time dodges to avoid the big hits; and you have to do all this while casting your abilities.  

  wnunes

Novice Member

Joined: 8/25/11
Posts: 16

5/09/12 8:56:14 AM#44

Looking at this video, I would say Thief is the easiest profession to play

 

http://www.youtube.com/watch?v=rO6tyJ8oG6E&feature=player_embedded

  p_c_sousa

Novice Member

Joined: 3/31/08
Posts: 627

5/09/12 9:00:02 AM#45
Originally posted by Homitu

Anyone who recommends elementalist because it doesn't have a weapon swap is funny because attunement swapping is essentially four weapon swaps.  They have the same exact effect of weapon swaps on other characters.

All I can say to the OP after having played one BWE is that any class you pick is going to take a LOT of practice to master.  Even far before mastering it, it may take you a good deal of practice to just not die at every other turn (if you are as uncoordinated as you say you are.)  You do have to constantly be on the move (strafing either left or right) to avoid hits; you do have to time dodges to avoid the big hits; and you have to do all this while casting your abilities.  

yap. 10 skills vs 20 skills + 4keys to each atunement. recomend elementalist or engineer in this case is just crazy. 

  ZLE42

Novice Member

Joined: 5/08/12
Posts: 22

5/09/12 9:03:09 AM#46
Originally posted by wnunes

Looking at this video, I would say Thief is the easiest profession to play

 

http://www.youtube.com/watch?v=rO6tyJ8oG6E&feature=player_embedded

Care to explain?I saw guardian vs warrior.

  wnunes

Novice Member

Joined: 8/25/11
Posts: 16

5/09/12 9:03:56 AM#47
Originally posted by ZLE42
Originally posted by wnunes

Looking at this video, I would say Thief is the easiest profession to play

 

http://www.youtube.com/watch?v=rO6tyJ8oG6E&feature=player_embedded

Care to explain?I saw guardian vs warrior.

oops sorry

 

this video ahha

http://www.youtube.com/watch?v=oJbafELQZNI&feature=player_embedded

  Drafell

Novice Member

Joined: 8/08/03
Posts: 589

DarkSpace

5/09/12 9:08:25 AM#48

I am a klutz too and feel that I am somewhat short on the reflexes part.

However, I LOVED playing Guild Wars 2 during the beta. I was dodging and rolling and stuff and didn't even realize it. The game generally gives you enough visible warning and reaction time that it becomes a non-issue.

It also isn't a huge problem if you die a lot which is a refreshing change. It is actually fun for once...

  Alders

Elite Member

Joined: 1/28/10
Posts: 1686

I cannot fiddle but I can make a great state of a small city.

5/09/12 9:09:03 AM#49
Originally posted by wnunes
Originally posted by ZLE42
Originally posted by wnunes

Looking at this video, I would say Thief is the easiest profession to play

 

http://www.youtube.com/watch?v=rO6tyJ8oG6E&feature=player_embedded

Care to explain?I saw guardian vs warrior.

oops sorry

 

this video ahha

http://www.youtube.com/watch?v=oJbafELQZNI&feature=player_embedded

 

Thief is without a doubt the most difficult class to play.  What you're seeing in that vid is a true glass cannon build with little to no survivability.  11k HP means you get 1-shot quite often.  I messed around with a very similar build, and while it is fun destroying bad players, it's terrible against anyone with half a brain.

  judex99

Novice Member

Joined: 5/01/08
Posts: 397

5/09/12 9:09:31 AM#50
Originally posted by ZLE42
Originally posted by wnunes

Looking at this video, I would say Thief is the easiest profession to play

 

http://www.youtube.com/watch?v=rO6tyJ8oG6E&feature=player_embedded

Care to explain?I saw guardian vs warrior.

The thief was in stealth all the time... easiest profession ever :)

  dontadow

Novice Member

Joined: 12/29/03
Posts: 1045

5/09/12 9:13:10 AM#51

I doubtthere's anyway around being at least someone decent with knowing when to dodge and weapon swap.  I'd love to be like everyone else and pigeon hold the game into a playstyle, but i think its unfare to u.  If you feel you are going to be horrible at dodging and weapon swapping u have two choices.

Play the game, learn it, get better. 

Stay like you are, be comfortable with being a clutz and talk yourself out of improving something u don't like about urself. 

 

When I was a young kid, I hated reading, but i wanted to ride horses in a game and i could only do that in ultima.  So P ushed myself to improve my reading so i could play this game.  

Everyone else is right about it not being too hard, u have to want to play it.  Sure there are some builds and classes that require less swapping or less dodging, but taking away one just means u have to do the other one more.  

  wnunes

Novice Member

Joined: 8/25/11
Posts: 16

5/09/12 9:13:36 AM#52

haha there is no way to escape a 16k hit followed by a 6k.

 

This is easy play, I know its a suicide build, but thief has a lot of ways to run from the fight. And return with the same tactics.

 

Im sorry, probably you want to be a thief and youre defending it. but the guy from the video keeps saying, just spam here, and done.

 

It shows how easy is this class to play.  ITs far from hard.

My opinion.

  Delvie

Novice Member

Joined: 5/18/06
Posts: 463

5/09/12 9:37:45 AM#53
Originally posted by castamir11

I'm kind of a clutz.  I'm interested in GW2, but I don't know about all this dodging and weapon swapping and stuff.  Is there a class for me the keeps it kinda simple??

I'm a total clutz.  I will probably never finish one of the jumping puzzles (I had trouble with LOTRO level 30 class quest for Captain which involves mild jumping).  Guardian frustrated me no end as my first BWE character.  Switched to Elementalist and that was better but had more to do with ranged than the lack of weapon swapping.  Also tried Necromancer which was kewl.  Also tried Ranger which rocked (even though pets are acting weird).

Changing attunements and swapping weapons were really not a big deal for me.  Dodging takes practice but it's not so much the act itself as it is figuring out the when.  I'm going to try Guardian again in next BWE - my guess is that for me it was too much at once to jump right into melee while trying to figure out everything else in the game at the same time.

 

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  User Deleted
5/09/12 10:34:49 AM#54
Originally posted by castamir11

I'm kind of a clutz.  I'm interested in GW2, but I don't know about all this dodging and weapon swapping and stuff.  Is there a class for me the keeps it kinda simple??

You learn as you play. But if you can't handle it I guess you can always go back to WoW or something.

  Butregenyo

Novice Member

Joined: 6/19/11
Posts: 485

5/09/12 10:49:49 AM#55
Originally posted by castamir11

I'm kind of a clutz.  I'm interested in GW2, but I don't know about all this dodging and weapon swapping and stuff.  Is there a class for me the keeps it kinda simple??

well you can play to some extend but i say you will not be able to complete any dungeons or hard events without weapon swapping and dodging. GW2's pve will be very hard at late game dungeons (i fear it as some of gw1 dungeons were really hard and they said that some of GW2's pve will be harder) 

for the competitive pvp part you will have below zero chance to succeed without using those mechanics.

---------------------------

Btw you say you want to keep it simple but i think it feels natural to dodge out of harm's way really quick, and swapping is just like casting another spell, i am sure you wont find doing those that complex.

  Vesavius

Old School

Joined: 3/08/04
Posts: 7146

Players come for the game, but they stay for the people- Most Devs have forgotten this.

5/09/12 10:53:52 AM#56
Originally posted by castamir11

I'm kind of a clutz.  I'm interested in GW2, but I don't know about all this dodging and weapon swapping and stuff.  Is there a class for me the keeps it kinda simple??

 

Get yourself a G510 keyboard or similar is my advice, you can very easily localise the keys you need on to the G buttons and the live macro recording makes that end of things a cinch even for the layman.

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

5/09/12 11:07:27 AM#57
Originally posted by ZLE42

 

Loke666 said:

I plan to play both, still need a bit more training on those daggers though. Chosing one is a mistake, you will limit yourself a lot then.

 

I disagree.Swaping weapons for thief is much less effective.You can offcourse swap(and i did this a lot) from daggers to pistols when its not safe to get closer,or you just having problems with get closer.

But the initiatve mechanic itself cripples thief when it comes to full scale swaping.As i posted many times before the most obvious example with warrior(not that i have anything agains them): "a warrior can dish out all his cooldowns,swap weapons and continue to destroy.Thief however relys on one and only initiative,and if(when) you empty your initiative and then swap,you still wont have initiative,and will have to wait to regenerate"

There is a thief trait that refunds innitiative on weapon swap. It's in the Acrobotics line.

  VikingGamer

Hard Core Member

Joined: 7/08/10
Posts: 1253

The strong are sometimes wrong but the weak are never free.

5/09/12 11:13:30 AM#58

I would recommend choosing a ranged class over a melee class if you have trouble dodging. Melee has to dodge and strafe more where range can do more kiting though dodging is still very important.

For those saying that the dodging is easy, realize that the question usually isn't how to dodge but when to dodge and how to time things. And some of us don't come from FPS games so for some of us it is genuinely harder.

Also, while every class does support and control in addition to dps the ranged classes will emphasize support more and the melee classes will emphaize control more. Not to the point that it is enforcing roles, just a difference in style.

All die, so die well.
Join SOLA in ArcheAge.

  oblitrify

Novice Member

Joined: 8/08/08
Posts: 14

5/09/12 11:44:18 AM#59
Originally posted by VikingGamer

I would recommend choosing a ranged class over a melee class if you have trouble dodging. Melee has to dodge and strafe more where range can do more kiting though dodging is still very important.

For those saying that the dodging is easy, realize that the question usually isn't how to dodge but when to dodge and how to time things. And some of us don't come from FPS games so for some of us it is genuinely harder.

Also, while every class does support and control in addition to dps the ranged classes will emphasize support more and the melee classes will emphaize control more. Not to the point that it is enforcing roles, just a difference in style.

Thanks for these tips. I'm not very coordinated, either, and find it difficult to dodge and strafe at times. 

  castamir11

Novice Member

Joined: 9/11/11
Posts: 45

 
OP  5/09/12 6:36:12 PM#60

What's the kiting like?  I hope it's not jump kiting as in WoW, I hated that.  :)

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