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5/08/12 1:19:24 PM#301
Originally posted by niceguy3978 What EA said in their prepared statement was:
Let me provide you with an update on Star Wars:
Through the end of the quarter, approximately 2.4 million units have sold through. In our last
call we indicated that we had 1.7 million active subscribers, and as of the end of April we ow
have 1.3 million, with a substantial portion of the decrease due to casual and trial players
cycling out of the subscriber base, driving up the overall percentage of paying subscribers.
So the 1.3M is at the end of April. Anyone know what a trial player who is also a subscriber is? Or how many of the 1.3M are on a free 30 days?
(Saves people checking the link above.)
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5/08/12 1:28:20 PM#302
Originally posted by MosesZD and you're now saying he's correct in predicting that the game is nearing 500k subs? |
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5/08/12 1:28:24 PM#303
Originally posted by MosesZD Wow, you just claimed WoT and LoL were MMOs. |
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5/08/12 1:38:26 PM#304
Originally posted by gervaise1Originally posted by niceguy3978 Yep, the 1.3m at the end of April includes everyone who they gave a free month to whether they wanted it or not. "i don't waste my time building relationship in games" - nariusseldon |
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5/08/12 1:42:38 PM#305
Originally posted by RefMinor People refuse to acknowledge that little part of this whole numbers thing. ![]() |
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5/08/12 1:47:43 PM#306
Originally posted by RefMinor So the Wall Street Journal did get it wrong then? That's interesting. That makes their number a hell of a lot worse then if that truly is the case. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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5/08/12 1:47:53 PM#307
Originally posted by Distopia This math never adds up as you have to take into account the massive costs of developing the game in the first place before it made any money at all ($150m - $200m if you take wiki seriously), which would mean that it would be massively surprising if it was anywhere near covering half of that cost yet, let alone making any money. Add to that support costs before and since release and the fact that share holders will be expecting a huge share of the pie as well and you have EA execs now pondering the reality of cutting their losses and running. I was one of the victims of EA's MMO thinking a long long time ago when they cut Earth & Beyond which although in a different time and at a fraction of the subs we are talking about here, hadn't made anywhere near the percentage of loss that this game has and after a little investigation of the facts had actually made a profit, all be it a small one, but they dumped it anyway as it wasn't the 1m sub game they wanted. The harsh truth is that if this doesn't hold up to EA's expactations they will just dump it and move to whatever they consider to be their next shining jewel, loyal players be damned :( It must be Thursday, i never could get the hang of Thursdays. |
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5/08/12 2:17:24 PM#308
ok so swtor maybe failing....did you ever see SWG after the NGE...it had the same effect
so ya aslong as it is star wars im gonna like it |
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5/08/12 2:39:54 PM#309
Originally posted by Teala In all fairness, a Wall Street Journal article that was even posted here in another topic had EA quoted as saying 1.3 million stating it specifically as being as of the March 31st end of the quarter. So it isn't simply people refusing to accept it or be dismissive about it. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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5/08/12 2:49:05 PM#310
Must be some rich people on this forums, cause I know you all can predict the lottery numbers, why we have people just pulling numbers outta their arse all the time here! |
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5/08/12 2:54:21 PM#311
Any game that loses around 400k subs in a quarter probably isn't doing so hot. Enter a whole new realm of challenge and adventure. |
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
5/08/12 2:59:22 PM#312
I don't have to run complicated math formulas. All one has to do is log in during prime time and count between 40-60 players on either fleet go to the different planets add them all up and come up with 200-400 players per server playing during prime time to realize that we got a problem. I would guess there are still folks with subs who are not logging in waiting for the clock to count down on the canceled subscription. It does not take rocket science, algebra, complicated boolean math equations to realize we got diminishing returns on players. I am not playing the math game and debating those numbers, I am talking card hold facts of what I see logged in. I have to wonder what the ROI returns on invest has been. |
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5/08/12 3:00:47 PM#313
Originally posted by erictlewis Exactly! |
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5/08/12 3:05:43 PM#314
Originally posted by gervaise1 I'm pretty sure the Folks in My Guild that quit...Which is just about everyone in my Guild...Would be pretty insulted if someone refered to them as casual, or worse yet trial players...If that's what they want the public to believe, so be it...But it's SO much more than that IMHO...SO much more... |
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5/08/12 3:06:30 PM#315
Originally posted by erictlewis The sold 12 million copies, many purely digital with a higher margin, so I am guessing the initial return was quite good. I am not argueing that your server is like that but the three I have been playing on are not. The most populated for me is The Harbringer (known to have good population, I know) which last night (Monday, 7pm CST) had 230ish on the empire fleet, 200 + on the republic fleet, 93 on Dromund-Kass, 87 on Alderaan, so on and so on. I can see where they have lost 400k in subs but 1.3 or even 1 million is still successful by any other MMO but WOW. It will be interesting to see what turns up in the next few months. |
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5/08/12 3:59:42 PM#316
Originally posted by MosesZD Are you really saying that EA Origin billed EA bioware for the retail sales of an EA game and EA somehow lost 50% on those sales? |
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5/08/12 5:55:00 PM#317
<< Not too long ago people claimed Swtor will go f2p by this time. >> $15/mo is practically free. There's definitely no way to make a profit charging 1.3 million people that little. The game is done. It's a tax writeoff, nothing more. Bioware, EA, the Star Wars franchise and George Lucas are all being taken out into a rugby field in Australia somewhere and being used for target by a visiting eagle scout troup earning their final badge (euthanasia). $20 million/mo is chump change; it couldn't keep a lone Starbucks in the black nevermind pay for the power to keep a few servers plugged in. Heck, they barely made Underworld I with $20 million...
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5/08/12 6:08:49 PM#318
EA is lying, they actually dont have 1.3 mil subs at the moment, they have 1.7 mil subs. |
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Zorgo
Elite Member
Joined: 12/05/05
Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
5/08/12 6:12:06 PM#319
Originally posted by Fennris I agree in sentiment, but to play devil's advocate.... Imagine there were two cars. One had 1/4 tank of gas. The other had a full tank. The first car is structurally sound. The second has a hole in the gas tank as big as a golf ball. Which car will you drive? SWToR is fine, atm. What the detractors are saying is that there is a hole in the gas tank. Some think the tank will drain. I however believe that they are scrambling for the right patch job to fix the hole, and they are looking at the map for the closest gas station. The real question is, can they succeed before the gas tank is empty or is their patch job going to end up creating a bigger hole. Most of what I see is the normal trend of populations finding their 'plateau'. All mmo's in this market start with a much larger number than they are going to keep. But at this point, SWToR's population should start to stabilize - and there are some indicators that it isn't. So there's the argument...... |
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5/08/12 6:31:20 PM#320
Originally posted by Zorgo
Lol nice metaphor. Though I think they should have focused less on the backseat mini-displays and DVD-player, and spent a bit more on the paint job and horsepowers. Also I'd prefer manual transmission over automatic.
Anyway, I think they are on the right track patching up what they have currently, but I wish what they have currently would have been a little bit different from the start.
After you have watched all the movies in the car through those mini-displays it's just a 1.6 litre automatic transmission car with default paint job, and that's not very exciting to drive, sure it's convenient when going to shop or work and there's no big problems with it, just not that exciting on the long run. |
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