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5/07/12 5:20:38 PM#121
Originally posted by gervaise1 END OF MARCH was 1.3m, I haven't managed to find the Q&A for Q4 yet. "i don't waste my time building relationship in games" - nariusseldon |
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5/07/12 5:24:15 PM#122
Originally posted by Metentso So subs went from about 1.7m end of Jan = 7000ish XFire users to 1.3m end of March = 4000ish XFire users. Anyone care to tell me XFire is meaningless? "i don't waste my time building relationship in games" - nariusseldon |
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5/07/12 5:53:43 PM#123
from their prepared notes for conference call: Let me provide you with an update on Star Wars:
They defined trial and casual players in the q&a as non-mmoers who were driven to try the game due to it being Star Wars. According to them the "hardcore" mmoers are still playing.
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5/07/12 5:56:18 PM#124
Originally posted by Vax44 "Trial" = bought box and played 30 days and left, "Casual" = anyone else who left. "i don't waste my time building relationship in games" - nariusseldon |
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5/07/12 6:07:13 PM#125
Originally posted by RefMinor 1.3/1.7 = 0.764... aka 24% decline 4000ish/7000ish = 0.571ish ... aka 43ish% decline
now that's some meaningfulness rit thar i tell you what We really need separate forums for every newly launched game. There can be the anti-<MMO> one and there can be the 'what general discussion should be' one. All the lamenting can happen together where each can find solace in like minded can't-move-on-ers leaving the rest of us to actually move forward and discuss meaningful and relevant topics. |
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5/07/12 6:10:17 PM#126
Originally posted by RefMinor Doesn't even seem like you even know how to read a chart? Xfire is at about 8,400 players at the end of Jan, not 7,000 like you claim. Xfire then shows about 3,800 players for 3/31. So while Xfire showa a drop of around 55%, the actual rate dropped less than half that (24.5%). So people who have been saying take xfire numbers with a huge grain of salt from the beginning were right on.
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5/07/12 6:16:52 PM#127
Originally posted by Monorosso Eh, I think not. Subscribers will be higher than actual players, always. A portion of those not playing on March 31st are more than likely those with 90-180 timecards or subscriptions, and gave up on the game. Just like many did, myself included. |
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5/07/12 6:20:05 PM#128
Originally posted by Monorosso There's something you're conveniently forgetting. Subscribers != Players It's plain to see that actual players logging in is way lower than reported subscriber numbers. It takes time for those subscription to drop, 30 days, 3 months, 6 months, + any free time added. At the end of the day, a game's popularity is measured by how many people play. |
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5/07/12 6:20:27 PM#129
Originally posted by Crackbone Completely baseless assumptions like this do not take away from the fact that xfire is not a good indicator of actual subs. Never has been, never will be. The huge 30% discrepency proves this.
It makes a lot of those who heralded xfire as a great indicator look incredibly foolish now lol |
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5/07/12 6:31:56 PM#130
Originally posted by Monorosso BUT... a huge portion of the 30% discrepency can easily be attributed to the amount of time between a person quitting the game and their subscription becoming inactive. |
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5/07/12 6:35:38 PM#131
Originally posted by jacklo Again baseless assumptions as to why there is such a huge discrepency between xfire data and actual data does not change the fact their is a huge discrepency. Anyone who still takes these numbers for any worth after we have recieved concrete numbers that completely debunk their accuracy are truly grasping at straws.
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5/07/12 6:44:43 PM#132
If you want to use logic to try and convert xfire data into actual subs, at least take what we know without these silly assumptions. The number of xfire dropped From 8,400 (Jan 31) -> 2900 (65%). Using the actual rate of subs lost with data provided from a 8,400-> 3,800 (55% = 24% actual), means SWTOR has lost about 29% of there actual subs MAX at this date. Which would still have the game sitting at over 1.2 million subs.
Although then you would have to account for the free month and such, meaning thes xfire numbers are completely useless until at least this period if over. Now, If you want to add a small margin of error for your assumptions, it still speaks to the fact that using xfire data, the game still has above 1 million subs. The amount of these subs hanging in there solely becuase of the 30 days free can only be speculated at. |
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5/07/12 6:49:36 PM#133
Originally posted by Monorosso Then factor in that not all Countries use Xfire equally and the game has gone on sale in several new countries recently. There is just no way on Earth to figure out how many subscribers there are. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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5/07/12 6:50:36 PM#134
Guess what? No third party metrics will ever be able to tell you 'actual' subscriber numbers with any accuracy, simply because of the time between quitting and a subscription expiring. I think it's safe to assume though, that once somebody stops playing, their subscription will follow some time later. Why keep taking this argument back to subscription numbers? I would love to have seen some "state of the game" numbers in the report such as concurrent players. Now that would be interesting.
So to reiterate, XFire is being used to observe a 'trend' in the population (players in game) of SWTOR. This is NOT subscriber numbers, although the trend will ultimately determine subscriptions in the long run. |
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5/07/12 7:21:58 PM#135
Hmm gee, look at that SWTOR loses 1.1 million total subscribers since launch
I guess Xfire isn't as useless as everyone things huh? |
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5/07/12 11:09:53 PM#136
Originally posted by zymurgeist Tell me about it. Seems BW even has troubling figuring it out. >_> Next please! /pushes spacebar 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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5/08/12 12:50:28 AM#137
Originally posted by Wickedjelly OOOO SHIT, no you didn't! |
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5/08/12 1:09:40 AM#138
Originally posted by MonorossoOriginally posted by RefMinor Sorry, I should have explained, I was trying to factor in both the fact we didn't have daily figures back then and the steep decline over the first month which relates to the fact everyone played daily. It is clear that SWTOR did not lose half it's playerbase during that free month. The grain of salt is not as big as you would like. "i don't waste my time building relationship in games" - nariusseldon |
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5/08/12 7:14:53 AM#139
Originally posted by Vax44
They talk about 1.7 million active subscribers, and this number has fallen, "due to casual and trial players cycling out of the subscriber base"? Does that mean, that they are counting trial players as subscribers? Does that mean, that the people, that got 30 days for free, but may already have uninstalled and never returned, also are counted? Maybe that was the reason for the 30-days-free at exactly this time: Extend all subscriptions, so they are counted in the report.
Not sure about the last one, but I find it quite concerning, that they seem to have been counting trial players as subscribers. |
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5/08/12 7:17:18 AM#140
Originally posted by Monorosso We will see about that. I trust X-fire more than that report. |
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