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5/07/12 10:37:27 AM#81
Originally posted by mrhyde1428 Ugh, I had a hardware beta of one of those while working at Microsoft Games. As a hardcore RTS player at the time, I felt it was a complete joke and still feel that way about its modern gimmicky counterparts. |
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5/07/12 2:06:39 PM#82
Originally posted by dotdotdash You sure this isn't what you're doing here? What would cause you to come up with such an assumption? Has the fact that you were corrected when trying to correct someone else hurt your pride? Are you attempting to salvage said pride with this post? Notice, unlike you, I'm asking, not accusing. I used the term "mouses" because thats what I call them. Both terms are rather frequently used as far as my experience goes, yet I've had people try to "correct" me in the past, which caused me to actually look it up one day, discovering that both are acceptable. So I made mention that it is, in fact, accepted in an attempt to avoid the "no it's not" comments...which obviously failed. |
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5/07/12 2:09:00 PM#83
keyboards will just be replaced by touch screen pads. |
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5/07/12 2:23:30 PM#84
A mouse and joystick combo? Who's going to pay for the third arm that everyone will need to have grafted into their anatomy? I feel I should note that I'm all for this, though I'd want an extra set of arms for symmetry, but I don't think that's going to happen in my lifetime. Gestures? The systems are far too primitive to take over anytime soon. I don't see those systems giving users 56 discrete gestures, on top of movement any time soon. Or ever if the expectation is that gamers will learn 56 discrete hand gestures (that the Kinect can't recognize yet). I think it's possible a direct brain - computer interface will exist before gesture recognition replaces a keyboard or even a joystick in a wide range of games. The only likely replacement is going to be Joystick plus Voice Chat. That's a maybe though. Joysticks have existed for years and so has voice chat. Keyboard/mouse/voice is still widely used. As long as the PC is the driver for this type of thing, that isn't likely to change. Join the League For Gamers. |
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5/07/12 2:26:03 PM#85
I've taken one of these and replaced the guts with some programmable micro-controllers to give keyboard input instead of joystick input. The next step is replacing the 8 buttons on the front with 18 buttons. I really wish someone would come up with something that has the movement control of the Strategic Commander, combined with the buttons of the Logitech G-13 so I wouldn't have to build this thing from scratch. Join the League For Gamers. |
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Originally posted by lizardbones ill take one. I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
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5/07/12 3:50:48 PM#87
Originally posted by Hopscotch73
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5/11/12 4:43:39 AM#88
Originally posted by rungard Personally I prefer to use a mouse like a "Naga" and use the keys on the mouse for everything. I only use "WASD" on the keyboard. That way my fingers can stay on the WASD keys 100% of the time. At least if I try to do serious PvP it works much better for me to play like that. I will move like a bag of potatoes if I try to use 15-20 keys on the keyboard. Using my mouse and right hand for everything helps me play much better. I guess I could use a joystick instead of "WASD" if I wanted. The keyboard is not very essential for me. Most important is to have a mouse with a zillion buttons... And using my voice instead of typing is also fine. |
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5/11/12 6:04:07 AM#89
Remember Virtual Reality? Gonna change gaming forever, no rly. |
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5/11/12 6:07:57 AM#90
I came expecting an Article worthwhile reading, instead its just a guy who says "I think keyboard will become obsolete" without anything to support his claim or to start an intellectual discussion with... "The problem with quotes from the Internet is that it's almost impossible to validate their authenticity." - Abraham Lincoln |
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5/11/12 6:10:15 AM#91
Originally posted by rungard I think that something like this happening is farther off than you could imagine. The keyboard + mouse offer precision and flexibility that simply can't be comfortably matched by anything else yet. What is more likely to happen is that keyboards will simply evolve. I'm hoping someone takes Cue's from Wolfking and come out with another Wolfking Timberwolf style Keyboard or even a Warrior pad. I'd actually like to see something like the Wolfking Timberwolf and the Warrior pad with mechanical keys. |
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5/11/12 6:12:43 AM#92
Originally posted by rungard I dont think that will be the case at all.. The keyboard and mouse combo wil be aronud for a very very long time.. I am sure the same thing was said when console controllers got popular but it never happened. Voice commands and gestures are just a gimmik really. Mosue and Joystick combo? i think that would be terrible but i guess we all like different things lol some people actually like using gamepads for fps games LOL.. |
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5/11/12 6:18:34 AM#93
Originally posted by rungard Wishfull thinking... There are too many situations where voice is a no go as an input (I am speaking in social terms, not technical) and gestures is a far way off being the ultimate input. Mouse/keyboard combo is not going anywhere anytime soon. |
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5/11/12 6:20:02 AM#94
Since the 80's people have been calling out the death of the pc OR death of the keyboard. I have myself tried the following Wii, not bad for sports games works quite well for bowling and sports based fighting, coming from a pc mouse/keyboard fps I found the wii fps controls to be cumbersome and inaccurate, main problem was lack of feedback. £60 + kinect, once again not bad for sports games but not too good for anything else.
With me the main problems are Games that you need to walk and do actions with does not translate well to standing still or running on the spot. accuracy keyboard and mouse is so genre defining, maybe next generation of people brought up on something other than keyboard and mouse.
My keyboard and mouse just have become completely natural to what I wish to do, I do use the 360 controller for racing games though. When I sit at my computer my hads naturally fall on the keyboard and mouse it not even a concious effort. Voice and action controllers tap into a completely different part of the mind, games would have to change so much, imagine trying to do all the repeatable actions in a modern mmo, imagine trying to play an mmo in a family living room if it is voice or action motivated.
Give it 10 years minimum.
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5/11/12 6:49:54 AM#95
Originally posted by Caldrin
People are different and prefer different controls when they play. Its good if there are a lot of options so everyone can find something that works. |
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5/11/12 7:28:20 AM#96
Originally posted by Hurvart I actually heard about this awhile back on the Zbrush forums, it's called the Cybersnipa Gamepad. I have used it myself and I recomend it to most lefties. Razer is making a left handed Razer Naga as well and then there is always the Razer Death Adder Left handed addition in the mean time. No need to limit yourself by going Joystick + Mouse route when keyboards and gamepads are available even for lefties that offer so much more than what can be done with motion control, joysticks, etc. |
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5/11/12 11:25:56 AM#97
The end of the keyboard in gaming would be the end of my gaming...I hate voice chat and most of the time I have to be quiet when I am playing anyway.....It seems that the further we go in this industry the more dumbing down and laziness we see. |
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5/11/12 11:43:05 AM#98
Pffft. I have to actually finish the first one. It's a ridiculous amount of soldering tiny wires to get an array of 12 buttons combined with an array of 6 buttons to all work together. In comparison, getting the micro controller programmed to use the input from the buttons and the pots for axis controls was easy as pie. I'm pretty sure I'm not going to be up to building two of them. ** edit ** I forgot the Windows client software to interface with and program the buttons for custom button configs. Compared to wiring up the button arrays, it was easy. So easy in fact, I forgot to mention it in my post up there. Join the League For Gamers. |
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5/12/12 1:32:10 PM#99
Originally posted by lizardbones PSOC? 8051? PIC? I'm jealous and wish I still had the time to play with that stuff. If you get this working well GOODJOB! ...and post pics! |
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Originally posted by GrayGhost79 I saw the gamepad and i might pick that up as well as a naga. I consider the gamepad and joystick type controllers more or less the same, it would not be a traditional keyboard. With bluetooth headsets and a kinnect type device you could probabally use your mouth to "type" so to speak, meaning that you could play the game withou having to type on a keyboard. i dont even see that as being farfetched...since you can probabally do it now with the right set up. I guess the question is, would you prefer a keyboard to type into the chat box, or simply speak your text into a chatbox, probabally using one of the programmed buttons to open the chatbox.
I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
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