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5/07/12 1:18:28 PM#221
GW2 is different from WoW and WoW clones like Tera and SWTOR. |
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5/07/12 1:25:04 PM#222
Originally posted by OldManFunk if you say Tera is a wow clone in terms of quest and other things i agree, but how can Tera be wow clone if the combat system is nothing to do with WoW? SWTOR / LOTRO / RIFT in combat mechanic are wow clone obvious but Tera? really?
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5/07/12 1:31:24 PM#223
Originally posted by p_c_sousa He never mentioned combat, so you shouldn't attack him like that, and besides I am sure he ment to say that tera and swtor have more features like wow than gw2... too bad clone is used way often these days... |
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5/07/12 1:32:45 PM#224
Originally posted by OldManFunk
lol TERA is a wow clone.
GW2 is so different with it's public quests.. or are they called rifts? No wait, they're called Dynamic Events in this game. But I won't get into that.
I'm glad people are starting to break down just how much of a hybrid system this. It's not exactly fully on either side of the spectrum.
However, there clearly are skills that auto-target and home to the target. http://youtu.be/rAi_2_eCf_A?t=4m6s
Side-stepping clearly didn't work there. He uses that charge at the start of every fight to auto-track to his target every time. Looking at the leap it doesn't seem to be as 100% on its accuracy. This makes me wonder if 'auto-lock' skills will end up being chosen more for PvP loadouts etc.
There are a few examples of his character auto-turning to meet the target on attacks as well which is pretty lame but oh well. |
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5/07/12 1:32:51 PM#225
Originally posted by p_c_sousa When you attack something in Tera your target pops up so it's exactly the same as WoW. |
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5/07/12 1:34:42 PM#226
Originally posted by OldManFunk
The game has swords and magic, it's obviously a WoW clone. |
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5/07/12 1:35:31 PM#227
Originally posted by helthros I noticed that, too. |
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5/07/12 1:36:53 PM#228
Originally posted by c-tray
I'd try the staff with and without tab targeting. I'm guessing that without tab targeting the shot is true "aimed" fired in a direction and it hits what it hits. I'd be curious if the staff becomes sticky aiming (unable to be avoided without dodge) if a target is selected.
From a programmers perspective this makes sense in that the weapon handler would have two modes (or more) depending on circumstances and configuration settings. In one mode it works like an FPS weapon. In another it works like a conventional tab-target shot although possibly with exceptions like hitting something that wasn't targeted that got in the way or failed to hit because the target dodged in time to avoid it.
Sounds like a cool design if this is how it works. |
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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
5/07/12 1:37:51 PM#229
Was someone confused as to thinking it wasn't tab-targeting? "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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5/07/12 1:40:03 PM#230
Originally posted by Zekiah Apparently there were "misleading rumors" floating around, somewhere, and it was urgent to correct these. "Loading screens" are not "instances". |
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5/07/12 1:41:52 PM#231
Originally posted by Zekiah As much as I hate to sound like I'm defending him there were more than a few posters scurrying around here beforehand saying essentially that. Didn't seem to be a huge matter of contention that deserved this topic though. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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etlar
Old School
Joined: 10/14/04
Breakdown: Achiever 33.33%, Explorer 60.00%, Killer 66.67%, Socializer 40.00% |
5/07/12 1:42:29 PM#232
Originally posted by MMOExposed it is ranged tab target, try hitting a melle mob with monsters near it... if u dont wacth your swing you hit them all :) |
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5/07/12 1:42:41 PM#233
Factually accurate thread title is factually accurate. ::nods:: Re: SWTOR "Remember, remember - Kakk says 'December.'" |
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5/07/12 1:43:57 PM#234
Originally posted by Zekiah That would be me. It probably has something to do with not using the Tab key for the last two days of the BWE. I can see my mistake now. |
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5/07/12 1:45:26 PM#235
Originally posted by pacov that i agree but the post he made was nothing like that. he just say: (and i didnt atack anyone, just disagree with him) TERA and SWTOR = WoW GW2 not equal to WoW if he say like you mencioned, GW2 are much more diferent from WoW than Tera obvious i agree. GW2 and Tera both combat system are very far from WoW combat mechanic, both have amazing graphics( different styles). in the rest i agree, Tera have much more similarities with WoW compared with GW2. for me any comparasion betwen WoW and GW2 is that both are fantasy MMORPG and nothing more. |
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5/07/12 1:46:31 PM#236
I'm a fan of what I saw in BWE1, but you guys are mixing terms. GW2 *IS* a WoW type MMO. Dodge adds some tweaks, the dynamic events adds some tweaks, but underneath it all it has the heart of an EQ/WoW game. Howerver, it is NOT a WoW 'CLONE'. That honor would go to games like Runes of Magic, Allods, Gates of Andaron, etc. Clone means exact duplicate intentionally as a wannabe, GW2 is not a WoW duplicate, however at it's core it is still an EQ/WoW type MMO. |
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5/07/12 1:46:31 PM#237
even with tab targeting you can not, either one could step in front of the other, if they stand still well you "aim" =) in the direction you want to fire/swing. you don't not need to tab, its optional but probably more effecient. |
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5/07/12 1:46:31 PM#238
Originally posted by Unlight
*BIG GRIN* |
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5/07/12 1:47:40 PM#239
I played one whole day with no tab key use at all last bwe |
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5/07/12 1:51:34 PM#240
Originally posted by c-tray It isn't more efficient, I can assure you. If you've pre-purchased, try playing without it next time and see how much quicker you are in combat. Just aim at your target and activate your skill. |
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