Trending Games | Guild Wars 2 | Final Fantasy XIV: A Realm Reborn | EverQuest Next | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,920,907 Users Online:0
Games:760  Posts:6,313,094
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » GW2 is Tab Targeting, not Aim based like a TPS/FPS

15 Pages « 1 2 3 4 5 6 7 » Last Search
295 posts found
  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

5/07/12 7:27:37 AM#41
Originally posted by Amjoco
Originally posted by Ezhae

It's actually partially non-tab based. Yes, you can tab target and you will attack in the direction of the mob/person you have targetted but:

- many attacks have arc and can be done without targetting anyone, which means you can run into group and spam your wide attack to hit several people at once without targetting any of them. 

- ranged attack have defined range and it won't autorun you into range, you can also shoot them without targetting anyone and still hit people 

- you can dodge away from both physical attacks as well as projectiles 

- there is also a lot of ground targetted attacks even for melee characters that you will have to aim to hit somoene.

So in his video, if the  target/enemy would have dodged before the necros cast, the cast would not have went off?

Skills will fire whether they can hit or not.  The target can be dodging, hidden by cover, out of range, whatever.  When you press the button, the skill fires.  It's the player's responsibility to make sure that it can connect.  The game won't do it for you.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 4153

5/07/12 7:28:49 AM#42
Originally posted by sanshi44
Originally posted by Navek
Originally posted by Amjoco
Originally posted by Classicstar

So whats your problem i wonder?... what you wanne proof here?

Its bit of both and it works for me, who cares what other games have i like combat in GW2 if you dont like it don't play it simple as that.

I think you may be confused here. He isn't complaining, he is trying to bring up controversial questions and discuss them so others will learn more about GW2.

I think you may be confused here. He is complaining, trolling and generally being a dick so others will post in his pointless threads to boost his e-peen.

 

 Nothing to see here move along.

He been trolling the GW2 forums for weeks now we posts like these you should just ignore MMOEXPOSED posts because there just troll attempts.

Well in this case he may be trolling, but this is a good topic to discuss. I have been trying to understand it for days now. If you want to learn any of the mechanics it is very hard to find information on it. I have been trying to gather bits and pieces from forums, wiki, and videos, but there is no where that I can find that gives solid information about it. One persons view counters anothers so I'm skeptical on what is what. If anyone can link me to an official, or even a reliable site I would appreciate it! :) I learn gooder with pictures! 

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 4153

5/07/12 7:31:00 AM#43
Originally posted by Unlight
Originally posted by Amjoco
Originally posted by Ezhae

It's actually partially non-tab based. Yes, you can tab target and you will attack in the direction of the mob/person you have targetted but:

- many attacks have arc and can be done without targetting anyone, which means you can run into group and spam your wide attack to hit several people at once without targetting any of them. 

- ranged attack have defined range and it won't autorun you into range, you can also shoot them without targetting anyone and still hit people 

- you can dodge away from both physical attacks as well as projectiles 

- there is also a lot of ground targetted attacks even for melee characters that you will have to aim to hit somoene.

So in his video, if the  target/enemy would have dodged before the necros cast, the cast would not have went off?

Skills will fire whether they can hit or not.  The target can be dodging, hidden by cover, out of range, whatever.  When you press the button, the skill fires.  It's the player's responsibility to make sure that it can connect.  The game won't do it for you.

Ok, so he could stand there and fire at the side of the hill all day. Gotcha. All I played in the beta was a warrior so I didn't have the caster knowledge at all. Thank you.

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Fir3line

Novice Member

Joined: 9/18/08
Posts: 794

5/07/12 7:34:38 AM#44

some ppl should have the rights to post threads revoked

"I am not a robot. I am a unicorn."

  Valkaern

Novice Member

Joined: 7/23/03
Posts: 513

5/07/12 7:39:54 AM#45

I found tab targetting to be the better option as it allowed for locking onto specific targets, however, abilities fire off where ever they're aimed even if you haven't selected a hard target. You also have the option of combining that with auto targetting.

So while you're not really forced to select a target, I personally found it to be more efficient to do so.

It's important to understand that it isn't one or the other if you're trying to educate people, rather a combination of both but easily customizable to one extreme or the other through the options menu. Other options include auto facing (which seemed to have thrown a few people off at first), auto targetting, and even fast mouse over AE targetting.

ONce people get used to the gameplay they'll have to play around and decide what's best for them, but it is a bit misleading to claim that there's no option aside from tab targetting.

  c-tray

Novice Member

Joined: 1/18/06
Posts: 98

5/07/12 7:40:45 AM#46

I think it is somewhere in between tab targeting and fps style. I mean there is no denying you can press tab and select an enemy and you will track them, however tab targetting as a mechanique, to me, implies that you tab, select your target and fire your skill and even if the target moves, you would still hit. This is just not true in GW2 if you fire a shot and the target moves, there is no magic bullet effect, you miss.

I only tested this out with a guardian using a staff, I will deffinately think to further test this next beta weekend with something like a thief with pistols or a ranger with longbow.

  holyman1981

Novice Member

Joined: 8/22/05
Posts: 51

5/07/12 7:43:34 AM#47

GW 2 its a tab target game thats it.

  Valkaern

Novice Member

Joined: 7/23/03
Posts: 513

5/07/12 7:52:06 AM#48
Originally posted by holyman1981

GW 2 its a tab target game thats it.

That's false actually. On my warrior for example, one of my cone based Bow AE attacks was often used without a target as it was less limiting that way and allowed me more control over exactly where I fired it. There's an example of this on every character I tried.

I'm sure you mean well, or perhaps mean that for you the tab targetting was the only way to go, but surely if you'd played it you'd have been aware of this? Or maybe as it's a new game you assumed you had to tab target.

Whatever the reason for the misunderstanding, now you know :)

  Cyberdeck7

Novice Member

Joined: 5/14/11
Posts: 241

5/07/12 8:16:59 AM#49

Not sure of the OPs intentions, but it generated some good info for me. 

I'm playing Tera right now and love the combat. It's something you can get good at with practice and skill. I don't like tab targeting and auto-attacks.

What I thought about GW2 before was that it was either Aim based OR Tab targeted which to me said - yeah I could aim and practice up, but my opponent could win by tab targeting and spamming hot keys, so though I enjoyed the challenge and immersion of aim based targeting, using it would put me at a disadvantage.

After reading through the above replies from players, my interest is renewed a bit - it looks as though skill will be rewarded. I'll be checking it out after release.

  User Deleted
5/07/12 8:17:34 AM#50


Originally posted by joocheese


Originally posted by skydiver12



Originally posted by Butregenyo
Noone claimed that gw2 is aim based, but attack and projectiles are not homing like you said. They aim automatically at the current location of the target but if you are mobile at that moment or perform a dodge roll, the projectile will not follow you and so you can evade it.
For example in World of Warcraft, projectiles follow you, arrows bend their course to hit, that is homing.



1) This is only partially true as in only certain skills. There are enough skills which can not be dodged by simply walking in another direction.
2) The basic longbow shot (1) of my warriors bow does HOME into you. despite bunny hopping 5 meters left. It flys a curve.
The Explosive Arrow can be dodged by not walking into the area it was initially launched at.
3) Both can be "dodged" by using the skill / (doubeltap). Which really is not about "evading" but about a skill to avoid "hits" despite still standing in teh area..
4) This is all fine and certainly "different" enough to the common themepark. But certainly no where near TERA or FPS based gameplay, and
5) all those foul cries about "Skill" and learning to dodge are really just overhyped fanboy euphorism.
6) GW2 combat is a nice step up from TAB based, but don't plays in the same league like TERA.


1) Why would you just walk in another direction when you can dodge? Btw, your statement makes no sense... you want to be able to dodge by just walking? That's why GW2 has the "dodge" mechanic in place.
2) its "Dual Shot". It fires two arrows. It does not follow like wow projectiles. If you're within range and in LoS (line of sight), you'll get hit. If you're behind a wall, or any other obstruction, or dodging (like you said), then you won't get hit.
3) So avoiding dmg is not evading dmg?
4) Whoever told you that GW2's combat was the same as FPS and/or TERA was not being accurate
5) A clear sign you are being impartial in your assessment no doubt. Surely you're not trolling, surely not!
6) I guess time will tell who's not in who's league.

1) Wrong answer to a question i did not ask. I made a statement about that you can't sidestep but have to use a skill to "evade" which is not really evading at all. Hence after two times, you are bound to be hit by certain skills. (which is a response to all the "more skill is needed to play GW2" type of posts). Because there is really no difference between an Archer in FFXIV using his "evade" skill (You can't be hit for the next attack) and a GW2 player using his dodge button.
It's button smashing a button with high cooldown.

2. LOS or OOR are true and thankfully so (i hated when they disabled OOR and LOS in Aion). But my post was specifically addressing the Dodge part in comparison to a game like TERA, so my point stands true.

3. No it's not. There is a difference when i step two feet away (and out of the aoe damage area) by simply pressing "D" button or if i'm pressing a skill called "dodge" (while still remaining in the aoe area) and not getting "hit". (Something called invicible frames in action based MMOs *hint*) but don'T worry TERA has this issue too. Slayers and Warriors "dodge" too with dodge skills.

4. & 5. no one "told" me, i've tested it myself. This was a response to what many post here.

6. It is intended as a neutral statement, i never wanted put one in a "higher" league. More like apples and fish.


  Zeus.CM

Advanced Member

Joined: 6/13/10
Posts: 1800

www.croatian-maniacs.com

5/07/12 8:20:52 AM#51
Originally posted by MMOExposed
Originally posted by Butregenyo

Noone claimed that gw2 is aim based, but attack and projectiles are not homing like you said. They aim automatically at the current location of the target but if you are mobile at that moment or perform a dodge roll, the projectile will not follow you and so you can evade it.

For example in World of Warcraft, projectiles follow you, arrows bend their course to hit, that is homing.

 

 

Dodge roll doesn't actually dodge attacks. It makes you immune to the attack. I apcan confirm this from playing, as well as developers stating so in a interview.

From my personal experience this is not true. If I used dodge, and if I was still in the range of the melee attack or aoe circle while rolling away I would still get hit. This could be delay but It happens way too often to be that.

  deathangell

Novice Member

Joined: 4/15/06
Posts: 86

5/07/12 8:27:14 AM#52

http://www.youtube.com/watch?v=mu4hXamJls4

 

i dont care how much u aim in a game if your animations force you to stand still it doesnt inspire true action combat and even if you can dodge i can just wait for you to get stuck into a attack animation and attack u at 1:43 and many other moments u can see him get stuck and many of his opponents get stuck in there attack animation and take a quick attack.  anywho i figured i would joiin in on the troll post. This video the warrior is facing some super trashy kids and the duels are very blan but the song imo of course is very good.

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

5/07/12 8:28:11 AM#53
Originally posted by Amjoco
Originally posted by Unlight
Originally posted by Amjoco
Originally posted by Ezhae

It's actually partially non-tab based. Yes, you can tab target and you will attack in the direction of the mob/person you have targetted but:

- many attacks have arc and can be done without targetting anyone, which means you can run into group and spam your wide attack to hit several people at once without targetting any of them. 

- ranged attack have defined range and it won't autorun you into range, you can also shoot them without targetting anyone and still hit people 

- you can dodge away from both physical attacks as well as projectiles 

- there is also a lot of ground targetted attacks even for melee characters that you will have to aim to hit somoene.

So in his video, if the  target/enemy would have dodged before the necros cast, the cast would not have went off?

Skills will fire whether they can hit or not.  The target can be dodging, hidden by cover, out of range, whatever.  When you press the button, the skill fires.  It's the player's responsibility to make sure that it can connect.  The game won't do it for you.

Ok, so he could stand there and fire at the side of the hill all day. Gotcha. All I played in the beta was a warrior so I didn't have the caster knowledge at all. Thank you.

Yeah, it works the same as if you were a melee Warrior.  If there's no mob in front of you, you could swing and whiff repeatedly.  Ranged skills like spells will do the same thing.  The game doesn't care if you're in a position to hit something, that's your job and it leaves it in your hands.

  BadSpock

Advanced Member

Joined: 8/21/04
Posts: 7769

Logic be damned!

5/07/12 8:28:59 AM#54

*Breaking News*

The Pope is Catholic and bears shit in the woods!

Honestly, what are you trying to expose MMOexposed?

I just don't get your zealous campaign against GW2...

 

Now Playing: Destiny, WoW

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

5/07/12 8:34:30 AM#55
Originally posted by thedarkess
Originally posted by MMOExposed
Originally posted by Butregenyo

Noone claimed that gw2 is aim based, but attack and projectiles are not homing like you said. They aim automatically at the current location of the target but if you are mobile at that moment or perform a dodge roll, the projectile will not follow you and so you can evade it.

For example in World of Warcraft, projectiles follow you, arrows bend their course to hit, that is homing.

 

 

Dodge roll doesn't actually dodge attacks. It makes you immune to the attack. I apcan confirm this from playing, as well as developers stating so in a interview.

From my personal experience this is not true. If I used dodge, and if I was still in the range of the melee attack or aoe circle while rolling away I would still get hit. This could be delay but It happens way too often to be that.

Evasion does give you temporary immunity, something like one second worth, where nothing can touch you.  However, if at the end of your roll, you are still within a damaging AoE or in the arc of a swing, you will take damage.  That's why knowing where to dodge to, is sometimes as important as knowing when to do it.  You have a small window of safety and you need to make sure that your maneuver won't leave you vulnerable after.  In GW2, it's entirely possible to dodge out of the frying pan and into the fire.

  Dark_Skurai

Novice Member

Joined: 6/04/04
Posts: 106

5/07/12 8:35:00 AM#56

To all those people who are saying "no one ever claimed it wasn't tab targetting!"

 

Go back and read older posts on this board, and I don't mean like, year old, I mean a few months. Look at old GW2 blogs.

 

They freakin' do claim that. Just because people stopped doing it recently doesn't mean it never stopped happening. Stop trying to lie about things as if they never happened, it just makes you look all the more foolish and drone-like in your defense of the game (which I like, I just don't like people lying about things to make it look better, just leads to runaway hype)

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

5/07/12 8:36:02 AM#57
Originally posted by BadSpock

*Breaking News*

The Pope is Catholic and bears shit in the woods!

Honestly, what are you trying to expose MMOexposed?

I just don't get your zealous campaign against GW2...

 

Everyone needs a hobby.

  Saxx0n

PR/Brand Manager BitBox Ltd.

Joined: 10/15/10
Posts: 832

5/07/12 8:39:06 AM#58
Originally posted by MMOExposed
Some people I am sure, are turned off from GW2 because all the misleading rumors about the gameplay being aim based.. But it isn't. It's tab target, with unique hit detection mechanic. Attacks still homing attacks like a tab target. Aiming the camera will not aim the attack.

http://www.youtube.com/watch?v=5YxOeRyboxA

Around 3:00 you can see what I mean if you want visual proof. I know some fans will come in and not care, but many people are not as informed as you are, and believe the game uses aiming combat like MO or something, which it doesn't.

Once again

Another pitiful attempt at misinformation and trolling.

GW2 has terrified you. I'm sorry and all I can say is it will pass. I feel sadness in my heart for your suffering and I'm sorry for whatever game you love becayse it must have tanked or crashed and burned horribly or maybe just the genre changing out from  under your feet.

It is good tho that you can come here and share those fears with fellow gamers. We can help and try to show understanding to help cope with the issues you have. You will adjust eventually and become a productive member of these boards once again.

Love you bro and we can make it together with the help of our friends.

  dontadow

Novice Member

Joined: 12/29/03
Posts: 1049

5/07/12 8:42:45 AM#59
Originally posted by MMOExposed
Some people I am sure, are turned off from GW2 because all the misleading rumors about the gameplay being aim based.. But it isn't. It's tab target, with unique hit detection mechanic. Attacks still homing attacks like a tab target. Aiming the camera will not aim the attack.

http://www.youtube.com/watch?v=5YxOeRyboxA

Around 3:00 you can see what I mean if you want visual proof. I know some fans will come in and not care, but many people are not as informed as you are, and believe the game uses aiming combat like MO or something, which it doesn't.

This is important for those folk who claim tab targeting is the bane of existance. I can't see playing an rpg without it.  I play rpgs when i play rpgs.  I play action games when i play action games. I don't mind some action elements (block, dodge) but relying too much on twitch reflexes in an RPG is antirpg and causes more harm than good.   

GW2 has a fine balance.  Moving and dodging is very reliable and requires you either have a sure shot before u release ranged or be able to follow up with something or trick the individual.  

Your shots do not homer in. If they did it would negate moving out of the way and dodging.  

  p_c_sousa

Novice Member

Joined: 3/31/08
Posts: 627

5/07/12 8:45:21 AM#60

 MMOEXPOSED, your username sound like somekind of detective of MMORPG, but you are such bad detective. you always say you have played GW2 on beta, are you sure????

all of your post have such incorrect information that someone who play GW2 just say: what the hell are this guy talking????!!

GW2 isnt tab targeting. melee dont need target anything, ranged dont need to but is better.

you can dodge atack yes, i did dodge ranged attack and melee atacks. i dodge and avoid damage, i did a action (roll on ground) and didnt get damage from atack. this isnt dodge? dont know what is definition dodge for you.

i read lot of topic you did and they are so useless.

otherthing i never read GW2 will be like FPS/TPS, where did you get that?

 

15 Pages « 1 2 3 4 5 6 7 » Last Search