Trending Games | Forsaken Uprising | ArcheAge | World of Warcraft | Destiny

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,862,433 Users Online:0
Games:742  Posts:6,247,666
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Maybe forced grouping is what we are all missing? (long)

2 Pages 1 2 » Search
40 posts found
  slowpoke68

Spotlight Poster

Joined: 6/19/08
Posts: 350

 
OP  5/06/12 6:40:34 AM#1

I remember when I first started playing WoW sometime shortly after its launch and thinking wow this is awesome.  I can solo effectively and only need to find a group for dungeons.  This is such a great change from DAoC and EQ.

In WoW I soloed all the time while leveling and would only group for dungeon content.

And that is how it has been in pretty much every MMO since.

You get your quests and run around and do them.  You see other people running around doing the same thing...but no need to talk or interact with them, unless of course you want to do the occasional group quest.

One exception since the WoW solo friendly advent was doing world pvp in Warhammer.  I would always join warbands.

Another was last year when I played on the EQ progression server (until the hack when Sony or whoever it is now shut down).  I grouped almost exclusively from level 1-50 and actually joined a guild and did some raiding...I'm not a raider typically.

Was playing GW2 obw and I don't think I talked to another player the whole weekend.

I remember fondly when I first started EQ back in 1999 forming a regular play group with some people and how much fun that was and all the friends I made in pugs.  You knew everyone, had grouped with many, and a lot of people by reputation (good or bad).

I remember playing on the day DAoC launched and grouping up with some random strangers and talking about how cool the game was.  We were just running around killing mobs and it was great.

Granted, we all remember the days of sitting around spamming LFG (usually on the ramp in Lower Guk), not being able to find one.  Sometimes even logging after a night of not getting a damn thing accomplished because we couldn't get a good group together.

But have we sacrificed what makes an MMO an MMO for on demand convenient solo content.  How many games since the launch of WoW have you had to group to effectively level?  How many have you been able to level soloing almost exclusively?

I don't know if GW2 will be good or not, but I think its good that they have moved away from the quest hub model.  Hopefully it is a step in the right direction.

But maybe what we are all missing in MMOs theses days is what made EQ and DAoC so frustrating at times, but also made them so great.

 

tldr Maybe being able to solo from 1-max level is what is killing all of these new mmos that launch and fail.  Maybe a shift back to the "need to group" like in EQ and DAoC is what the genre needs to put the mmo back in mmos.

 

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

5/06/12 7:21:57 AM#2
Perhaps there could be some middle ground, but I don't think forced grouping is the answer.

Shadow's Hand Guild
Open recruitment for

The Secret World - Dragons

Planetside 2 - Terran Republic

Tera - Dragonfall Server

http://www.shadowshand.com

  MadnessRealm

Hard Core Member

Joined: 1/02/09
Posts: 2706

Ignorance is Bliss.

5/06/12 7:41:41 AM#3

I wouldn't mind seeing at least one new MMORPG that would bring back Forced Grouping. Add to that an in-depth crafting system however, some crafters wants to interact too!

------
Your daily dose of common sense since 2009!

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1920

5/06/12 7:46:14 AM#4

What I find missing are conversations.  With combat getting more action oriented, no one has the time or the inclination to chat.  As a result, games feel dead and a major component of socializing goes right out the window.  Socializing is such a huge part of MMOs, it's a wonder they don't fall apart from the lack of personal communications between players.  I find it a much more critical component than grouping.

  krondin

Elite Member

Joined: 5/05/09
Posts: 87

5/06/12 7:48:50 AM#5

There isnt really an answer that works here sadly...... Back when forced grouping worked we had a different calibur of player, people, for the most part, played with ethics and respect. Thats what made it work and yes even with its Cons, the Pro's, basically socialization, which is why most folks play online, outweighed them. Now few play with basic respect for others in any game online. Its all greedy selfishness with little to zero accountability. People can be named "X", do bad things, seldom get banned or susspended, transfer or just change names to "Y"  and do it all again for free or little expense.  Sadly this has become the norm in gaming online and imho has driven alot of the better people away fom gaming online, well at least nothing like we all used to do.

I havent a clue when this will change and would tend to believe it wont.  It will only get worse sadly... So game makers, to keep the subs or money coming in from cash stores in games,  continue to make and release games/content solo folks can do leaving the social enviroments open but not forced typically.  Then its up to us, the individual , to spend days / weeks/ months / years finding good people to group with...... < and as of late it seems even some folks you believe will stay grouping and having fun with online forever just Vanish without a word, even some you might have called a dear friend > Zero Accountability brings out the worst in gaming players. Much like real life, if there is no real penalty then there is no real deterent and people do things without ethics, morality, or regard for others.

I do see a light at the end of the tunnel, but its not "white" lol its a greyish hue! Its when we become our avatars via virtual worlds in true 3d, in the not so distant gaming furture, that folks will become once again, at least somewhat, accountable for thier actions in gaming. Thats when things will be a bit different, and not till then can it occur imho!

Hence i continue my forever grinding, looking for more " friends" to socialize with and enjoy gaming! I have a solid group of good people but still now and then "POOF" someone leaves and I am surprised at who it is, usually not someone you'd think would do that, Poofing away, never to contact again without a word as of why , as if they wernt part of a social organization, as if they wernt really friends at all, just seemed that way......< and 99% of the time they are just playing a different game >

  MadnessRealm

Hard Core Member

Joined: 1/02/09
Posts: 2706

Ignorance is Bliss.

5/06/12 7:53:26 AM#6
Originally posted by Vorthanion

What I find missing is conversations.  With combat getting more action oriented, no has the time or the inclination to chat.  As a result, games feel dead and a major component of socializing goes right out the window.  Socializing is such a huge part of MMOs, it's a wonder they don't fall apart from the lack of personal communications between players.  I find it a much more critical component than grouping.

As someone who currently plays more action games, I disagree. It's clear that you can't type while in the middle of a combo, but based on personal experience, I don't think it's any different than non-action oriented MMORPGs. What players need to learn in Actions Games is timing, players simply need to learn the right timing to discuss and prepare. Once they learn it discussions can happen. I say "can happen", because like non-action oriented MMORPGs, players hardly ever chat even when talked to. Terrible plague of the MMORPG world.

------
Your daily dose of common sense since 2009!

  Paradigm68

Advanced Member

Joined: 1/24/11
Posts: 880

5/06/12 8:01:26 AM#7

I disagree. Forced grouping is a mistake. However the pendulum has swung too far in the other direction, with no need for grouping at all. The answer (as it almost always is) is compromise. There should be in-game dynamics that encourages (not forces, encourages) grouping over soloing. Like xp boosts or loot rewards, or whatever.   Do that and the problem takes care of its self.

  Dibdabs

Hard Core Member

Joined: 5/29/08
Posts: 2464

5/06/12 8:11:07 AM#8

Any game that has to resort to instituting the hideous, clumsy and dimwitted notion of forced grouping is admitting it is dead in the water.  I wouldn't touch a 'forced grouping' game with 1,000 condoms on a bargepole.

  Connmacart

Novice Member

Joined: 2/24/12
Posts: 693

5/06/12 8:15:57 AM#9

Forcing people to do something has never worked and never will. Either convince them it's better or don't bother, but never force.

  Khaeros

Novice Member

Joined: 5/27/11
Posts: 463

5/06/12 8:18:51 AM#10

Forced grouping will only create more awkward groups where nobody talks.  You can't throw together 5 people these days and expect them to suddenly get along and talk, even if they need each other to complete something.

 

If you want this kind of social playstyle, nowadays, it's not handed to you on a silver platter - you need to actually do your research and find a guild that fits how you want to play the game.

 

In my experience, not having forced grouping is actually a positive influence on my gameplay - the people who don't want to group simply go solo, while I can choose to only group with people who want to be social and enjoy the game.  This has been great news for my guild, where people who are just in it to get gear are turned away easily while we have enough players to form raids full of social people.

 

The only people that are suffering these days are the divas who roll healers and tanks and want everyone to give them attention and praise because they are 'carrying the group'.  And to be honest, I couldn't care less about them.

  SoulOfRaziel

Apprentice Member

Joined: 8/23/06
Posts: 411

5/06/12 8:19:50 AM#11
Originally posted by dubyahite
Perhaps there could be some middle ground, but I don't think forced grouping is the answer.

forced grps will lead only to players hating the game more... thats why i liked gw2 u can solo but if u like grp u can easily find people that want to join u in the dynamic events !

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1920

5/06/12 8:20:27 AM#12
Originally posted by MadnessRealm
Originally posted by Vorthanion

What I find missing is conversations.  With combat getting more action oriented, no has the time or the inclination to chat.  As a result, games feel dead and a major component of socializing goes right out the window.  Socializing is such a huge part of MMOs, it's a wonder they don't fall apart from the lack of personal communications between players.  I find it a much more critical component than grouping.

As someone who currently plays more action games, I disagree. It's clear that you can't type while in the middle of a combo, but based on personal experience, I don't think it's any different than non-action oriented MMORPGs. What players need to learn in Actions Games is timing, players simply need to learn the right timing to discuss and prepare. Once they learn it discussions can happen. I say "can happen", because like non-action oriented MMORPGs, players hardly ever chat even when talked to. Terrible plague of the MMORPG world.

Well, in comparison to today's games.  EQ, EQ2, DAoC and WoW are veritable power houses of conversations and chat.  Unlike today's action oriented games which tend to be silent at worst and not even a comparison to the older games.  I've played DCUO and STO and Champions Online and Tera and Guild Wars 2 and Darkfall.  The amount of chatter in them combined didn't even equal EQ, let alone WoW.  I'm sure you'll argue the quality of that chat, but considering the lower precentage of the listed games, there was per capita the same amount if not more of smack talk that everyone loves to accuse of the WoW player base.

 

P.S.  I have no idea where you get off saying it's clear that I can't type in the middle of a combo.  It's neither relevant to my original statement nor does it help your argument in the least and it's insulting to boot.  I tried to chat in those games all the time and I was lucky if I could even get a "hello" response when in a group, let alone local or general chat.

  Chrome1980

Novice Member

Joined: 4/14/12
Posts: 523

5/06/12 8:22:07 AM#13

If a company wants to do a financial suicide they should implement forced grouping in their MMOS.

  rungard

Novice Member

Joined: 7/25/03
Posts: 1037

The Sandbox Foundation does not exist!

5/06/12 8:22:26 AM#14

people need to realize that you cant force anybody to do anything...for very long.

 

what you can do though is make something so cool and interesting that people want to do it.

 

thats all thats missing.

 

 

  Emhster

Apprentice Member

Joined: 11/28/09
Posts: 913

Played: Shadowbane, WoW, WAR, AOC, Aion, SWTOR, Rift, Tera

5/06/12 8:25:18 AM#15

Forced grouping or automatic grouping can be a solution.

However, I've noticed the following in too many games:

  • Leveling content never changes, so veterans are not willing to create new characters and re-explore.
  • All top-level players are forced into a single city or combat zone, forcing game studios to open up more servers to prevent lag, which contributes to the feeling of emptyness elsewhere.
  Eunuchmaker

Apprentice Member

Joined: 10/08/07
Posts: 202

. . .

5/06/12 8:26:26 AM#16
Originally posted by slowpoke68

Was playing GW2 obw and I don't think I talked to another player the whole weekend.

 

 

I don't know if GW2 will be good or not . . .

 

 

tldr Maybe being able to solo from 1-max level is what is killing all of these new mmos that launch and fail.  Maybe a shift back to the "need to group" like in EQ and DAoC is what the genre needs to put the mmo back in mmos.

 

Did you like GW2?  Not asking if it will fail--did you like it?   Maybe that will answer the question in your own mind.

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1920

5/06/12 8:28:46 AM#17
Originally posted by Eunuchmaker
Originally posted by slowpoke68

Was playing GW2 obw and I don't think I talked to another player the whole weekend.

 

 

I don't know if GW2 will be good or not . . .

 

 

tldr Maybe being able to solo from 1-max level is what is killing all of these new mmos that launch and fail.  Maybe a shift back to the "need to group" like in EQ and DAoC is what the genre needs to put the mmo back in mmos.

 

Did you like GW2?  Not asking if it will fail--did you like it?   Maybe that will answer the question in your own mind.

Aside for my distate with the combat mechanics, I love the rest of the GW2 game, but the lack of a general chat channel really made the game silent and it felt lacking to me.  I'd ask questions or make comments in local and would rarely ever get a response.

  rungard

Novice Member

Joined: 7/25/03
Posts: 1037

The Sandbox Foundation does not exist!

5/06/12 8:31:22 AM#18
Originally posted by Vorthanion
Originally posted by MadnessRealm
Originally posted by Vorthanion

What I find missing is conversations.  With combat getting more action oriented, no has the time or the inclination to chat.  As a result, games feel dead and a major component of socializing goes right out the window.  Socializing is such a huge part of MMOs, it's a wonder they don't fall apart from the lack of personal communications between players.  I find it a much more critical component than grouping.

As someone who currently plays more action games, I disagree. It's clear that you can't type while in the middle of a combo, but based on personal experience, I don't think it's any different than non-action oriented MMORPGs. What players need to learn in Actions Games is timing, players simply need to learn the right timing to discuss and prepare. Once they learn it discussions can happen. I say "can happen", because like non-action oriented MMORPGs, players hardly ever chat even when talked to. Terrible plague of the MMORPG world.

Well, in comparison to today's games.  EQ, EQ2, DAoC and WoW are veritable power houses of conversations and chat.  Unlike today's action oriented games which tend to be silent at worst and not even a comparison to the older games.  I've played DCUO and STO and Champions Online and Tera and Guild Wars 2 and Darkfall.  The amount of chatter in them combined didn't even equal EQ, let alone WoW.  I'm sure you'll argue the quality of that chat, but considering the lower precentage of the listed games, there was per capita the same amount if not more of smack talk that everyone loves to accuse of the WoW player base.

 

P.S.  I have no idea where you get off saying it's clear that I can't type in the middle of a combo.  It's neither relevant to my original statement nor does it help your argument in the least and it's insulting to boot.

 

voice chat and commands are now a reality and i think the people ahead of the curves realize this. I would expect games like Eq next to feature very well integrated voice chat (possibly even voice modulation), and a plethora of voice commands and hand gestures to bridge the transition to action oriented mmo's.  

keyboards are on their way out.

 

  slowpoke68

Spotlight Poster

Joined: 6/19/08
Posts: 350

 
OP  5/06/12 11:17:14 AM#19

To those who said encouraged grouping, that is probably more what I was thinking of, but used a poor choice of words.  Someone said, xp bonuses for groups etc, that is a good idea.

I did like GW2 quite a bit from what I saw in beta.  Hopefully it will be the death of the quest hub model, something that is way stale in my opinion.  I would say I am cautiously optimistic, but with so many crash and burns over the last few years, I'm not holding my breath, hopeful..... but not holding my breath.

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3613

5/06/12 12:50:44 PM#20

    In EQ's early years you weren't "forced" to group, but it was alot more convenient if you did.....THey had classes that could solo, but it took longer to do anything and your content was limited.....Also if you're going to make a forced grouping game, then everyone needs to have a distinct and valuable role in the group......I haven't seen a game be able to do that since EQ and DAoC.

2 Pages 1 2 » Search