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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » Look at it as DAoC 2 with TES lore, not Skyrim Online.

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52 posts found
  Coldren

Advanced Member

Joined: 3/19/08
Posts: 422

5/05/12 8:39:02 PM#41
Originally posted by Mephster

Would rather have Skryim Online in a heartbeat.

.... Soooooooo...What seperates a "Skyrim Online" from Darkfall?

 

  • FFA PvP with Racial Alignments, guilds, etc.
  • Skill-based
  • Full loot
  • First Person View
  • Twitch based combat
  • Lots to Explore
 
Interface? Ok. Developer? Definitely.
 

But other than that? Not much.

 

Whenever anyone says they want a game like Skyrim in MMO form, I think I'll make it a point to point them in the direction of Darkfall, and ask them to really think about it.

  Games888

Novice Member

Joined: 2/06/12
Posts: 244

5/05/12 8:45:14 PM#42
Originally posted by Coldren
Originally posted by Mephster

Would rather have Skryim Online in a heartbeat.

.... Soooooooo...What seperates a "Skyrim Online" from Darkfall?

 

  • FFA PvP with Racial Alignments, guilds, etc.
  • Skill-based
  • Full loot
  • First Person View
  • Twitch based combat
  • Lots to Explore
 
Interface? Ok. Developer? Definitely.
 

But other than that? Not much.

 

Whenever anyone says they want a game like Skyrim in MMO form, I think I'll make it a point to point them in the direction of Darkfall, and ask them to really think about it.

too bad hardcore pvp players are minority and also the first one to jump ship, u dont spend 300 million to make a game for minority players.  

 

 

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

5/06/12 2:03:16 AM#43

Why do people insist on trying to hype every new MMO as the spiritual successor to DAOC?  The devs of most of these games probably never even played it.  Let alone have any clue what made it such a classic.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  jiveturkey12

Advanced Member

Joined: 12/22/04
Posts: 1284

5/06/12 2:12:21 AM#44
Originally posted by Vhaln

Why do people insist on trying to hype every new MMO as the spiritual successor to DAOC?  The devs of most of these games probably never even played it.  Let alone have any clue what made it such a classic.

Exactly, the lead developer of DAOC is now the Director of ESO, that doesnt mean the game is going to play like he developed it, hes directing it and seeing as his resume is a list of failures from his first attempt to buy a MUD in the 80's to his recently failed consulting company (Whose website hasnt been live since...EVER), at this point the dudes looking for money sorry guys.

 

Its like saying that since Brad Mcquaid was the lead dev of everquest and then the director of Vanguard that....

 

O....

  Classicstar

Advanced Member

Joined: 12/02/04
Posts: 2518

5/06/12 2:18:40 AM#45

If i look at the screenshots those alone show me this NOT and i repeat NOT The Elder Scrolls. I think its MONEYGRAB project and ill skip on this one its not only betray your own orignal concept of the Elder Scrolls solo rpg series its also BETRAYING your own huge fan base.

New genration of gamers don't care they all want WoW/TOR/AION/RIFT/TERA/EQ like mmo's and zenimax/bethesda have right to do this sure but i have the power over MY OWN WALLET and they will not get ONE PENNY from me if game will be what i think it will be NOWAY.

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  Classicstar

Advanced Member

Joined: 12/02/04
Posts: 2518

5/06/12 2:22:52 AM#46


Originally posted by Games888


Originally posted by Coldren


Originally posted by Mephster

Would rather have Skryim Online in a heartbeat.


.... Soooooooo...What seperates a "Skyrim Online" from Darkfall?
 
  • FFA PvP with Racial Alignments, guilds, etc.
  • Skill-based
  • Full loot First Person View Twitch based combat Lots to Explore


 

Interface? Ok. Developer? Definitely.

 
But other than that? Not much.
 
Whenever anyone says they want a game like Skyrim in MMO form, I think I'll make it a point to point them in the direction of Darkfall, and ask them to really think about it.


too bad hardcore pvp players are minority and also the first one to jump ship, u dont spend 300 million to make a game for minority players.  
 
 

12 million and counting bought Skyrim a big part of those specially the longterm fans of series want MMO that resembles the true nature and feel of The Elder Scrolls so its not about hardcore at all lol why do you think its about small minority???

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OS:Windows 8.1 64bit

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

5/06/12 2:25:32 AM#47
Originally posted by jiveturkey12
Originally posted by Vhaln

Why do people insist on trying to hype every new MMO as the spiritual successor to DAOC?  The devs of most of these games probably never even played it.  Let alone have any clue what made it such a classic.

Exactly, the lead developer of DAOC is now the Director of ESO, that doesnt mean the game is going to play like he developed it, hes directing it and seeing as his resume is a list of failures from his first attempt to buy a MUD in the 80's to his recently failed consulting company (Whose website hasnt been live since...EVER), at this point the dudes looking for money sorry guys.

 

Its like saying that since Brad Mcquaid was the lead dev of everquest and then the director of Vanguard that....

 

Ok, admitedly, not paying close enough attention to have caught that.  The lead dev of DAOC, you say?  Who was that, anyhow, and when was he the lead dev?  The whole time?  Sometimes it just seems like Mythic devs have ended up working on all these different MMOs, and I'm just a little skeptical, considering how that's been going, so far.

 

I've never been able to figure out who was really responsible for making DAOC so great.  Was it someone who moved on, before the game even launched?  Seems like they might have still been around, for the development of SI, and some of those early free expansions.  Or was it all just serendipity?  I mean, if even WAR failed so badly to be DAOC2, how is this likely to be a better candidate?  What really happened to Mythic, anyhow?  Did the real talent leave long ago, and now they're working on this?

 

Until I read words from this lead dev, indicating that he has some idea of what made DAOC what it was, I'm just not buying it.  Maybe some indication that he knows why TOA and WAR went in the utterly wrong direction might help, too.

 

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  xenogias

Advanced Member

Joined: 9/13/07
Posts: 1945

5/06/12 2:29:59 AM#48

I imagine TESO to be a TES game. Since its not I will not imagine it any way. I dont want WOW or DOAC2 with TES lore. I want TES with TES lore. The game can blow me. I generally wait untill I get more information on a game before I form an opinion. But seeing class based turn based combat simply ruined it already.

  Nibs

Hard Core Member

Joined: 8/26/04
Posts: 196

5/06/12 2:32:38 AM#49
Originally posted by Vhaln
Originally posted by jiveturkey12
Originally posted by Vhaln

Why do people insist on trying to hype every new MMO as the spiritual successor to DAOC?  The devs of most of these games probably never even played it.  Let alone have any clue what made it such a classic.

Exactly, the lead developer of DAOC is now the Director of ESO, that doesnt mean the game is going to play like he developed it, hes directing it and seeing as his resume is a list of failures from his first attempt to buy a MUD in the 80's to his recently failed consulting company (Whose website hasnt been live since...EVER), at this point the dudes looking for money sorry guys.

 

Its like saying that since Brad Mcquaid was the lead dev of everquest and then the director of Vanguard that....

 

Ok, admitedly, not paying close enough attention to have caught that.  The lead dev of DAOC, you say?  Who was that, anyhow, and when was he the lead dev?  The whole time?  Sometimes it just seems like Mythic devs have ended up working on all these different MMOs, and I'm just a little skeptical, considering how that's been going, so far.

 

I've never been able to figure out who was really responsible for making DAOC so great.  Was it someone who moved on, before the game even launched?  Seems like they might have still been around, for the development of SI, and some of those early free expansions.  Or was it all just serendipity?  I mean, if even WAR failed so badly to be DAOC2, how is this likely to be a better candidate?  What really happened to Mythic, anyhow?  Did the real talent leave long ago, and now they're working on this?

 

Until I read words from this lead dev, indicating that he has some idea of what made DAOC what it was, I'm just not buying it.  Maybe some indication that he knows why TOA and WAR went in the utterly wrong direction might help, too.

 

Matt Firor.

He was there for the start of Mythic and left during the development of WAR. I seem to remember he left because he didn't lke where WAR was going. He left sometime around the EA buy out.

  ice-vortex

Hard Core Member

Joined: 5/21/10
Posts: 919

5/06/12 4:16:14 AM#50

The PVP concept could be all around a great concept, but if it doesn't have the gameplay or anything else to support that concept, it will fail just like countless other MMORPGs failed.

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

5/06/12 4:39:08 AM#51
Originally posted by Nibs

Matt Firor.

He was there for the start of Mythic and left during the development of WAR. I seem to remember he left because he didn't lke where WAR was going. He left sometime around the EA buy out.

 

 

I was just checking out his wikipedia page, and noticed this:
 
  • 2001 Dark Age of Camelot  (Producer/Design)
  • 2002 Dark Age of Camelot: Shrouded Isles  ( Producer/Design)
  • 2003 Dark Age of Camelot: Trials of Atlantis  (Exec. Producer)
  • 2004 Dark Age of Camelot: Catacombs  (Exec Producer)
  • 2013 The Elder Scrolls Online (Director)
He appears to have changed roles, between SI and TOA?  Does that mean he had more creative control, or less?  I don't know what those titles really entail.
 

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  General-Zod

Advanced Member

Joined: 9/19/06
Posts: 550

Kneel.

5/06/12 8:16:08 AM#52
Originally posted by termsy
Originally posted by Truelevels.

Im not saying Gw2's WvWvW isnt good and I dont even know whats to become of ESO because I havent seen enough. I played GW and im glad the 2nd GW wont be like it... im going to wait a little after the release of gw2 to buy it due to the warhammer online debacle I was caught up in... Never again! Bottom line Guildwars is guildwars and Doac is daoc and ESO is ESO... simply having 3 factions doesnt make it a successor to anything

Except Guild Wars 2 really is almost exactly like DAoC. You clearly haven't played it. I've played both and it's basically a successor but better in my opinion.

I state in my post that I havent played GW2... I also state in my post that people like you dont know what thier talking about

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