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Zekiah
Apprentice Member
Joined: 1/06/07
Hype (noun) |
5/05/12 1:50:49 PM#21
No surprise really, another fail-clone crossed off the list. The entire industry is filled with a bunch of clueless jack wagons. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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5/05/12 5:54:33 PM#22
Originally posted by DAS1337
The thing is, you had the choice and could go back and forth. But rumor says this has no first person. Why limit it?
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5/05/12 5:56:31 PM#23
Originally posted by Blackwater56 im with u i hope its a joke.... a bad one cause if its not.... TES online = fail
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5/05/12 8:55:39 PM#24
It’s not about the 1st or 3rd person perspective but whether its 3rd or 1st person "shooter" style collision detection, real time, action combat, rather than 3rd person WoW style.
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5/05/12 8:59:51 PM#25
Originally posted by Blackwater56 Read "third-person, and its combat centres around hotbars activating skills. Your attacks have cooldowns. In clear terms, that means no real-time combat. It is literally explained as using "World of Warcraft mechanics""
they meant, that it doesnt use Aimmed combat like we know of in FPS/TPS it uses Tab Target like WoW.
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I wrote an artivle summerizing my thoughts http://greaterthangaming.blogspot.com/2012/05/mmos-its-time-to-stop.html
That's all there is left to say about this game. |
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remyburke
Advanced Member
Joined: 7/03/04
I liked MMOs better when gamers didn't play them, and just geeks did. |
5/06/12 12:06:00 AM#27
Originally posted by Blackwater56 In the article, the author mentions that "If combat in the Elder Scrolls Online was just like it is in Skyrim, the game would be unplayable due to the latency and sheer chaos of every trying to rush each other." This just isn't true. There are games out there that use aiming (TERA, Fallen Earth) just fine. Playing: Rift and DayZ
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5/06/12 12:13:11 AM#28
Originally posted by remyburke But none of those games use the Hero engine.
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Originally posted by remyburke I was talking about First Person melee combat, not reactive combat |
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5/06/12 2:20:49 AM#30
Originally posted by Blackwater56
Fallen Earth has a first person perspective with melee and hit boxes.
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5/06/12 2:31:12 AM#31
Even more reason to avoid it like the plague if that would be the case. I quit Guildwars 2 for now im fed up with empty world:(... played:AC-Darktide,AC2-Darktide,L2 and Darkfall.Solo Fav games:Morrowind,DayZ(PLAYING NOW), Skyrim, Bioshock, Age of Empires 2, Soldiers of fortune 2 and many more... |
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5/06/12 2:37:15 AM#32
A page later? You're playing the game in third-person, and its combat centres around hotbars activating skills. Your attacks have cooldowns. In clear terms, that means no real-time combat. It is literally explained as using "World of Warcraft mechanics". But overall, my heart, it is sinking. Why, exactly, is this game being made if, a few bells and whistles aside, it's just another fantasy MMO, and retains so little of what it is people play Elder Scrolls games for? It even looks like just another fantasy MMO, losing much of the refined elegance of Bethesda's games in exchange for a simpler style that looks little like the past few games in the series. I quit Guildwars 2 for now im fed up with empty world:(... played:AC-Darktide,AC2-Darktide,L2 and Darkfall.Solo Fav games:Morrowind,DayZ(PLAYING NOW), Skyrim, Bioshock, Age of Empires 2, Soldiers of fortune 2 and many more... |
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5/06/12 2:58:23 AM#33
If they had simply made the game first person, I could have forgiven some of their decisions. I don't mean an optional first person either, but primarily restricted to first person. I would have looked at it as more of an evolution from Everquest and less as a clone of World of Warcraft. Especially considering the open world dungeons and limited skill bar. Third person MMORPGSs are a dime a dozen. |
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5/06/12 3:12:22 AM#34
Originally posted by Boreil This. It should have both options. I prefer 1st person in some situations and 3d person in others. Even most themepark mmo's that it looks to turn out to be have both options available so they might as well "copy" that feature as well. |
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5/06/12 4:06:51 AM#35
The problem with first and third person views in a MMORPG is that people will just use third person for the advantage, so it will become pretty much required to play the game. If you are going to have first person, it needs to be locked into first person. I really really want a first person MMORPG, but I would never play it first person if third person was an option because it would put me at a major disadvantage. |
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remyburke
Advanced Member
Joined: 7/03/04
I liked MMOs better when gamers didn't play them, and just geeks did. |
5/06/12 7:47:20 AM#36
Originally posted by //\\//\\ooOriginally posted by Blackwater56 And it was made by 10 people. So my point is if a small Indie dev team can figure it out, then so can a crew with actual money to spend. Playing: Rift and DayZ
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5/06/12 7:53:11 AM#37
A piece of me died with this.
I'm a unique and beautiful snowflake. |
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5/06/12 9:00:18 AM#38
You know what this smells like to me? It smells like Star Trek Online. After years of development, and the game designers and developers telling the naysayers they know what's best, the game launches to utter failure. CEOs leave/let go, investors clamor to know what went wrong, game goes f2p, and limps along with pathetic user numbers...
Everyone was telling Cryptic what the hell they were doing wrong and they ignored it as they rode by on their high horse.
bah. |
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TruthXHurts
Apprentice Member
Joined: 6/20/10
I am here to chew bubblegum and to kick ass... and I'm all out of bubblegum! |
5/06/12 9:04:19 AM#39
You know what? This is great! I can't wait for this game to tank, and I can buy some Zenimax stock for pennies on the dollar. Then I'll hang in there until the new Fallout game hits and rake in the cash. "I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!" |
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5/06/12 9:07:40 AM#40
GUYS! all you guys who are either 15 or have never played a traditional table top RPG....NO MMMO IS NOT TURNED BASED turned based is make a move, everything stops, other player then makes a move which might involve him going to get coffee before anyone does anything. The video game I have played that was turned based tacical was Silent Storm
o m g
does your game have rainbow sprinkles and magic ponies!? |
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