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Elder Scrolls Online

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General Discussion  » Stop the Nerdrage

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35 posts found
  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1328

5/05/12 9:52:34 PM#21
Originally posted by Velocinox

 



Never been done before? I'm going to have to hit you with the HOP, hold on player, what?
 
Darkfall
Mortal Online
Archeage
SWG
UO
 
All of these games allow the freedom that people would expect from a TES MMO



 

 

Darkfall - Failure
Mortal Online - Failure
Archeage - Failure
SWG - Failure*
UO - Different times, different market.

* - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.

Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.

 would rather paly a game destined to be a failure than a wow clone.

there are 2 types of mmo, imitators and innovaters.

  Xzen

Apprentice Member

Joined: 5/01/06
Posts: 2550

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

5/05/12 9:54:32 PM#22
Originally posted by Velocinox

 



Never been done before? I'm going to have to hit you with the HOP, hold on player, what?
 
Darkfall
Mortal Online
Archeage
SWG
UO
 
All of these games allow the freedom that people would expect from a TES MMO



 

 

Darkfall - Failure
Mortal Online - Failure
Archeage - Failure
SWG - Failure*
UO - Different times, different market.

* - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.

Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.

Yes but Darkfall and Mortal Online failed because of their poorly implemented FFA PvP. And come on now ArcheAge isn't even released yet.

  Velocinox

Hard Core Member

Joined: 3/15/06
Posts: 322

5/05/12 9:54:37 PM#23

[quote]
Originally posted by deathshroud



Originally posted by Velocinox
 



Never been done before? I'm going to have to hit you with the HOP, hold on player, what?
 
Darkfall
Mortal Online
Archeage
SWG
UO
 
All of these games allow the freedom that people would expect from a TES MMO
 
 
 
Darkfall - Failure
Mortal Online - Failure
Archeage - Failure
SWG - Failure*
UO - Different times, different market.
* - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.
Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.




 would rather paly a game destined to be a failure than a wow clone.


And all you have to do to convince Money to build it is to get those that think like you to pay $6,999.00 for the box and $1500.00 a month for a sub.



Originally posted by Xzen
Yes but Darkfall and Mortal Online failed because of their poorly implemented FFA PvP.


There will always be excuses as to why, but bottom line is (and Money only watches the bottom line) they failed.
 



Originally posted by Xzen in an EDIT
And come on now ArcheAge isn't even released yet.

I'll take it back when it succeeds, but I feel safe.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4982

5/05/12 10:22:19 PM#24
Originally posted by termsy
Originally posted by TacoShank

Were you seriously not predicting this?

No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

 

Darkfall

Mortal Online

Archeage

SWG

UO

 

All of these games allow the freedom that people would expect from a TES MMO

huh? why would expect that kind of Sandbox level in a TES MMO?

 

TES had non of it. Why should the MMO.

 

I believe many people confuse

the terms OPEN WORLD in a single player game, with SANDBOX. its not the same.

 

The Elder Scroll games has always been story quest driven focused. Never been Sandbox. it has a Open World, but everything is still linked to quest.

You can explore in TES game the same way you can explore in a themepark MMO that has open world. Example: Everquest 1

  toddze

Apprentice Member

Joined: 8/02/08
Posts: 2149

I am not a hater, I call it like I see it.

5/05/12 10:27:40 PM#25
Originally posted by Velocinox



Originally posted by Xzen in an EDIT
And come on now ArcheAge isn't even released yet.


 

I'll take it back when it succeeds, but I feel safe.

Thats not a very safe assumtion,

My assumption is it wont be very popular in the west, but the asian market will keep the game thriving.

Waiting for:ArcheAge
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1106

5/05/12 10:29:59 PM#26
Originally posted by MMOExposed
Originally posted by termsy
Originally posted by TacoShank

Were you seriously not predicting this?

No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

 

Darkfall

Mortal Online

Archeage

SWG

UO

 

All of these games allow the freedom that people would expect from a TES MMO

huh? why would expect that kind of Sandbox level in a TES MMO?

 

TES had non of it. Why should the MMO.

 

I believe many people confuse

the terms OPEN WORLD in a single player game, with SANDBOX. its not the same.

 

The Elder Scroll games has always been story quest driven focused. Never been Sandbox. it has a Open World, but everything is still linked to quest.

You can explore in TES game the same way you can explore in a themepark MMO that has open world. Example: Everquest 1

Id say that TES is more of a Hybrid between Sandbox  and Themepark. Leaning a bit more towards Sandbox

While yes the game itself is Open World and linked through quests, your character isnt forced into any build. You can be what you want and learn/use the skills you want.

You arent locked into a particular Class or any structured or linear path.

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1328

5/05/12 10:30:14 PM#27

So what they have done to the TES franchise is perfectly fine by you? and the fanbase is pretending to be up in arms over the announced features list. Thier claims of it being nothing like TES are made up? TES is a sandbox game, it isnt as sandbox as soemthing like Minecraft, but you are left to discover things in your own time if you ignore the main quest.

there are 2 types of mmo, imitators and innovaters.

  stevebmbsqd

Novice Member

Joined: 9/26/09
Posts: 457

"Evolution thru Revolution"

5/05/12 10:33:32 PM#28
Originally posted by MMOExposed
Originally posted by termsy
Originally posted by TacoShank

Were you seriously not predicting this?

No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

 

Darkfall

Mortal Online

Archeage

SWG

UO

 

All of these games allow the freedom that people would expect from a TES MMO

huh? why would expect that kind of Sandbox level in a TES MMO?

 

TES had non of it. Why should the MMO.

 

I believe many people confuse

the terms OPEN WORLD in a single player game, with SANDBOX. its not the same.

 

The Elder Scroll games has always been story quest driven focused. Never been Sandbox. it has a Open World, but everything is still linked to quest.

You can explore in TES game the same way you can explore in a themepark MMO that has open world. Example: Everquest 1

I think you are confused or don't really play TES games or are not creative enough to see the tools given to you. Sure a sandbox  refers more to the mechanics of a game and how the user is entertained by his ability to play creatively and the fact that there is no right way of  playing the game. That is the TES in a nutshell. You can do quests or just spend hours doing whatever you want. You can complete the quest objectives without even getting the quest in most cases. The NPCs, monsters, houses, and environment are nothing more than the sand for you to play with. TES is basically an open world sandbox. The main quest is probably the only real linear thing in the game and it is certainly not required.

  TruthXHurts

Apprentice Member

Joined: 6/20/10
Posts: 1570

I am here to chew bubblegum and to kick ass... and I'm all out of bubblegum!

5/05/12 10:37:52 PM#29
Originally posted by stevebmbsqd
Originally posted by MMOExposed
Originally posted by termsy
Originally posted by TacoShank

Were you seriously not predicting this?

No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

 

Darkfall

Mortal Online

Archeage

SWG

UO

 

All of these games allow the freedom that people would expect from a TES MMO

huh? why would expect that kind of Sandbox level in a TES MMO?

 

TES had non of it. Why should the MMO.

 

I believe many people confuse

the terms OPEN WORLD in a single player game, with SANDBOX. its not the same.

 

The Elder Scroll games has always been story quest driven focused. Never been Sandbox. it has a Open World, but everything is still linked to quest.

You can explore in TES game the same way you can explore in a themepark MMO that has open world. Example: Everquest 1

I think you are confused or don't really play TES games or are not creative enough to see the tools given to you. Sure a sandbox  refers more to the mechanics of a game and how the user is entertained by his ability to play creatively and the fact that there is no right way of  playing the game. That is the TES in a nutshell. You can do quests or just spend hours doing whatever you want. You can complete the quest objectives without even getting the quest in most cases. The NPCs, monsters, houses, and environment are nothing more than the sand for you to play with. TES is basically an open world sandbox. The main quest is probably the only real linear thing in the game and it is certainly not required.

Congratulations to the Media. At some point discerning consumers have been re labled as elitists, and the trolling noob has ascended to the mainstream. I hope that TESO sees all the success it deserves as another mindless pre order box sale fiasco  soon to be F2P WoW clone.

"I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  termsy

Novice Member

Joined: 7/14/05
Posts: 65

5/05/12 10:39:07 PM#30
Originally posted by Velocinox

 



Never been done before? I'm going to have to hit you with the HOP, hold on player, what?
 
Darkfall
Mortal Online
Archeage
SWG
UO
 
All of these games allow the freedom that people would expect from a TES MMO



 

 

Darkfall - Failure
Mortal Online - Failure
Archeage - Failure
SWG - Failure*
UO - Different times, different market.

* - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.

Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.

First of all, Archeage isn't even out yet so are you going to cal it a failure?

Second of all, SWG had less subscription numbers because the MMO genre wasn't as popular as it is now. This is pre-WoW.

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1328

5/05/12 10:40:29 PM#31
Originally posted by stevebmbsqd
Originally posted by MMOExposed
Originally posted by termsy
Originally posted by TacoShank

Were you seriously not predicting this?

No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

 

Darkfall

Mortal Online

Archeage

SWG

UO

 

All of these games allow the freedom that people would expect from a TES MMO

huh? why would expect that kind of Sandbox level in a TES MMO?

 

TES had non of it. Why should the MMO.

 

I believe many people confuse

the terms OPEN WORLD in a single player game, with SANDBOX. its not the same.

 

The Elder Scroll games has always been story quest driven focused. Never been Sandbox. it has a Open World, but everything is still linked to quest.

You can explore in TES game the same way you can explore in a themepark MMO that has open world. Example: Everquest 1

I think you are confused or don't really play TES games or are not creative enough to see the tools given to you. Sure a sandbox  refers more to the mechanics of a game and how the user is entertained by his ability to play creatively and the fact that there is no right way of  playing the game. That is the TES in a nutshell. You can do quests or just spend hours doing whatever you want. You can complete the quest objectives without even getting the quest in most cases. The NPCs, monsters, houses, and environment are nothing more than the sand for you to play with. TES is basically an open world sandbox. The main quest is probably the only real linear thing in the game and it is certainly not required.

 i agree, TES is a sandbox single player game, it made sense that TESO would be a sandbox mmo. Hnece why the fans are disapointed.

 

Sigh MO has so much promise but in its current stste it jsut doesnt cut it but its a hell of alot closer to a TES mmo than WOW is

http://www.youtube.com/watch?v=KxctAqDcFFQ

http://www.youtube.com/watch?v=goBSceblHpY

 

iF OYU ARE INTERESTED IN mo please dont try it in its current state, the game is buggy as hell and rather unpolished. at least ait until it launches awakening expansion end of the month.

there are 2 types of mmo, imitators and innovaters.

  musicmann

Novice Member

Joined: 12/25/05
Posts: 1122

5/05/12 10:44:41 PM#32
Originally posted by Velocinox

 



Never been done before? I'm going to have to hit you with the HOP, hold on player, what?
 
Darkfall
Mortal Online
Archeage
SWG
UO
 
All of these games allow the freedom that people would expect from a TES MMO



 

 

Darkfall - Failure
Mortal Online - Failure
Archeage - Failure
SWG - Failure*
UO - Different times, different market.

* - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.

Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.


SWG pre-cu was not a failure, but the NGE was. IT should also be pointed out that in spite of the NGE, it lasted for 8 yrs. More than i can say for TOR which i really and truthfully don't think will last a 1/4 of that.

You people that are so in love with these retreads with different name mmo's make me laugh. You are the same people who rage about lack of content and nothing to do at the almighty themepark end game.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4982

5/05/12 11:07:46 PM#33
Originally posted by deathshroud
Originally posted by stevebmbsqd
Originally posted by MMOExposed
Originally posted by termsy
Originally posted by TacoShank

Were you seriously not predicting this?

No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

 

Darkfall

Mortal Online

Archeage

SWG

UO

 

All of these games allow the freedom that people would expect from a TES MMO

huh? why would expect that kind of Sandbox level in a TES MMO?

 

TES had non of it. Why should the MMO.

 

I believe many people confuse

the terms OPEN WORLD in a single player game, with SANDBOX. its not the same.

 

The Elder Scroll games has always been story quest driven focused. Never been Sandbox. it has a Open World, but everything is still linked to quest.

You can explore in TES game the same way you can explore in a themepark MMO that has open world. Example: Everquest 1

I think you are confused or don't really play TES games or are not creative enough to see the tools given to you. Sure a sandbox  refers more to the mechanics of a game and how the user is entertained by his ability to play creatively and the fact that there is no right way of  playing the game. That is the TES in a nutshell. You can do quests or just spend hours doing whatever you want. You can complete the quest objectives without even getting the quest in most cases. The NPCs, monsters, houses, and environment are nothing more than the sand for you to play with. TES is basically an open world sandbox. The main quest is probably the only real linear thing in the game and it is certainly not required.

 i agree, TES is a sandbox single player game, it made sense that TESO would be a sandbox mmo. Hnece why the fans are disapointed.

 

Sigh MO has so much promise but in its current stste it jsut doesnt cut it but its a hell of alot closer to a TES mmo than WOW is

http://www.youtube.com/watch?v=KxctAqDcFFQ

http://www.youtube.com/watch?v=goBSceblHpY

 

iF OYU ARE INTERESTED IN mo please dont try it in its current state, the game is buggy as hell and rather unpolished. at least ait until it launches awakening expansion end of the month.

What are these sandbox features in TES?

 

if TES is a Sandbox than so is TSW. nuff said!!!

  Velocinox

Hard Core Member

Joined: 3/15/06
Posts: 322

5/05/12 11:48:49 PM#34
Originally posted by termsy
Originally posted by Velocinox

 



Never been done before? I'm going to have to hit you with the HOP, hold on player, what?
 
Darkfall
Mortal Online
Archeage
SWG
UO
 
All of these games allow the freedom that people would expect from a TES MMO



 

 

Darkfall - Failure
Mortal Online - Failure
Archeage - Failure
SWG - Failure*
UO - Different times, different market.

* - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.

Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.

First of all, Archeage isn't even out yet so are you going to cal it a failure?

Second of all, SWG had less subscription numbers because the MMO genre wasn't as popular as it is now. This is pre-WoW.

"First of all, Archeage isn't even out yet so are you going to cal it a failure?"

Already covered, next time read the thread.

"Second of all, SWG had less subscription numbers because the MMO genre wasn't as popular as it is now. This is pre-WoW."

I compared it to EQ's subsm which was out at the same time by the same company, next time read the post.

So you didn't read the thread OR the post you replied to... what was your point again?

 

  Velocinox

Hard Core Member

Joined: 3/15/06
Posts: 322

5/05/12 11:51:39 PM#35



Originally posted by musicmann


Originally posted by Velocinox

 



Never been done before? I'm going to have to hit you with the HOP, hold on player, what?
 
Darkfall
Mortal Online
Archeage
SWG
UO
 
All of these games allow the freedom that people would expect from a TES MMO





 
 
Darkfall - Failure
Mortal Online - Failure
Archeage - Failure
SWG - Failure*
UO - Different times, different market.
* - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.
Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.



SWG pre-cu was not a failure, but the NGE was. IT should also be pointed out that in spite of the NGE, it lasted for 8 yrs. More than i can say for TOR which i really and truthfully don't think will last a 1/4 of that.
You people that are so in love with these retreads with different name mmo's make me laugh. You are the same people who rage about lack of content and nothing to do at the almighty themepark end game.


 
It had less subs than the Themepark made by the same company, but it had the most famous I.P. ever used in an MMO...

That's a failure.

(And for the record, I already said this in the post you are replying to, just to get you up to speed with the thread.)

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