Trending Games | Final Fantasy XIV: A Realm Reborn | Rift | Guild Wars 2 | World of Warcraft

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Thoughts from a former supporter

2 Pages 1 2 » Search
27 posts found
  Omnifish

Hard Core Member

Joined: 2/16/11
Posts: 497

I'll kick your a**e so hard, you could build a swimming pool in the footprint!

 
5/04/12 4:48:56 PM#1

It's a terrible thing to say, I defended the game against many people and in many ways I was right too.  I did enjoy my time playing, I still beleive a lot of people hated the game for who developed it rather then what it was. Saying that, I was wrong, I'm sorry, I thought the game would sustain me more long term then it did as a Bioware fan since BG1, (and I don't really support any other developers, I have a product based mentality).  Since I played EQ1 for 4 years COH for 3 years and WoW for 5 years I have had longevivity in MMO's before, I expected SWTOR to last me longer. 

 

I subbed for three months and thats up now, I won't be going back.  Why is that? I'm not so sure really, I do belive Bioware are doing there best but I can't shake the opinion that KOTOR 3 would have been the better option.  The game lacks something that makes me feel like I ,'have', to play, whether it's the uninspiring classes or the surronding gameplay of, 'kill smash quests', that I resent, but know I have to complete to do the class quests.

The question I have though is, was something like Bioware's approach to MMO's ever going to work? I never considered it before, but keeping everything so insular in terms of my character and how they were doing, rather there there interaction with the world, was a major problem.  I have been playing TERA and GW2 recently and though they lack in the personal story department area, what they both do well is that they bring something different to a world I share with other people.  It's also a world I have to group with others to succeed, something I feel I'm rewarded for.  Maybe it's new gameism, I won't be able to tell for a while, but I feel a sense of engagement with those worlds, espcially my limited play session with GW2.

 

So has SWTOR failed for you as a player because you didn't need to care about the player next door? 

This looks like a job for....The Riviera Kid!

  jacklo

Apprentice Member

Joined: 7/29/09
Posts: 571

5/04/12 5:25:48 PM#2

The major failure of this game was EA's push to launch it for Christmas.

This meant the game released, missing many features that are expected of an MMO. Not only this, but it was also missing back-end features like the ability to do server transfers.

Considering this game's pull is that of the story, after release Bioware should have been hard at it developing new story and content. Instead they have been so busy fixing bugs and adding must-have MMO features, that the existing player base have simply run out of things to do.

They are now forever playing catch-up and without substancially more investment, will never be able to add content at a rate that will keep a player's interest.

The actual game 'model' had me wondering this from the start.

How can an MMO that relies on story as much as SWTOR does, ever be financially viable when the story, voice-overs and new content is so labour intensive and slow to produce?

 

  Omnifish

Hard Core Member

Joined: 2/16/11
Posts: 497

I'll kick your a**e so hard, you could build a swimming pool in the footprint!

 
5/04/12 6:38:41 PM#3
Originally posted by jacklo

The major failure of this game was EA's push to launch it for Christmas.

This meant the game released, missing many features that are expected of an MMO. Not only this, but it was also missing back-end features like the ability to do server transfers.

Considering this game's pull is that of the story, after release Bioware should have been hard at it developing new story and content. Instead they have been so busy fixing bugs and adding must-have MMO features, that the existing player base have simply run out of things to do.

They are now forever playing catch-up and without substancially more investment, will never be able to add content at a rate that will keep a player's interest.

The actual game 'model' had me wondering this from the start.

How can an MMO that relies on story as much as SWTOR does, ever be financially viable when the story, voice-overs and new content is so labour intensive and slow to produce?

 

 

I agree with frustrating bugs, they were annoying but I think were both saying the same thing different ways :P

I.e. the story aspect limited your interaction with everyone else and as you say the ability to keep that pull towards the players to keep them subbing.  I honestly think if they had another 6 months they would have gone the same way.  They would have expected people to keep subbing for the, 'story', even if all the many bugs were fixed.  I think thats it's real failing and thats why it'd have been better as KOTOR3.

Fundamentally it's my view that the focus ona very insular story is why this game doesn't earn more subs from me. It's a design flaw that I didn't realise till I played other MMOS again/or new. 

This looks like a job for....The Riviera Kid!

  Sandbox

Apprentice Member

Joined: 8/23/06
Posts: 292

5/04/12 6:48:10 PM#4
Originally posted by Omnifish

Fundamentally it's my view that the focus ona very insular story is why this game doesn't earn more subs from me. It's a design flaw that I didn't realise till I played other MMOS again/or new. 

I don't want to be rude, but have to ask...  you heard no warnings about this before you bought the game?

  JoeyMMO

Apprentice Member

Joined: 10/09/11
Posts: 1140

To busy playing GW2 to post much around here... *shrug*

5/04/12 6:54:41 PM#5

A single player game with some COOP/MMO features that don't warrant the sub. It's at heart a SPG, good to keep you busy for a few months tops. When the story is over, then so is the game.

I never expected TOR to have any real staying power. MMO's aren't all about the story with tons of voiceovers. They spent way too much money in that department and hoped the sub would pay for that. It doesn't look like they'll be proven right anytime soon.

 

  Terranah

Elite Member

Joined: 7/03/04
Posts: 3488

5/04/12 7:02:43 PM#6
Originally posted by JoeyMMO

A single player game with some COOP/MMO features that don't warrant the sub. It's at heart a SPG, good to keep you busy for a few months tops. When the story is over, then so is the game.

I never expected TOR to have any real staying power. MMO's aren't all about the story with tons of voiceovers. They spent way too much money in that department and hoped the sub would pay for that. It doesn't look like they'll be proven right anytime soon.

 

I agree with this.  It's basically COOP game.  I played Battlefield games with more people in it.    They made quite a few bad design decisions from which it's difficult to recover.  They didn't even have common guild features in at release.  I left because my light side points were bugged and I couldn't advance.

 

I could really care less who made the game or any game.  Toys R US could have made the game, I don't care.  I judge a game by it's features and gameplay elements, not pedigree.

 

The worst offense about TOR is they left out the most important ingredient for me....the '?'.  There is no sense of discovery, of wonder, of intrigue, just lots and lots of mediocrity, excuses, and jabbering npcs.

  jacklo

Apprentice Member

Joined: 7/29/09
Posts: 571

5/04/12 7:14:22 PM#7
Originally posted by Sandbox
Originally posted by Omnifish

Fundamentally it's my view that the focus ona very insular story is why this game doesn't earn more subs from me. It's a design flaw that I didn't realise till I played other MMOS again/or new. 

I don't want to be rude, but have to ask...  you heard no warnings about this before you bought the game?

I've seen that kind of reply so often.

The marketing of this game suggested it was everything to everyone.

I played the open beta and only managed to get to level 20. Leveling up your first character is the best experience this game offers and was quite enjoyable apart from the excessive travelling backwards and forwards over the same ground..

How could anyone have had the foresight to imagine there was absolutely nothing after level 50? Even if they did, perhaps they might have thought things would improve 2 or 3 months down the line.

 

  Omnifish

Hard Core Member

Joined: 2/16/11
Posts: 497

I'll kick your a**e so hard, you could build a swimming pool in the footprint!

 
5/05/12 6:10:21 AM#8
Originally posted by jacklo
Originally posted by Sandbox
Originally posted by Omnifish

Fundamentally it's my view that the focus ona very insular story is why this game doesn't earn more subs from me. It's a design flaw that I didn't realise till I played other MMOS again/or new. 

I don't want to be rude, but have to ask...  you heard no warnings about this before you bought the game?

I've seen that kind of reply so often.

The marketing of this game suggested it was everything to everyone.

I played the open beta and only managed to get to level 20. Leveling up your first character is the best experience this game offers and was quite enjoyable apart from the excessive travelling backwards and forwards over the same ground..

How could anyone have had the foresight to imagine there was absolutely nothing after level 50? Even if they did, perhaps they might have thought things would improve 2 or 3 months down the line.

 

Agree with that really.

To reiterate I'm not disapointed I payed for it, I had a good three odd months out of it.  I had followed development for years before hand, the ideas behind it excited me and as a KOTOR fan I was keen on the game.  However I understood that the structure in place weren't particularly different, (dungeon/raiding grind).  Having played WoW for years I was comfortable with that, maybe I didn't anticipate my own changes in taste, perhaps I'm tired of those sorts of games. 

What jacklo elluded to and others have said I agree with, I did expect more then the story to keep me hooked longer.  Maybe it was the bland/lifeless world, maybe it was feeling of having a private adventure all by myself in an online world, maybe it was the forced bringing companions, maybe it was the lack of inspiring dungeons after the first one, (though to be fair some of the laters ones were more interesting storywise), maybe it was all of the above...

This looks like a job for....The Riviera Kid!

  SuperDonk

Advanced Member

Joined: 6/22/10
Posts: 598

5/05/12 6:24:29 AM#9

The story was a great addition to the MMO, unfortunately it alone is not enough to maintain a sub.

 

If SWTOR was buy to play, or if they had great open world PvP like Warhammer or GW2, or a LFG tool, or merged servers, or listened to beta testers, it would be more worth my sub.

 

At this point Im really wondering how they spent so much money, this game seems to be missing even the most basic features.  It seems like they lost thier way about half way through making this game and were never able to recover.  O well, at least there are good games on the horizon I can look forward to, Swtor is the biggest gaming disapointment for me ever.  Not just because the game was launched way to early, but also because it seems like everytime Bioware goes to fix something they just end up breaking it more. It looks like they are now actively trying to destroy the game before it has a chance to stabilize populations.

 

P.S. Another game system they spent entirely to much time on, or should of been at launch is the legacy system. For me it was pointless money sink as I already had 8 toons on my server before the system was rolled out. So I either delete a toon that is about level 20, or I reroll a new server. I dont know if Bioware fixed this by allowing more toons per server yet, but that was another dumb move by them.

I want to be Uncle Owen again.

  Half_Man_Half_Toon

Apprentice Member

Joined: 4/26/12
Posts: 160

5/05/12 6:29:23 AM#10

First was EA Now Is Bioware and ty this will be my banned developers.

  Sanguinelust

Advanced Member

Joined: 6/14/06
Posts: 761

Musha ring
dum a do
dum a da

5/05/12 6:34:52 AM#11
Originally posted by Omnifish

 

So has SWTOR failed for you as a player because you didn't need to care about the player next door? 

I've never cared about the player next door. I'm not hooked by TOR either and I've been long term player of other MMO's myself too. Unlike you though, I can't figure out why this one's not doing it for me. It's so solo friendly and I like playing solo but again I'm not wanting to play everyday.

I went form playing everynight and all weekend to a few nights and all weekends to now just a few hours on the weekend now. I subbed for 6 months in anticipation of being a long term player but now I see I've made a mistake. I do still like the game but after getting to 50 on a dead server, having to bypass most of the flashpoints and heroics because of that, I re-rolled on the Fatman. Now that I can do everything I simply don't want to. I got to 30 on one character and 24 on another and I'm feeling bored again.

Maybe it's because I always wind up burned out this time of year. The weather is better I can take my bike out again, go fishing etc., but I'm not doing those things either. Meh maybe I just need a new hobby.

  Skymourne

Hard Core Member

Joined: 6/12/11
Posts: 219

5/05/12 6:42:42 AM#12
Originally posted by Omnifish

It's a terrible thing to say, I defended the game against many people and in many ways I was right too.  I did enjoy my time playing, I still beleive a lot of people hated the game for who developed it rather then what it was. Saying that, I was wrong, I'm sorry, I thought the game would sustain me more long term then it did as a Bioware fan since BG1, (and I don't really support any other developers, I have a product based mentality).  Since I played EQ1 for 4 years COH for 3 years and WoW for 5 years I have had longevivity in MMO's before, I expected SWTOR to last me longer. 

 

I subbed for three months and thats up now, I won't be going back.  Why is that? I'm not so sure really, I do belive Bioware are doing there best but I can't shake the opinion that KOTOR 3 would have been the better option.  The game lacks something that makes me feel like I ,'have', to play, whether it's the uninspiring classes or the surronding gameplay of, 'kill smash quests', that I resent, but know I have to complete to do the class quests.

The question I have though is, was something like Bioware's approach to MMO's ever going to work? I never considered it before, but keeping everything so insular in terms of my character and how they were doing, rather there there interaction with the world, was a major problem.  I have been playing TERA and GW2 recently and though they lack in the personal story department area, what they both do well is that they bring something different to a world I share with other people.  It's also a world I have to group with others to succeed, something I feel I'm rewarded for.  Maybe it's new gameism, I won't be able to tell for a while, but I feel a sense of engagement with those worlds, espcially my limited play session with GW2.

 

So has SWTOR failed for you as a player because you didn't need to care about the player next door? 

I played the first month and a half and i just had to cut my losses.  For me, it was really about fundamental, core design choices.  That game COULD have been the second coming, alas it wound up being the single largest disappointment i've played and the lessons learned from that will prevent me from even winking at the Elders Scrolls Online. It screams, " YOU JUST WENT THROUGH THIS ' right in my face.  

The Idea of the The Old Republic itself was a success, but the moment they moved from that and decided design choices and what to cherrypick from other popular games, they began to fall off the cliff.  Their IP got to where it was in popularity because of it's amazing creativity and uniqueness, giving us Star Wars in a different way.  They added to a universe that, to that point, was seemingly perfect and held dear by fans around the world.  Almost no one can do that and succeed.  Bioware did and it put them on the map immediately.  My question, is why deviate from an amazing formula of creativity and uniqueness that garnered success just to take that IP that was so hard to craft, take that and copy paste, instance, and shard to death one of the best titles ever?  

I gave it a legitimate shot, but i knew early on that the design choices would fubar this game. it'a a shame what happened.  On that note, there are still people playing the game and will staunchly defend it, which is their right.  We're all just trying to find a good game to play here on these forums and i'm quite sad the game did not meet your expectations.  Here's to finding one you can call home.

  ktanner3

Master

Joined: 3/19/06
Posts: 3922

Trolls will be ignored

5/05/12 9:06:17 AM#13
Originally posted by Omnifish

 

So has SWTOR failed for you as a player because you didn't need to care about the player next door? 

No, for me TOR has been more fun than I've ever had in an MMO before. I don't care what the "crowd" thinks, as their not the ones paying my sub. All games get old at a certain point and I know there will come a time when I decide to take a break from it. I know a lot of people on this site think MMOs should be a place to live a second life in for years and years, but I never have., If I quit TOR tomorrow I will not consider my time spent a failure. I just don't get the mentality of some people that think that just because they quit after leveling a character to max and playing for months that their time spent was wasted because they didn't feel like spending the rest of their gaming life there.

NGE killed SWG. Get over it like the rest of us did in 2005.

  TeknoBug

Apprentice Member

Joined: 10/13/07
Posts: 2113

5/05/12 10:41:56 AM#14

KOTOR 3 with co-op for flashpoints and operations would have been a better choice.

  TeknoBug

Apprentice Member

Joined: 10/13/07
Posts: 2113

5/05/12 10:44:54 AM#15


Originally posted by ktanner3


Originally posted by Omnifish
 
So has SWTOR failed for you as a player because you didn't need to care about the player next door? 


No, for me TOR has been more fun than I've ever had in an MMO before. I don't care what the "crowd" thinks, as their not the ones paying my sub. All games get old at a certain point and I know there will come a time when I decide to take a break from it. I know a lot of people on this site think MMOs should be a place to live a second life in for years and years, but I never have., If I quit TOR tomorrow I will not consider my time spent a failure. I just don't get the mentality of some people that think that just because they quit after leveling a character to max and playing for months that their time spent was wasted because they didn't feel like spending the rest of their gaming life there.


For me pre publish 9 SWG was THE MOST FUN, and City of Heroes from day 1 as well. TOR has been fun for a while, at least the pve side, pvp is nothing but frustrating lately.

  Silvermink

Novice Member

Joined: 6/07/07
Posts: 289

5/05/12 11:42:14 AM#16

I like Sw:tor. I just don't love it. I played EQ1 for years and many other mmos since. They are all just too easy since. I had high hopes for the crafting upgrade in the latest patch but was disappointed that all the good items they added were FP/Ops drops and they completely skipped over the unfair armstech recipes. I am also very concerned about their massive stat boost on higher tier gear. If it continues, in 6 months, top tier armor will be so much more powerful than tier 1 stuff as to render level 50 content trivial (almost that way now) without artificially giving mobs abilities out of line with todays game. I liked the story based quest driven leveling. I also appreciated the ability for those that didn't like it to level via pvp. Experience from mobs was lacking so a pure grinding leveling method isn't really possible though. The quest and pvp rewards are way to much, gear is way to easy to get and leveling just from quests to 50 you can skip 25% of the content and still make it with quests to spare. Even end game gear is simple to get, as 2-3 weeks after gaining level 50 you can be fully decked out in raid or pvp gear. This doesn't do much for longevity or a feeling of accomplishment. When you raiding in early MMOs, and even early WoW, you appreciated the armor drop you got much more than anything here. I am sorry to let my sub expire, but I just don't feel like playing. The bugs/missing features never really bothered me as most bugs have been fixed and features are being added so those are something to look forward to. It just wasn't enough

 

One last thing that bothered me, at least playing Alliance, BROWN. All the clothes and many of the worlds were just different shades of brown and grey. I logged into WOW when I got a scroll to upgrade to cataclysm, and the first thing I saw was one of my lowbie toons, level 9, wearing a vibrant magenta robe. While WoW might be a little too much color and cartoon for many players, not having any color is depressing. I actually made my level 50 gear out of white armor because it wasn't brown. 1.2 didn't seem to touch this.

  Castillle

Forum Bunny

Joined: 10/24/10
Posts: 2622

5/05/12 11:46:43 AM#17

The biggest failure was teh the people who made SWTOR were not the ones who made KOTOR.   I still find it fun though. I treat it as a single player RPG wit ha chatroom

''/\/\'' Posted using Iphone bunni
( o.o)
(")(")
**This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**

  keithian

Elite Member

Joined: 5/20/06
Posts: 1664

5/05/12 12:30:00 PM#18

Ive said it again and again, if you like traditional MMO gameplay and like a good story and were tired of the fantasy genre, this game is perfect. If you are a long time gamer, or a sandbox person, who is just tired of the traditional genre, it wont work for long. If you are a fan of KOTOR and play it as such..even single player without anyone..it is also a good game. For me personally, I loved the beta of Guild Wars too. Same type of excitement I got when I first did a Public Quest in Warhammer. Like Warhammer, that game is very population dependent, so we will see what happens 6 months after release. I see myself playing both games in parallel. I like SWTOR, but the biggest issue I have is that they need to make the game feel more alive, like Divinity Reach in GW2, regardless if peoples PCs take a performance hit. Just my opinion.

  Soandsoso

Novice Member

Joined: 3/08/12
Posts: 261

5/05/12 1:44:25 PM#19
Originally posted by ktanner3
Originally posted by Omnifish

 

So has SWTOR failed for you as a player because you didn't need to care about the player next door? 

No, for me TOR has been more fun than I've ever had in an MMO before. I don't care what the "crowd" thinks, as their not the ones paying my sub. All games get old at a certain point and I know there will come a time when I decide to take a break from it. I know a lot of people on this site think MMOs should be a place to live a second life in for years and years, but I never have., If I quit TOR tomorrow I will not consider my time spent a failure. I just don't get the mentality of some people that think that just because they quit after leveling a character to max and playing for months that their time spent was wasted because they didn't feel like spending the rest of their gaming life there.

What you describe is a single player RPG. MMO's aren't designed to be played for a few months and then move onto something else.

EA tried to sell a single player RPG as a MMO and it failed.

  ktanner3

Master

Joined: 3/19/06
Posts: 3922

Trolls will be ignored

5/05/12 1:59:00 PM#20
Originally posted by Soandsoso
Originally posted by ktanner3
Originally posted by Omnifish

 

So has SWTOR failed for you as a player because you didn't need to care about the player next door? 

No, for me TOR has been more fun than I've ever had in an MMO before. I don't care what the "crowd" thinks, as their not the ones paying my sub. All games get old at a certain point and I know there will come a time when I decide to take a break from it. I know a lot of people on this site think MMOs should be a place to live a second life in for years and years, but I never have., If I quit TOR tomorrow I will not consider my time spent a failure. I just don't get the mentality of some people that think that just because they quit after leveling a character to max and playing for months that their time spent was wasted because they didn't feel like spending the rest of their gaming life there.

What you describe is a single player RPG. MMO's aren't designed to be played for a few months and then move onto something else.

Funny, because that is exactly what most players do.

 

NGE killed SWG. Get over it like the rest of us did in 2005.

2 Pages 1 2 » Search