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News & Features Discussion  » The Elder Scrolls Online: What the Elder Scrolls Online Means for MMORPGs

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482 posts found
  greyed-out

Novice Member

Joined: 2/02/12
Posts: 99

5/04/12 6:53:56 PM#421

Well, to give credit to ES fans; judging by the responses on the official forums over the years, the last thing they ever wanted was an ES MMO, and at most an ES with co-op.  So maybe Zenimax isn't even trying to make an MMO for their fans anyway.

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

5/04/12 7:16:44 PM#422

I really don't know how so many already have such a clear opinion about a MMO we barely know anything of? I mean, I dislike the news because it probably means no more single player games, which would suck. And the hero engine is in a bad reputation since SWTOR.

But other than that, I see no reason to love or hate this news. This info is all very limited. In the end, only trying out a game really shows how good or bad it is.

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

5/04/12 7:53:17 PM#423
Originally posted by Elikal

I really don't know how so many already have such a clear opinion about a MMO we barely know anything of? I mean, I dislike the news because it probably means no more single player games, which would suck. And the hero engine is in a bad reputation since SWTOR.

But other than that, I see no reason to love or hate this news. This info is all very limited. In the end, only trying out a game really shows how good or bad it is.

People feel strongly about it because it's does not have the features we've come to associate with a proper TES game. At least I do. And the Hero Engine is not helping either.

  iceman00

Novice Member

Joined: 5/04/05
Posts: 1367

Kevin Tierney

5/04/12 9:09:44 PM#424
Originally posted by enoch420

I expect more shoddy work from Bethesda. Level 45 and I beat the main story in Skyrim....the rest is just boring and it still has tons of stability issues. Thanks to the mod community, it's better than what it would be. Still, I don't trust Bethesda anymore after failrim.

If you are playing an Elder Scrolls game to "Beat it", you are doing it wrong.

I got stuck in that mindset.  Had been awhlie since Oblivion, and I was used to playing games where the point was to plow through them, to "beat it."  So I played Skyrim for about 50 hours, then got bored.

Took several months off, then due to not wanting to log back into ME3, and TOR epically failing, I fired up Skyrim, and resolved to play it like I did Morrowwind and Oblivion.  You had "quests" to do, but on your way to that quest point, head into every dungeon you find.  Read every bit of lore you find in that dungeon.  Talk to people you come across.  Or just follow someone.  See Imperials taking a Stormcloak away?  Follow them.  Follow them through a small village, back into the wilderness.  Ambush them.  Then when you think about letting the Stormcloak guy go, wack him to.

Then after 3 hours, go "oh shit, didn't I have some quest I was supposed to get back to?"  Oh look, a dragon fighting mammoths and giants!

In other words, if the Elder Scrolls MMO is to be good, they need to avoid pleasing players akin to yourself like the bloody plague.

  iceman00

Novice Member

Joined: 5/04/05
Posts: 1367

Kevin Tierney

5/04/12 9:15:42 PM#425
Originally posted by Brenelael
Originally posted by Z3R01

Who's making the game? If its Todd Howard and company i will get excited but if its some stupid online division of Zenimax filled with old mmo developers then ill pass.


 


Last I checked Todd Howard had no interest in making a Elder Scrolls MMO. Either they twisted his arm or got his go ahead to make the game with a completely new studio with the game set in a time period that Todd would never use in his games.

Todd Howard has nothing to do with this besides giving them some "Lore Guidance" according to the info we have so far. It looks like Zenimax Online is developing this seperately and the core TES team at Bethesda Softworks has little to do with it. Todd did state in one of the Skyrim interviews that they are already in the very early pre development stage of the next single player TES game so there is hope that this won't effect the TES series at all and will be more of an "Ugly Stepbrother" of the series. Kinda like the mobile games and Redguard was between Daggerfall and Morrowind.

 

Bren

I hope ESO does good, but they still need to make an Elder Scrolls VI.  Especially if, following the DB story, there is no longer an Emperor.

Though at the same time, I wouldn't mind them chronicling the rise of Tiber Septim, or even further back into the second or even first age as well.  That's the thing with The Elder Scrolls Lore, if you bother to read it.  There's a ton of material to mine.  It is akin to a story they've been developing for over 20 years now.

  iceman00

Novice Member

Joined: 5/04/05
Posts: 1367

Kevin Tierney

5/04/12 9:21:46 PM#426
Originally posted by Unlight
Originally posted by Olgark

Here is hoping they can make a perfect MMO RPG like they can make the perfect single player RPG.


 

When have they ever made a perfect single player game?  Skyrim was the pick of the litter in many ways (although overall, I still think Morrowind was far more entertaining), but it was FAR from perfect.  In fact, without the modding community, it would have been nigh on unplayable for many of us.  An MMO by these folks isn't going to have a devoted and creative community to rely on, to shore up the game's weaknesses.

I think what Morrowind had was actually compelling characters.  Oblivion and Skyrim both had compelling worlds (Oblivion more in its quest lines, Skyrim in its randomness built into the world), but I haven't found anyone with as amibigous a nature as Vivec in the later TES games.  You could view Vivec as an evil souless SOB or as a benevolent divinity, and depending on which side of the coin you saw it from, you'd be right.  He was a fascinating character.  Not neccessarily ally or villian, he was just "there" dominating his world.  Oblivion came close with the Count of Skingrad, but that should've been developed more.

  xmojo1

Hard Core Member

Joined: 8/05/05
Posts: 41

5/04/12 9:32:51 PM#427

Done properly, this could be the MMO that breaks WoW's hegemony. The world of the Elder Scrolls is so richly developed, it's just a matter of using it to its fullest to develop a deep and interesting MMO. I hope that the character creation system goes back to the early games where there were plenty of classes and races to choose. And please, don't launch the game until the game-breaking bugs are removed, a meaningful open beta is run, and listen to the players' feedback.


  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

5/05/12 12:43:15 AM#428
Originally posted by Rohn

In my opinion, Mortal Online is currently the closest thing to an Elder Scrolls MMO that there is right now.

When Elder Scrolls Online is released, Mortal Online will still be the closest thing to an Elder Scrolls MMO there is.

Zenimax isn't creating a TES game experience in an MMO form, they are creating a stock standard MMO with a TES skin.

Mortal Online is nothing like Elder Scrolls, and it's a bug ridden mess with shady developers.

Mortal isn't even a sandbox game, just a deathmatch arena made by some kids whose only experience was making mods in Unreal. There is literally nothing to do but PvP for no reason over and over and over and over till you quit from either boredom, the terrible state of the games code, a GM helps another guild take your keep. Yep folks, a full loot PvP game where the GM's help their friends on a regular basis.

 

 

  rx8993

Novice Member

Joined: 11/11/07
Posts: 14

5/05/12 1:09:25 AM#429

if they make it sub based, no one will play it i belive, since there is skyrim online mod... for free... and anything they add in that mmo, people will add in skyrim... so, why pay monthly when u can have it for free?


  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

5/05/12 1:58:00 AM#430
Originally posted by heartless
Originally posted by Elikal

I really don't know how so many already have such a clear opinion about a MMO we barely know anything of? I mean, I dislike the news because it probably means no more single player games, which would suck. And the hero engine is in a bad reputation since SWTOR.

But other than that, I see no reason to love or hate this news. This info is all very limited. In the end, only trying out a game really shows how good or bad it is.

People feel strongly about it because it's does not have the features we've come to associate with a proper TES game. At least I do. And the Hero Engine is not helping either.

I can understand and somewhat share that feeling. But I really want to wait for the game itself. I can accept an Elder Scrolls MMO is different that a single player game. If the MMO is good, it can be different. My biggest gripe is, that we may not see new single player games, THAT would suck.

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 6926

5/05/12 2:11:54 AM#431


Originally posted by Betel

Mortal Online is nothing like Elder Scrolls, and it's a bug ridden mess


Elder Scrolls is a also a bug riddled mess since 1994. Seems like the games have more in common than you think.

  raapnaap

Hard Core Member

Joined: 12/08/05
Posts: 327

5/05/12 2:38:21 AM#432

Oh boy, I was just waiting for yet another generic tab targetting wow-clone which puts their story and IP up front before anything else. THANKS GUYS!


 


 


  Coman

Hard Core Member

Joined: 8/29/04
Posts: 1950

5/05/12 5:03:37 AM#433

Originally posted by joocheese

If they take their time and ensure that it is done right, similarlly to Anet's GW2, then yes, ESO will be epic beyond anything we've ever seen before. But... and its a big BUT... if they pull the same sh*t as they did with LOTRO, WAR and SWTOR, then ESO will be just another huge and epic dissapointment.


Bethesda, if you're reading this please give Anet a call and get some tips from them. Avoid EA!



 


Bethesda is not creating this game, but ZeniMax Online Studio, with is owned by ZeniMax who also owns Bethesda. So small change EA will get involved. Also this IP has one big advantage over the others. It's actually there own IP. They do not have to spar with other big poeple to change or alter things and should have more control over content and story. 


  wodny

Advanced Member

Joined: 12/11/04
Posts: 20

5/05/12 7:54:35 AM#434

Nothing?!


  Indol

Novice Member

Joined: 2/10/12
Posts: 192

5/05/12 8:42:24 AM#435

This is not going to be a typical Elder Scrolls game judging by these quotes from an article:




"The game will also use a hotbar to activate skills like many classic MMOs and will vissually resemble other current online multiplayer games, including "Star Wars: The Old Republic."




"Players will not be able to transform themselves into werewolves or vampires and there will be no flying mounts, player housing, non-playable character (NPC) romance or marriage, and no dragons in the upcoming game."




"the game will use genre standards like classes and experience point based leveling up."








""Elder Scrolls Online" will feature raids and heroic mode for its dungeons"




"The combat system will not play out in real time. Instead it will be based on a stamina bar, allowing the player to sprint, block, interrupt or break incapacitating effects."




So if they stick by what they said in the article ESO will be more like WoW minus flying mounts than the Elder Scrolls series. Even with fantastic PvP like DAoC, it still sounds like they're making a non-Elder Scrolls game. Please wake me up from this nightmare.



 





 

  klyberess

Apprentice Member

Joined: 5/05/12
Posts: 2

5/05/12 8:47:17 AM#436

Seems like a run-of-the-mill MMO to me. I'll reserve my judgement, of course.


  Uccisore

Advanced Member

Joined: 1/16/07
Posts: 89

5/05/12 8:53:39 AM#437

     This seems like a mistake to me.   The entire appeal of Elder Scrolls games is that you get the MMO benefits of bigness and exploration and epic setting,  while benefitting from it being a single player game in that you can actually permanently change the world, be THE hero, and have a gripping story that's about YOU without everything being reset every 3 minutes so the guy behind you in line can do it.  Once the game has to start making multiplayer concessions- i.e., you can't kill any NPCs without them immediately reappearing, you can't make a big pile of skulls in the middle of town, the various ability paths actually having to be somewhat balanced....I see nothing that would set this apart from every other MMO. 

  Corpoces

Novice Member

Joined: 3/08/04
Posts: 18

5/05/12 10:37:07 AM#438

Mark my words, this will be an instance centric game and they will have a cash shop.




As much as I love the whole idea, I do not have high hopes that this game will bring anything but maybe 1 new concept to the MMO genre. Also, I do not believe this game will be anything more then a multi-player game. If they do attempt to make a great MMO, then I hope they know that there are many people not happy with the current state of MMOs. If this is going to be another MMO for the quick buck they can make the first 2 months then I will be very upset.





 

  verynew

Novice Member

Joined: 12/17/11
Posts: 12

5/05/12 11:02:31 AM#439

Uccisore: i.e., you can't kill any NPCs without them immediately reappearing, you can't make a big pile of skulls in the middle of town, the various ability paths actually having to be somewhat balanced....


I don't think those things impossible for MMORPG to handle. Since it's a 3-way war things should be rather fluid in those aspects, with mortal NPC and option to make Skull Piles and since factions made of different races - their affinity to different classes should be different.





 

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

5/05/12 12:39:50 PM#440
Originally posted by Elikal
Originally posted by heartless
Originally posted by Elikal

I really don't know how so many already have such a clear opinion about a MMO we barely know anything of? I mean, I dislike the news because it probably means no more single player games, which would suck. And the hero engine is in a bad reputation since SWTOR.

But other than that, I see no reason to love or hate this news. This info is all very limited. In the end, only trying out a game really shows how good or bad it is.

People feel strongly about it because it's does not have the features we've come to associate with a proper TES game. At least I do. And the Hero Engine is not helping either.

I can understand and somewhat share that feeling. But I really want to wait for the game itself. I can accept an Elder Scrolls MMO is different that a single player game. If the MMO is good, it can be different. My biggest gripe is, that we may not see new single player games, THAT would suck.

That is my biggest issue with this as well.

Of course I will reserve my final judgement on the game when we get more information but simply based on that article, I don't see one thing that appeals to me as a TES fan besides the setting.

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