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5/04/12 2:00:16 PM#401
Originally posted by GrayGhost79 So ZeniMax is saying they arent talented or skilled enough to do it? SOE has done it TWICE. SWG (open world housing) and EQ2 (instanced housing) Both worked very well. Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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5/04/12 2:14:11 PM#402
Originally posted by klash2def Actually, we have some idea, just nothing conclusive. However, when I look outside and see a dark, overcast sky, it doesn't need to be raining yet for me to know it would be wise to bring an umbrella. |
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Isane
Advanced Member
Joined: 5/24/06
"Some do , Some don''t , Others just cry" Jean Sali |
5/04/12 2:22:42 PM#403
You sound pretty clueless... Great studio, I for one will enjoy this game. Just the world and people who have proven track records is a thumbs up for me. ________________________________________________________ |
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5/04/12 2:28:55 PM#404
Originally posted by Olgark When have they ever made a perfect single player game? Skyrim was the pick of the litter in many ways (although overall, I still think Morrowind was far more entertaining), but it was FAR from perfect. In fact, without the modding community, it would have been nigh on unplayable for many of us. An MMO by these folks isn't going to have a devoted and creative community to rely on, to shore up the game's weaknesses. |
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5/04/12 2:34:02 PM#405
I think I just Nerdgasm'd in my shorts...
The "sandbox" potential that this could have is... well...
Be right back, have to change my shorts. |
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5/04/12 2:36:45 PM#406
The new innovations and changes this title should accomplish: *leaps and bounds in collision detection, allowing more objects in the environment to be interactive *housing.. *a divergence from the strict trinity of classes.. it should not be limits on what you know, but what you choose to use, that defines different players.
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5/04/12 2:37:00 PM#407
What the Elder Scrolls Online means for MMORPG's? NOTHING. Not a damn thing whatsoever. See, the Elder Scrolls as a stand alone game is ok. Nothing special like Planescape Torment or Ultima IV but yards better than the psuedo arpgs Dragon Age 2 and The Witcher 2. However, everything that makes the Elder Scrolls special is gone when you shove it into an mmo. No more will we be able to make the character we want, but what Bethesda Dictates. No player housing, means yay get to buy bank slots from Bethesda for the crap they shove in that MIGHT be useful and wont be 2 months from storage. No user generated content means boring quests, boring redundant story lines, lame armor and weapons, and mechanics that for the most part are broken and uninspiring. But hey, we get more Voice Overs that we get to skip through. Good thinking there. |
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5/04/12 2:40:15 PM#408
Originally posted by PyrateLV Why do people ignore the clear problems SWG's housing had for the long term look and feel of the game? Ghost towns all over were epic... As for instanced housing, yes that's really believable... For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/04/12 2:41:10 PM#409
Well if it is exactly like Skyrim the actual elderscrolls game provides actual repeatable storyline/quests etc if the player chooses and such with expanding content PVP & Sub then it could mean that Blizzard and a lot of other little MMORPG companies with not so good management just might take an arrow to the knee. I am personally waiting to see The Secret World take down Fallen Earth because of the GM's lack of support there, but hope to see more F2P MMO's with bad support and little cashshop games loose profit as well due to new releases like GuildWars2, and TERA for example. It would also be nice of course to see BioWare loose some of its customers due to the release of ESO then maybe they would all start to listen to what its players want, and get better management. |
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5/04/12 2:41:53 PM#410
Originally posted by Unlight We know very little aside from what was leaked, yes it's far too early for the negative brigade to strike up arms against this. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/04/12 2:43:29 PM#411
Originally posted by Distopia Somebody forgot to tell them that. I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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5/04/12 2:48:09 PM#412
Originally posted by Distopia You must be joking right? The reason why there were ghost towns was because of the NGE. Before that crap happened, player cities were jammed packed and full and players trying to find places to start up new cities had problems. Build a freaking mmorpg right and don't screw over the playerbase with huge sweeping changes and your long term housing problems will never happen. |
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5/04/12 3:13:15 PM#413
Originally posted by Paradigm68 Why would someone even want to do that to another player? Human beings really suck sometimes. |
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5/04/12 3:15:51 PM#414
Originally posted by Unlight Hahah..you post on mmorpg.com and still wondering about that? we all grief each other on these forums on daily basis.... yes even you. lol |
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5/04/12 3:23:25 PM#415
Originally posted by Chrome1980 But that's what we're here for, mutual flagellation. And besides, I keep most of my vitriole for the other animals. Harmless non-combatants generally get a free pass, so long as they don't flag. |
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5/04/12 3:25:07 PM#416
Originally posted by musicmann Uhmm what part of that did you not understand? ANd we had ghost towns on Bloodfin from patch 9 onward which is where the games decline began, and never stopped. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/04/12 3:35:25 PM#417
Originally posted by heartless You know, I agree with everything you say. I wanted to be positive about it, but they seem to really have no idea about their fanbase after all. I should just give up on MMOs. They are one big pipe dream. Enter a whole new realm of challenge and adventure. |
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5/04/12 3:52:12 PM#418
Those are both excellent suggestions. I do hope they take your advice. |
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5/04/12 6:15:12 PM#419
They are deviating so far from the key features of what make Elder Scrolls special, that it is in insult to their fans.
Can you believe their comment about Player Housing??? It is not possible to provide player housing in an MMO in the way players wish to have it???
My god, Star Wars Galaxies and Vanguard can do it 8 and 6 years ago... but the freaking Elder Scrolls Online gave up without even an attempt?
They have left the skill system behind for a class based system???
They feel that the NPC AI from Elder Scrolls single player games which would perhaps have NPC's present during the daytime and somewhere else at night would not work in an MMO.
What the hell is the budget for this game? Less than Darkfall?
What an utter disapointment and insult to the name of the brand. This is such a poor reproduction that it is almost criminaly misleading advertising by naming it Elder Scrolls Online. |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
5/04/12 6:30:57 PM#420
Originally posted by NaughtyP I just hope that this MMO doesn't mean an end for single player TES games. I really do like them.
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