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Guild Wars 2

Guild Wars 2 

General Discussion  » I find Rift's events to be more fun than GW2's events, but I find GW2's quest to be more fun than Rift's quest

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116 posts found
  CrunkJuice2

Novice Member

Joined: 1/28/12
Posts: 584

5/04/12 2:00:39 PM#41

i wasnt aware gw2 had actual quests

 

i thought those were replaced by the dynamic events they were talking about

 

 

  Meowhead

Tipster

Joined: 1/31/09
Posts: 3728

5/04/12 2:03:31 PM#42
Originally posted by Homitu

I think it's time for an account change, as every thread he starts is instantly flooded with posts identifying him as a troll lol.  Maybe he's just in it for exactly this kind of attention?  I don't even care if this post contributes :p

Actually, I always just assumed he earnestly believes everything he says, to the point where he states any random thought that comes across his mind as pure fact, regardless of whether or not he has any information to back it up.

It might make him sound like a troll, but so far as i can tell, he's just extremely opinionated and convinced he's smarter than everybody else.

He also feels a need to post as many topics as possible.  ... and simply through sheer NUMBERS, some of them are occasionally good fodder for discussion, even if not exactly in the vein he intended, because he covers every possible topic under the sun.

  SoulOfRaziel

Apprentice Member

Joined: 8/23/06
Posts: 410

5/04/12 2:04:41 PM#43
Originally posted by Hauvarn

Oh man the rifts, Ive used many words to describe these, fun has never been one.

Make it the two of us

  Nethermancer

Novice Member

Joined: 3/17/10
Posts: 530

"I tell you, we are here on Earth to fart around, and don't let anybody tell you different"

5/04/12 2:06:14 PM#44

I did not have fun in the Rifts after maybe the first 5 i participated in.

The events in GW2 at least feel different from each other, while Rifts are all exactly the same.....they are really boring.

Playing: PO, EVE
Waiting for: WoD
Favourite MMOs: VG, EVE, FE and DDO
Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

5/04/12 2:06:24 PM#45
Originally posted by CrunkJuice2

i wasnt aware gw2 had actual quests

 

i thought those were replaced by the dynamic events they were talking about

 

You're right, it's just easier to allow DEs (the renown heart ones at least) to be thought of as "quests" even though there's a difference. It gets tiring arguing semantics all the time, you know?

Oderint, dum metuant.

  WhiteLantern

Novice Member

Joined: 1/27/10
Posts: 2778

5/04/12 2:07:24 PM#46

The first time I closed a rift and it reopened right on top of me, I reallized they were nothing special.

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  CrunkJuice2

Novice Member

Joined: 1/28/12
Posts: 584

5/04/12 2:10:26 PM#47
Originally posted by Volkon
Originally posted by CrunkJuice2

i wasnt aware gw2 had actual quests

 

i thought those were replaced by the dynamic events they were talking about

 

You're right, it's just easier to allow DEs (the renown heart ones at least) to be thought of as "quests" even though there's a difference. It gets tiring arguing semantics all the time, you know?

 

i wasnt arguing

 

 

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

5/04/12 2:11:42 PM#48
Originally posted by CrunkJuice2
Originally posted by Volkon
Originally posted by CrunkJuice2

i wasnt aware gw2 had actual quests

 

i thought those were replaced by the dynamic events they were talking about

 

You're right, it's just easier to allow DEs (the renown heart ones at least) to be thought of as "quests" even though there's a difference. It gets tiring arguing semantics all the time, you know?

 

i wasnt arguing

My apologies, I wasn't meaning to imply you were. Just in general.

Oderint, dum metuant.

  RCP_ut

Novice Member

Joined: 4/24/12
Posts: 276

5/04/12 2:32:08 PM#49

This OP omg.. His threads are getting better and better lol

His trolling now is soft and undercover, i just have to see his name to know something like this is coming.. lol

 

Everyday he comes with 3 or 4 new threads trying to say GW2 isnt good at something.. I gotta admit the guy has a good imagination and is very persistent thou

 

  Fozzik

Novice Member

Joined: 11/21/03
Posts: 543

5/04/12 2:33:57 PM#50

To the OP...

Pass over that thing your smoking. It's GOT to be good stuff.

  OldManFunk

Advanced Member

Joined: 4/29/06
Posts: 900

5/04/12 2:34:53 PM#51

I still have an active Rift account and I completely disagree with the OP.

 

Rift events on emerald isle, the newest area with the best events, are zone wide and happen about once every few hours. The Rift events are zerged during prime time, don't scale, only fail during off hours and don't have a whole lot of variety despite having several different types of events. Either completing or failing a RIFT event has no real impact on the world.

 

GW2 on the other hand had several events going off in several different places throughout the map at all times. Most events scale to the number of players who are participating. When you fail the events the event doesn't just go away for a few hours... failing an event usually changes the local world in some way and starts a new event. Completing an event often opens up an area, NPC, spawn point or new content.

 

Rift events feel like a side show. There's no lasting change to the game world. No lasting impact when you win or lose, just rewards for participation. Everyone teleports to the zone when they happen and then go back to what they were doing when they end.

GW2 events felt like you were taking part in world changing events that had both cause and effect. You didn't travel to a zone to participate in a GW2 event for a token reward. You participated in GW2 events because they would naturally happen around you as you played. Failing an event would cause the world to change in a completely different manner than succeeding to complete an event.

 

You really need to play GW2 to understand why so many people have fallen in love with a game that hasn't been finished, yet. Commenting on what you saw in beta videos just isn't the same as experiencing it.

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

5/04/12 2:37:15 PM#52
Originally posted by Creslin321

I thought Rift's rift events had a lot of potential, but several issues really made me not enjoy them:

1.  They were all basically the same.  Rift opens, kill monsters through stages, rift closes, reward.

2.  They didn't scale with the number of players.  Almost always the Rift was either nigh impossible because you didn't have enough people, or super easy because you had too many.  RARELY do you ever find a Rift that actually seems challenging.

3.  There was no "downleveling" of high level players.  This was really annoying because high level players seemed to CONSTANTLY want to help you with your level 12 Rift.  Thanks, but no thanks Mr. level 50...I really don't need you to one shot all my Rift monsters.

 

Invasions had potential as well, but the same problems apply.

1. Agree they do need more variety and applications

2. They do. That thing beside the monsters head with numbers by it going up as more people come close This was recently tweaked btw to be far more noticable

3. I honestly could not begin to tell how bad this would piss me off if I got scaled down to lvl 12. The solution in Rift was to take away the incentive to want to roflpwn lowbie Rifts

 

My issue with GW2 events is they will get old at end game and there is little no incentive to really go do them. The writing is clearly on the wall to me that the leveling will be great and end game on the pve side severely lacking.

  silvermember

Advanced Member

Joined: 3/02/12
Posts: 500

5/04/12 2:37:19 PM#53
Originally posted by OldManFunk

I still have an active Rift account and I completely disagree with the OP.

 

Rift events on emerald isle, the newest area with the best events, are zone wide and happen about once every few hours. The Rift events are zerged during prime time, don't scale, only fail during off hours and don't have a whole lot of variety despite having several different types of events. Either completing or failing a RIFT event has no real impact on the world.

 

GW2 on the other hand had several events going off in several different places throughout the map at all times. Most events scale to the number of players who are participating. When you fail the events the event doesn't just go away for a few hours... failing an event usually changes the local world in some way and starts a new event. Completing an event often opens up an area, NPC, spawn point or new content.

 

Rift events feel like a side show. There's no lasting change to the game world. No lasting impact when you win or lose, just rewards for participation. Everyone teleports to the zone when they happen and then go back to what they were doing when they end.

GW2 events felt like you were taking part in world changing events that had both cause and effect. You didn't travel to a zone to participate in a GW2 event for a token reward. You participated in GW2 events because they would naturally happen around you as you played. Failing an event would cause the world to change in a completely different manner than succeeding to complete an event.

 

You really need to play GW2 to understand why so many people have fallen in love with a game that hasn't been finished, yet. Commenting on what you saw in beta videos just isn't the same as experiencing it.

And you just missed the point of the thread. He doesn't care that what he says is false, he just wants to get a reaction out fans.

  silvermember

Advanced Member

Joined: 3/02/12
Posts: 500

5/04/12 2:39:13 PM#54
Originally posted by Puremallace
Originally posted by Creslin321

I thought Rift's rift events had a lot of potential, but several issues really made me not enjoy them:

1.  They were all basically the same.  Rift opens, kill monsters through stages, rift closes, reward.

2.  They didn't scale with the number of players.  Almost always the Rift was either nigh impossible because you didn't have enough people, or super easy because you had too many.  RARELY do you ever find a Rift that actually seems challenging.

3.  There was no "downleveling" of high level players.  This was really annoying because high level players seemed to CONSTANTLY want to help you with your level 12 Rift.  Thanks, but no thanks Mr. level 50...I really don't need you to one shot all my Rift monsters.

 

Invasions had potential as well, but the same problems apply.

1. Agree they do need more variety and applications

2. They do. That thing beside the monsters head with numbers by it going up as more people come close This was recently tweaked btw to be far more noticable

3. I honestly could not begin to tell how bad this would piss me off if I got scaled down to lvl 12. The solution in Rift was to take away the incentive to want to roflpwn lowbie Rifts

Oh look its puremallance the guy that hasn't played the game yet has an opinion on the game. 

also about #3. You dont really have to imagine it since the game clearly isn't for you and I doubt you will ever play the game. so dont imagine a scenario that wont happen.

  OldManFunk

Advanced Member

Joined: 4/29/06
Posts: 900

5/04/12 2:42:09 PM#55
Originally posted by silvermember
 

And you just missed the point of the thread. He doesn't care that what he says is false, he just wants to get a reaction out fans.

Oh no, I get it... and my response is to kindly educate the ignorant.

  CrunkJuice2

Novice Member

Joined: 1/28/12
Posts: 584

5/04/12 2:49:19 PM#56

i like people who keep saying just cuz people havent played the game yet means they shouldnt voice there opinion

 

pro tip for all the obvious first time beta players.a games beta and the actual release could be alot different,betas are usually trash that arent worth playing.the actual game could be alot better

 

 

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

5/04/12 2:52:31 PM#57
Originally posted by CrunkJuice2

i like people who keep saying just cuz people havent played the game yet means they shouldnt voice there opinion

 

pro tip for all the obvious first time beta players.a games beta and the actual release could be alot different,betas are usually trash that arent worth playing.the actual game could be alot better

 

 

If this beta counts as trash and it's going to get a lot better I can see the universe stopping it's expansion to wait.

Oderint, dum metuant.

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

5/04/12 2:54:41 PM#58
Originally posted by silvermember

Oh look its puremallance the guy that hasn't played the game yet has an opinion on the game. 

also about #3. You dont really have to imagine it since the game clearly isn't for you and I doubt you will ever play the game. so dont imagine a scenario that wont happen.

This scale down system you GW2 fans seem to have a hard on for is called Mentoring and it has been done for years. The difference is you are not forced into it in actual mmo's.

 

This game will be much easier to talk about once it releases. Everyone is in la la land right now about a 3 day BETA and no real experience at end game.

  CrunkJuice2

Novice Member

Joined: 1/28/12
Posts: 584

5/04/12 2:55:09 PM#59

"The writing is clearly on the wall to me that the leveling will be great and end game on the pve side severely lacking."

end game lacking

 

lvling expierance good

 

its like swtor all over again

 

 

  DJJazzy

Apprentice Member

Joined: 5/18/11
Posts: 2074

5/04/12 2:58:03 PM#60
Originally posted by CrunkJuice2

"The writing is clearly on the wall to me that the leveling will be great and end game on the pve side severely lacking."

end game lacking

 

lvling expierance good

 

its like swtor all over again

 

 

What is end game?

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