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5/04/12 3:56:13 AM#61
Why expect FFA PPV in an Elder Scrolls game when this is the first multiplayer iteration of the series? |
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5/04/12 3:57:42 AM#62
Originally posted by SuperXero89 Unrealistic expectations..you see these 'why it is not FFA peevpee...' posts everytime a new MMO is announced. Been hearing this for 10 years now. |
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5/04/12 4:28:45 AM#63
Originally posted by aslan132 Problem is that's not elder scroll, none of it. It's IP rape. We're going to make this new mmo and slap the elder scroll name on it, then have the lead guy from the last guy come in every month and check on it just to add a few paragraphs of lore. |
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5/04/12 4:41:19 AM#64
I kept saying it before the official announcement, this will not be TES as we know and love it, more likely is a DAOC clone with TES skin and lore. What has always made an elder scrolls game is you are the hero, you do not have to group up to win the war, you can spend 100 hours filling your house of junk, collecting embalming tools, putting baskets on peoples heads, completing the story any way YOU desire, killing, destroying, creating free form character progression, hell it was always possible to speed run the tes games as a level 1 if you never slept for a laugh, dungeons and loot, first person and 3rd real combat, and maybe no need for pvp. Your story, be a vampire, a werewolf, loot and strip entire areas the point was it was your story. Then you add the creativity of all the thousands of mods out there, last year I believe someone calculated that if you put together only 5% of the mods available for oblivion you would have a game with content and over 5000 hours of gameplay. Once you introduce pvp and class/race balance nerfs and whiners it will be destroyed anyway. This is one of the first mmo's which I will not even want to go into beta. Now like with SWTOR IF you made a 4 player co-op TES where you could go into each others world, where you could quest together and visit each others homes and stories, mods etc THAT would be amazing.
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5/04/12 7:19:56 AM#65
Thank you to all of you that posted the links to the answers I was looking for - I caught the images before anything was taken down.
I am a little bit concerned about there being no housing ( makes no sense in today's MMO landscape ) , but the lack of vampires and werewolves, I can understand. Although I would love to see them come in at a later time, perhaps, it just seems that they might be a bit too overpowered for a game that has pvp in it at all. It would pretty much require that anyone that wishes to pvp seriously to have these conditions.
I do think, however, that many people are jumping the gun. Do I look upon these documents with great trepidation? Absolutely. I think that instead of blowing things out of proportion, though, we should all take a collective step back and wait for more information before we judge.
In the meantime, we have a great selection of other games in which to play! |
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Southpaw.Gamer
Advanced Member
Joined: 11/25/08
Full Sail University - Game Design Student |
Originally posted by winter Buddy I have played DF and loved it. DF is flawed... however the concepts behind DF had netted the developers a HUGE following of people before they launched missing many of the features people were expecting.
Just because DF is flawed doesn't mean TES would be as a FFA PvP game. |
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Southpaw.Gamer
Advanced Member
Joined: 11/25/08
Full Sail University - Game Design Student |
Originally posted by Chrome1980 Again just because indie companies with small budgets fail doesn't mean Zenimax would. Why should creating something different be stopped because of some failures? You people have no idea how popular the ideas behind DF / MO were before launch and the only reasons said games have failed is because the developers failed to bring what they had promised to the table.
Sandbox FFA PvP can work. That correct balance can be found. Such a shame TES won't be the MMO it could have been and should be by all rights. |
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5/04/12 11:12:09 AM#68
Originally posted by Bainwalker lol says the guy not gambling the millions to develop this game No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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5/04/12 11:15:58 AM#69
I don't believe they can or make a MMO anything like Elder Scrolls. They are just using the IP for hype. As far as FFA PvP goes it isn't needed in any game since it doesn't add anything to PvP and only benefits zergs and I PvP every game since EQ have yet to see a FFA PvP that was all that good. Not being sandbox doesn't make sense but than again they are just using the IP for hype. I think this MMO with do for me to Elder Scrolls what any Star Wars game did for the Star Wars franchise, ruin it! |
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5/04/12 11:16:00 AM#70
Since when not being able to build a house/town removes the game from the sandbox list? You guys are unbelievable lol. Just like rpgs there are several games which while being rpg have other features to make them different from the rest of the similar games. A sandbox is meree a game type and in no way specifies it NEEDS buildings to be entitled as such. TES was always famous for being the only game trying the hybrid approach (Having a story aka teampark while still able to do anything you want how you want aka sandbox) and succeeding.
But this has nothing to do with this games since it's not bethseda that's working on it. |
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Southpaw.Gamer
Advanced Member
Joined: 11/25/08
Full Sail University - Game Design Student |
Originally posted by apocoluster WoW was a gamble when they first made the game. So was UO and Everquest.
It's better to take a risk and be innovative than re-use ideas that have been done before countless times.
right now the only type of MMO type that is missing a AAA product is Sandbox FFA PvP with FPS style combat (EVE is not FPS) |
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5/04/12 11:20:51 AM#72
Originally posted by Bainwalker I must of missed the ffapvp in my Skyrim playing. Did I have a setting turned off? FPS not a game breaker for me. Class based does kind of suck. |
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5/04/12 11:21:32 AM#73
Originally posted by winter Darkfalls failures have little to do with it being FFA PvP oriented. |
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Southpaw.Gamer
Advanced Member
Joined: 11/25/08
Full Sail University - Game Design Student |
Originally posted by bloodaxes
That shouldn't matter, if TES was my baby I'd have damn well made sure whoever was creating the MMO sticks to what makes TES a succcess story.
Even if they had to create a brand new game engine for the game to work I wouldn't care. |
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5/04/12 11:23:09 AM#75
Originally posted by DAS1337 To be fair, Darkfall was the best MMO experience I've ever had. I was hoping TES would be a polished Darkfall with more emphasis on story and lore. Sadly no, I'll be farming heroics in Cyrodil.. Awaiting - Darkfall: Unholy Wars |
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5/04/12 11:23:38 AM#76
Originally posted by Bainwalker This is because FPS style combat the way you want it to be is not possible. Technology is not advanced enough yet. There are too many exploits that are made with such a system. There is a reason why tab-targetting and hotkeys are the most popular. |
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Southpaw.Gamer
Advanced Member
Joined: 11/25/08
Full Sail University - Game Design Student |
Originally posted by Venger With the exception of a few storyline characters you could kill anyone anywhere in any TES game. Sure there were laws in place to discourage said murders but you could if you so wanted knowing the guards would be after you.
If that doesn't scream FFA PvP I don't know what does. |
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Southpaw.Gamer
Advanced Member
Joined: 11/25/08
Full Sail University - Game Design Student |
Originally posted by DAS1337
Darkfall Online / Mortal Online would like a word with you.
It is possible. |
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TruthXHurts
Apprentice Member
Joined: 6/20/10
I am here to chew bubblegum and to kick ass... and I'm all out of bubblegum! |
5/04/12 11:28:17 AM#79
Enjoy the new MMO business model that the entitlement generation has brought down on us. Pr orders and box sales pay for the development of the game. Then if they can pull off three months of subs they can call it a success. Then they switch to F2P and milk the teet of the gimme gimme's "I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!" |
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5/04/12 11:30:01 AM#80
I am really upset with ESO not having player housing. I'm so sick of their exclusion of housing in MMO's today. One of the first things you wanted in TES games was a house to put all of your acquired wealth into. I'm sck of not LIVING in the MMO that I'm playing in. Instead, I'm just visiting. Immersion is broken. Where do our characters live? Why do all of the NPC's get houses, yet the people who are actually playing the game do not? It's pathetic. |
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