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News & Features Discussion  » TERA: Guild Wars 2 vs TERA

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492 posts found

Novice Member

Joined: 12/12/07
Posts: 83

5/04/12 3:24:04 AM#361

There both bad so whats the point? GW2 just free to play only thing that will keep a player base.

yellowbeardd Xfire Miniprofile

Advanced Member

Joined: 1/26/10
Posts: 385

Excellence is not a skill. It is an attitude.

5/04/12 3:25:54 AM#362

WoW... really your adding this kind of articles on top of already massive pile of arguements already happening on your own forums have you even read them? seriously bravo... more useless bitching at one and another... for the users to grab hold to.. sigh...


Advanced Member

Joined: 4/30/12
Posts: 216

5/04/12 3:51:59 AM#363
Originally posted by Xasapis

@ Nightshade55

A bit long but I like the sound of it.

As for the reference to WoW, that is an example on how you can make the trinity system fail and make grouping irrelevant in the process. This is also the main reason I was against the implementation of party finding tools under that structure.

In the end of the day, a group is successful if you have identified certain people and put them into your friends list. In order for this to happen they must either be rather social (make your time in the group pleasant) or their role inside the group good enough that you'd prefer to group with them in future encounters.


My only worry is that you mentioned dungeons when I was referring to dynamic events. Dungeons are certainly better at promoting a group mentality. But dynamic events, at least in the games that are out, have more of a mob mentality. Mind you, I am not saying that are not fun, far from it, they were extremely fun to play. But beyond keeping key players afloat, the rest could run around like headless chicken and noone would notice, or care.


Tera has a different issue, ie the unfairness of most of the open world encounters. From what I've seen, beyond few PvP rejects that hunt lowbies, the majority enjoy a good fight at their level range. Of course, as it is in most cases, people try to stack the odds in their favor, so things are usually never "fair".

My other fear with Tera is guild domination. Ie, a guild becoming so big that it dominates all PvP fights just by sheer numbers. I can see that guild becoming an unattractive target for war declarations and the possibility of splits when the fun factor drops, but the danger remains.

The third aspect is not so much a problem, but a reality of open world PvP games. While GW2 features server pride, guild pride in Tera incites drama accross the server. It is certainly something that is newsworthy in games like EVE for example.

     Sorry my posts are generally longer eh. I undertand I am longwinded in my writing and sometimes drag out major points. It's something I try to keep in check. I'd rather give more than enough feedback to truly portray my position than to give short, stubby answers that don't really get what I'm saying across.

     I agree with you on your first point there and is also the cause of my issue with dungeon finders. To my experience they seem to promote silent pseudo groups. I honestly felt no different in these groups than if I were playing alone.

     Some DE's are certainly that way. Thats something that I don't have a problem with though as far as working with dozens or even hundreds of players. Everybody is really good about reviving (you gain exp and gold for doing so) and classes really do support other people around them. As far as nobody caring about the people running around frantically, I wouldn't say people don't care necessarily. Because they are noticeable. Its just that I'm not going to stop fighting to tell them to do something. They aren't going to destroy the entire event by flailing around. Eventually they get the hang of things. Mostly after they die a bunch of times.

     So to a certain extent your right but its hard to explain. Small pockets of players tend to work together in these larger events. For example If I see a guardian throw up a bubble I'll get under it with him and I'll throw daggers through firewalls to light them on fire and I'll lay down tripwires and watch other people goad enemies into them. So its not exactly this chaotic explosion of random. It does take some getting used to though. Sometimes though they are just zergs with the players barging through. It all depends on the event and the people involved. If the people aren't getting anywhere taking down mobs individually than usually they start to spawn more tactical responses.

     Anyway you put it all out warfare with hundreds of players is going to look chaotic as hell.

     I hope that does something to explain my viewpoint, I certainly understand yours.

     On to Tera. In its defense I don't think there's anything they can do about that. When you have open world PvP that takes into account progressional leveling and gear there is always incentive for people to pick easy battles. I'm not sure there's any way around it. Even doing what EQ2 did and providing no rewards for easy kills didn't stop people. The sheer thrill of trolling other players pushed people on to kill people 30 and 40 levels lower then them in areas with no safe zone.

     I can see your worry about a guild becoming too large and dominating the system. It is certainly possible but I think it'll be a while before you really have to worry about that kind of power. IF it does happen its hard to stop unless the guild just gets bored and moves on. There's a small snowball chance that other guilds will merge to overthrow them. Although its possible. I just wouldn't worry about it as of now.

     Some people like the internal server drama's of guild warfare and some don't. Guild drama in GW2 mainly takes place in the mists and in structured PvP. Where guilds can kill each other and capture each others keeps. It is there but yeah, not in the server itself.

     I also wouldn't worry about this as much as I've never seen guild drama that wasn't interesting. Its always cool to me to hear about two rival factions in a struggle. It adds a layer of the universe I charish. For example the battle of the bay in WvWvW was so awesome to me in part because it involved two rival guilds. Team Legacy and Reddit. I suppose if it got to a point where it was abnoxious it would be annoying but I haven't seen it ever get to that level. The guild drama in EVE almost made me buy the game. Its still in my mind and I'm still considering playing it until a week or so from now when D3 hits shelves.


Advanced Member

Joined: 4/30/12
Posts: 216

5/04/12 3:53:29 AM#364
Originally posted by Yellowbeardd

There both bad so whats the point? GW2 just free to play only thing that will keep a player base.

     I would hardly say either of them are "bad". GW2 is also not free to play. its B2P. If you consider GW2 free to play then every game you own that has no subscription can be considered free to play?


Novice Member

Joined: 9/14/10
Posts: 163

5/04/12 4:12:45 AM#365
Originally posted by berlight
i wont go to tera, just because the lead dev is from Aion and if anyone here played that ull remember the lies, absolutely no feedback from them, on top of that when they were saying that they were working on the patches...later on we all discover the lies because this "dev" was waiting for the korean to translate the then this is impossible, anyway goodluck to everyone that is going to Tera. (it wont be to long i bet)

AHAHAHAH it just begun!

[Update: En Masse has contacted us to note that the 2000 players have been affected by the "insufficient remaining subscription time" issue, not the "immediate billing" error. En Masse says that these are two separate issues that the studio is actively working to resolve as fast as possible. We've updated this article accordingly.]

iot Good luck with that idiot Dev...bye bye Tera LOL!!!

Beta tester maniac



Joined: 1/12/07
Posts: 5610

5/04/12 4:15:39 AM#366

It's kind of interesting that EN Mass is having the issues and not Frogster. Not many people affected but still ...


On the same page, you do realise that Anet took people's money without announcing a launch date with the carrot of a beta weekend? Guess which other company did the same thing, of course it wasn't Anet and they got flamed for it. Mortal online was their game ;)


Novice Member

Joined: 2/28/06
Posts: 782

The best way to travel is by means of imagination.

5/04/12 5:34:38 AM#367

Originally posted by Xasapis
It's kind of interesting that EN Mass is having the issues and not Frogster. Not many people affected but still ...
On the same page, you do realise that Anet took people's money without announcing a launch date with the carrot of a beta weekend? Guess which other company did the same thing, of course it wasn't Anet and they got flamed for it. Mortal online was their game ;)

True, but Anet wasn't screwing that up. They told you what you could get if you paid them money before the fact, and if you did, you got stuff. It wasn't an accident. This thing with Tera is pretty hilarious.

"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."

— John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman



Joined: 1/12/07
Posts: 5610

5/04/12 5:38:07 AM#368

I don't think that they'll mess things up this badly either, but they did exactly the same thing.


Say, what if Blizzard offered Mists of Pandaria on pre-order, but with no launch date anywhere available? What would you think about that?


Novice Member

Joined: 4/29/12
Posts: 74

5/04/12 5:52:09 AM#369

I didnot play Guild Wars 2, so I cant express about this game.

But I played Tera for months in Korean server

The result is, imo Tera didnot impress me at all, yes the combat is good, but it's simply as that.


Apprentice Member

Joined: 5/04/12
Posts: 1

5/04/12 6:58:05 AM#370

Hm a little bit of sanity ok taking the hint I'm done looking at silly threads ty.  One thing I have to dispute tho 200 to 500 mob kills is grinding? T_T 

Just saying we all have are own limits and IMO u kno your grinding if.

You died and lost 8 plus hours worth of exp.

You find you self bribing/blackmailing/teaching family members how to play your char.

Saying things like WOW I'm gettining 0.003 off these this is great.

Ooorrr saying with satisfaction *MMMm only have to kill 3mil of these to level not bad*

A korean says hes quitting the game you just experianced the above in because it's 6 to 9 times to easy to level. Don't worry *unless your korean* your still grinding strong^ 6 to 9 times easyier is acceptable for the rest of the world. 


Apprentice Member

Joined: 11/25/06
Posts: 182

5/04/12 7:00:48 AM#371

I have to wonder if the op spent any time in dungeons in the game? That is where Tera lost me, the combat inside and length of the dungeons just put me to sleep.I would have liked the boss fights be a bit more interesting.


"Its better to look ugly and win than pretty and lose"


Novice Member

Joined: 3/26/12
Posts: 393

What is "real"? How do you define "real"?

5/04/12 7:09:21 AM#372

Yeah those issues TERA are having are BS. I sent a support ticket 4 days ago when the game launched, still haven't gotten a reply, not even telling me that they are working on it. I bought the game and didn't receive a free trial, I also didn't get my pre order bonus items, and lastly they charged me a month already.

The worst part is that I'm barely playing the game at all, after a few quests I grow tired and soloing BAMs gets old pretty fast, so I'll most likely cancel my subscription before I get charged again, I should've just bought D3 instead.

Remember... all I'm offering is the truth. Nothing more.


Novice Member

Joined: 6/09/11
Posts: 74

5/04/12 7:25:13 AM#373

I love both :D They both offer something different. ^_^


Elite Member

Joined: 6/13/10
Posts: 2110

5/04/12 7:54:31 AM#374


Where's the discussion of WvW and PVP ?

Where's the discussion of cost....subscription etc ?

Where's the discussion of crafting ?


Hard Core Member

Joined: 8/21/04
Posts: 8050

Logic be damned!

5/04/12 9:27:28 AM#375

This topic needs a Poll.

Though it'll turn out like the other thread with a poll with GW2 the clear winner in the communities eyes.


I've probably been lurking for way, way too long.


Advanced Member

Joined: 3/13/08
Posts: 427

"I will have obedience and not sacrifice"

5/04/12 9:29:26 AM#376

Played Tera for the first time lastnight, my friend and I both played beta for GW2. I only played a lvl 18 ranger but I can honestly say although Tera looks absolutely beautiful, GW2 is not only just as beautiful in its own respects but the combat of GW2 far out weighs Tera's, with an emphesis on action.

Once GW2 releases my friend has already made up his mind that he's cancelling his Tera account. I never even bothered with Tera because Ive watched the development of both games over the years and knew which would do it for me. My only reservations were if ArenaNet could actually do everything they were saying they would do and not let me down like FFXIV did, and man they did not let down my expectations at all during beta.


Spotlight Poster

Joined: 8/05/04
Posts: 231

5/04/12 10:07:14 AM#377

Played both Tera and GW2 Beta and to sum it up:

Tera = cheesy ugly Asia crap, where male chars all look like beardless 15year olds.

GW2= Good western Highfantasy with awesome Man-Like charakters with über PVP and PVE!



Joined: 1/12/07
Posts: 5610

5/04/12 10:15:01 AM#378
Originally posted by BadSpock

This topic needs a Poll.

Though it'll turn out like the other thread with a poll with GW2 the clear winner in the communities eyes.


The poll won't be an indication of anything. A game in development will always win the hype war vs a game that has launched. Always did in this site. In fact, the further away in development it is, the more awesome it looks.

And I'm not talking about the specific two games, but in general.


Advanced Member

Joined: 2/28/08
Posts: 445

5/04/12 10:38:28 AM#379
Originally posted by Lonzo

Played both Tera and GW2 Beta and to sum it up:

Tera = cheesy ugly Asia crap, where male chars all look like beardless 15year olds.

GW2= Good western Highfantasy with awesome Man-Like charakters with über PVP and PVE!


As i said in another post, to me the preference between GW2 and Tera as graphics really come down to personal taste. And i wont commento on the "asian crap" racist comment cause it comments itself.


But if you think this characters look like beardless 15 years olds, or you don't know what you talk about cause you never tryed Tera and you are just trolling or you should contact an optometrist.


Novice Member

Joined: 6/12/06
Posts: 35

5/04/12 10:56:16 AM#380

I think the idea of comparing Tera released, and GW2 not released in early stages of beta without even a release date slightly strange.

I did Tera Open Beta Event weekend, and of course GW2 1  Beta event weekend,

Tera FPS combat I found slightly funny, and I have already heard it said in a post here. If you wanted FpS why not go play one.  After you work through the keys for getting to all the stuff because of FPS style, it is doable and I can see why some that really like there FPS would find Tera the MMO for them. But it is a MMO and not a FPS so at times with normal game progression it can kinda be a pain.

It is a normal Asain grind in many ways, remember most are still quite abit away from hitting that wall, they all seem to be moving along well and the toons are new, all the little features are cute. Then BAM you hit the wall of 40-45 amd your bar slows down and you are kill 100 of these and bring them back, and you realize you map is progressing in a straight line, that I saw early on the straight line.

GW2 of course burped some this weekend, but the team was there updating forums and FB until they fixed things. It gave no issues in second part of the weekend. I made a point to play with my settings to ensure I hit high and low and I had no isssues there.

I can say they have delivered a game, that makes you feel like you are in a MMO. I loved the fact you ress'ed each other, players could just play together. I had to agree with many, catching myself from not attacking another mobs and then going omg I forgot we are suppose to kill with each other. Looking up and hitting bosses mini events. I of course took sometime to dodge my way along to Lion Arch since they openned it up for us. As I got killed in group of 14+ at level 6 if I did get killed they ressed me :-)  I have a bad habit of dodging up my maps to see what is through the next door. :-P.

I thought to myself, I would have played Tera for abit, but I knewI would not stay with it and did not see it worth taking money to play it for a few months. I have been over the Asain games for a long time, so that not even the cute and beauty to their graphics can really pull me in.

GW2 has given me custimized and I could change dyes and I saw that I will be able to add special colors as I make them find them as well increasing my choice. I did not really touch all by a long shot in what they offered this  weekend but GW2 has truely hit the mark for what I wanted and have ask for in years past. 

In the end, if you like Tera game style it is there for you, and if you want GW2 something new and different it is on the way. But we have to get through our Beta's first to allow Arenet to finsih it up. I want it live we all do,  we have been waiting for quit sometime, but I want it right so I will sit tapping my nails thinking with each GW2 artical they will say and the winning date it :-)

Look for the Rose with the Thorn.

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