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Adamantine
Elite Member
Joined: 1/07/08
War is not the ultima ratio, but the ultima irratio - Willy Brandt |
5/03/12 8:20:54 AM#41
Well yes, I disagree with this threads basic idea too. SWTOR is an example for an expensive MMO that was developed with a bad idea about what the gamer wants. But just because there is a bad themepark out there, that wont motivate ANYONE to play more sandboxes. Being a themepark was not the problem of SWTOR, after all. If somebody wants more sandbox fans, obviously what we need would be more and better sandbox games.
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5/03/12 8:25:24 AM#42
Originally posted by MARTYB2K Why are you not playing DarkFall or Mortal Online if you like sandbox type MMOs.
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5/03/12 8:28:30 AM#43
Originally posted by Abdar I would say it's the latter. |
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5/03/12 8:33:33 AM#44
Originally posted by MARTYB2K
Three weeks? Really? That means what? Sure, you can have a opinion of a game in three weeks but to make such uninformed comments represents more a bias against the genre then against the game itself. Let's take one example, "I want a living, breathing immersive worlds. Not a Call of Duty sith Spells." So you are comparing SWTOR to CoD? What? I see NO first person shooter in SWTOR. What in the world does that quote even mean? Obviosly, it was meant more to highlight YOUR opinioin but is in fact incorrect in usage. Let's party like it is 1863! |
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Hrica
Novice Member
Joined: 3/31/05
"Yesterday is history, Tomorrow a mystery, and today is a gift" |
5/03/12 8:37:23 AM#45
I finks he is describing the desert on Tatooine as da sandbox
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5/03/12 8:39:04 AM#46
Originally posted by Sylvarii Both DF and MO are poor games. DF has abysmal game design, MO is... a clusterf*ck. |
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5/03/12 8:46:32 AM#47
Originally posted by Loktofeit Look at Tor Status and you will see the data. Notice that Tor has been hemoragimng subs everyday since January. There is a numvber at the bottom that shows total decline/gain for all servers over the over the last week. They had a gain for 3 consecutive days when 1.2 was released but that has quickly ended and they are again hemoraging subs every day. There are 10 NA servers left with a moderate population. Look at the numbers most servers are dead. If they merge now they could likely merge into 30 total NA and Euro servers but at the rate they are going they will be down to 3-4 vialble servers in a couple of months. |
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5/03/12 10:05:54 AM#48
Originally posted by dubyahite SWTOR was initially successful due to two things: 1) It's Star Wars. 2) It has the word Bioware printed on it.
If those two things were not the case the game would have 100% flopped right out the gates based on it's own merit as a game.
Just because something sells well initially that doesn't mean it is a quality product, it can simply be a result of marketing and the general assumption of quality based on associations.
I can definitely see SWTOR's post-release dissapointment positively influencing the development of future mmo's. Which I think is a pretty excellent result for a lackluster title.
The Secret World - Ultima Online - Age of Wushu |
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5/03/12 10:07:52 AM#49
You still did not answer his question nor addressed his point tho... You only rephrased that SWTOR is "failure"...due some arbitrary untold reasons.. |
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Lobotomist
Hard Core Member
Joined: 5/20/07
I got so much |
5/03/12 10:08:51 AM#50
As I always said SWTOR must die so the MMOS might live ! |
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5/03/12 10:17:48 AM#51
Originally posted by Gdemami It was clearly successful at generating sales. That's what he was saying and i'm not disputing that. It's the longevity of the game that's important now.
Initial sales mean less and less over time. Eventually the game has to show it's own worth to ensure continued success. The Secret World - Ultima Online - Age of Wushu |
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5/03/12 10:25:55 AM#52
Originally posted by Azorith Man, this is were I have been for the last 3 years. I been grinding out MMO's since their inception and nothing can hold me anymore. Furthermore, my frustrations have trickled over to my other game genre's. I am starting to think that my days of gaming entirely are coming to an end. For me, the fast paced hack and loot of D3 will hopefully suffice. EXCELSIOR! |
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5/03/12 10:34:46 AM#53
Originally posted by Lobotomist I think GW2 is going to have the combination of Themepark base, and the tricks to make it seem Sandboxy in the face of that Themepark base (like scaling), overshadow most of it's Sandbox feel. But it is a step in the right direction, I suppose. What I'm afraid of is that any lean towards Sandbox design will stop right there, instead of progressing more, if GW2 is widely successful. But maybe not, who knows. With some real luck, players will see something about what Sandbox means, and call for more forcing the industry to see that Sandbox is indeed the future. Once upon a time.... |
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5/03/12 10:38:41 AM#54
Originally posted by Indol I'd bet that a lot of their initial sales were to SW collectors. Who knows what percentage. I wonder if they had to have an account (that shows on the books) to buy their unopened collector box? Once upon a time.... |
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5/03/12 10:40:07 AM#55
Originally posted by BizkitNL *Tera *GW2 *TSW *MoP the list goes on and on
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5/03/12 10:43:33 AM#56
Originally posted by MARTYB2K I've never played SWTOR but you are basing your opinion off what idiots on the internet say?!? I won't say you are right or wrong but really? If forums were any indicator of how good or bad a game is doing wow would of crashed and burned a long time ago. |
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5/03/12 10:47:33 AM#57
The objective of this thread is laughable. WoW, which is still a massive success and lucrative, has no sign of immediate failure. That is a MAJOR LOOSE FOR SANDBOX PLAYERS. So much that any failure of another themepark is minor in comparison. as if that anything to do with it anyway... |
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5/03/12 11:04:15 AM#58
The op is correct. Bad games should not prosper just because it has a popular name attached to it. Being a big Star Wars fan I was really disappointed. I wish someday maybe someone can make an excellent Star Wars game where I can be immersed in the world and discover areas for myself without being hand held the entire way. I want to be blown away by the story, gameplay, immersion and most importanly have fun doing it. Oh and don't forget about the loot, I want my character looking like a badass.
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5/03/12 11:09:45 AM#59
Originally posted by mmoguy43 Really? Can you give us some real current numbers? I mean, without all the freebie stuff that's keeping numbers on the books? How many are playing it right now? No numbers? Imagine that! Just reports of heavy losses on Crossfire. Just reports of players leaving in droves on boards. Just loads of reports of gamers sticking around only for a short while longer. Just reports of worlds empty of players. Once upon a time.... |
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5/03/12 11:23:29 AM#60
Originally posted by Gdemami Look at the small graph underneath the main one, it covers a much longer timeframe. "i don't waste my time building relationship in games" - nariusseldon |
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