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Guild Wars 2

Guild Wars 2 

General Discussion  » GW2 will mean the end of the subscription based MMO

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153 posts found
  GeezerGamer

Advanced Member

Joined: 4/03/12
Posts: 2092

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

5/02/12 11:33:10 AM#141


Originally posted by Minny
90% of all mmorpg's already have no longer a subscription fee...
 
 
But I think the OP forgot 2 things:
 
 
- the advantage of belonging to a club with a fee entrance
 
- the fact the lame developer controlled cash shop is going to be obsolete with the real money auction house in a few weeks.
 
 
 
Play to earn real money in an online game will beat anything. Just my 2 cents.
 
One of the (secrets) of a succesful MMO like Wow and EVE is the economy. Add a real money player driven AH to this and the rest will look like playing poker with fake chips.
 

That's because 90% of them sucked in their own right. Those games themselves weren't worthy of a sub regardless of industry trends.

Had SWTOR been the game it was supposed to be, I don't think this thread would be here.

There is, however, a caveat to this. In my own experience, I am finding myself suffering from the MMO repetition burnout. I just can't log into the same old games for 6-8 hrs straight anymore. I can't do it. 1-2 on a solo day, and on grouped content, Obviously, I am in it for the session, but even then I find myself wishing we'd just call it a day after several hrs. So, I can understand for some, B2P/F2P offer value. I might even find myself using the cash shop if the value is there.

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  Piiritus

Apprentice Member

Joined: 5/02/12
Posts: 546

5/02/12 11:42:25 AM#142

Why should it end sub based MMOs? I think that many people, including myself prefer a monthly sub to keep at least some sociopaths away.

GW2 may be a good addition to the MMO genre which has been very stagnant over the last 5-6 years and that's it. 

  CrunkJuice2

Novice Member

Joined: 1/28/12
Posts: 584

5/02/12 11:43:00 AM#143

"- the fact the lame developer controlled cash shop is going to be obsolete with the real money auction house in a few weeks."

real money auction house

 

one of the big turn offs i had about diablo 3

 

 

  Ambros123

Novice Member

Joined: 12/04/11
Posts: 891

5/02/12 11:46:18 AM#144
Originally posted by Ginaz
Originally posted by Eir_S
Originally posted by Ginaz
Another GW2 "fan" that thinks this game is the Robot Jesus of MMOs.

Well maybe not, but seriously, what is or at least looks to be the "savior" of the genre?  GW2 will push things in a different direction, dare I say (IMO) the right direction.  That's not a bad thing, there are only so many games that can offer WoW mechanics before the genre stagnates (if it hasn't already).  The reason WoW is still doing so well is because it still does WoW better than its clones.  A little positivity never hurt, so I'm happy about the game because I want to see it evolve.

Will GW2 save the genre from being a profitless mess?  10 million WoW fans say "No", but what about the rest of us who eventually wanted something new or at the very least, for a company to show the dedication to change, fun, value, and their own players that ANet is?

I realize some of the fans are annoying.  They're bored but excited about the potential, but if people would look beyond forums and pissing contests, they'd see a good thing.

I'm not saying GW2 won't be good.  It probably will be and I am looking forward to it but its "fans" have been going on for years now like its the second coming of Christ and have made me much less enthused about the game and the prospect of having to play it with them.  They're the worst fanboys I've ever seen, and that includes Vanguards Vanboys and Darkfall's carebear slaying pvp Gods.

Since when has a new MMO not been proclaimed as the greatest thing since sliced bread?  But it is tiresome seeing fanboism running rampant around trying to shove their opinion down other's throats.

Pre-purchased and will love GW2, but I know full well it will have it's fair share of faults.

  CrunkJuice2

Novice Member

Joined: 1/28/12
Posts: 584

5/02/12 11:49:16 AM#145

"Had SWTOR been the game it was supposed to be, I don't think this thread would be here."

i think the community might be more to blame then bioware for swtor not being the game its suppose to be

im sure there original plan was eventually adding the stuff in to make it the game they claimed it to be.but the community didnt really care,they saw the game wasnt having all the features that would take time to implement and there way of dealing with it wasnt sticking with the game til they got implemented

it was eather re rolling and clogging up the already overpopulated high pop servers,or leaving the game.and the funny thing is? bioware still hasnt got a clue about its community.you will see the example when server transfers that are free make 95 percent of the servers ghosttowns

not that im trying to defend sw tor though.the only reason why ive probably stuck with that game for so long is because id rather watch paint dry then go back to wow again

 

 

  dlld

Elite Member

Joined: 5/31/08
Posts: 489

5/02/12 11:53:51 AM#146
Originally posted by Piiritus

Why should it end sub based MMOs? I think that many people, including myself prefer a monthly sub to keep at least some sociopaths away.

GW2 may be a good addition to the MMO genre which has been very stagnant over the last 5-6 years and that's it. 

Subs don't keep sociopaths away, just add full loot and the sociopaths will swarm around it sub or not.

  jusomdude

Spotlight Poster

Joined: 11/21/06
Posts: 2158

5/02/12 11:56:35 AM#147

I really hope so. I'm getting tired of paying extra to just access the game I already paid the box price for when they hardly put out any new content to justify the monthly fee. Like WoW for example... they might come out with a new raid and a few dungeons every what, 3-6 months? So I'm basically paying $45-90 for maybe 20 hours of content? No thanks.

 

Would much rather buy games and pay for DLC optionally.

  UnleadedRev

Apprentice Member

Joined: 7/07/10
Posts: 272

5/02/12 11:59:58 AM#148

Subscription based games are FAIL, and GW2 shows that you can have a MMO with no sub that owns allothers.

Also, F2P games that are Pay2Play in disguise such as LOTRO, AoC and others will be FAIL as well.

LONG LIVE THE NO SUB KING OF MMOs GUILD WARS 2!

Fear the Alien, the Psyker, the Heretic, the moronic Steam Moderator.

  Powermike

Novice Member

Joined: 6/06/10
Posts: 282

Eventually, the mmorpg with the developer closest to the customer will be the best mmorpg.

5/02/12 12:04:41 PM#149
Originally posted by Adamantine

 

I bought GW1 and I didnt even finished the standard missions. It was just so mindnumbing superboring really quick. 

Seriously are you kidding me? LOL. I bought GW1 4 months ago and never had as much fun since WoW vanilla, and partly lotro.

 

I remember I once got back to WoW "because of the graphics". I totally regret that now and when I see those awesome GW1 players helping me out, grouping up with me and giving me freebies I wonder how I could ever have thought that all mmorpg player communities are consisting of mostly selfish players. lotro made me understand that, and gw made me understand that a game with a fun community can even be kind of exciting!

 

Anyways have a good time whereever you are. 

Proud member of the global Midnight Squadron clan. Visit www.midnightsquadron.com for more info!

  dlld

Elite Member

Joined: 5/31/08
Posts: 489

5/02/12 12:10:25 PM#150
Originally posted by jusomdude

I really hope so. I'm getting tired of paying extra to just access the game I already paid the box price for when they hardly put out any new content to justify the monthly fee. Like WoW for example... they might come out with a new raid and a few dungeons every what, 3-6 months? So I'm basically paying $45-90 for maybe 20 hours of content? No thanks.

 

Would much rather buy games and pay for DLC optionally.

Tbh paying 15 a month isn't all that concerning but it has irked me lately (well since i quit wow 2+ years ago and mmo jumped around some since then)  that the game I already shelled out tons of money on is now utterly unavailable to me unless I pay more and I'm locked out of several of them!

So yeah I'd rather pay 15 bucks a month for convience and cosmetic items while having full free access to the game forever and able to experience all content without additional cost.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3065

Opportunist

5/02/12 12:14:10 PM#151
Originally posted by dlld
Originally posted by jusomdude

I really hope so. I'm getting tired of paying extra to just access the game I already paid the box price for when they hardly put out any new content to justify the monthly fee. Like WoW for example... they might come out with a new raid and a few dungeons every what, 3-6 months? So I'm basically paying $45-90 for maybe 20 hours of content? No thanks.

Would much rather buy games and pay for DLC optionally.

Tbh paying 15 a month isn't all that concerning but it has irked me lately (well since i quit wow 2+ years ago and mmo jumped around some since then)  that the game I already shelled out tons of money on is now utterly unavailable to me unless I pay more and I'm locked out of several of them!

So yeah I'd rather pay 15 bucks a month for convience and cosmetic items while having full free access to the game forever and able to experience all content without additional cost.

But then why pay $60+ in an up front fee just to access the game?  There are quality F2P cash shop games that don't require any up front fee, or where spending money actually gets you game game cash.  Some of the best pvp MMOs (Lineage 2 and Aion) don't require any money up front and no monthly fee.  Where does the justification come in for a F2P cash shop game (and by that I mean no sub fee) charging an up front fee to play?

  aerinndis

Apprentice Member

Joined: 5/02/12
Posts: 37

5/02/12 12:14:50 PM#152
Originally posted by Fadedbomb

No, no GW2 will NOT be the "end of subscription based MMOs". They've got a PayToWin cash-shop, and those never go over well. (in case you're wondering, they have xp boosts & chest keys that can't be earned in-game. You're exchanging RL currency for ADVANTAGES over other people...not cool ANET.)

 

I couldn't care less if you like the cash shop model or not, but at least don't post things that are blantantly wrong. Keys can absolutely be earned in game. I also received a boost as a quest reward (edit: received it after completing a portion of the personal story line, perhaps quest is not the right word), as well as inside one of the chests.. that dropped from a mob in game.. which I opened with a key that dropped from a mob in game.

I don't think GW2 will be the end of sub-based MMOs. I would be shocked if Blizzard's next MMO is not sub-based.

  jusomdude

Spotlight Poster

Joined: 11/21/06
Posts: 2158

5/02/12 12:29:26 PM#153
Originally posted by Torvaldr
Originally posted by dlld
Originally posted by jusomdude

I really hope so. I'm getting tired of paying extra to just access the game I already paid the box price for when they hardly put out any new content to justify the monthly fee. Like WoW for example... they might come out with a new raid and a few dungeons every what, 3-6 months? So I'm basically paying $45-90 for maybe 20 hours of content? No thanks.

Would much rather buy games and pay for DLC optionally.

Tbh paying 15 a month isn't all that concerning but it has irked me lately (well since i quit wow 2+ years ago and mmo jumped around some since then)  that the game I already shelled out tons of money on is now utterly unavailable to me unless I pay more and I'm locked out of several of them!

So yeah I'd rather pay 15 bucks a month for convience and cosmetic items while having full free access to the game forever and able to experience all content without additional cost.

But then why pay $60+ in an up front fee just to access the game?  There are quality F2P cash shop games that don't require any up front fee, or where spending money actually gets you game game cash.  Some of the best pvp MMOs (Lineage 2 and Aion) don't require any money up front and no monthly fee.  Where does the justification come in for a F2P cash shop game (and by that I mean no sub fee) charging an up front fee to play?

L2 and Aion initially charged box fees and subs, and some of their cash shop items border on pay to win. Won't even go into the other whole slew of sub quality severely pay to win games.

I think it's asking to much to ask devs to make games without a box fee to recover development costs. Many asian companies do it but the quality of their games usually suffers for it.

 

If they can make quality games without pay to win cash shops then sure that would be better, but I'm fine paying at least something as a one time fee to play a quality product.

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