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5/02/12 11:17:31 AM#121
The thing is, GW2 does not offer open world PvP. It may be a niche market to you, but for those who like it, it is good that there is a game out there offering it. Is it not? Also I have yet to see how the open world PvP will tie with the Vanarch ruler system, which is something else that is new. |
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5/02/12 11:21:25 AM#122
Originally posted by Purgatus
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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5/02/12 11:24:31 AM#123
People seem to enjoy the GvG system a bit too much in my PvP server. I'm not sure what you're talking about. It's definitely a different flavor than the faction system found in almost every other mmorpg out there. You choose your allies and your enemies instead of them been dictated to you.
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5/02/12 11:31:19 AM#124
Originally posted by Jetrpg Items = carrots on a stick Tera's classes are the most generic classes I have ever seen. I saw a grand total of 6 skills on a magic user class up to level 30. 6 6 skills I get more skills in GW2 on an elementalist with ONE weapon set which I can swap out almost at will to 4 different element sets and thats just for ONE SINGLE WEAPON. Staff, 5 skills + 1 extra until level 7 when I get a second and then another at 10 and there are 4 SETS with the different elements (thats 20 skills)...which I can then swap the staff for a trident and get 4 DIFFERENT sets of elemental skills and then swap that trident out for a dagger and an offhand item for yet ANOTHER 4 sets of skills...and then do it again with yet ANOTHER weapon. I now have almost 5 TIMES the amount of skills as ANY 3 Tera classes combined! and THAT is why PvP is so weak in Tera, extremely limited attack variety = weak combat. There is no depth at all to the classes tera, they are 100% generic and barely stand up to F2P classes...hell Runes of Magic classes have almost as many as WoW classes and even Atlantica Online has more than Tera. So with Tera, weak gameplay = good PvP? That must mean that FPSs have the best PvP ever concieved! Oh, forever gone are the days of 25 minute long PvP duels like in Asherons Call...when fights took so long and the variety of ways to kill a person made you actually finish needing to change your clothes because you sweat so much...the kind of fights that would make most PvPers today soil themselves. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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5/02/12 11:38:56 AM#125
I've counted 17 skills for Tera sorcerer. The guy you saw probably never left the newbie island and couldn't have been over level 6. http://mmorpg-tactics.com/tera-sorcerer-class/sorcerer Not that the amount of skills matters this much, the actual usage matters more. Still 6 spells at level 30 is innacurate. |
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5/02/12 11:40:54 AM#126
Originally posted by jtcgs
I just wanted to ask if you have played TERA and PvPed in it at all? You have strong opinions, which I would assume are based in play experience. |
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5/02/12 11:43:22 AM#127
The war between Tera and GW2 fans is really amazing. -grabs popcorn-
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5/02/12 11:48:03 AM#128
Originally posted by The_Korrigan Right so you can't provide me a link to the live cash shop in EU which btw if they did provide I wouldnt mind. What I do mind is that you made a claim and could not provide evidence. Instead you hyperbole onto something else. Tera has been live in the EU as headstart since Friday, the headstart was for anyone who pre-ordered the game and some extra codes were available from people with the collectors edition.
Quote "(for this gamer generation)"... Please don't think for one second you are a voice representing an entire generation. You are just one voice as is mine I have no credentials other than my opinion to claim my own.
The combat in Tera plays nothing like any of the mmo's you have quoted to me i.e EQ or WoW. I would stick to the Tera forums but I can't help but notice this thread is about Tera so yeh I will come here, don't quote my game if you don't want me here.
Finally I won't say anything about GW2 its not a live game nothing has been finalised and I did not play the Beta therefore I have nothing bad to say about it. I usually play games for a couple of months before I form an opinion, though most people judge something on a beta or a starter zone and then come to forums spouting crap.
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5/02/12 11:52:06 AM#129
Originally posted by Vepgenus I am sure SWTOR is loving the break. |
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5/02/12 11:52:11 AM#130
Originally posted by The_Korrigan Way to not have any insight about what you are talking about, the T-cat vendors have been removed from EU/US version, both EME and Frogster have confirmed Item Shops are not on the table right now. TERA is a grind? Now you're just giving away that you have no knowledge about the game what so ever. Fair enough you like GW2 but come on, atleast try to stay factual when you want to debate the 2 games. I have no gripes with GW2 at all, I am sure it will do what it does well, but hating over things that aren't even true, you're making the MMO community look bad. |
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5/02/12 11:56:02 AM#131
Originally posted by Xasapis You are correct, it was foolish of me to say "skill" and not "attack" when talking about PvP and depth. Remove the non attack skills and skills that cant be used on players or how the laughable "backstep" which adds so much to Teras combat system that still has spells and missles that are locked on and following you...from the "depth" of the class. I mean, we dont want to get into how backstep in the dramatically deep combat system that is Tera compares to the dodge skill in GW2 that say...actually leaves a trail of fire in my wake to cause damage to anyone trying to follow me now do we? Oh, and thats if im in my "fire" skill set. ice will leave a trail that will slow others down...shall I mention what the other 2 elemental sets do? The sets I can switch to or be in without you knowing about it until you engage me in combat? There is NO DEPTH to Tera classes, its the same. You see a Sorc in Tera, you know what is coming...the same as the last Sorc. He has no choices but the limited amount given to him. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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5/02/12 12:03:07 PM#132
You're trying too hard to discredit a tab-less targetting system game. It will certainly have less skills overall than a tab target system. This is only natural. I haven't played either game to max level, thus I can't comment on how complex or simple they will be for me. I have the feeling you haven't either. In this case we're both talking academically, ie out of our asses. |
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5/02/12 12:05:40 PM#133
Originally posted by Velera Almost every post and review I have read has descibed Tera as a grind. I have only played till 16 and I know the game gets more interesting after that so I can't count my own expereiences. At best, most people say that the combat mechanics make the grind more fun. To say that Tera is not a grind is unrealistic. |
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5/02/12 12:09:37 PM#134
Originally posted by The_Korrigan SO instead you come into a "Versus" thread and bash Tera, its fans, and spread misinformation about both Tera and GW2. Good job. |
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5/02/12 12:11:41 PM#135
I never did understand the "you can't compare apples and oranges" argument. They are both fruits right? I can compare and contrast them pretty well. Do they have to be identical to compare?
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5/02/12 12:19:55 PM#136
Originally posted by Purgatus but u already biased toward the game u like? instead of "comparing" two games from objective views, u were bashing one game in order to make another seems superior. it's like u are comparing apple to orange, but u dont like orange. |
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5/02/12 12:23:51 PM#137
Originally posted by Xasapis It is also only natrual that it loses its depth and complexity...which is the point of the argument. Fewer skills = fewer attack options = watered down easy PvP Hey look, there is a "enter class here" what am I going to do? Is the answer always the same? In Tera, yes...his attack options are limited and thus so are the answers to beating him. in GW2, you see a class yet still dont know what he is going to be able to do to you until you know not only what weapon he is using, but in some cases, what stance he is using which greatly varies his attack options. Now you are in a REACTION situation which vastly increases the excitment level of the fight...no excitment in already knowing what your opponent can and cannot do to you as you can plan out the fight before it even starts. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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5/02/12 12:29:34 PM#138
Originally posted by jtcgs
In baseball when you are at bat, you have one "ability", swing. Yet they still say hitting a baseball is one of the hardest things to do in professional sports. Just pointing out that fewer options doesn't necessarily mean "watered down easy" anything. |
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5/02/12 12:32:44 PM#139
Originally posted by jtcgs from my exp.. it more like raping the guy that's alone while in groups. if u want that exciting, nervous, unexpected pvp, tera offers u open world pvp. gankers always get u from the back, and the reaction in that situation will pump up ur andrenaline. |
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5/02/12 12:36:12 PM#140
Originally posted by jackwu10 Even if I love Apples and hate oranges, I can still compare them is such a way as you you to say, "he may not like organes, but From the description, I would like them." |
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