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5/02/12 1:26:01 AM#81
Originally posted by The_Korrigan I really hope they will manage to up the number up to the 3X300 as they intented, i personally think you should have more people running around. At the very least double the actual number imo, that would make it a lot more interesting, because from what i saw people are pretty much only concentrating in one or 2 objectives at a time right now, so i personally felt like people were missing. But well its the first beta, and it was still really good. |
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5/02/12 6:31:57 AM#82
As I said in my mini-review, for me, the ArenaNET art team just joined the top 3 of the best MMORPG art teams of the industry, possibly even at place 1. The 2 others (for me) would be Blizzard and Turbine (if you've seen the Shire in LOTRO, you know why... :)). And technically wise, the GW2 engine is good at rendering the fantastic art of the team, even though some optimizations are definitely needed. So yes, I was impressed by the graphics, along with the gameplay and the awesome sound they really make your immerse yourself in the HUGE world.
Another thing impressed me too graphic wise... despite everything being of HUGE scale (yeah, I like to spell huge in caps... =P), the loading times are very fast. Compared to e.g. SW:TOR or even LOTRO, this game loads blazing fast when you change area. And despite the nice and varied texture work and the many enterrable buildings (unlike LOTRO and SW:TOR where most buildings are cardboard movie props), it uses less memory than those games too. |
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5/02/12 6:40:46 AM#83
I really liked the graphics and artistic direction, cities especially. Curious to see what everything looks like once the GPU plays a bigger role.
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5/02/12 11:17:53 AM#84
Originally posted by Emwyn It will look identical.. just with much better performance (provided you aren't running an integrated graphics card) |
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5/02/12 11:22:14 AM#85
the graphics were gorgeous. it was like walking through a landscape painting. i didn't like some of the skill effects, but that's a design problem not a graphical one.
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5/02/12 11:25:35 AM#86
Originally posted by Istavaan I'm sorry but this is just completely false, Tera beats this game in every way..... The character models have so much more detail then GW2 just look at screenshots.... |
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5/02/12 11:30:18 AM#87
I kind of went over this in another post, but.....
The graphics were ok, but I've seen others do better. The Art Direction blew my friggin mind. There is so much detail packed in its ridiculous. |
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5/02/12 11:31:24 AM#88
I dont realy care about how good game looks much anymore. Befor i did it alot but i think most of the games now days just look good. so mostly what i think of is if the game is good and somehow new. as GW player i feel really good about gw2 it got something new but i can feel old gw in it 2 im really glad they did keep some parts of old gw in it. And when it comes to Tera i just dont know i feel like its just 1 more asian game that is going to fail after 1 year or 6 months, even tho as a gamer i really wish that all games did well. |
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5/02/12 11:32:05 AM#89
Originally posted by The_Korrigan You know, I have to agree with much of what you said. The graphics are very stylized, and were designed with the game in mind. You won't be able to have groundbreaking high quality graphics in a mmo, especially with as much action happening around you in GW2, but they have done extremely well with making the game look good without causing it to be a huge lagfest. With more optimization the game will run better for many more folks. Loading times were very fast for me this weekend as well. It's not the "prettiest" game I have ever played, but it's been one of the most immersive experiences I have had in a mmo in about a decade. |
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5/02/12 11:39:32 AM#90
I wasn't impressed with the graphics engine as much as I was impressed with the attention to detail that Arena Net clearly considered important. The graphics are good, certiainly. However, the time taken in every area of the landscape is what truly impressed me. The design of the platlife, fields, water (especially the colors of the earth beneath the water, which add to the beauty of streams and ponds, waterfalls, etc). If you haven't been already, visit Lions Arch at night and day cycles. it's truly beautiful. But it's not just the graphics that make this game aesthetically pleasing to me. Just west of the village of Shaemoor, for example, you will find an old woman and two children playing underneath a tree. The tree has a winding walkway to a make-shift treehouse, and the children are on a 5 minute cycle, where they play together and then join the old woman to gaze over the cliff at the view. It's quite nice and adds atmosphere to the game.
Operating System Windows 8 Pro (64-bit) |
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5/02/12 11:45:47 AM#91
I thought (and I could be wrong) that this beta was not the optimized client, that all the textures and grpahics were still be worked on. Having said this I still thought the game looked beutiful, though graphics aren't my main reason for playing a game.
CURRENTLY PLAYING |GW2| |
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5/02/12 12:00:59 PM#92
Originally posted by Kaneth I remember back when I first bought the BC update for WoW and I stepped in to Terokkar Forrest I just stopped to look around. It was stunning. I think every person has these moments when you encounter something so visually amazing that you just stop. I had several of these moments in GW2. One was an ice throne room that opened in the Norn area after a long chain of events. One was a grotto in the human area that had the most beautiful waterfall. And Lion's Arch was without doubt the most beautiful thing I have ever seen in a video game. On top of this, i would add something often overlooked--sound. When you were in the frozen mountains of the north you could hear the wind blowing, wood cracking, branches breaking. This just further enhanced the immersion for me. Some folks won't like the "painterly" feel of the art direction and that's fine. "Loading screens" are not "instances". |
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5/02/12 12:14:52 PM#93
The game looks beautiful... nuff said.
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5/02/12 1:01:32 PM#94
I played on low res because my computer is 4 years old xD and it still looked awesome!! i had less lag than in Aion and in Jade Dynasty FORTS on WvW :) so im impressed! http://i526.photobucket.com/albums/cc344/zori4/Guild%20Wars%202%20Beta/gw004.jpg http://i526.photobucket.com/albums/cc344/zori4/Guild%20Wars%202%20Beta/gw044.jpg http://i526.photobucket.com/albums/cc344/zori4/Guild%20Wars%202%20Beta/gw060.jpg http://i526.photobucket.com/albums/cc344/zori4/Guild%20Wars%202%20Beta/gw053.jpg http://i526.photobucket.com/albums/cc344/zori4/Guild%20Wars%202%20Beta/gw064.jpg http://i526.photobucket.com/albums/cc344/zori4/Guild%20Wars%202%20Beta/gw019.jpg http://i526.photobucket.com/albums/cc344/zori4/Guild%20Wars%202%20Beta/gw062.jpg |
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5/02/12 1:04:39 PM#95
I think the graphics are solid. They aren't earth-shattering by any stretch, and probably not as detailed as Tera. But they are still of a high quality for a 2012 mmo and I love the art direction. Style-wise this might be my favorite looking game yet.
GW2 video review!! |
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5/02/12 3:56:48 PM#96
Originally posted by thoreau One major thing that seems to be glaringly obvious that a lot of people keep missing... ITS BETA!!! Judging this game like its a finished product is a little silly and asinine dare I say. It seems as if people do not understand the meaning of Beta.
Anet stated its not optimized and is not utilizing graphics cards, infact its mainly making your CPU do all the graphics rendering. ALSO they were running it on Direct X 9 which they have stated also they will be optimizing it for Direct X 11.
Keeping in mind that this is, dare I say it again, BETA!!!!! It definitely wasn't optimised at all yet looked better then most games which are released on high graphics.
I ran the game on low graphics with a system that met the minumum sys requirments and it was absolutely stunning. Keep in mind I have played TERA and other games that have great graphics too yet on low GW2 was simply superior.
SO knowing that it was beta.. and not optimized at all, and that graphics cards were not utilized in rendering the game, how impressed was I with the graphics? Extremely!!! I'd say it looked pretty damned good and makes me have goose bumps to think how it will be once they finish it off. |
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5/02/12 4:01:35 PM#97
Originally posted by TheTrueKing That's the only thing that has kept me from complaining about the graphics so far. I was a little disappointed when I first got into the game because I also thought it was only slightly better than GW1 (except for the level of detail - THAT was amazing). Then I realized that it was still being run on DX9 so I decided to withhold judgement until they show us what it looks like with DX11. I expect nothing short of amazing. I hope those expectations are met. |
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5/02/12 4:08:40 PM#98
Originally posted by evolver1972 I hope those expectations are met.
Well so far ANET has delivered on everything else they said they would and the things we stated needed fixing during beta they are working hard to improve. I have no doubt in my mind they will meet our expectations with this too. The potential for the graphics to be completely over the top is available within the engine and I can't wait to see how far its pushed. |
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5/02/12 4:17:23 PM#99
I dont know where people got the idea the game will be enhanced for dx11/dx10 from. Can someone link me the article etc where they said such things? Afaik the GW2 engine is dx9 and will not have enhacements for dx10 or 11. |
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5/02/12 4:19:23 PM#100
Originally posted by nationalcity Respectfully disagree. In recent years developers have mistaken pixel count for quality. Look at those textures, look at the number of effects on screen, look at tte resolution.. If there isn't strong artistic direction and coherent vision behind those pixels and the WORLD they are trying to create then it just polish layered on polish. Anet gets it imo, detail and care makes a world interesting. rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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