Trending Games | Trove | ArcheAge | Elder Scrolls Online | Marvel Heroes

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,871,261 Users Online:0
Games:744  Posts:6,254,366
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » TERA: Launch at Long Last

5 Pages « 1 2 3 4 5 » Search
98 posts found
  palulalula

Novice Member

Joined: 9/07/11
Posts: 670

5/02/12 12:13:27 AM#61
I looked again at Tera videos on youtube and i cant believe my eyes!!! This game looks so beautiful, ok that kind of running is little stupid, you know --leaning to much forwerd like in lineage but some of characters do not use that style and i think i will wait few weeks and follow Tera but for now i think i will buy it

 

  Divion

Spotlight Poster

Joined: 9/09/10
Posts: 387

Those that never took a chance, never had a chance -

5/02/12 12:52:23 AM#62
I'm in love with this game myself, it's not often i find my breath taken away by a game after 15+ years of gaming, twice i've felt this while playing this game already, once when flying towards the wheel city, and the 2nd time was when i first mounted my CE Lion mount ~ Immortal? Nope, try solo world bosses, it's doable, but screw up more then once in a minute (Miss a bloc, or dodge), and your dead, atleast it's that way for me, and my zerker :P

  FreyaVP

Apprentice Member

Joined: 5/18/10
Posts: 7

5/02/12 1:27:49 AM#63
Originally posted by NameWasTaken
As good as TERA looks, after playing my first GW2 beta event, I can't justify paying $15 per month to play anything now. Seeing such a highly polished game, without a subscription fee, has spoiled me for good, so I'll revisit this game once it goes free2play.

once it goes F2P? dont be so damn negative, jeez.

 

this game is like the antithesis of a korean MMO.

RNG doesnt domineer everything, it's not a grind, and the combat system is a breath of fresh air compared to dumb tab and auto attack MMOs (much like GW2) that pollute the genre.

 

there are 8 unique classes, and 7 different races, each to cater to different players likes and needs. the environments are breathtaking, and the surroundings are incredibly detailed. the boss fights are unique and challenging. the dungeons are just as breathtaking as the scenery, and the fights inside are epic battles.

 

the game REALLY comes alive after you get to level 20, which only takes a few hours of play. you unlock customization for your skills through glyphs, you start instances, and start recieving BAM (big ass monsters, or bosses) quests to group up and take down with friends. the best part is, due to having 2 types of tanks, and 2 different healers, it isnt as big of an ass to find a group to spank them down.

 

GW2 is a piece of crap wrapped in the gold of hype/fancy design in comparison.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5608

5/02/12 1:31:21 AM#64
In your opinion, one can not like both games, for different reasons? Why do you feel the need to polarise your opinion, especially with a highly overhyped game nowhere near release like GW2?
  Hestia

Novice Member

Joined: 4/28/11
Posts: 121

Love the Life You Live. Live the Life You Love

5/02/12 1:59:18 AM#65

@OP You need to get at least level 30+ to experience a harder challenge. ;)


 


On the side note I am very happy that the game finally came into release at the US. Good job En Masse and excellent customer service. Definitely a game breaking MMO.


  MoonBeans

Novice Member

Joined: 4/23/12
Posts: 175

5/02/12 2:03:32 AM#66

been playing Tera,  too busy having fun.   got to level 38 wich is the level cap for headstart.  can't wait to play tomorrow.


 


  helthros

Novice Member

Joined: 10/24/09
Posts: 1477

5/02/12 2:04:01 AM#67
Originally posted by wrightstuf
Originally posted by helthros

Why does every TERA thread turn into GW2 vs TERA? Why are GW2 fanboys so threatened by this game?


 


The best is "The only thing TERA does well is combat" - You mean that thing you spend 90% of your game time doing? lol, I can see how doing that well is insignificant.


 


I didn't play GW2, but watching the feeds waiting for my TERA queue to pop I couldn't help but notice that it was simply button spamming. I haven't received a certain answer to my question - Can you be just as effective and get by just fine never using the tab key to target someone?

Sorry, but if 90% of the time you spend in an MMO is combat, then that MMO sucks bad. I play Tera, and have a character level 35. Have already cancelled and am playing till D3, as it just isnt compelling. combat does NOT make a game. I play on a PvE server and so far its just mindless questing to max level, then....

And from what i've seen, the Tera fanboys seem to feel more threatened. Seems like they jump on the defense alot more.

 

You blah blah about how combat isn't everything then you say you're waiting for a game, D3, which is 99% based on its action combat? lol.. just lol.

  troublmaker

Novice Member

Joined: 5/10/11
Posts: 340

5/02/12 2:07:44 AM#68

Originally posted by sadeyx


Originally posted by galdos




Originally posted by NameWasTaken



As good as TERA looks, after playing my first GW2 beta event, I can't justify paying $15 per month to play anything now. Seeing such a highly polished game, without a subscription fee, has spoiled me for good, so I'll revisit this game once it goes free2play.





 




^ This and GW2 is a refreshing change from the standard MMO formula, Tera's only innovation is   it's combat.



Not True,  the political system is also innovative.


And since 90% of your time in all MMO's is 'in-combat'  then your statement is very flippant


Its like saying "yea, we've only re-invented the wheel"


But I suppose if your the kind of person to not care about combat you probably wont notice how clunky GW's combat is in comparison.


Not to diminish Guildwars though,   being able to pay for gold with cash is quite innovative too.   Oh and a cash-shop centric game that has (a very steep) box price... well, thats very innovative



 


People want things to be innovative that are simply not.


The political system of TERA was modeled after another game whose name escapes me.  It was a much older game and was isometric.  TERA has adapted that idea, not innovated.


As well there is a similar political system in Wakfu.


The combat system used by TERA was also used by DC Universe Online.  Not the exact thing but you could dodge, block and what not.


Much like SWTOR which is largely un-innovative people wanted something they felt to be a good game to not only be a good game but a "game changer."  TERA is not a game changer.  It is not innovative.


It might be a good game.. it may be a great game... but it is not innovative.


Website: http://www.thegameguru.me / YouTube: http://www.youtube.com/users/thetroublmaker

  User Deleted
5/02/12 2:35:10 AM#69
Originally posted by troublmaker

Originally posted by sadeyx


Originally posted by galdos




Originally posted by NameWasTaken



As good as TERA looks, after playing my first GW2 beta event, I can't justify paying $15 per month to play anything now. Seeing such a highly polished game, without a subscription fee, has spoiled me for good, so I'll revisit this game once it goes free2play.





 



^ This and GW2 is a refreshing change from the standard MMO formula, Tera's only innovation is   it's combat.


Not True,  the political system is also innovative.


And since 90% of your time in all MMO's is 'in-combat'  then your statement is very flippant


Its like saying "yea, we've only re-invented the wheel"


But I suppose if your the kind of person to not care about combat you probably wont notice how clunky GW's combat is in comparison.


Not to diminish Guildwars though,   being able to pay for gold with cash is quite innovative too.   Oh and a cash-shop centric game that has (a very steep) box price... well, thats very innovative



 

People want things to be innovative that are simply not.


The political system of TERA was modeled after another game whose name escapes me.  It was a much older game and was isometric.  TERA has adapted that idea, not innovated.


As well there is a similar political system in Wakfu.


The combat system used by TERA was also used by DC Universe Online.  Not the exact thing but you could dodge, block and what not.


Much like SWTOR which is largely un-innovative people wanted something they felt to be a good game to not only be a good game but a "game changer."  TERA is not a game changer.  It is not innovative.


It might be a good game.. it may be a great game... but it is not innovative.

DCUO has a buggy, wonky block and dodge system, frustrating soft tab target system and is more of a hybrid than anything.  

Not to mention the whole active collision detection system present in TERA. 

 

Combat system used by TERA also used DCUO...wait wait, I know. AoC also has wonky dodging and blocking. It must be like TERA.

  JimyHumuHumu

Apprentice Member

Joined: 5/02/07
Posts: 252

5/02/12 2:47:10 AM#70

Originally posted by wrightstuf


Originally posted by helthros

Why does every TERA thread turn into GW2 vs TERA? Why are GW2 fanboys so threatened by this game?




 




The best is "The only thing TERA does well is combat" - You mean that thing you spend 90% of your game time doing? lol, I can see how doing that well is insignificant.




 




I didn't play GW2, but watching the feeds waiting for my TERA queue to pop I couldn't help but notice that it was simply button spamming. I haven't received a certain answer to my question - Can you be just as effective and get by just fine never using the tab key to target someone?



Sorry, but if 90% of the time you spend in an MMO is combat, then that MMO sucks bad. I play Tera, and have a character level 35. Have already cancelled and am playing till D3, as it just isnt compelling. combat does NOT make a game. I play on a PvE server and so far its just mindless questing to max level, then....


And from what i've seen, the Tera fanboys seem to feel more threatened. Seems like they jump on the defense alot more.



 


This man speaks the truth. Mmos should not be all about combat. 


 


And then he goes on to say hes waiting for D3.


 


(:


  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

5/02/12 2:52:19 AM#71



Originally posted by troublmaker










Originally posted by sadeyx














Originally posted by galdos






















Originally posted by NameWasTaken















As good as TERA looks, after playing my first GW2 beta event, I can't justify paying $15 per month to play anything now. Seeing such a highly polished game, without a subscription fee, has spoiled me for good, so I'll revisit this game once it goes free2play.























 
















^ This and GW2 is a refreshing change from the standard MMO formula, Tera's only innovation is   it's combat.









Not True,  the political system is also innovative.








And since 90% of your time in all MMO's is 'in-combat'  then your statement is very flippant








Its like saying "yea, we've only re-invented the wheel"








But I suppose if your the kind of person to not care about combat you probably wont notice how clunky GW's combat is in comparison.








Not to diminish Guildwars though,   being able to pay for gold with cash is quite innovative too.   Oh and a cash-shop centric game that has (a very steep) box price... well, thats very innovative















 








People want things to be innovative that are simply not.








The political system of TERA was modeled after another game whose name escapes me.  It was a much older game and was isometric.  TERA has adapted that idea, not innovated.








As well there is a similar political system in Wakfu.








The combat system used by TERA was also used by DC Universe Online.  Not the exact thing but you could dodge, block and what not.








Much like SWTOR which is largely un-innovative people wanted something they felt to be a good game to not only be a good game but a "game changer."  TERA is not a game changer.  It is not innovative.








It might be a good game.. it may be a great game... but it is not innovative.











 




If we're going to use that criteria for innovation, then are you willing to acknowledge that a game like GW2 isn't innovative at all?  In fact, if that is your basis for calling something innovative, then we can basically say that GW2 doesn't have a single feature that they didn't rip off from someone else.




Sounds silly, doesn't it?  To me, innovation is doing something different, not necessarily unique, and doing it better than is currently being done in any capacity.  A few posts above yours NBlitz laid out a very nice list of innovations from TERA, including the combat, collision detections, and political system.  These things aren't unique, but they are the evolved forms of what has come before.  And the genre is better for having them in a  game, just like it is better for having the Dynamic Event system from GW2 in a game.  




 





 

  Jorendo

Hard Core Member

Joined: 8/02/08
Posts: 228

5/02/12 3:13:13 AM#72

Originally posted by NameWasTaken

As good as TERA looks, after playing my first GW2 beta event, I can't justify paying $15 per month to play anything now. Seeing such a highly polished game, without a subscription fee, has spoiled me for good, so I'll revisit this game once it goes free2play.

 


Funny cause friday Tera opened up for me with early acces. At the same time i was invited for GW2 beta. Seeing that GW2 had server issues friday i spend my firday night in Tera. Saterday i launched GW2, and i just noticed when i was playing how much i wanted to be in Tera again cause the combat made the game feel so great.


 


Okay true, i didn't play GW2 much, only the introduction but seeing the introduction is like any other MMORPG (quests given to you instead of quests just happening to you as it happens later in the game) i just couldn't put myself to play it and whent back to Tera. Both games have their + and - sides. But for me personally i find it hard to play other MMORPG's cause the combat system they use is just boring compared to the action from Tera. Beside playing a Lancer has been the greatest fun i ever had with any class in a MMORPG. I normally don't like playing a tank but in Tera it just feels great that i can actively block, jump between a fire ball and my group member to protect him from it, etc all in real time.


  Illyssia

Apprentice Member

Joined: 8/10/09
Posts: 1524

5/02/12 6:25:05 AM#73
Terra is just another Korean MMO, Bill, get over this one fast and don't warm to it. It is designed to go down a blast with the Soeul PC Bang culture, where you buy game cards and rent a computer for the day. Usually they have some kind of grind/ time sink to keep you pumping in game hours and earning the games company revenue. Bluehole put ina cash shop soon after launch in Korea to maximize their profits too from players. Art graphics and sound are par for the Korean mmo genre, it is sort of bang crash wallop, with big swords and wacky armour models.
  amadeuz

Novice Member

Joined: 4/29/12
Posts: 74

5/02/12 6:33:16 AM#74

Sounds silly, doesn't it?  To me, innovation is doing something different, not necessarily unique, and doing it better than is currently being done in any capacity.  A few posts above yours NBlitz laid out a very nice list of innovations from TERA, including the combat, collision detections, and political system.  These things aren't unique, but they are the evolved forms of what has come before.  And the genre is better for having them in a  game, just like it is better for having the Dynamic Event system from GW2 in a game.  

 
 
 

Tera combat is nothing innovative at all. I have play the games which also have a combat as is Tera like Dynasty Warrior, Monster Hunter also there are Asian MMOs have the combat as in Tera like Kingdom Under Fire, C9, yes it's kind of unique in Tera , but for me it's kind of much the same as in the MMOs that I said.

Collision Detections is also appear in most offline game but I dont find why we should have Collision Detections in massive online game, it is ridicurious 

http://www.youtube.com/watch?v=fCEMrTWL8gk

  sadeyx

Novice Member

Joined: 11/22/06
Posts: 1570

5/02/12 6:50:26 AM#75

But those features havnt appeared in an MMO before,   its only now that internet speeds, latency and computer architecture has advanced to the stage where its viable in an MMO.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5608

5/02/12 6:57:51 AM#76
Originally posted by amadeuz

...

 Tera combat is nothing innovative at all. I have play the games which also have a combat as is Tera like Dynasty Warrior, Monster Hunter also there are Asian MMOs have the combat as in Tera like Kingdom Under Fire, C9, yes it's kind of unique in Tera , but for me it's kind of much the same as in the MMOs that I said.

Collision Detections is also appear in most offline game but I dont find why we should have Collision Detections in massive online game, it is ridicurious 

http://www.youtube.com/watch?v=fCEMrTWL8gk

Collision detection is one of the things that few mmorpgs can pull through properly, thus very few implement it. For one, it raises the network requirements and poorly optimised mmorpgs can't handle them most of the time.

I don't know if Tera's combat is innovative, it is certainly different in the mmorpg space. Listing a couple single player games and some unfinished mmorpgs doesn't invalidate how fresh and different than the regular tab targetting (or the more recent soft lock targetting) combat feels.

 

Originally posted by Illyssia
Terra is just another Korean MMO, Bill, get over this one fast and don't warm to it. It is designed to go down a blast with the Soeul PC Bang culture, where you buy game cards and rent a computer for the day. Usually they have some kind of grind/ time sink to keep you pumping in game hours and earning the games company revenue. Bluehole put ina cash shop soon after launch in Korea to maximize their profits too from players. Art graphics and sound are par for the Korean mmo genre, it is sort of bang crash wallop, with big swords and wacky armour models.

Good lord, why post when your only contribution is false generalisations?

If you want to see stagnation in mmorpgs, all you have to do is check the western developers, who seem content with repackaging the same wow style gameplay. Only Eastern developers and some Europeans are trying to produce something different nowadays, but are not given much of a chance from biased people.

Westerners hate big swords right? Guess why WoW is such a failure, with the absurdly big weapons and shoulder pads. Please.

Oh, and guess what, GW2 is a Korean mmorpg. Funny how that works.

  Pratt2112

Elite Member

Joined: 2/12/12
Posts: 1192

5/02/12 7:14:40 AM#77



Originally posted by Bushi13






Originally posted by NameWasTaken



As good as TERA looks, after playing my first GW2 beta event, I can't justify paying $15 per month to play anything now. Seeing such a highly polished game, without a subscription fee, has spoiled me for good, so I'll revisit this game once it goes free2play.

All games should inspire to play not inspire to pay.



That's very poetic sounding, but isn't really as profound as you might want to believe.


At the end of the day, games are products, made by companies who are in business to make money and remain in business. Companies have different ways of going about making that money, but it's their goal nonetheless.


I know there's this common mentality of "it's not worth the subscription to me, so there shouldn't be one". Many people tend to never consider things in relation to anything beyond their own nose. They seldom ever see, or even acknowledge, the bigger picture.


Here's the thing though, whether or not something is worth paying for is 100% subjective. I'm sure there are tons of things you will spend money on - far more than $15 a month - that others see no value in and wouldn't find worth the cost. But you do, and don't even think twice about it. Why? Because you enjoy it. It's worth the cost to you.


If you're inspired enough to play GW2, you'll buy the game. If it continues to inspire you to play, you'll buy the expansions. Maybe you'll even spend money on cash shop items.


In that context, you are no different than the person who buys another MMO, like TERA, and finds themselves inspired enough to continue paying $15 a month for a subscription. Or anyone playing any other subscription MMO for that matter.


In that context, you are no different than the person who plays a fully F2P MMO and happily spends money in the Cash Shop - potentially far more than a $15 sub-fee's worth - because they're inspired to play the game and know that the cash shop items will make it more enjoyable/manageablee/feasible for them in some way, be it xp gain rate, mounts, or whatever.


Speaking of Cash Shops, your statement can be used against GW2 as well. They have a cash shop in the game because they intend, and probably even require, the additional revenue it brings in. People are quick to say "ah, but it's not necessary!". And indeed it's not. But to say that is to ignore the crux of the situation.


Cash Shops (in general, not just GW2's) are designed largely around exploiting various elements of human psychology. The need to belong, or to stand out, to be competitive, to be "even", the want of convenience or advantage or , at least, less disadvantage.  Too often, when you see the debate about Cash Shops, it always comes back to whether the items are "pay to win" or not, and it's almost always in the context of "will buying item x give me an advantage over other players, or them over me". That's certainly a valid argument, where it's applicable. But it's only one aspect of how Cash Shops earn developers money.


Companies will stock their virtual inventories with items that they know - through research, gathered data, etc - many people will want to buy. They'll buy it either because it fits into one of those psychological areas listed above. Or, they'll buy it to overcome some obstacle or speed bump that's been deliberately coded into the game in order to encourage that purchase (e.g. xp potions which help circumvent a deliberately stunted rate of xp gain).


These things are well researched, well planned out and very carefully priced and positioned to sell based on all kinds of data. It's not like they're saying "Dur hur, let's just fill it up with neat stuff and hope it sells!". They're filling it up with stuff that they know will sell, even if it's not to "you". Again, people tend to not look past their own nose and think "well if I don't think it's necessary, why would anyone else".


And of course, there's the knowledge that cash shops can, and do, yield returns far beyond a mere $15 subscription fee. That's the reason so many companies are changing to this model. They see more $$$ in it. And it comes with a number of built-in benefits that are like gold to their marketing and PR; the ability to say it's "free!", the ability to technicallly count every single account registered in their "player population" reports, because they don't distinguish between the one that's played actively and the one who hasn't logged in in over a year. And so on.


Developers, and this includes ANet, do not embrace cash shops because they're "better for the player". That they happen to be better for some players (not cost of entry, etc) is one of those freebie bonuses that come with it. They embrace cash shops because they are proven, time and again, to bring in far more revenue than a subscription model ever could. It is not some altruistic gift, or act of goodwill by a company for its fans and players.


It's one of the greatest ironies of gaming that I can think of; something that's touted as "free" makes the developers more money than something that isn't.


In a nutshell, it comes back to your statement. Though they aren't asking you to pay a monthly sub up-front, A-Net are still trying to inspire you to pay them more money. And they're doing it in ways you probably won't even be aware of while playing.


For my time and money, I personally prefer to play a game that earns my monthly sub fee by inspiring me to log in and play, by providing me an enjoyable and engaging experience that keeps me ever wanting to progress and move forward; much more so than one that lets me play for "free" (or for a box purchase), but then is chock-full of design quirks and cash shop items that are trying to entice me to spend more money every minute I'm logged in.


"Devs need to stop trying to make MMOs for people who don't like MMOs" - thevampirelematt/Reddit

  TheDubanat0r

Novice Member

Joined: 12/27/11
Posts: 76

5/02/12 7:22:15 AM#78
No Wall of text from me. This game is a blast to play. Pure and Simple. 
  amadeuz

Novice Member

Joined: 4/29/12
Posts: 74

5/02/12 8:21:32 AM#79
Originally posted by Xasapi

Originally posted by Illyssia
Terra is just another Korean MMO, Bill, get over this one fast and don't warm to it. It is designed to go down a blast with the Soeul PC Bang culture, where you buy game cards and rent a computer for the day. Usually they have some kind of grind/ time sink to keep you pumping in game hours and earning the games company revenue. Bluehole put ina cash shop soon after launch in Korea to maximize their profits too from players. Art graphics and sound are par for the Korean mmo genre, it is sort of bang crash wallop, with big swords and wacky armour models.

Good lord, why post when your only contribution is false generalisations?

If you want to see stagnation in mmorpgs, all you have to do is check the western developers, who seem content with repackaging the same wow style gameplay. Only Eastern developers and some Europeans are trying to produce something different nowadays, but are not given much of a chance from biased people.

Westerners hate big swords right? Guess why WoW is such a failure, with the absurdly big weapons and shoulder pads. Please.

Oh, and guess what, GW2 is a Korean mmorpg. Funny how that works.

I thought Guild Wars is American work, isn't it? or I misunderstanding something.

I knew Guild Wars part 1 made by ArenaNet that located in Seattle, and Guild Wars 2 is also developed by ArenaNet too. I saw NCSoft company logo label on the game, but they said NCSoft is just publish it, thus ANet do the most works.

  bbbmmmlll

Novice Member

Joined: 10/16/09
Posts: 79

5/02/12 8:32:56 AM#80
Originally posted by amadeuz

I thought Guild Wars is American work, isn't it? or I misunderstanding something.

I knew Guild Wars part 1 made by ArenaNet that located in Seattle, and Guild Wars 2 is also developed by ArenaNet too. I saw NCSoft company logo label on the game, but they said NCSoft is just publish it, thus ANet do the most works.

 

You are correct, AreneaNet is located in Bellevue, WA. The company was founded by a bunch of former Blizzard employees. AN is an NC West subsidary with NC West located in Seattle. But it is part of the NC Soft umbrella, but claiming they were Korean would be like claiming Blizzard is French because they are part of Vivendi.

 

5 Pages « 1 2 3 4 5 » Search