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4/30/12 10:30:17 AM#61
Originally posted by hikaru77 I predict there will be plenty of new content for GW2 either in the GEM store or for sale on the GW2 web site. With B2P you are buying the state of the game today, anything of substance is B2P as well. |
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4/30/12 10:30:21 AM#62
Originally posted by hikaru77
SWTOR will exist. Saying "killer" isn't really the right word. But SWTOR will exist in a diminished capacity.
Will SWTOR be able to pump out the proper amount of content for how much their sub is if it drops below 300k subs? I don't know, but I do know it's going to be a while before they turn a profit at those numbers and that EA may want to pull back on development to keep the ratio of development costs in line with subscription numbers.
With GW2, TERA and TSW on the horizon, SWTOR may not die, but it will likely not be as good as it could have been next year. And the vicious downward spiral will continue. SWTOR is the greatest mmo ever! |
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5/01/12 12:20:22 AM#63
Originally posted by Nevulus
+1
I also preordered and had some fun in the Beta Weekend, but the game is far, far from reshape anything.
Is just a normal game with nothing that I have seen so far innovating the genre. Now please try to avoid fanboyisms here, if you dont agree just rebate my post with logic arguments.
Graphics? While I appreciate the art direction, the graphics are just normal, not the best not the worst Gameplay? Just average as well, I have not seen anything special or that WOW!'ed me Dynamic events? Absolutely nothing new, just more rifts in different shape Personal quest? Uh? Ok. So? Uninteresting and old as gaming itself. Would take epic quests instead every day of the week. PvP? Ok I guess, nothing special. It didnt feel really right, but ok to spend some time hacking and slashing with friends. WvWvW? At this point and having 90% of the people with dream rigs suffering graphical issues (i.e. low framerates), and having heard that the GW2 engine is "bound to CPU and not to GPU" I do not expect this aspect of the game to shine as well, I hope I am wrong.
The main point is, this game is nothing special, do not misunderstand me, I will be playing it because I already paid it and i think is an OK, fun game, but that's it, is not the next greatest thing as many have claimed and is neither the end of the subscription games in any shape.
Lets keep it real folks...
Flame on...
Eth. |
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5/01/12 12:26:08 AM#64
GW2 is not the MMO messiah. It's a fun game yes, but going into the game with the aforementioned state of mind will simply dissapoint you. So long as people are willing to pay, there will always be subscription based MMOs, bottom line.
"For the Angel of Death spread his wings on the blast, |
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5/01/12 12:39:31 AM#65
After playing GW1 when it was released due to the hype that received I will give GW2 a miss. I have read about it, watched the vids and I can't get any intrest built up over this game. WvW pvp and what are its goals to do this? Do you gain relics for your world like DAoC? Or is it just for epeen like so many other pvp battlegrounds ? Questing is the same run around kill xyz mobs or collect items in the game world nothing new there. Only one mmo is going to do something new in this repsect this year. I think I will stick with Eve Online and when its released The Secret World, I am not intrested in a pay to win based mmo thanks. And for those that think Eve is out dated one thing I will say Dust 514. |
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5/01/12 12:43:19 AM#66
Originally posted by Fadedbomb I agree, its not the end of subscription based MMOs. But you are wrong sir, having more gold than someone doens't really matter in GW2. I mean sure they can buy more materials and craft better gear or buy better equips... but extra gold is not being put into the system. Besides jealousy there is no direct effect to the player in game. You can get keys in game, not only from cash shop. all boosts are worthless because they have little to no effect as it doesn't boost exp from storyline quests/dynamic events/achievements etc and it doesn't affect another player. |
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5/01/12 12:44:59 AM#67
Please stop making such claims as they usually back fire later on. No GW2 won't put an end to the sub model.
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
5/01/12 12:55:53 AM#68
GW2 will not end the sub model completely. It may help facilitate the switch to B2P and will probably negatively impact certain games' subscription numbers but that's about it. The sub genre is dying on its own. The recent trends of MMOs going F2P is a good indication of that. If you think about it, there aren't that many strictly P2P games anymore. Most offer a F2P option of some sort. There are also some big name MMOs that are being released as F2P like Firefall and Planetside 2 for example. Also, TSW is being released with a cash shop right out of the gate, which to me is a strong indication that it will probably go F2P within the first 2 years. Everything is pointing towards a genre-wide switch to a F2P and maybe a B2P model. It won't happen overnight but within a few years, most new MMOs will not be released with a subscription.
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5/01/12 1:03:39 AM#69
Originally posted by Olgark HAHAHAHAHA have fun with TSW. Trust me.. will not be worth the money.. hell I wouldn't play that game for free.. oh wait I already don't. Seriously though, if you cared about WvW and did research like you said you did you would know that the winner gets buffs.. the better you do the more buffs your server gets. There was a F2P MMO I played that was sorta like this and it doesn't make or break you but it is nice. DEs are nothing like questing.. whoever says that did not try actual events.. hearts are NOT DEs. Hearts are just there to bridge the gap for people used to traditional quests. Also pretty sure GW1 didn't get any hype.. in fact everything I heard about the game was negative and... well, looking back completely wrong.
Another thing.. you seem to hint that TSW is the game that is changing questing.. I really want to know why you think that? Is it because you can only have 3 quests at once? or is it because the quests for the most part do not need you to even think you own a brain.. its merely follow the carrot until you reach the next spot and oh guess what.. we wont tell you why you just did that. AND OMG I like how you are all gung ho over EVE and complain about GW2 being pay2win... it has the exact same model. Except that the items you buy from gems don;t actually make you win ANYTHING. I really do hope you waste your money on TSW.. hell I even think you might be one of the small few of those that will enjoy the game based off your post here.
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5/01/12 1:06:30 AM#70
" Along with TSW and TERA."
except that,if you look up korean mmos.which is what Tera is,i doubt many people will want to play gw2 over it
american mmos,yeah.....casuals r us
korean mmos,i doubt your average casual will last a day in one.and this is coming from someone who played korean mmos before i started playing american ones its kinda funny i actually saw people in swtor general chat on the fleet in my server talking about tera.will be funny when they dont even play it over a day when they relize that korean mmos arent like your average casual mmo
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5/01/12 1:09:53 AM#71
Probably won't.
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5/01/12 1:13:26 AM#72
I see OP didnt try TERA
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5/01/12 1:17:23 AM#73
People that bash GW2 but like the mmo fantasy genres should ask themselves why the fu.. am i playing mmo's ? You cannot reinvent the wheels anymore at this stage in time, you can only improve the edges. And GW2 is doing that, bashing this game with all that crap that we bought the last 7 years is a been way to long for a decent mmo to appear and compete with games like WoW / Aion / SWTOR / ETC / ETC.
Now will GW2 be the holy grail ? The perfect mmo ever ? Will it kill WoW on launch day ? offcourse not ^^ But it will be something ALOT of people hunger for after all the damn failures we had. And it might grow to WoW standards in terms of online players.
http://speedtest.net/result/2112016336.png |
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5/01/12 1:18:06 AM#74
Originally posted by CrunkJuice2 it has nothing to do with casual, my first MMO was Lineage 2 so korean background as well. I remember clearly how it took me 2 weeks of 14 hrs a day grinding to get from lvl 50 to 51. Tera was way easier to play than GW2 and GW2 was way more fun(I died only once on my way to lvl 21, in GW2 I died probably 10 times of my own mistakes that weren't bugs or tune issues). The animation locks in Tera just have no place at all in an MMO and the FPS style fighting(no mouse) is horrid if you actually use all of your abilities but to rarely to keybind every single one. The difference between korean and western MMOs are that one is hard core and one isnt.. its that grinding is more beneficial and that quests have a story. KOrean MMOs are dubbed grind fests for a reason. It was culture shock when I went from L2 to WoW and tbh I am still glad even though WoW has turned into such a pile of sh!t.
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5/01/12 1:21:14 AM#75
It really is amazing seeing these iincredibly arrogant fans telling the rest of us how revolutionary Guild Wars 2 is. The difference is, now after the beta weekend, we all actually know that the game is anything but.
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5/01/12 1:34:12 AM#76
It really is going to be hard to justify paying 15$ a month after GW2 comes out. The game rivals all the other big games in terms of content and has no monthly fee....can't go wrong there, really. Regardless of if you like it or not, it will sell like hot cakes and they will make a ton of money off it. (Just like the original GW, i mean...they sold 7 million copies i believe and went from a like 7 man dev team to 250+ man dev team, so they clearly made money) This money will be used to create expansions and content patches to further bring new and old players into the game who continue to pay money for cash shop stuff as well as the expansions. A few months from now when GW2 is out it will be hard to justify an MMO charging a sub. |
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5/01/12 1:34:20 AM#77
Here's the deal. Guild Wars 2 isn't the first online RPG with no subscription fees. In fact, you could argue that free to play is all the rage right now. What about the Buy to Play model? Well, on May 15th, a "likely" better game will be released upon the world that uses this same model. But let me save you the suspense. The subscription model isn't going anywhere. Quite frankly, we don't even know how Anet will support the game post-launch. If they do a poor job with updates and such, perhaps one could argue that it's the end of the "Buy to Play" model as we know it. At the end of the day though, there'll be room for both and both can be justified. But people want to pretend that Guild Wars 2 is the 2nd coming of Jesus. It's not. Not even close. I think it'll be good but there is some rabid, illogical thinking in a lot of what I'm seeing. |
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5/01/12 1:37:38 AM#78
Originally posted by Jakard amen. Very well said. |
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5/01/12 1:39:29 AM#79
Maybe is better to say the end of F2P or P2W
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5/01/12 1:39:41 AM#80
GW2 won't end the subscription model on its own but it's another nail in the coffin. LotRO was the first successful AAA sub based game to show that it was possible to increase revenues by switching to a different pricing model and since then, many other games have copied them to revive themselves. There are so many quality F2P games available now, it will take an exceptional game to ever entice me to pay a subscription for more than a few months again. SWTOR wasn't it for me, I quit before the first months sub was due. I have TSW on pre order but I fear I won't be prepared to pay monthly to pay for that either when I will have a game as good as GW2 available around the same time without a monthly sub. One way or another, P2P is a dying pricing model. I can't see it lasting much longer. |
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