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Guild Wars 2

Guild Wars 2 

General Discussion  » Iam at the point, where I would actually like a Healer profession

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152 posts found
  Slaymorden

Novice Member

Joined: 1/27/06
Posts: 4

4/30/12 7:17:12 AM#141

Playing an elementalist gives you two beginnning heals right out of water.  I died when I got stupid and stood too close to combat or was piled on by more than 3 at a time.  No healer is going to help then either.  No healer class please.  We are trying to break out of the old frame of mind and enter a new one.  Play smarter is right,  All a healer class does is WOW you into button mashing or mindless combat.

What the game needs is more considerate people who will stop or run to the aid of anyone who has fallen to revive them.  GW2 is trying to promote unity in the community so in next beta weekend, stop and help a fallen comrade.  It's better an the karma.

  tordurbar

Novice Member

Joined: 5/02/10
Posts: 390

4/30/12 7:18:24 AM#142
I miss having a healer as well. There were times in the beta that I was out in the wild and found someone else there with me. Although I revived the other players whenever they died (and I got a way) I could do little in the way of healing. Very disappointing.
  Gilwen

Apprentice Member

Joined: 4/12/04
Posts: 41

4/30/12 7:21:09 AM#143

People need to learn to heal themselves and others with what they have and not expect one class to do any single role. There are no tanks or healers, there are only combatants.

Most classes have somekind of friend heal they can use, some have better than others sure, but it won't make them healers.

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2456

MMO gamer since 1997

4/30/12 8:31:07 AM#144

No healers, No tanks.

I already play a mmo with a holy trinity that im quite happy with.

Guild wars 2 is supposed to offer a different experience over my current game.

 

Playing: None

Waiting on: None

  Leodious

Novice Member

Joined: 2/28/06
Posts: 782

The best way to travel is by means of imagination.

4/30/12 5:08:19 PM#145


Originally posted by MMOExposed


Originally posted by Leodious
 



Originally posted by MMOExposed
Wow, so much die and revive. Some attacks simply can't be avoided without being shut down.
a healing class would be nice. The AoE here is crazy. 
I had asked this question in the game, and got lots of agreement .
what about you all?



 
I threw up in my mouth a little bit.
This is a huge thing they are doing moving the genre forward. What possible reason do we have to move back. If people are dying too much it is one of a few things.
1: No one knows how to play the game well yet. I mean, it's not even out yet, is it?
Doesnt take much to get use to it. Well for me at least. The combat wasnt that hard if at all. NPC can be ....nvm I wont mention this part.
2: The people that are dying are just plain bad players and would die a lot regardless.
This just isnt true. Bad and Good players will die. Especially when in Melee combat. You will die a lot. Melee will get focus fired in PvP. simple as that. very easy to die. Dodging doesnt work like some people seem to think it does. Dodging doesnt avoid all attacks. Especially when that attack is a AoE spam fest. Which you will run into a lot often in WvW. Nothing but major AoE spam fest. Can only dodge a few times before using up all your dodge. Avoidance skills have long cooldowns. Pretty much, if you get focus fired, thats it for you. you are going downed. And when Downed it is very likely you will be defeated as well by zergers, or AoE damage.
3: The game isn't properly balanced just yet, either with specific events, professions, weapons, abilities, etc.
Well doesnt this contradict your number 2?
4: The game is meant to be harder than other facerollingly easy MMOs.
Huh? lol Ranged is face roll. Melee if gimp. No idea what you played. Range is very easy. Melee is not easy because you are set up at a major disadvantage in both PvP as well as PvE.

I have a feeling it is some combination of them all.

But please, Light preserve us no! Don't bring back a Healer profession. Just no, never, ever, never. It's stupid, and a terrible idea, that takes us backward in terms of innovation and progression the genre. This is like saying "let's have no instances and use quests for everything so all bosses are out in the world and people get to corpse camp them again."
Ugh. Just, ugh.

Have you played beta this weekend?



Yes, melee is weaker than I would like, but that is a balancing issue. Healers would ruin the very essence of the combat. But if you get focus-fired, you should go down. That's the point of focusing fire, now isn't it?

I'm really glad you read and understood my post instead of trying to refute each point individually, when they were not individual points.

I don't know what game you were playing, but the game I played would be destroyed by having a dedicated healer.

"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."

— John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman

  GrayGhost79

Advanced Member

Joined: 8/30/08
Posts: 4885

4/30/12 5:15:22 PM#146
Originally posted by Slaymorden

Playing an elementalist gives you two beginnning heals right out of water.  I died when I got stupid and stood too close to combat or was piled on by more than 3 at a time.  No healer is going to help then either.  No healer class please.  We are trying to break out of the old frame of mind and enter a new one.  Play smarter is right,  All a healer class does is WOW you into button mashing or mindless combat.

What the game needs is more considerate people who will stop or run to the aid of anyone who has fallen to revive them.  GW2 is trying to promote unity in the community so in next beta weekend, stop and help a fallen comrade.  It's better an the karma.


I actually had fun doing this a good bit saturday. Downed players show on the map, I actually had a little fun finding and raising them and it usually led me to an DE going on lol.

 

Being able to see downed players was a unexpected surprise. I don't think many noticed or knew about this.

  PerfectBlend

Apprentice Member

Joined: 10/28/11
Posts: 50

4/30/12 5:26:33 PM#147

I dont get what people are even saying....

The game does have healers....

If u wanna be one....

 

Equip a weapon with a regeneration skill attached to it.... choose a group wide heal for your 6 slot, and defensive or supportive or even more regeneration skills for your utilities... then run around ccing, casting regeneration, possibly removing conditions or adding boons to teammates, or generate teamwide auras..  and when necessary rez your teammates.

There Omgeezuz Your  a Healer.

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4527

GW2 socialist.

4/30/12 6:27:47 PM#148
Originally posted by headphones
Originally posted by Zookz1
Without healers, PVP instantly turns into a DPS button mashing tunnel visioned clusterfuck, so yes, I'd like to see a healer class.

as opposed to the "oh. the other team has a healer and we don't. let's stop playing now" mentality.

Like I said, that's happened before to my group in WoW plenty of times, and it was a problem in GW1.  If the other team had a monk and you didn't, poof.  You're dead.

  Fion

Advanced Member

Joined: 7/25/03
Posts: 2356

forums.3305local.com

We are recruiting.

4/30/12 6:29:45 PM#149

Mele is 'not' broken, it's just different. I see so many poeple trying to stand toe to toe wtih a boss and getting 2-shotted and whining about it. You have to learn to move, to switch out weapons when need be. To avoid the big attacks that are always easy to spot (accept when theres tuns of people zerging and you cant see anything.. but that will change when the devs implement the option to tone down skill fx). Yes.. you can get one shotted, if you don't build for Toughness and Vitality. if you do, you can take a hit, but you still aren't meant to stand there and trade blows.

Melee actually has the highest damage in the game and I've personally done some serious damage in Conquest PvP with a hammer warrior. The system gives you skills to close to targets, plenty of stuns, KD's, weakness, etc to lock down targets for a few seconds while you kick their asses.

And most of all, don't stick with just melee weapons. There is a reason that Warriors are just as effective with a longbow as they are with a 2h sword. Because by design you should be using both. If you've got a boss with a big pbaoe.. don't melee that boss.. or at least, make sure you try hit and run tactics. If you've got a boss with ranged shielding.. get in there and kick its ass!

Melee isn't weak, it's just different. No longer can you just add tuns of armor and just trade blows with a big boss while bitching about not being healed. Without healers you have to rely on yourself. I know.. that's a completely foreign concept in an MMOG. Isn't it great!

  evolver1972

Novice Member

Joined: 3/18/11
Posts: 1126

What is "real"? How do you define "real"?

4/30/12 6:44:36 PM#150
No way.  After a learning curve, you figure out how to play without dying too much.  You still die though.  I actually think that helps make it exciting.  Especially if others are around to rez.  I also think many ppl having to rez others during a large mob kill helps build that sense of community.  Everyone looking out for themselves, and everyone else at the same time.

You want me to pay to play a game I already paid for???

Be afraid.....The dragons are HERE!

  Jyiiga

Advanced Member

Joined: 3/03/10
Posts: 986

4/30/12 8:19:00 PM#151

No- It is to late in the games development to be reinviting itself.

 

This is the way it has to be and will be... as we can see by the poll results the majority agree. 

  Djildjamesh

Advanced Member

Joined: 12/09/11
Posts: 395

5/01/12 1:49:39 AM#152

my GF was all grumphy their was no healing class lol.

She loves the game, but the lack of a healer class was a big one for her, personally i thought it was cool :)

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