| 88 posts found | |
|---|---|
|
4/30/12 9:38:50 AM#21
I play on the RP-PvE server. I like the general maturity of RP servers but I do also like PvP. I have NEVER had more fun dueling in a game. The PvP (like the PvE) is super skill based and really dynamic. It feels like YOU are doing the fighting, and not your gear and skill spamming. Right now there are achievements in the game for winning lots of duels, doing deathmatches, and doing battlegrounds. En Masse will be putting battlegrounds in the game for endgame which will be awesome. And I believe they will also be adding GvG for the PvE servers, although I am not sure. Either way, the combat MAKES this game. Truly surprised.
|
|
|
4/30/12 12:38:16 PM#22
Originally posted by Betaguy No, you can't.... just saying. There is no territory control in Tera. Nor a siege system.
This is why can say Tera's pvp is more fun in your opinion but not that it's more meaningful. Tera's pvp is (right now) without an objective or a goal. You pvp because .... you like to kill people.
|
|
|
4/30/12 1:04:50 PM#23
there are plans to bring battlegrounds
|
|
|
4/30/12 1:12:20 PM#24
Originally posted by otacu Tera Battlegrounds were slated for US Release but they delayed it.
Also, Tera has GvG war declarations while GW2 has nothing of the sort. Tit for tat, I actually feel Tera's system has a lot of potential especially with the Vanarch system in play. |
|
|
4/30/12 1:18:50 PM#25
Originally posted by Betaguy
I personally have no interest in Tera as it has too many old conventions I dislike. I would hope that this game is in a little better shape than GW2 considering it has been released for over a year.
I see many GW2 threads you come into and post negative fantasy troll posts. The funny thing is no one discusses much of anything in those threads except about GW2 topics and gameplay.
It seems you are insecure about Tera and feel GW2 is some type of threat. Don't be concerned though. Comparing these 2 titles is like comparing apples to oranges.
Enjoy Tera and hope you have fun. |
|
|
4/30/12 1:21:01 PM#26
Originally posted by Saxx0n You're kind of doing the same thing you're accusing him of, no? |
|
|
4/30/12 1:43:29 PM#27
It is, I'm enjoying the game also, and it truly does get better at higher levels. If you stop and smell the roses look around the environment and mob models are amazing right down to the minions. The AI combat tactics with each mob must have been a development time sink. Although the starting area is a bit boring I think it's a necessary evil to prepare you for the higher levels. Remember most come from mmo's with lack of dodge/block brain washing where getting hit leaves damage up to the math in your gear. I realize not getting hit is the whole point but when it happens the health regen system sucks. My opinion out of combat it should tick up, time is money. Regardless the combat and timing it takes to pull off your skills is still fun as hell. Sure I wish it was a tad less sticky but you get it down. No matter what class you play it's a different slant on that. I played GW2 this weekend also and enjoyed that to it's apples and oranges far as I’m concerned. Tera feeds my action fix. As soon as they activate the subscription change I’m definitely down for that year deal =) |
|
|
4/30/12 2:27:16 PM#28
Originally posted by yononan Battlegrounds are not "delayed". They are simply out of the game even in Korea since they are getting reworked (adding some PVE elements to it from the rumors we get). They won't be in game until late summer at least. What do gvg have to do with territorial control? GvG are "just for fun" pvp. Instead of a duel between 2 players you have a duel between 2 guilds. I thought we were talking about territorial control, sieges, meaningful pvp or objectives. There is no potential in gvg since there is no territorial control. The gvg were implemented long ago in Korea and the potential was left as potential. The Vanarch system in play has no connection at all with the owpvp. The 2 PVP Vanarch are choosen via rated battlegrounds. At least when the battleground will be back online until then there is no connection with pvp. |
|
|
4/30/12 2:30:33 PM#29
Originally posted by Betaguy So I take it you tried GW2? I also believe that look at what is to come is not the same as what is here. Have you seen WvW in GW2? seems like you need a bit more info on that post....just saying. |
|
|
4/30/12 2:32:01 PM#30
Originally posted by Kyleran Well, there's another way you can look at the word "meaningful". PVP in TERA is much more satisfying because it's not just about gear or traits or whatever. It does require a certain amount of skill. In theory anyway. All I've encountered so far is ganking by hi-levels, lol, which no, you're right, isn't all that meaningful. However, I've tried a few duels with characters around my level and they certainly felt more like a real challanging fight than any pvp in other mmorpgs. So in that way, it's more "meaningful". I hope they develop the PVP side of the game further because it really shines. Although the PVE is much less boring too. |
|
|
4/30/12 2:37:15 PM#31
Originally posted by otacu From my understanding, a ruler (vanarch) for each territory is voted in and controls several factors about each territory. No reason a guild cannot "control" the territory, in fact, I know several guilds that plan to do just that. Rule in every sense of the word. In addition, PvP can be ultimately affected by the territory in question from a vanarch. Edit: Also, I beliere there are 19 vanarchs in total. |
|
|
4/30/12 4:39:12 PM#32
Originally posted by spikers14 Well if by "control" you mean moving some npc and vendors around yeah i mean there is territorial control.
Truth is the Vanarch system is more limited than people think it is. The biggest decision to open or not a region to pvp is not going to be in the NA or EU Tera since we already have PVP and PVE servers (in Korea they have a single ruleset). You cannot expand your region, you have no castle to defend, you cannot declare war on another region, there are no sieges, and no battles involving the "territorial control" etc. Where is the "territorial control" if you cannot fight for it? The political system is in fact marketing scam it's too primitive and limited to be called "political system" but it sounds kinda cool i guess.
|
|
|
4/30/12 5:04:29 PM#33
@Otacu
Marketing scam? How so? I know that the option to PvP for Vanarch was taken out or postponed along with battlegrounds but I think you highly underestimate the want if people to have something exclusive. What guild leader wouldn't want to be a Vanarch if a province? It's exactly what it says it is. You vote, someone is elected and van make certain changes: Political System. Now beyond that I would love to see it blossom to something better than it is and who's to say it won't? You certainly can't, neither can I. It seems to tie into other future content that has been speculated but not given a release date so I'll enjoy what it brings now. Just not worth my time anymore. |
|
|
4/30/12 5:08:31 PM#34
Also having a lotta fun , got my archer to 22 and it really seems to ramp the chalenge and AI at 20 , solid fun all around , and thats all that matters ..................
|
|
|
4/30/12 5:11:02 PM#35
Regarding GvG on PvP servers: I am to understand you get points for GvG and that helps level your guild? There is a guild level video here on this forum. It states you get really nice gear from vendors when you have a high guild level.
That would be a purpose to PvP beyond the fun of OWPvP. Hasn't a lot of "PvP vs PvE" arguments mentioned that it stinks for PvPers to be forced into PvE to gear up? Well here you go, a way to gain gear by PvP. Now go fight something! :) Just not worth my time anymore. |
|
|
4/30/12 5:25:40 PM#36
I got wrapped up in the hype of GW2 and was quite disappointed when I actually beta'd the game. I found both the combat and classes to be boring. I could really care less about "meaningful" pvp, my favorite PvP games were UO, AC, WoW (vanilla mostly but sunwell isle was kick ass too). To me WoW Mage > Elementalist, WoW Rogue > Theif I believe WoW had massive pvp potential but both the community and the company have just ruined it completely. I didn't really know much about Tera but I decided to give it a shot. I am very impressed with the combat and the graphics. I did think the quests were fairly boring and the starting island drags on far too long. Most of the people I see knocking Tera complain about stupid things like quests, lack of different starting areas, lack of early scenary changes etc etc. If thats the kind of thing you care about then by all means pass on Tera. This is one of the first overseas mmorpgs that I can honestly say has immense potential. I just hope it doesnt become a bot fest like some previous overseas mmorpgs that i've tried. |
|
|
XiThRyL
Novice Member
Joined: 8/08/09
"All dreams can come true if we have the courage to pursue them." -Walt Disney |
4/30/12 5:31:14 PM#37
Game isn't half bad, but idk, the PvP is by no means more meaningful. It may feel better, but it is quite meaningless even with the GvG stuff... But I mean come on, these two games can coexist, and I dont even see them very comparable. I love GW2 so far, and I like Tera, still haven't decided if im gonna get it, but its not too bad. Love your avatar btw, Cheshire cat ftfw! |
|
4/30/12 5:31:22 PM#38
Originally posted by Betaguy LOL its better then GW2 in what way? All I seen in tera was gank fest 2012 so yeah I' don't agree with that at all. Also tera is nothing new or great, its the same old same old with FPS mechanics, that does not make a great new game sorry. Playing Aion with FPS mechanics just isn't all that great. I'll take GW2 over tera and thats why I'm not playing tera waiting on the better game. |
|
|
4/30/12 5:44:32 PM#39
Originally posted by bestever and what is GW2? A game that left me with a feeling of warhammer online but instead of quest givers I just automatically get the quest when I enter the area. Oh except warhammer was actually a real mmorpg and guild wars 2 has to shove people into zone instances making them unable to play together. Oh warhammer also had at least some sense of direction in gw2 you just have to run around to run into various events...honestly I much prefer some quests that lead me to different areas of the maps. The WvW was alright and ill probably play it on occasion so I guess its worth the 60 bucks being that theres no monthly fee but I would have much rather paid per month for a better game. |
|
|
4/30/12 5:50:12 PM#40
The way the Tera website describes..Vanarchs are elected (some by PVP) from eleigible and proven Guild Leaders. Which makes sense since they have shown a talent for leading,organization and politics. They control regions or provinces (can't remember what they were called) even to the point of adjusting game features. I always took the latter as also being able to label a whole province as a PvP zone. This would be awesome..especially if a successful guild war could take away territory from another guild. (I doubt that is possible though...but I can dream of a game where borders change constantly through conflict or politics ..can't I?) |
|