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4/30/12 10:20:50 AM#101
Originally posted by hikaru77 Warhammer had zero end game PvE content outside of a couple dungeons. It also had gamebreaking abilities in endgame PVP. Don get me wrong I found low level PvP fun in Warhammer. However at endgame the game was broken for PvP. It was trivialized by two broken abilities that should have never gotten through beta testing. GW2 in beta runs smoother and better are my computer, than Warhammer did at launch. |
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4/30/12 10:23:49 AM#102
Mostly positive with lots of great feedback
It remains to be seen if Anet will act on it. If they do, the game will be great. If not... Well... SWTOR 2.0
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4/30/12 10:33:39 AM#103
Originally posted by Chrome1980 Guild Wars I is a much more casual friendly game than Guild Wars 2. Frankly, I was very disappointed in how harsh the game was. |
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4/30/12 10:36:03 AM#104
Originally posted by Atlan99 I did everything there was do to in WAR. GW2 has nothing to do with WAR. People that play GW2 like they would WAR will be on the bottom chain of WvW. |
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4/30/12 10:48:29 AM#105
Yawn, they have stuff to fix and add, the "structure" is there in WVw its up to them to flesh it out and make it work, they can do it. Whether they want to, that's another story.
They need to add something more rewarding to world pvp and the 2 week fights might be too long when you're losing by a lot for the crappier worlds.
Maybe once a week for the first 3 months |
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4/30/12 10:49:08 AM#106
Heh. All these poor trolls. You guys gotta step it up. Beta was a blast and Anet is getting tons of feedback in the official forums. Basically the official forums are mostly positive and full of observations and input regarding things that need tweaking and fixes.
Have to admit Anet is a class act.
Tried all aspects of the game and really liked all of them. WvW is the best pvp I have ever experienced. WvW needs a few tweaks. Most of the negative thread posts about PvP is because of the adjustment needed by the WoW crowd.
Played a warrior and engi in WvW and managed over 150 kills between the two of them.
Arrow carts definately need tweaking. |
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4/30/12 11:00:01 AM#107
Originally posted by Miotoss03 I did fine with melee at higher levels. You need to trait appropriately. I'm guessing they did it at a low level with poor situational awareness. And yes, sometimes you will need to switch to ranged during a portion of a fight. Thats inevitable, noone can play melee 100% in this game due to the way combat works... and I am pretty sure that is working as intended. |
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4/30/12 11:06:58 AM#108
Originally posted by Creslin321
EXACTLY, and below is one of those people that's going to have to suck it up and just deal with the fact that loads of people like GW2 and will be PLAYING GW2. Hard to accept, I know, but....it's a fact.
Originally posted by hikaru77
No, Darling, it's not a "copy and paste" of WAR. For your information, I played WAR. It was the last game I pre-ordered before THIS one. It was terrible. The PQs did not scale like they do in GW2, first of all, and the game also did not scale YOU down for the PQs if you were too high. PQs were entirely static and did not BRANCH OUT into other events depending on whether you failed them or succeeded. You either didn't play WAR or you didn't play GW2. Which is it? Or have you just forgotten because it's been so long? President of The Marvelously Meowhead Fan Club |
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4/30/12 11:19:22 AM#109
Originally posted by Creslin321 Ever heard about 'different strokes for different folks' ? yes GW2 for me personally is a good game (only when it is not crashing and lagging) but i wouldn't be foolish enough to go around telling people 'it is a great game so you just have to accept it'. A lot of people might not like or enjoy GW2, i am fine with that really. That is how world works, not everyone likes the same thing. Great, good; nice is all matter of preference so you can't just tell people that you have to 'accept' it. |
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4/30/12 11:23:27 AM#110
Originally posted by Chrome1980 I'm not talking about people that don't like GW2 because it's just not their style. I'm talking about people who seemed convinced that it will fail, or be another WAR, or whatever. And believe me, there are plenty of them. I, for example, don't like Eve. But I realize this is due to my personal preference and not due to the quality or objective crappiness of the game. Are you team Azeroth, team Tyria, or team Jacob? |
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4/30/12 11:31:32 AM#111
Originally posted by Creslin321 Can't categorize haters now can we? see either you like the game or you don't. Rest is just an excuse to indulge in forum PVP. People dislike a game for various reasons, it is possible it is not there style or that it reminds them of pvp of WAR which they don't like.. and for some it could be simply that GW2 didn't have that 'hook' for them. There are lots of great games in market but then again it is matter of taste and preference. What is great for others could be garbage for me and vice versa. You can never win in a situation like this.I know my friends who wouldn't even touch GW2 but would play Tera without a second thought..but i won't tell them 'hey guys stop havign fun and just accept it that GW2 is a great game.' And yes one of them also said that GW2 is not their style of game. |
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4/30/12 11:38:10 AM#112
The consenus on the forums are this as close to DAOC that we've been given since daoc, even more than WAR... It's just some adjustments are needed, and we'll be in for gasp
Daoc 2 .0 |
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4/30/12 12:11:51 PM#113
Ive just read the beta forums again, yes i am a beta tester too believe it or not, and its pretty much all possitive. The only returning if you can call it negative i see is that pve is to hard and many people's response to it is its fine. Me personally i think its fine too. Finally a bit of a challenge instead of the babycrap other mmopgs always give. Anyway so yes its 95% possitive threads and people talking about things that could be improved but overal they are possitive about the game too. |
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4/30/12 12:17:36 PM#114
Originally posted by ebonized I understand your point but it is very important for any MMO, or mobile game, to suck the player in immediately. |
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4/30/12 12:48:27 PM#115
Originally posted by hikaru77 Guess you cannot handle the truth, bro. Its indeed " The best MMO since WoW ".
Pardon my English as it is not my 1st language :) |
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4/30/12 1:04:18 PM#116
Originally posted by crossfire3 I'll explain it to you. It's because you need to settle into the game for 2-3 weeks before you really start getting a feel for it. I had the opposite issue with SWTOR. The first couple days I thought I was going to love the game, but after getting two weeks in, I couldn't stand it anymore. A lot of people had this issue, and for some it took longer. I've learned over the years that I need to play a game for at least a few weeks. I typically buy them with a plan of getting out before the first month's subscription cost if I don't like it. Obviously the sub fee isn't an issue here. I honestly don't know if I will or won't like GW2 after launch. I'll have to give it some time and let the whole game sink in a little before I make that call. Maybe you can make that decision after one beta weekend, but I sure won't. I also believe that game companies are going to have to start re-thinking open betas. I hate to say this, but most people are too damned stupid to understand that they are playing, nay, testing, an unfinished game and they treat it like the launch product. |
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5/01/12 7:48:11 AM#117
Originally posted by MindTrigger I would argue that no game should require anyone to settle into it for 2 to 3 weeks. The very idea of this is appalling to developers and gamers alike. WoW players would never tolerate a game that requires 2 to 3 weeks of settling in and most other gamers would not either. There is clearly a factual niche market for Eve Online, quite a few people play that game, but that game can take months to get the skills to accomplish anything, not for the faint of heart. So there are those types of personalities out there, but it is not the majority. I would add that I am not in favor of the majority opinion that is just how the money flows these days. What you posted here makes me think about the mentality that to strive for end game content and waiting to see that content is appropriate while grinding your way through levels. WoW style online games have content all the way up to level cap that is almost completely pointless. Furthermore, there is literally no reason to go back to any of the previous content later on. Thus, players have to be interested in the game right away, so the content from 1 to 85, or not even that far, more or less 1 to level 20 is about hooking the player, but right off the bat WoW hooks the players. At least in 2005, they did. These games that take 2 to 3 weeks to sink in are typically not like that, with Eve Online being one exception. In a few weeks it would become abundantly clear that the goal in WoW is to reach the end, and instances, and content up to that point is irrelevant, but in the first ten minutes the player has to be pulled in. This is a one time deal too, people do not play WoW now because of the introduction, they play for a plethora of other reasons because it became popular, but that initial grab at the player is a one-shot, permanent, effort from the developers. If they miss, the game misses. In conclusion, WoW's stories are typically end game content Blizzard had to come up with a way to keep players interested from the moment they set foot in the game. Not two to three weeks in... Not enough people would play it, they would lose interest too quickly, but almost instantly if we looked at it from the mentality of typical WoW players... This preorder to beta was not an open beta... just a gimmick... much like, if a company calls their online game an MMORPG but doesn't include persistence or a living breathing world it's just a gimmick, it's not really an MMORPG... there's very few MMORPGs out there at the moment... most are just online games.
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5/01/12 7:55:44 AM#118
Originally posted by MindTrigger an unfinished game and they treat it like the launch product. Judge it like a launch (plus a decade) product, after a two hour beta test? Yah, they do. The "why" part is a little baffling sometimes. Is it a rush to get to message board first? Does the first recorded prediction of doooom get a free prize? Need to get the argument started, or you'll miss it?
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5/01/12 7:58:29 AM#119
Very positive overall, always few exceptions but most real negative are deleted anyway some where realy absurd. Majority so excited that they can't play other games anymore(me included)so arenanet is very pleased majority enjoyed the weekend. I quit Guildwars 2 for now im fed up with empty world:(... played:AC-Darktide,AC2-Darktide,L2 and Darkfall.Solo Fav games:Morrowind,DayZ(PLAYING NOW), Skyrim, Bioshock, Age of Empires 2, Soldiers of fortune 2 and many more... |
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5/01/12 11:50:12 AM#120
People with complaints tend to rush to the forums to get their voices heard. People who are satisfied with the game are usually much more content to keep to themselves. As such one would expect a high level of negativity on every game ever's beta forums; indeed, this is usually the case.
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