Trending Games | Guild Wars 2 | Firefall | ArcheAge | H1Z1

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,851,991 Users Online:0
Games:733  Posts:6,226,487
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Seems like the game has peaked on XFire

91 Pages First « 85 86 87 88 89 90 91 » Search
1805 posts found
  gervaise1

Elite Member

Joined: 1/17/07
Posts: 1228

4/29/12 7:34:57 AM#1761

The key question for this thread is:

Could the GW2 weekend have accounted for the drop - and the answer must be 'possibly'.

If so then there should be a corresponding uptick when its all over.

  ukforze

Novice Member

Joined: 7/01/06
Posts: 367

4/29/12 7:39:31 AM#1762
Originally posted by Thillian
Originally posted by jmcdermottuk

Or maybe less people are using Xfire? I don't. I've always thought Xfire is the worst way of tracking MMO populations because not everyone uses it. It's irrelevant.

Noone uses it? It says 20.000.000 accounts registered and currently there're 130.000 players online. That IS A GARGANTUAL SAMPLE SIZE, in terms of statistics. This is far more accurate than any "election estimates, which are made on 1.000 sample size". Xfire operates at maybe 0.02% deviation,  it is as accurate as mathematics can be. There might be a discussion about what sort of players tend to use x-fire more often than others, but for what it is, it is extremely accurate.

How on earth can it be accurate, when only a percentage of gamers use it!?

 

Not a single person in our TS/Guild uses it, so it can never be truely accurate unless

every gamer used it, simple.

 

**EDIT**

Oh & it's also irrelivant how many user/accounts their are, i guarantee a large percentage

are inactive or dead accounts.

The Deathstar destroyed planets...Lucas Arts destroyed Galaxies

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Played:
SWG | EVE | WOW | VG | LOTRO | WAR | FML | STO | APB | AOC | MORTAL | WOT | BP | SW:TOR

  fadis

Novice Member

Joined: 12/16/09
Posts: 473

4/29/12 8:27:30 AM#1763
Originally posted by gervaise1

The key question for this thread is:

Could the GW2 weekend have accounted for the drop - and the answer must be 'possibly'.

If so then there should be a corresponding uptick when its all over.

3043 on 4/28.  Typically the 2nd most active day of the week and barely cracks 3000... surely the GW2 beta had a part in the drop, but I still think you're looking at a slowing, but steady decline.  The thing to worry about for TOR - this was only the beta... when GW2 actually launches, I'd expect a much greater impact.

  gervaise1

Elite Member

Joined: 1/17/07
Posts: 1228

4/29/12 9:17:43 AM#1764
Originally posted by ukforze

snip

How on earth can it be accurate, when only a percentage of gamers use it!?

 

Not a single person in our TS/Guild uses it, so it can never be truely accurate unless

every gamer used it, simple.

 

**EDIT**

Oh & it's also irrelivant how many user/accounts their are, i guarantee a large percentage

are inactive or dead accounts.

Sigh. This has been covered. It is called statistics. It is 'accurate' with a margin of error. Now the margin of error might be 20% but it is not 'out of the ballpark' from what we have observed. And I had better say that the data being tracked is primarily the number of users not the XFire graph you see which is hours played.

The 'neither I nor any of my friends use Yahoo - so it doesn't exist' argument is meaningless.

If you want to challenge why the data post something constructive. Others have and so far it stands up. One poster came up with "XFire can't be right because it still has SWG users". A good point - and someone posted that there were unofficial servers out there (which I didn't know).

So far XFire has tracked. From the Early Access ramp up; a peak that tied in to extra sales that EA reported; every single promotion that EA have run; low numbers that tie into a massive marketing campaign.

Challenge the data by all means but "I'm a luddite this can't be right" approach - leave it at home.

No one is claiming that because the XFire number is c. 25% of its highest point SWTOR has lost 75% of its users. It isn't that simple - see posts above. The only people claiming 'absolutes' are people claiming its useless.

 

Inactive or dead accounts

I could ask you to prove this but we know you can't. What I will point out however is that SWTOR is a new game. 4 months old. Sleeper accounts used to happen when there were very few games around. Today I don't think they are that common - but other than pointing out that games that report subs / those we can guesstimate from financial reports like Funcom it is difficult to prove either way.

  Metentso

Spotlight Poster

Joined: 8/14/10
Posts: 1457

4/29/12 9:17:46 AM#1765
Originally posted by ukforze
Originally posted by Thillian
Originally posted by jmcdermottuk

Or maybe less people are using Xfire? I don't. I've always thought Xfire is the worst way of tracking MMO populations because not everyone uses it. It's irrelevant.

Noone uses it? It says 20.000.000 accounts registered and currently there're 130.000 players online. That IS A GARGANTUAL SAMPLE SIZE, in terms of statistics. This is far more accurate than any "election estimates, which are made on 1.000 sample size". Xfire operates at maybe 0.02% deviation,  it is as accurate as mathematics can be. There might be a discussion about what sort of players tend to use x-fire more often than others, but for what it is, it is extremely accurate.

How on earth can it be accurate, when only a percentage of gamers use it!?

 

Not a single person in our TS/Guild uses it, so it can never be truely accurate unless

every gamer used it, simple.

 

**EDIT**

Oh & it's also irrelivant how many user/accounts their are, i guarantee a large percentage

are inactive or dead accounts.


Hmmmmmm the force in this one strong is.

  gervaise1

Elite Member

Joined: 1/17/07
Posts: 1228

4/29/12 11:28:52 AM#1766
Originally posted by ukforze
snip

 Not a single person in our TS/Guild uses it, so it can never be truely accurate unless

every gamer used it, simple.

 

 

Forgot to add explicitly that the whole concept of 'a margin of error' is that this allows for 'not every gamer using it'. This is behind every shopping survey, the research of new drugs involving patients (some get the new drug, some don't - oh deary me how can the results be accurate we didn't test it on every person with the disease it might not work on Fred ...) 

  Metentso

Spotlight Poster

Joined: 8/14/10
Posts: 1457

4/30/12 8:49:19 AM#1767

Flat week, slightly above 3000. Lowest sunday.

WoW and Aion seem to be on a descending trend too.

 


  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10578

I think with my heart and move with my head.-Kongos

4/30/12 9:07:54 AM#1768


Originally posted by gervaise1


Originally posted by ukforze




snip



 Not a single person in our TS/Guild uses it, so it can never be truely accurate unless
every gamer used it, simple.
 
 


Forgot to add explicitly that the whole concept of 'a margin of error' is that this allows for 'not every gamer using it'. This is behind every shopping survey, the research of new drugs involving patients (some get the new drug, some don't - oh deary me how can the results be accurate we didn't test it on every person with the disease it might not work on Fred ...) 



Please calculate the margin of error for XFire. Anyone please calculate a margin of error for XFire. Calculate anything really. There's too much guesswork involved with it. Even the statement "there are fewer players now than three weeks ago" has to be qualified with probably because you can't prove anything with it.

It's just a poor tool to use to make any sort of point.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Metentso

Spotlight Poster

Joined: 8/14/10
Posts: 1457

4/30/12 9:33:25 AM#1769

Possible future scenarios and consequences:

 

SWTOR has offcially 3.000.000+ paying subscribers -> xFire is very worthless.

SWTOR has officially 2.000.000 paying subscribers -> xFire is worthless.

SWTOR has officially 1.000.000 paying subscribers -> xFire is good to show a descending or ascending trend.

SWTOR has officially -500.000 paying subscribers -> xFire is a good indicator of general population.

 

There you have it. We just have to sit and wait.

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

4/30/12 11:08:36 AM#1770
3173 today
  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

4/30/12 11:11:31 AM#1771
Originally posted by lizardbones

 


Originally posted by gervaise1


Originally posted by ukforze




snip



 Not a single person in our TS/Guild uses it, so it can never be truely accurate unless
every gamer used it, simple.
 
 



Forgot to add explicitly that the whole concept of 'a margin of error' is that this allows for 'not every gamer using it'. This is behind every shopping survey, the research of new drugs involving patients (some get the new drug, some don't - oh deary me how can the results be accurate we didn't test it on every person with the disease it might not work on Fred ...) 



Please calculate the margin of error for XFire. Anyone please calculate a margin of error for XFire. Calculate anything really. There's too much guesswork involved with it. Even the statement "there are fewer players now than three weeks ago" has to be qualified with probably because you can't prove anything with it.

It's just a poor tool to use to make any sort of point.

 

We are not sure. That is what this thread is about. You seem to want people to ignore it because it's not perfect, we will see if it is a poor tool or not when EA issue more numbers, it has mirrored trends in other games so it is better than no tool at all (which appears to be your preferred option).

  Vrika

Elite Member

Joined: 10/03/05
Posts: 2027

4/30/12 11:45:29 AM#1772
Originally posted by lizardbones

Please calculate the margin of error for XFire. Anyone please calculate a margin of error for XFire. Calculate anything really. There's too much guesswork involved with it. Even the statement "there are fewer players now than three weeks ago" has to be qualified with probably because you can't prove anything with it.

It's just a poor tool to use to make any sort of point.

 

Statistical margin of error is: 2,58 * ((p - p ^ 2) / n) ^ 0,5, where

  n = total hours played on X-Fire

  p = presentage of total hours used to play SWTOR

Counting from X-Fire statistics, n is more than 680 000, p = 2,5555%, and margin of error is 0,05%.

Calculating that was totally useless since there's a good reason to believe that the sample isn't representative of overall SWTOR's playerbase.

 

  gervaise1

Elite Member

Joined: 1/17/07
Posts: 1228

4/30/12 2:58:40 PM#1773
Originally posted by lizardbones

 


Originally posted by gervaise1


Originally posted by ukforze




snip



 Not a single person in our TS/Guild uses it, so it can never be truely accurate unless
every gamer used it, simple.
 
 



Forgot to add explicitly that the whole concept of 'a margin of error' is that this allows for 'not every gamer using it'. This is behind every shopping survey, the research of new drugs involving patients (some get the new drug, some don't - oh deary me how can the results be accurate we didn't test it on every person with the disease it might not work on Fred ...) 



Please calculate the margin of error for XFire. Anyone please calculate a margin of error for XFire. Calculate anything really. There's too much guesswork involved with it. Even the statement "there are fewer players now than three weeks ago" has to be qualified with probably because you can't prove anything with it.

It's just a poor tool to use to make any sort of point.

 

I did 'have a go' a while - an estimate of the margin of error obviously because the EA data is a) scarce and b) fuzzy. It also depends on what you assume etc. but, if I recall correct;y, I looked at end of year numbers and the February numbers. Came out to about 20%. Is it right - no idea.

Does this - if it was correct - make it a poor tool. Arguably so - but a tool nevertheless that seems to reflect what is happening.

Before SWTOR launched it was going to have 2M subs on day 1 rising to 3M by summer etc. EA have not said anything to suggest this is not so - their actions suggest otherwise but they haven't said anything. The poor XFire tool suggests that numbers have tanked however; and that numbers are lower than last week that the patch + promotion hasn't hacked it. Now if you want to know the exact number - sorry wrong thread. 

 

Edit: Total hours are not very useful but the average hours played, as recorded by XFire, matched the numbers pushed out by EA as well - another example (as covered in this thread) that XFire is 'OK'.  

  wowfan1996

Novice Member

Joined: 9/25/09
Posts: 741

4/30/12 3:11:51 PM#1774
Originally posted by Metentso

Possible future scenarios and consequences:

 

SWTOR has offcially 3.000.000+ paying subscribers -> xFire is very worthless.

SWTOR has officially 2.000.000 paying subscribers -> xFire is worthless.

SWTOR has officially 1.000.000 paying subscribers -> xFire is good to show a descending or ascending trend.

SWTOR has officially -500.000 paying subscribers -> xFire is a good indicator of general population.

 

There you have it. We just have to sit and wait.

XFire isn't worthless. SWTOR isn't the first video game that is tracked there and in the past XFire trends for other games were in line with numbers that came from other sources. XFire doesn't count subs. It counts players and hours played. Day-to-day deviations in XFire figures don't reflect changes in subs. But most people don't stay subscribed to games they don't play anymore so in the long term both trends correlate quite well.

MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

4/30/12 3:16:17 PM#1775
Originally posted by Vrika
Originally posted by lizardbones

Please calculate the margin of error for XFire. Anyone please calculate a margin of error for XFire. Calculate anything really. There's too much guesswork involved with it. Even the statement "there are fewer players now than three weeks ago" has to be qualified with probably because you can't prove anything with it.

It's just a poor tool to use to make any sort of point.

 

Statistical margin of error is: 2,58 * ((p - p ^ 2) / n) ^ 0,5, where

  n = total hours played on X-Fire

  p = presentage of total hours used to play SWTOR

Counting from X-Fire statistics, n is more than 680 000, p = 2,5555%, and margin of error is 0,05%.

Calculating that was totally useless since there's a good reason to believe that the sample isn't representative of overall SWTOR's playerbase.

 

We are not using hours but unique users. 

  Metentso

Spotlight Poster

Joined: 8/14/10
Posts: 1457

4/30/12 5:18:25 PM#1776
Originally posted by wowfan1996
Originally posted by Metentso

Possible future scenarios and consequences:

 

SWTOR has offcially 3.000.000+ paying subscribers -> xFire is very worthless.

SWTOR has officially 2.000.000 paying subscribers -> xFire is worthless.

SWTOR has officially 1.000.000 paying subscribers -> xFire is good to show a descending or ascending trend.

SWTOR has officially -500.000 paying subscribers -> xFire is a good indicator of general population.

 

There you have it. We just have to sit and wait.

XFire isn't worthless. SWTOR isn't the first video game that is tracked there and in the past XFire trends for other games were in line with numbers that came from other sources. XFire doesn't count subs. It counts players and hours played. Day-to-day deviations in XFire figures don't reflect changes in subs. But most people don't stay subscribed to games they don't play anymore so in the long term both trends correlate quite well.

That makes sense yes.

In past experiences, how did it correlate? A 50% drop for instance, in xFire, would be also a 50% drop in the game, after a while?

  Scorchien

Advanced Member

Joined: 5/12/06
Posts: 1087

4/30/12 5:47:52 PM#1777
Originally posted by lizardbones

 


Originally posted by gervaise1


Originally posted by ukforze




snip



 Not a single person in our TS/Guild uses it, so it can never be truely accurate unless
every gamer used it, simple.
 
 



Forgot to add explicitly that the whole concept of 'a margin of error' is that this allows for 'not every gamer using it'. This is behind every shopping survey, the research of new drugs involving patients (some get the new drug, some don't - oh deary me how can the results be accurate we didn't test it on every person with the disease it might not work on Fred ...) 



Please calculate the margin of error for XFire. Anyone please calculate a margin of error for XFire. Calculate anything really. There's too much guesswork involved with it. Even the statement "there are fewer players now than three weeks ago" has to be qualified with probably because you can't prove anything with it.

It's just a poor tool to use to make any sort of point.

 

Here is a margin for error for ya .. AoC , Warhammer, Aion , Hellgtae, DCUO, Dungeon Runner, Darkfall... etc , they all showed the same trends.. and the reult is always the same..  0 margin of error. in that... 

            Its only the Facts and never let it interfere with your perceived truth ...

   The game is dying and will be lucky to have 350k subs by Sept..

  RodimusPrime

Novice Member

Joined: 4/13/12
Posts: 117

4/30/12 6:10:11 PM#1778
Originally posted by Scorchien
Originally posted by lizardbones

 


Originally posted by gervaise1


Originally posted by ukforze




snip



 Not a single person in our TS/Guild uses it, so it can never be truely accurate unless
every gamer used it, simple.
 
 



Forgot to add explicitly that the whole concept of 'a margin of error' is that this allows for 'not every gamer using it'. This is behind every shopping survey, the research of new drugs involving patients (some get the new drug, some don't - oh deary me how can the results be accurate we didn't test it on every person with the disease it might not work on Fred ...) 



Please calculate the margin of error for XFire. Anyone please calculate a margin of error for XFire. Calculate anything really. There's too much guesswork involved with it. Even the statement "there are fewer players now than three weeks ago" has to be qualified with probably because you can't prove anything with it.

It's just a poor tool to use to make any sort of point.

 

Here is a margin for error for ya .. AoC , Warhammer, Aion , Hellgtae, DCUO, Dungeon Runner, Darkfall... etc , they all showed the same trends.. and the reult is always the same..  0 margin of error. in that... 

            Its only the Facts and never let it interfere with your perceived truth ...

   The game is dying and will be lucky to have 350k subs by Sept..

Some facts there i tell ya... good grief

  User Deleted
4/30/12 7:16:43 PM#1779
Originally posted by Scorchien

 

Here is a margin for error for ya .. AoC , Warhammer, Aion , Hellgtae, DCUO, Dungeon Runner, Darkfall... etc , they all showed the same trends.. and the reult is always the same..  0 margin of error. in that... 

            Its only the Facts and never let it interfere with your perceived truth ...

   The game is dying and will be lucky to have 350k subs by Sept..

I think its a decent tool, and like seeing people posting graphs, and would like them to continue :)

  Phry

Elite Member

Joined: 7/01/04
Posts: 5224

5/01/12 3:21:34 AM#1780
Originally posted by mikahr
Originally posted by Scorchien

 

Here is a margin for error for ya .. AoC , Warhammer, Aion , Hellgtae, DCUO, Dungeon Runner, Darkfall... etc , they all showed the same trends.. and the reult is always the same..  0 margin of error. in that... 

            Its only the Facts and never let it interfere with your perceived truth ...

   The game is dying and will be lucky to have 350k subs by Sept..

I think its a decnt tool, and like seeing people posting graphs, and would like them to continue :)

its an indicator perhaps, but, you really didnt need to look at xfire to see that there are people leaving the game, anyone who has played the game will have seen the numbers dwindling..  all xfire does is really confirm something we already knew anyway.

91 Pages First « 85 86 87 88 89 90 91 » Search