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I see absolutely no point to genderlocking classes in mmos. Games like Vindictus, or Seven souls, and other action mmos are in my opinion always ruined because of genderlocked classes. Why in the world would they do that?
What is the point of genderlocking classes other than to annoy players?
I just can't see how it is a good idea in mmos. Can someone please explain the logic behind that to me?
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4/28/12 4:19:27 PM#2
because it fits their lore?
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4/28/12 4:23:39 PM#3
In Vindictus it kind of fits into the story, you're playing that person, you're not playing yourself, you're playing Fiona or Karok and so forth. They're people inside the world, it just makes sense.
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4/28/12 4:24:15 PM#4
Originally posted by HolyTrevor nod, that's the reason in Vindictus |
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4/28/12 4:57:26 PM#5
Usually out of laziness I think, but some games like Vindictus/Lunia and such do it for lore reasons. Like in many single player games, you take control over someone that is important to the games storyline.
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4/28/12 5:43:19 PM#6
With a set amount of resources (money & time), would you rather have 4 well developed characters (appearances, actions, skills, effects) or 8 mediocre characters? Or maybe 4 average characters versus 8 poorly developed ones. |
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4/28/12 7:24:45 PM#7
It's a money-saving strategy. You only need one set of animations if there's only one gender, as opposed to two.
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4/28/12 7:44:52 PM#8
Others have answered this, but I'll reiterate it: it's cheaper to only do one set of artwork per class than both a male set and a female set for each class.
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4/28/12 7:47:01 PM#9
Originally posted by Quizzical Yep, particularly armors are easier if you just have to make one set. |
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Adamantine
Elite Member
Joined: 1/07/08
War is not the ultima ratio, but the ultima irratio - Willy Brandt |
4/30/12 3:24:27 AM#10
Well, MMO is short for MMORPG, but not all MMOs are actually really RPGs. For example, there are some which dont support multiple races. Even if thats a standard for RPGs. If you only have one race, then limiting class choices to one gender is the next step. As mentioned - half as many animations, half as many armor designs to do. |
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4/30/12 9:19:16 AM#11
There is no other reason other than cost.
You get to program one set of gear, one set of character modles, one set of animations.
Its why i steer clear of games that gender lock...its a cheap game that was rushed out. |
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4/30/12 9:30:55 AM#12
Better get over your issue. To skip a class/game because of that is daft. To be even bothered by such is silly.
Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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4/30/12 9:58:26 AM#13
Originally posted by OSF8759 It is actually a money losing strategy. In the case of Vindictus modders created a way arround the gender lock. |
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4/30/12 11:00:12 AM#14
I never liked gender locking. It's pretty much saying that the races in the game are too stupid to learn other skills.
But then again, gnome tanks are pretty stupid. |
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4/30/12 11:02:18 AM#15
Because some creeps like to try and pick up in MMOs. In seriousness. Its most likely due to budget constraints. Its cheaper to only animate and create gear for one character model than two. |
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remyburke
Advanced Member
Joined: 7/03/04
I liked MMOs better when gamers didn't play them, and just geeks did. |
4/30/12 11:09:19 AM#16
Genderlocking is pure developer laziness. They spin their "lore" so it explains the laziness as intentional game design, not the other way around. Genderlocking is the absolute dumbest thing an MMO can have.
Playing: Rift and DayZ
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5/01/12 8:10:53 PM#17
Lore is a valid argument. Malekith would not let another male Sorcerer live, let alone do things Sorcerers do...
The argument about cost and lazyness is a valid and sound one too. Because you mostly see genderlocking in second-story MMOs and VERY(it is out of lore Reasons then) rarely in First Class MMOs. |
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5/02/12 5:34:59 AM#18
Cost obviously, is one thing but there is still more than just "lore". Some games want to tell you a personal story / world.
Strange enough Faction (Race/class) splitting is accepted by most as a given. I personally stopped playing Aion because i couldn't play with my friends (Asmo / ely). I stop playing WoW after 3 Months because of the same reason. I couldn't stand all Ally races but couldn't stand my horde faction. Warhammer, well the same.
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5/02/12 6:38:19 AM#19
Originally posted by Calintz333 if you cant see the cost point, you are obviously blind. played: Everquest I (6 years), EVE (3 years) |
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5/02/12 6:44:26 AM#20
An Amazon warrior from the island of Lesbos is just not the same if it is a dude.
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