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Guild Wars 2

Guild Wars 2 

General Discussion  » WvW: Long travel times, very little reward

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61 posts found
  Byrhofen

Hard Core Member

Joined: 11/16/06
Posts: 313

Political correctness is tyranny with manners

4/28/12 1:11:15 PM#21
Originally posted by Chrome1980
Originally posted by Byrhofen
Originally posted by Chrome1980
Originally posted by Byrhofen
Originally posted by MMOExposed
Originally posted by ebonized
Originally posted by MMOExposed

WvW seem very lacking.

The Travel times are horrid, while at the same time its not rewarding. I can get way faster EXP from PvE than WvW per hour. its crazy.

I believe you need to get killing blow. and with issues already in place from the combat, it is very easy to die from zerging.

its not rewarding, and I feel this will have long lasting damage to WvW's appeal.

 

 

Most of my money I earn has to be spent in WvW just to repair Gear. this is a major issue.


While you can do WvW at early levels, it just simply isn't really designed around it. I'm sure it gets better as you level up/acquire more gold/etc

Anet promised to make leveling via WvW a viable option. So this is no excuse.


In what way is it not viable? this is just the first BWE, the game has not launched.

Just because there is a lack of players in WvW now, does not mean that is how it will be all the time.

Personally, I would not expect to level the same in WvW as PVE anyway, as WvW is dependant on other players being there, and PVE is not.

PVE in GW2 is very dependent upon other players because of DE's. you can try to lvl soloing  DE's but you won't get very far.

DE's scale to the amount of players taking part, so not really a valid statement.

It is very valid statement because even if you do DE with 3 or 4 people you are still dependent on other players You said WVW is player dependent but PVE isn't. So you are contradicting your own statement regardless of DE's scaling according to party size.

And if you solo it and think you can finish all the stages be my guest. You will most probably end up dead and move on to next DE just to leave it half finished once again.

Already did take part in some DEs solo, last night and today, took part in some with a couple of other players, and took part in some with a lot of other players, and all of it was fun, and I actually died the most doing the DEs with a lot of other players.

So no, I am not contradicting myself at all, you do not have to depend on other players for PVE, it is exactly that, player versus environment, and is always there waiting for you.

 

A creative person is motivated by the desire to achieve, not the desire to beat others.

  Dragim

Advanced Member

Joined: 1/30/04
Posts: 688

4/28/12 1:12:07 PM#22
Originally posted by kalimah
Thank god these people never played  MMORPGS like DAOC.  If we had "give me fast...give me all.." types of people in DAOC, that game would have failed from the start.   Suck it up...


Looking for a Bard/Skald/(insert albion equiv) to run frontiers with us!   lol.

But yes I whole-heartedly agree that too often people are in the mentality of "give me fast...give me all".

MMOs never would have made it to what we have today if people requested this from day 1.  If you have ever had to run manually across the original Karanas in everquest, you would know what I am talking about.

People are way too spoiled now adays and with the ME generation and their sense of entitlement, (which MMOs seem to cater to, easier games = more $$ it seems) it is unfortunate that us who would perhaps a "longer/more difficult" mmo can't have it due to the fickleness of the new MMO players.

Sure, there might be enough "hardcore" players who wish to have difficult challenging leveling, maybe taking 3+ months to reach the level cap, but when a game like this comes out, they get seperated into different servers, with all the filler people being the Flavor of the Month people who then leave and cause servers to implode, thus causing the game to enter a downward spiral.

"What?!?!! No dungeon finder tool?!? OMG!~ THIS GAME BLOWS!"...yes, because you base a game on how easy it is to level/find groups.  When did it stop being about the adventure and start being about instant gratification in which everything is handed to you so you can complain a month after release about lack of content and nothing to do. (open betas help move this month window to about 2 weeks, since open betas allow everyone to figure out how to level the quickest/most efficient, ignoring the rest of the game, then complaining there is nothing to do when they reach the top.)

I am entitled to my opinions, misspellings, and grammatical errors.

  Chrome1980

Novice Member

Joined: 4/14/12
Posts: 523

4/28/12 1:15:38 PM#23
Originally posted by Byrhofen
Already did take part in some DEs solo, last night and today, took part in some with a couple of other players, and took part in some with a lot of other players, and all of it was fun, and I actually died the most doing the DEs with a lot of other players.

So no, I am not contradicting myself at all, you do not have to depend on other players for PVE, it is exactly that, player versus environment, and is always there waiting for you.

 

So couple of other players and with lots of other players.. in both cases you were dependent upon others. And if you have been successfully soloing de's please feel free to post videos as i would really like to see it. 

  Lexin

Advanced Member

Joined: 3/09/05
Posts: 646

Mess With The Rest
Die Like The Best!

4/28/12 1:19:07 PM#24
Originally posted by Dragim
Originally posted by kalimah
Thank god these people never played  MMORPGS like DAOC.  If we had "give me fast...give me all.." types of people in DAOC, that game would have failed from the start.   Suck it up...


Looking for a Bard/Skald/(insert albion equiv) to run frontiers with us!   lol.

But yes I whole-heartedly agree that too often people are in the mentality of "give me fast...give me all".

MMOs never would have made it to what we have today if people requested this from day 1.  If you have ever had to run manually across the original Karanas in everquest, you would know what I am talking about.

People are way too spoiled now adays and with the ME generation and their sense of entitlement, (which MMOs seem to cater to, easier games = more $$ it seems) it is unfortunate that us who would perhaps a "longer/more difficult" mmo can't have it due to the fickleness of the new MMO players.

Sure, there might be enough "hardcore" players who wish to have difficult challenging leveling, maybe taking 3+ months to reach the level cap, but when a game like this comes out, they get seperated into different servers, with all the filler people being the Flavor of the Month people who then leave and cause servers to implode, thus causing the game to enter a downward spiral.

"What?!?!! No dungeon finder tool?!? OMG!~ THIS GAME BLOWS!"...yes, because you base a game on how easy it is to level/find groups.  When did it stop being about the adventure and start being about instant gratification in which everything is handed to you so you can complain a month after release about lack of content and nothing to do. (open betas help move this month window to about 2 weeks, since open betas allow everyone to figure out how to level the quickest/most efficient, ignoring the rest of the game, then complaining there is nothing to do when they reach the top.)

Exactly why I don't really play MMO's and I have only been playing since 03 and find the new breed of MMO's and the community to be horrid. Yeah I did not play most of the original MMO's but the one i did play you worked your ass off for something. People don't want to work for stuff anymore. You call it the ME generation I call it the I want it now generation.

  Byrhofen

Hard Core Member

Joined: 11/16/06
Posts: 313

Political correctness is tyranny with manners

4/28/12 1:23:47 PM#25
Originally posted by Chrome1980
Originally posted by Byrhofen
Already did take part in some DEs solo, last night and today, took part in some with a couple of other players, and took part in some with a lot of other players, and all of it was fun, and I actually died the most doing the DEs with a lot of other players.

So no, I am not contradicting myself at all, you do not have to depend on other players for PVE, it is exactly that, player versus environment, and is always there waiting for you.

 

So couple of other players and with lots of other players.. in both cases you were dependent upon others. And if you have been successfully soloing de's please feel free to post videos as i would really like to see it. 

*Sigh*

Not dependant on others at all, they just happened to be there.

If they were not there, I would still have taken part in the exact same activity, would have still tried to kill the exact same mobs, would have still ran around the exact same places.

I may not have been successful in everything that I tried to do, but I also would not be depending on other players to do any of it.

But carry on twisting my post into something that suits you.

A creative person is motivated by the desire to achieve, not the desire to beat others.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4982

 
4/28/12 1:24:55 PM#26
Originally posted by Dragim

"What?!?!! No dungeon finder tool?!? OMG!~ THIS GAME BLOWS!"...

actually LFG is in the social window

  Dragim

Advanced Member

Joined: 1/30/04
Posts: 688

4/28/12 4:11:30 PM#27
Originally posted by MMOExposed
Originally posted by Dragim

"What?!?!! No dungeon finder tool?!? OMG!~ THIS GAME BLOWS!"...

actually LFG is in the social window

hehe well, thats good it has it!  I mean LFG tool definitely helps to get people together for groups, but in the context of my post it was a generalization of any MMO that does not have a LFG tool and people deem it crap based on that alone.

It's hard to say what is exactly right to do in an MMO since everyone has their own opinion, heck even the people who wish to have a harder game have their own varying opinions of what the game should be like.  I just wish there was more innovation and less immitation, but with innovation comes risk, but with risk also comes great reward...or failure.

I am entitled to my opinions, misspellings, and grammatical errors.

  Volkon

Hard Core Member

Joined: 9/14/10
Posts: 3196

Facts do not require fiction for balance.

4/28/12 4:13:50 PM#28
Originally posted by MMOExposed
Originally posted by ebonized
Originally posted by MMOExposed

WvW seem very lacking.

The Travel times are horrid, while at the same time its not rewarding. I can get way faster EXP from PvE than WvW per hour. its crazy.

I believe you need to get killing blow. and with issues already in place from the combat, it is very easy to die from zerging.

its not rewarding, and I feel this will have long lasting damage to WvW's appeal.

 

 

Most of my money I earn has to be spent in WvW just to repair Gear. this is a major issue.


While you can do WvW at early levels, it just simply isn't really designed around it. I'm sure it gets better as you level up/acquire more gold/etc

Anet promised to make leveling via WvW a viable option. So this is no excuse.

I've gained four or five levels in WvW when I want a PvE break, just escorting dolyaks, being on some "repel the attacker" events, etc. But to be honest, I'm there for the fun of it and don't even think about the levelling side of things.

Oderint, dum metuant.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4982

 
4/28/12 4:18:53 PM#29
Originally posted by Volkon
Originally posted by MMOExposed
Originally posted by ebonized
Originally posted by MMOExposed

WvW seem very lacking.

The Travel times are horrid, while at the same time its not rewarding. I can get way faster EXP from PvE than WvW per hour. its crazy.

I believe you need to get killing blow. and with issues already in place from the combat, it is very easy to die from zerging.

its not rewarding, and I feel this will have long lasting damage to WvW's appeal.

 

 

Most of my money I earn has to be spent in WvW just to repair Gear. this is a major issue.


While you can do WvW at early levels, it just simply isn't really designed around it. I'm sure it gets better as you level up/acquire more gold/etc

Anet promised to make leveling via WvW a viable option. So this is no excuse.

I've gained four or five levels in WvW when I want a PvE break, just escorting dolyaks, being on some "repel the attacker" events, etc. But to be honest, I'm there for the fun of it and don't even think about the levelling side of things.

Well I am thinking about both. Since levels unlock skills, which allow more unique and fun builds.

  gestalt11

Advanced Member

Joined: 5/17/06
Posts: 5770

4/28/12 4:21:37 PM#30
Originally posted by MMOExposed

WvW seem very lacking.

The Travel times are horrid, while at the same time its not rewarding. I can get way faster EXP from PvE than WvW per hour. its crazy.

I believe you need to get killing blow. and with issues already in place from the combat, it is very easy to die from zerging.

its not rewarding, and I feel this will have long lasting damage to WvW's appeal.

 

 

Most of my money I earn has to be spent in WvW just to repair Gear. this is a major issue.


I am not gonna argue that WvW is comparable in XP.  But when I WvW'ed last night I gained I think a full level in about an hour or so(7.5 to 8.5) .  Most of that came from event style xp awards via dyanamically detected keep attacks and defenses.  Not from player kills per se.  So I don't think your killing blow analysis really jives with

 

From what I can see the fastest XP has actually been from the personal story stuff.  Events reward decently but not as much.

 

I suppose WvW where you are having a hard time getting a large keep fight or the back and forth between keeps yeah you might get really bad XP.

 

But I would like to state emphatically the travel HAS TO STAY.  And in the end due to the nature World-ish PvP as far as consistent and good XP.  Dems the breaks man.  

Clearly you can get decent xp I got a level without trying I even got some loot but really that is not gonna come close to PvE or just using karma or whatever.  But I kind of doubt anyone would really expect to fly through the levels from World PvP the whole point of it is that its quite unpredictable.

 

Frankly I was amazed they had a way of detecting keep defenses and folding it into the reward system giving XP and karma.  That alone is pretty amazing.

 

Maybe they will balance it some I don't know.  But I really didn't find any of the events so far to be giving huge chunks of XP.  And keep defense events seemed about normal in that regard.

  Shaike

Novice Member

Joined: 4/23/12
Posts: 218

At first there were games, then MMOs, then MMORPGs then i understood i had no life :-)

4/28/12 4:24:16 PM#31
Originally posted by MMOExposed
Originally posted by Volkon
Originally posted by MMOExposed
Originally posted by ebonized
Originally posted by MMOExposed

WvW seem very lacking.

The Travel times are horrid, while at the same time its not rewarding. I can get way faster EXP from PvE than WvW per hour. its crazy.

I believe you need to get killing blow. and with issues already in place from the combat, it is very easy to die from zerging.

its not rewarding, and I feel this will have long lasting damage to WvW's appeal.

 

 

Most of my money I earn has to be spent in WvW just to repair Gear. this is a major issue.


While you can do WvW at early levels, it just simply isn't really designed around it. I'm sure it gets better as you level up/acquire more gold/etc

Anet promised to make leveling via WvW a viable option. So this is no excuse.

I've gained four or five levels in WvW when I want a PvE break, just escorting dolyaks, being on some "repel the attacker" events, etc. But to be honest, I'm there for the fun of it and don't even think about the levelling side of things.

Well I am thinking about both. Since levels unlock skills, which allow more unique and fun builds.


sorry for the newbe question as i am more of a PVE fan. are you sure your gear gets "broken" in PVP? i do not remember any game before that had this. the whole point of PVP is fun against other ppl. why must you suffer for it and have to pay each time to fix your equipment?

Just my 2 cents...

  gestalt11

Advanced Member

Joined: 5/17/06
Posts: 5770

4/28/12 4:31:27 PM#32
Originally posted by MMOExposed
Originally posted by Volkon
Originally posted by MMOExposed
Originally posted by ebonized
Originally posted by MMOExposed

WvW seem very lacking.

The Travel times are horrid, while at the same time its not rewarding. I can get way faster EXP from PvE than WvW per hour. its crazy.

I believe you need to get killing blow. and with issues already in place from the combat, it is very easy to die from zerging.

its not rewarding, and I feel this will have long lasting damage to WvW's appeal.

 

 

Most of my money I earn has to be spent in WvW just to repair Gear. this is a major issue.


While you can do WvW at early levels, it just simply isn't really designed around it. I'm sure it gets better as you level up/acquire more gold/etc

Anet promised to make leveling via WvW a viable option. So this is no excuse.

I've gained four or five levels in WvW when I want a PvE break, just escorting dolyaks, being on some "repel the attacker" events, etc. But to be honest, I'm there for the fun of it and don't even think about the levelling side of things.

Well I am thinking about both. Since levels unlock skills, which allow more unique and fun builds.


Let us be clear.  Anyone pretending level doesn't matter in WvW is barking mad.  Elites are VERY powerful and unlock at 30.  Your traits are level dependent and add quite a bit.

 

However that being said you can contribute quite alot at level 10 in WvW your major sources of damage are comparable.  You will have two of your three utilities etc.

 

The thing I have found in GW2 that I have not in most other RPGs is that I just don't feel a feverish rush to advance but I still want to advance and play.  I can mosey around and do the events and I advance at a decent pace and still contribute to whatever  Iwant decently.  If I miss areas or whatever it doesn't feel bad.  I can go around in random directions and do well in the game. Its nice.

 

Its NOT ideal though.  Its NOT the absolutely fastest way to uberness.

 

BUT

You really aren't that uber when you are a level 50 fighting a level 30 in WvW.  You just aren't. 

 

Some people may want to rush to 30 to get their elite as fast as possible so they can crush all in their way.  With this game I really think you are doing yourself a disservice if you do.  You will be chasing the wind.

No doubt the level 30 elite is nice.  And if we were talking 5v5 PvP it would be huge.  But not so much for WvW.

Beng able to turn someone into a Moa for 10 seconds can be huge in a battleground match at the right time.  But its just not going to change the tide of battle in WvW. 

So really just take the game as it is.  Because for the stuff where you really do need that stuff Anet puts you in a character that can do it without any leveling at all.

 

Play the WvW like its a world and not a battleground and you will find yourself having more fun.

 

  gestalt11

Advanced Member

Joined: 5/17/06
Posts: 5770

4/28/12 4:32:31 PM#33
Originally posted by Shaike
Originally posted by MMOExposed
Originally posted by Volkon
Originally posted by MMOExposed
Originally posted by ebonized
Originally posted by MMOExposed

WvW seem very lacking.

The Travel times are horrid, while at the same time its not rewarding. I can get way faster EXP from PvE than WvW per hour. its crazy.

I believe you need to get killing blow. and with issues already in place from the combat, it is very easy to die from zerging.

its not rewarding, and I feel this will have long lasting damage to WvW's appeal.

 

 

Most of my money I earn has to be spent in WvW just to repair Gear. this is a major issue.


While you can do WvW at early levels, it just simply isn't really designed around it. I'm sure it gets better as you level up/acquire more gold/etc

Anet promised to make leveling via WvW a viable option. So this is no excuse.

I've gained four or five levels in WvW when I want a PvE break, just escorting dolyaks, being on some "repel the attacker" events, etc. But to be honest, I'm there for the fun of it and don't even think about the levelling side of things.

Well I am thinking about both. Since levels unlock skills, which allow more unique and fun builds.


sorry for the newbe question as i am more of a PVE fan. are you sure your gear gets "broken" in PVP? i do not remember any game before that had this. the whole point of PVP is fun against other ppl. why must you suffer for it and have to pay each time to fix your equipment?


It does in WvW and there are also PvE mobs in WvW that can pull aggro on.  Some of which are nasty like Veterean oakhearts.

  leon09

Novice Member

Joined: 3/14/08
Posts: 20

4/28/12 4:34:43 PM#34
Originally posted by MMOExposed

Well I am thinking about both. Since levels unlock skills, which allow more unique and fun builds.

But levels dont unlock skills, getting kills unlocks skills. But if you mean Skill Points, you are in the wrong place as Skill Point challanges are in the PvE world.

Tip if you want little faster leveling in WvWvW, dont spend 30mins-1h captureing/defending keeps. You wana be escorting supply's and capturing supply points.

But honestly i got so distraced in the fun then my exp bar didnt mean anything to me as i was there to enjoy taking down keeps :P.

  Iselin

Elite Member

Joined: 3/04/08
Posts: 1502

4/28/12 4:35:41 PM#35

Don't know if I just missed it yesterday or if they just added them today but I noticed several quick travel points today and the only one I remember from yesterday was the one by the ebtry gate... shrug.

 

Anyway... I'm really happy to see te massive scale of the WvW areas and it reminds me of DAoC in that respect..but larger :)

 

Tha 33% temporary speed boost from elementalist sure comes in handy and I like that it affects the whole zerg, not just your group,

 

Had some massive fights last night capturing keeps while fighting off hte defenders on the walls and counterattacks from behind... WvW is everything I hoped it would be.

 

And oh yeah, picked up a couple of levels (13-15) while fighting there.

 

I can see how 10-minute battleground junkies wouldn't like it.: not many individual rewards and no scoreboard... welcome to real PvP :)

  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

4/28/12 5:30:55 PM#36

It seems as though ArenaNet dev Mike Ferguson, came to the beta forums regarding some issues on the monetary gains & XP rewards in WvW. Here's what he had to say...

 

"We’re still balancing rewards and our economy as a whole. It is possible to have a more enjoyable leveling experience and gain decent amounts of money and loot in WvW if you are consistently getting lots of event rewards or winning lots of fights, but given the rather unpredictable nature of WvW, its also possible to go long stretches where you gain almost no rewards at all.

Our reward pacing is something we are constantly reviewing, so your feedback on it is definitely appreciated!"

======================================

"Yeah the no assist thing does have a pretty big impact on leveling speed. We’ll definitely be looking into that after this weekend.

I do want to mention that I am actually right in the middle of making the repel events much more reliable as a source of event rewards for defenders on our development server, which is one part of WvW where the lack of rewards becomes much more noticeable.

In our next beta event the timer for the ‘Repel the enemies’ event will not pause once it starts, and if you kill any enemies at that objective you will get exp gold and karma when the event ends. I’m also right in the middle of making it so the repel event only starts when the walls and gates are attacked.

Thorn, your weapon skills should level just like regular PvE. You also receive skill points when you level so you can purchase additional utility skills."

 

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4982

 
4/29/12 1:56:43 AM#37
Originally posted by leon09
Originally posted by MMOExposed

Well I am thinking about both. Since levels unlock skills, which allow more unique and fun builds.

But levels dont unlock skills, getting kills unlocks skills. But if you mean Skill Points, you are in the wrong place as Skill Point challanges are in the PvE world.

Tip if you want little faster leveling in WvWvW, dont spend 30mins-1h captureing/defending keeps. You wana be escorting supply's and capturing supply points.

But honestly i got so distraced in the fun then my exp bar didnt mean anything to me as i was there to enjoy taking down keeps :P.

No, you are simply wrong, and don't know what you are talking about.

 

Did you play beta?

  SnarkRitter

Apprentice Member

Joined: 11/28/10
Posts: 253

4/29/12 2:50:25 AM#38
Are you talking to yourself? Because he's completely right.
  Chrisbox

Elite Member

Joined: 7/15/10
Posts: 763

4/29/12 2:54:25 AM#39
I disagree, the most I've traveled to get to action is 3-5 minutes and its been well worth it.  Sounds like OP dies too much Lol.

Played-Everything
Playing-EVE,Darkfall:Unholy Wars,WoW:MoP.

  jiveturkey12

Novice Member

Joined: 12/22/04
Posts: 1262

4/29/12 3:56:42 AM#40

Guys lets be honest, this is another troll post. All the posts that this guy throws onto the forums are just loaded posts that present small amounts of truth but hide the truth that MMOEXPOSED just plain doesnt like the game. Which Im fine with, if you dont like the game, by all means say DIRECTLY what you think the problem is. But just like all his other posts they just boil down to nitpicking/being overly hate-mongering.

 

For example heres one of his other posts:

 

"The hype for GW2 was huge, and disappointed many that we're on the hype drug that was being passed around the community. Guild wars2 guru forums for example, deleted and banned all negative Critism, which would suggest to readers, that GW2 was a perfect flawless MMO. They were bound to get overhyped.

Also it's a game with issues. It make sense for a consumer to tell others about those issus. You see this on this forum as well as products on Amazon.

When people start hiding the Critism, that's should be a red flag..."

 

Also to MMOexposed in advance, I realize you reported my last post and got it deleted for "Trolling", which is ridiculous because i was being direct, where as your just trolling under the guise of someone who actually cares. And I realize a mod cant tell the difference but Other Forums posters like me can, just so you know ;)

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