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4/25/12 6:45:30 AM#81
Originally posted by Ambros123 It is they way they are doing it I dont like. Money is not the thing cause 50 euros is not that much. Like other games are doing I want the same from NC Soft. As a customer I want to try it 1st then i`ll decide, if not I might buy it blindly cause other games are not good enough for me so what the hell. But the trend now is to give players a try, weekend is fine . LAst week before retail, still fine with me. But if you want to sell me Fiat Panda as as an Audi 8 then you realy have to convince me in it :D. At the end both cars will take me to my office, thing is do I like the ride :D |
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dadante666
Hard Core Member
Joined: 5/07/11
you stop laughing when hear the same joke ,but always cry for the same thing... |
4/25/12 6:49:08 AM#82
when i log into mi beta acc. i clik on aacount then press download client it say (not avaliable) it been for a full day already ...am i doing somthing wrong or just need to wait more longer? |
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4/25/12 6:51:18 AM#83
Originally posted by koljane you might just have to wait until one of yur friends says it's safe to buy. i don't think there will be a free trial before launch. why should there be? |
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4/25/12 7:01:04 AM#84
Originally posted by Distopia I disagree and i don't think anyone following mmorpg or any game forums but the offical, with a shred of honesty and integrity would agree with that premise. Its right before release right before, during and right after (sometimes there is a week break) the "closed" or headstart", "open beta" where most people get to play that the forums blow up. Not at release, other than the /i cannot log in, / waiting in line posts, which are more about how they handle beta release then the game itself and that you pointed out (tho if you seen what anet is doing it revolutionary for games, you pick a server if its full you play on a cloned instance of that server until there is room on the other one, hopefully this will just be used on big release dates and at launch). Why do the forums blow up before, its easy people see more of the game , more people have closed / limited beta played the game and are like listen this game is wack (fanbois rush in to defend etc.) or this game has this going for it (h8ters rush in to attack). Because now people have hands on experince and to be honest we WANT TO INFLUENCE OTHERS ORT AT LEAST MITIGATE THE INFLUENCE OF THE OPPSING SIDE. Thats reality and thats humanity (and for the better, life forms without this reaction die).
Use TOR as an example, people blew up on the forums a bout a month out with the pay to play beta looming, and higher number of closed beta members. People were crying jump ship, dis game da best, and other (like me) correctly assesing the game as a single player game in an mmo (flawed game design) all of this recived hate and still will, but more than for the above pointed out reason. (Also people being invested in a game also plays a role). But you can go into the TOR forums atm and make those same agruments and many people will react the same, but for most players i feel we accept the short comings of that game. The same is true of WAR you can do this for that game also.
The real sad aspect of this debate is its largely rhetoric. I have strongly defended GW2 to Fanboi lengths when CORRECT. Like atm people continually are typing this Bull***** about the cash shop. There are no grounds for it and well from the leaks its totally fine, by any measure. But thats what we are stuck on because some h8ter who doesn't really care thinks it will get people to quit or make the game look bad. This when there are REAL FLAWS IN GW2. I have also agrued aginst Gw2 quite strongly for the massive flaws it has made (no one ever really says anything, maybe its just the h8ters who are unreasonable) But one is the class system, its shit. Lets be honest combat might be good, the abilities might work well, but the class system is shit. Ill triple down on it come back 3 month after gold and you'll agree. Why ? Simple its Simple. Anet made this wonderful game that allows all to work together, no groups required , etc. Then they removed the primary reason to group benifits from other classes with abilities to do things you cannot. They replaced this with the combo system (which is cool, but not as imporant or as nearly as strong driver for cooperation). Thats a flaw. had they done all that they did and keep actual ROLEs in the game for classes the insentive to group and community of play would be top notch. Now it will be solo an d duo if you have a friend. Thats reality. Furthermore, ROLEs provided great incentives to re-roll / play alts to experince very different gameplay, which in GW2 will be to do the same stuff just with different abilities. Its a flaw a lessing of game diversity and dynamic. I may seem more appealing to a casua, but that appeal doesn't last even to them. Another flaw is the itemization which is far to poor. Honestly, think fo a good game most of them have great itemization. There is a reason for this. I am not saying it has to make wowesk item treadmills, but better harder to get equipment that makes you stronger is a bonus to a game (the lack of it is a flaw, i undertsand gw2 has items that make you stronger, i also undertsand they are super easy to get endgame, you'll have this system while leveling but end game its gone). Now a good solution for this would be to have say every new dungeon / x-pack , large DLC, etc. have maybe one or two items that offer marginal upgrades. Its better your strong, but it doesn't break the game (you must have that weapon/ ring/etc). DAOC did this until TOA (really only the artifact weaposn and a few other were the issue, but they should not have been soo strong). Giving people strong better items to obtain is great making them totally outclass (you have them you win) the last best is not.
Well thast my 500000 cents, in reguard to when i knew i would try GW2 .. when they acctually tried something different in an mmo. "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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4/25/12 7:02:11 AM#85
Originally posted by brody71 There isn't heck i don't remmeber the last AAA mmo with a free open beta. Guess tor had one if you signed up previously for 3 days . Tera had one? well good before that it seemed pretty rare to me. IDC reguardless. If you cannot gather if you may enjoy the game from watchign videos i doubt you could from playing it for a day or 2. "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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4/25/12 7:42:58 AM#86
Originally posted by Jetrpg I first of all want to thank you for your post as it was well worded and thought out.
I would like to disagree with you on the issue of Itemization and Class roles, however. Due to the game itself being so different in so many matters we cannot use previous examples of other games as a baseline to wether class roles or itemization has been done good or bad until we have extensively played the game itself. The feel of an MMO and indeed each of the ways it implements core mechanics and gameplay revolve around each other. You can't tack on a class system or item system from one game into another willy-nilly since it has an obscene butterfly effect throughout the rest of the game. It's also the main reason why trying to balance MMO's is so difficult. I have sat down and thought a lot about the systems in place for GW2 and I honestly believe that the way they have things at the moment may not be 'The best ever' but it is indeed hard to think of changes that could be made that would not impact other areas of the game. If you changed the way they do Itemization then it affects all stages of content. It affects the structured PvP, it affects balancing skills, it affects WvW, it affects Dungeon and Dynamic Event difficulty and subsequently the way in which it is implemented and run. You can account for that and change things to suit but then you need to make sure you account for the changes implemented in each of those things, it produces an almost endless list of changes and checking that need to be carried out. By the time you are done the game might not even be similar to what you started with anymore. The systems in use in GW2 at the moment seem to be very supportive of each other and I think the one thing that will become apparent to people as they play the game is that the game is greater than the sum of it's parts. I could be wrong on that but from what I have seen so far I don't believe we have seen an MMO that has such meticulous attention to detail and has the entire game fit together and support itself so well. It is that one thing that changes things and turns a game from simply being 'good' to being 'One of the best ever'. When I look back and think of all the amazing games I played in the past these games didn't simply have one thing that was amazing and then be mediocre in everything else. These games all had one thing in common and that was that the entire game was simply amazing. |
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4/25/12 7:46:50 AM#87
Originally posted by dadante666 You are doing something wrong. The download link isn't available through your account page it is through the forums. Here is the direct link https://forum-en.guildwars2.com/forum/info/news/Getting-Started/page/1
Or is that isn't working for you try the direct link to the download http://cloudfront.guildwars2.com/client/Gw2.exe The Enlightened take things Lightly |
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4/25/12 8:22:24 AM#88
"But one is the class system, its shit."
"Another flaw is the itemization which is far to poor."
Funny, the only reason a lot of us - including me - bought and are going to play this game is for the very things that you call "flaws". If there was standard gear-grind end-game raiding, and a standard holy trinity class system, we wouldn't bother. The game that does those things right - WoW - already exists. I dont want to play an MMO that does those things right; I want a game that doesn't have those things at all. I didn't have any particular moment when I knew I would love GW2, it was largely built over several events. First was the developer's manifesto. That gave me hope. Reading about their abandonment of the holy trinity piqued my interest. Their claim that the end game begins at level 1 roused my excitement. Their inclusion of WvWvW in the old Alterac Valley style triggered joy. Then watching video after video provided by beta players that verified all of those things is what finalized the deal for me. If GW2 ever reverts to standard MMO fare, I'm gone. |
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4/25/12 8:29:05 AM#89
I have been skeptical because I was not really into GW1. I think though that was mainly because it didn't really play like a MMO and because I got in so late. Folks were playing on that third edition already and I was on the first. Granted I know you can leap to any I don't like to approach my games, books, movies in that fashion. I like going in order and I love lore so I was well behind. But as I kept playing swtor (and still am) I began to realize that already I am logging in and not amped for it. To have that feeling this early was a bad sign to me and told me this is only a placeholder game for me and that it is not home. It didn't have a world I wanted to immerse myself in and I was growing weary of some of the same ol' mechanics we see all the time. So watched some vids guys here posted when I asked about exploration and that was game over. So the guys here sold me on it. Pre-purchased and ready to go. Hoping to finally find a home for my gaming like I did with WoW for like 7 years or whatever it is and FFXI for a few years too. |
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4/25/12 8:47:30 AM#90
Ironic when people start shit and turn around as if they are victims.
http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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4/25/12 8:49:22 AM#91
Originally posted by Zezda I rarely have anything good to say about MMOExposed and I can probably count on one finger, the number of times of agreed with him (if that). That said, the GW2G forums were pretty damned awful and I'm sure, did a lot of damage to the community's image. The kind of stuff that went on over there was enough to drive me away and I'm as hardcore a supporter as it gets when it comes to GW2. At least here, you only need to worry about other users jumping down your throat for posts they don't like. At Guru, it was also the moderators. Definitely made for a poisonous environment. People bitch about the community like it's one contiguous blob of fanboi frenzy. But much of it depends on where you go and who you talk to, like most communities. It also helps that when you walk into someone else's home, you don't track mud all over the floor and piss on the furniture. I think the most vociferous complainers also make the worst house guests. In other words, they reap what they sew.
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4/25/12 8:54:30 AM#92
Originally posted by CalmOceans meanie lol But I can so see it happening. Guild Wars 2's 50 minutes game play video: |
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4/25/12 8:55:50 AM#93
Originally posted by MMOExposed
Honestly, you start shit with a lot of people and you know it. God forbid you try to act like you don't. I'll just pretend you don't though.
http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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4/25/12 9:04:02 AM#94
I predict, and you can all call me out on this if I'm wrong, that the biggest gripe with the game this weekend will be from people not able to login. Every MMO beta has had this issue but hey at least Anet knows that there will be queues after you login and they had the brilliant idea to make overflow servers. Who knows, they may have figured out a way to get everybody logged in even when they get hit with 100,000 login requests at the same time lol. Now, will there be problems? Yes of course, it's a beta after all, betas exist for people to FIND problems, but as far as the game itself, there won't be a huge backlash like there was with swtor. I fell in love when I read the manifesto. I was bored to death with the standard themepark gear grind at max level crap. I played WoW for 7 years, why would I play any other game that just copies WoW when I can just play WoW? GW2 will succeed because it is changing just about every MMO convention we're been using for so long. To the people saying GW2 will be just like GW1, please educate yourselves, you have no clue what GW2 is about, you clearly have not read anything about GW2. At least go to Anet's site and read their GW2 manifesto. That will open your eyes. And to this MMOexposed guy, the only that is exposed every time you post, is your total ignorance about GW2. Please be a man and come back here and apologize to us all on Monday. I have a feeling you won't though. |
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Powermike
Novice Member
Joined: 6/06/10
Eventually, the mmorpg with the developer closest to the customer will be the best mmorpg. |
4/26/12 6:44:14 AM#95
Originally posted by MMOExposed You got banned because in the GW2 forums they have more advanced rules for conduct. :)
Just sayin'. You bash at everyone and everything when it suits you, so you have to accept that at some point some forum isn't gonna take your stuff. Proud member of the global Midnight Squadron clan. Visit www.midnightsquadron.com for more info! |
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4/26/12 7:32:06 AM#96
I don't know exactly "the second i knew i would love gw2" yet, maybe after the first beta.
Common landscape PVE had zero Progress in those games. All progress is gear (item) bound and the only way to progress was instance / raid grinding. Everything else was just a waste of time in terms of progressing. Rift started out as a bit more open with the well "RIFTS" but pretty early on tier gating and instance raid grinding utterly made the rifts a sidekick with some essences for your belt. Tera? Well westernization, BOA mechanics made random bam grinding pointless. Nexus (similar to rifts - rifts) is too clutched at endgame only. SWTOR is a instance / raid tier grinder by the book. So GW2 is probably better suiting for the crowd like me wo just want's to jump into the game and progress a little with little time or hard grind out at World PVP without the itemgrind with pvp item stats.
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4/26/12 10:52:03 AM#97
Originally posted by engellen Your'ew a brave dude, though I quit long ago I havent deleted WoW... I will have to very soon. I have more than enough space to keep it but it's pointless now. I still have WoW, FFXI and Aion on hard drive but never play any of them, crazy. |
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
4/26/12 10:56:43 AM#98
Originally posted by engellen Same experience for me! I found out about GW2 in January 2012. Lost interest in SWTOR after 30 days. Have been trying/playing older MMOs which are good but showing their age. The moment I knew GW2 would be future long term is when I saw the french 18minute exploration video. Saw everything I was looking for. I just deleted SWTOR off my HDD and clicked the unsub last night. Been wrangling with that decision for a few months. Always thinking "it could get better" - Now it doesnt matter. |
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4/26/12 10:59:40 AM#99
Originally posted by heartless LOL, totally agree. I want to be Uncle Owen again. |
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4/26/12 11:24:24 AM#100
When they announced non-trinity gameplay. It was that easy. |
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