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News & Features Discussion  » Guild Wars 2: Progress You Can See

3 Pages « 1 2 3 » Search
47 posts found
  k-damage

Novice Member

Joined: 12/27/11
Posts: 741

4/24/12 9:44:17 AM#21
Originally posted by galdos

I think he was talking of the graphical lag seen on the screen as a result of framerate issues, not the internet lag

I understand, but "lag" has always been referring to internet lag, and screen as "framerate issues", whatever media it is.

(for the precise reason that the technical sources for each one do involve very different causes and companies)

(And here, it's just "lag")

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  TwystedWiz

Novice Member

Joined: 11/15/05
Posts: 159

4/24/12 9:45:45 AM#22

Originally posted by Loktofeit


Originally posted by Four0Six



Originally posted by Atlan99


I still haven't seen a game that has solved this problem yet. Most games turn into lagfests with large scale PvP.



mmmmmhhhhmmmm, AION anyone?



Aion, Lineage 2, KoK3 and EVE Online have used various solutions from optimizing the crap out of Unreal 2 to heavily customized supercomputers and net code.



 


 


They must have made huge changes if Aion is no longer a lag fest at sieges.  Playing that used to be like watching a slide show only worse, eventually lots of folks just crashed/locked up.


 


Haven't played in probably a year now, but it wasn't that great when I left.


  lilHeala

Novice Member

Joined: 8/30/11
Posts: 527

4/24/12 10:37:26 AM#23

Originally posted by Mahavishnu

It would be nice if you guys from mmorpg make a short overview on your different experiences with information about the different computers you own. It should sound like this:

1. I have an i5 and a geforce 560, etc ..... i had this kind of lag in this kind of situation with that kind of ingame settings.

2. I have an i7, and ......

3.After such a report it would be great to give some hints were players should concentrate their upgrades: new CPU, just more RAM, new graphic card, or is it a good idea to save the game on SSD?

IMHO it doesn't make sense to start thinking about upgrading based on experiences with the current state of the game / development.


If you read the first line of the second paragraph in this article, it's stated that optimzation is almost near the top of the list of things to do. This means the largest part of the optimization still needs to be done.


Creating a report in the way you requested currently would only be of value to the devs, not to the players because whatever component of your rig seems underpowered now might be more than sufficient after the optimization has finished, so I'd wait until reports from the last beta event before release or even early access.





 

  wrightstuf

Apprentice Member

Joined: 8/12/09
Posts: 654

4/24/12 10:54:52 AM#24

quote:

"GW2 is the perfect game and there are no flaws in it."

 

And I have some beachfront property in Arkansas i'd like to sell you.

  Jetrpg

Advanced Member

Joined: 4/22/06
Posts: 2359

4/24/12 11:22:36 AM#25

I always opt for lag with large numbers over just awful graphics. Of course there are acceptable levels of both. Such as 20 people should lag at all with decent computer. 80 people some with decent, little to no with beast computer. 200 should lag with every computer... but 4 years from now shouldn't with beast computers. Thats kida how i look at preformence vs graphics.

As for anyone QQing about lag please understand mmos are suppost to have it, otherwise there aren't enough players on screen.

Also the combat system is pretty forgiving with lag , unlike games like daoc etc.

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  Jetrpg

Advanced Member

Joined: 4/22/06
Posts: 2359

4/24/12 11:25:38 AM#26
Originally posted by Cursedsei
...

Except, of course, nowhere has it been stated that they are allowing an infinite number of players into the world versus world PvP. And, of course, they have stated that each of the 4 maps will support up to 500 players.

ATM its 200 per world per map for 600 per zone/map with hopes of hitting 300 per world per map at some point.

[Mod Edit]

 

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  gaeanprayer

Advanced Member

Joined: 8/06/08
Posts: 2327

4/24/12 11:38:30 AM#27

I've already settled on having to lower graphical settings a dash before I enter pvp, but I've had to do that for every game so this isn't a big deal for me. I hope I don't have to do it for large-scale events, though. I usually turn off things like grass and lower draw distance anyway, just because I don't tend to notice environments enough for that to hurt my enjoyment of the game, but it would be nice not to have to.


"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  Atlan99

Advanced Member

Joined: 8/07/08
Posts: 1355

4/24/12 8:26:12 PM#28

Originally posted by Loktofeit


Originally posted by Four0Six



Originally posted by Atlan99


I still haven't seen a game that has solved this problem yet. Most games turn into lagfests with large scale PvP.



mmmmmhhhhmmmm, AION anyone?



Aion, Lineage 2, KoK3 and EVE Online have used various solutions from optimizing the crap out of Unreal 2 to heavily customized supercomputers and net code.



 


I have played EvE. It becomes a lagfest not just in PvP. It was also terrible when going near the Jita system.


 


  AdamChattaway

Novice Member

Joined: 5/14/10
Posts: 39

4/24/12 9:49:16 PM#29

I have 12 gig ram, 6970 2 gig, quad core 3.2 phenom 2, SSD 128 gig ... 14 fps on low gfx or high in a field with 4 players near me... such a great great optimized game...























 










 




 

  mrhyde1428

Novice Member

Joined: 11/10/07
Posts: 55

4/25/12 1:55:33 AM#30



Originally posted by Gisborne



I have 12 gig ram, 6970 2 gig, quad core 3.2 phenom 2, SSD 128 gig and i had ... 14 fps on low gfx or high in a field with 4 players near me... such a great great optimized game...





You just broke ArenaNet's NDA by stating you were in the closed beta.




Hope no one points that out so you don't get into any sort of trouble.




 




oops...





 

  nattius

Novice Member

Joined: 12/09/10
Posts: 21

4/25/12 2:57:56 AM#31
Would it be a fair assumption that if I can run skyrim on medium settings that I should be able to handle GW2?
  Dranz

Novice Member

Joined: 3/31/07
Posts: 6

4/25/12 5:07:14 AM#32

Originally posted by nattius

Would it be a fair assumption that if I can run skyrim on medium settings that I should be able to handle GW2?

 


I hope that's true, because if so I can run it easily if I can play skyrim maxxed out! Aww yeah, being able to afford awesome computerness because my family isn't poor!


 


Also nice article.


  AdamChattaway

Novice Member

Joined: 5/14/10
Posts: 39

4/25/12 5:20:19 AM#33

Erm the whole thread is talkign about the games fucking performance, did the OP break it to ? beta was from ages ago and the NDA has ended.... troll or fanboi ?







 




 

  Drealgrin

Apprentice Member

Joined: 5/05/06
Posts: 161

4/25/12 8:49:35 AM#34
Low graphics settings are for noobs, but that's ok, noobs can become pros.
  Gorilla

Old School

Joined: 6/07/04
Posts: 2061

4/25/12 9:12:24 AM#35
Originally posted by Loktofeit
Originally posted by Four0Six
Originally posted by Atlan99

I still haven't seen a game that has solved this problem yet. Most games turn into lagfests with large scale PvP.

mmmmmhhhhmmmm, AION anyone?

Aion, Lineage 2, KoK3 and EVE Online have used various solutions from optimizing the crap out of Unreal 2 to heavily customized supercomputers and net code.

Yet when Aion launched in the west keep batles (or whatever thier objectives where called) where a constant stream or red "playerx has disconected" messages as the game unceromoniously dumped people to desktop. That was the Main reason most of the people I played with (me included) left. That was with graphics turned down and looking at the floor. Glad it works well now but back in the day it was a complete joke.

  Atlan99

Advanced Member

Joined: 8/07/08
Posts: 1355

4/25/12 9:26:48 AM#36

Originally posted by k-damage

Er ..... How is it possible to see the famous "lag / framerate issue" mistake in an official column ?




Lag = internet delay




Framerate issue = system delay




VERY different :)





 


What would you call server side issues if not lag?


  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4931

4/25/12 9:57:36 AM#37
Originally posted by mrhyde1428



Originally posted by Gisborne



I have 12 gig ram, 6970 2 gig, quad core 3.2 phenom 2, SSD 128 gig and i had ... 14 fps on low gfx or high in a field with 4 players near me... such a great great optimized game...




You just broke ArenaNet's NDA by stating you were in the closed beta.




Hope no one points that out so you don't get into any sort of trouble.




 




oops...





 

 

Apparently he also doesn't understand what beta is FOR.  The game isn't optimized yet.  It's still in beta.  Duh.

President of The Marvelously Meowhead Fan Club

  Atlan99

Advanced Member

Joined: 8/07/08
Posts: 1355

4/25/12 1:16:02 PM#38

Originally posted by just1opinion


Originally posted by mrhyde1428









Originally posted by Gisborne








I have 12 gig ram, 6970 2 gig, quad core 3.2 phenom 2, SSD 128 gig and i had ... 14 fps on low gfx or high in a field with 4 players near me... such a great great optimized game...









You just broke ArenaNet's NDA by stating you were in the closed beta.








Hope no one points that out so you don't get into any sort of trouble.








 








oops...











 


 


Apparently he also doesn't understand what beta is FOR.  The game isn't optimized yet.  It's still in beta.  Duh.



 


I'm getting a strange feeling of dejavu.


 


Hopefully the ending is different this time around.


  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

4/25/12 1:21:34 PM#39
Originally posted by Gisborne

Erm the whole thread is talkign about the games fucking performance, did the OP break it to ? beta was from ages ago and the NDA has ended.... troll or fanboi ?



 

There was no NDA for the press with the exception of discussing the cash shop. Regular folks are still bound by the NDA for both the beta and the stress test.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  Atlan99

Advanced Member

Joined: 8/07/08
Posts: 1355

4/25/12 1:38:59 PM#40

Originally posted by Charlizzard


Originally posted by Gisborne


Erm the whole thread is talkign about the games fucking performance, did the OP break it to ? beta was from ages ago and the NDA has ended.... troll or fanboi ?






 

There was no NDA for the press with the exception of discussing the cash shop. Regular folks are still bound by the NDA for both the beta and the stress test.



 


I thought all bets were off come this weekend.


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