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4/24/12 11:50:07 AM#81
IF we are simply talking revenues, I don't see how GW can beat WoW. WoW sold so many box copies 40m, 100m (I am pretty sure I read a Blizzard interview mentioning in excess of 100m some time ago) + they have had shitloads of subscribers over SEVEN years. Even vanilla WoW had some crazy numbers like 8m subscribers. I think WoW reached 8m during vanilla. Can you imagine the amount of money they've made from all the boxes, subs, flying ponies and Warcraft merchandise??? How can GW2 possibly beat that? |
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4/24/12 12:37:01 PM#82
Originally posted by Valua GW1 have sold 7 million copies and it was not a MMO, it was a COOP-RPG and you think GW2 will not sell more than GW1? Okay. It can beat WoW in term of sales, but it will be though. |
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4/24/12 12:43:23 PM#83
I think WoW sold around 5 million copies of Cataclysm, worldwide, sd I guess that's the number to beat. |
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4/24/12 12:48:53 PM#84
1 more than the current biggest MMO? Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats. |
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Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
4/24/12 1:12:22 PM#85
I expect GW2 to hit it's peak when the first expansion comes around. I don't think it will come even close to toppling WoW, but I think it will be the game to set things in motion. When people talk about the second turning point in MMO gaming, WoW being the first, they will start with mentioning GW2. |
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4/24/12 1:13:41 PM#86
Originally posted by Majinash /thread And it only took 84 posts to get there. I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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4/24/12 1:23:07 PM#87
Originally posted by fivoroth How can Frogster make over 30 million in profits a year on a game they never sold a single copy of since it way F2P? Guild Wars 2 is a professional level production. There is no reason at all that it should not make x10 the amount of crap games like Runes of Magic, Atlantica Online or any of the Perfect World games. All it takes is the right microtransaction items and they will rake in far more than just about any MMO sub based game. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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4/24/12 1:47:53 PM#88
Originally posted by jtcgs Nonsense. WoW's model of charging for the box + sub + shiny ponies is the ultimate money maker :D |
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4/25/12 2:43:19 AM#89
Originally posted by korent1991 And whats so weird in that? Id rather miss out on a game then pay 150 euros + spend money in the cash shop, not to mention nonCE version is lame( as it should be, the CE also isn't top notch, they're just being greedy with the price, a figurine like that costs 30 euros on its own, that still leaves you with a price of 120 euros for an artbook ) , I'll just find different ways to occupy myself, D3 CE cost 70~ Euros and that game is actually f2p, and who knows what they'll add to the GW2 cashshop when active player numbers start dropping ). I didn't buy SWTOR either. |
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4/25/12 2:58:43 AM#90
dont forget WoW players with more than one account |
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4/25/12 3:00:29 AM#91
Originally posted by Valua Obvious answer is obvious... there's no real point to this thread. To be the biggest ever, you have to do more than the previous biggest ever. /thread... |
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4/25/12 3:01:25 AM#92
I understand when a brother needs to make his cash stretch. Believe me, I've been there. But what I don't get is the the talk about the figurines and artbooks. Damn it boy, it doesn't have to be Collectors Edition or not playing GW2. Enjoy your no monthly sub fees and just play the plain 'ol vanilla game. |
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4/25/12 3:49:02 AM#93
It should have about 80 million sales. Afaik there is one MMORPG in Korea with more than 70 million accounts. Beat that! |
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4/25/12 3:51:38 AM#94
so 48 servers for first beta weekend (non press one) so there must of been quite alot of pre-purchases so far to warrant so many in the first weekend. |
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4/25/12 3:51:44 AM#95
Originally posted by IPolygon wow thats more than the number of people they have in the whole country!
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4/25/12 4:22:41 AM#96
Originally posted by butters_666 They still have to have an active account in order to be counted as active subscription, fact. So your point is invalid.
What about the multiple accounts on GW1? Or any other MMO for that matter. |
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4/25/12 4:24:03 AM#97
GW1 sold 7 million copies and is currently second in western markets, yep.
WoW sold in the range of 40-80 million copies.
BIG DIFFERENCE between the two.
GW2 will have to outsell WoW to be the biggest MMO to date. |
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Maxximus
Novice Member
Joined: 12/02/04
"Beware the Gold Farmers, My Son, and Shun the Thrunderous Bandersnatch." |
4/25/12 4:26:31 AM#98
Originally posted by Valua OK, I'll take a "shot" at this one: GW2 will sell appoximately 10m to 20m units tops -- if for no ther reason than pure curiousity. Hoever, we shall see, eh? -- The Maxx |
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4/25/12 4:53:10 AM#99
it would take years to beat WoW in terms of total numbers of boxes sold. and this figure is much higher than 12 millions. not counting, that we compare apples and oranges (P2P vs B2B) the only thing, you might compare is: numbers of boxes sold in the 1st 3 month. if i remember right, WoW sold something about 2-3 million boxes during this launch-phase. just, if we summarize the US and the EU launch a few months later. GW2 might beat that number, but also becuase its B2B. time will tell the rest. a real good figure, in order to measure success from a players point of view, would be "active players online in average". but i doubt you will get this figure. i just know this figure from EVE. another appropriate figure, we dont know, is "total hours played per week by all players". if you like to measure success from a scientists point of view, you need the contribution margin per game. this figure is even harder to get. played: Everquest I (6 years), EVE (3 years) |
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4/25/12 5:01:55 AM#100
Originally posted by angrymime This is true, and I'm probably going to pick up GW2, just not on release. |
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