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The Pub at MMORPG.COM  » Post ideas for how we can monetize MMORPGs more than we already do today

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37 posts found
  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

 
OP  4/25/12 2:07:12 AM#1

I got one idea and I would like to read yours too.

 

1.  Host legal power-leveling service. The game company in question would hire cheap workforce from China and then work a middleman between them and their costumers. To compete with regular power-leveling services, they would be able to garantuee that the costumers do not risk losing their account neither to ban nor to the power-levelers. It is a definitely a win-win situation for Westerners who don't always have time to level their characters by themselves and for the Chinese workforce.

 

 

  xKingdomx

Novice Member

Joined: 8/24/10
Posts: 1550

4/25/12 2:12:29 AM#2
Originally posted by TwoThreeFour

I got one idea and I would like to read yours too.

 

1.  Host legal power-leveling service. The game company in question would hire cheap workforce from China and then work a middleman between them and their costumers. To compete with regular power-leveling services, they would be able to garantuee that the costumers do not risk losing their account neither to ban nor to the power-levelers. It is a definitely a win-win situation for Westerners who don't always have time to level their characters by themselves and for the Chinese workforce.

Question, if the game is good, why would you want to pay other people to play the game for you?

 

I think AAA company already monetize MMORPG too much, $15 a month is more than enough income for a MMORPG.

How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  CalmOceans

Hard Core Member

Joined: 5/06/11
Posts: 1802

4/25/12 2:14:51 AM#3

wait..what?

  skeaser

Hard Core Member

Joined: 6/13/07
Posts: 3685

Don't die mad, just die.

4/25/12 2:16:59 AM#4
Originally posted by TwoThreeFour

I got one idea and I would like to read yours too.

 

1.  Host legal power-leveling service. The game company in question would hire cheap workforce from China and then work a middleman between them and their costumers. To compete with regular power-leveling services, they would be able to garantuee that the costumers do not risk losing their account neither to ban nor to the power-levelers. It is a definitely a win-win situation for Westerners who don't always have time to level their characters by themselves and for the Chinese workforce.

 

 

Why would the company hire someone to level characters? I don't like the idea of pay for levels but in your scenario wouldn't it make more sense for them to just level your character by editing the database?


A casual stroll through the lunatic asylum shows that faith does not prove anything.
-Friedrich Nietzsche

  ukforze

Novice Member

Joined: 7/01/06
Posts: 367

4/25/12 2:20:14 AM#5
Originally posted by TwoThreeFour

I got one idea and I would like to read yours too.

 

1.  Host legal power-leveling service. The game company in question would hire cheap workforce from China and then work a middleman between them and their costumers. To compete with regular power-leveling services, they would be able to garantuee that the costumers do not risk losing their account neither to ban nor to the power-levelers. It is a definitely a win-win situation for Westerners who don't always have time to level their characters by themselves and for the Chinese workforce.

@OP

Your pathetic, games are meant to be fun, NOT a grind & you should NOT have to pay

someone to play the game for you, this only epitomises whats gone wrong with the industry!

 

It's people like you who pay & support for services like these as well as the modern gaming

attitude of p2p & so forth which has shaped & destroyed the mmo market.

 

You should be ashamed of yourself, you are a disgrace & should not be allowed to post such

ideas here as they break every games ToS.

 

*Additionally, your open attitude towards cheap labour is questionable too.*

/reported

 

The Deathstar destroyed planets...Lucas Arts destroyed Galaxies

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Played:
SWG | EVE | WOW | VG | LOTRO | WAR | FML | STO | APB | AOC | MORTAL | WOT | BP | SW:TOR

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

 
OP  4/25/12 2:34:02 AM#6
Originally posted by skeaser
Originally posted by TwoThreeFour

I got one idea and I would like to read yours too.

 

1.  Host legal power-leveling service. The game company in question would hire cheap workforce from China and then work a middleman between them and their costumers. To compete with regular power-leveling services, they would be able to garantuee that the costumers do not risk losing their account neither to ban nor to the power-levelers. It is a definitely a win-win situation for Westerners who don't always have time to level their characters by themselves and for the Chinese workforce.

 

 

Why would the company hire someone to level characters? I don't like the idea of pay for levels but in your scenario wouldn't it make more sense for them to just level your character by editing the database?

Because I don't think they would be able to get "away" with just simple edits in the database. This way they can claim that they are helping people in need and that it is a win-win-win for all three parts. 

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

 
OP  4/25/12 2:39:54 AM#7
Originally posted by xKingdomx
Originally posted by TwoThreeFour

I got one idea and I would like to read yours too.

 

1.  Host legal power-leveling service. The game company in question would hire cheap workforce from China and then work a middleman between them and their costumers. To compete with regular power-leveling services, they would be able to garantuee that the costumers do not risk losing their account neither to ban nor to the power-levelers. It is a definitely a win-win situation for Westerners who don't always have time to level their characters by themselves and for the Chinese workforce.

Question, if the game is good, why would you want to pay other people to play the game for you?

 

I think AAA company already monetize MMORPG too much, $15 a month is more than enough income for a MMORPG.

Because games not black and white. Everything in a game is not fun. This hold specially true in MMORPGs, since they have very little development money per game hours in comparison to single player games. Grinds of different forms are very common in MMORPGs. We already have exp boosts for sale, and a legal power-leveling service would just be yet another option to gain levels/equips. Options are good, you don't have to use it if you don't want to.

  ukforze

Novice Member

Joined: 7/01/06
Posts: 367

4/25/12 2:43:58 AM#8
Originally posted by TwoThreeFour
Because games not black and white. Everything in a game is not fun. This hold specially true in MMORPGs, since they have very little development money per game hours in comparison to single player games. Grinds of different forms are very common in MMORPGs. We already have exp boosts for sale, and a legal power-leveling service would just be yet another option to gain levels/equips. Options are good, you don't have to use it if you don't want to.

I suppose you would like an "I WIN BUTTON" too?

I bet your the type of gamer who buys a game, then uses cheat codes to get to the end?

 

...the point & purpose of your disucssion is flawed & would make gaming pointless

The Deathstar destroyed planets...Lucas Arts destroyed Galaxies

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Played:
SWG | EVE | WOW | VG | LOTRO | WAR | FML | STO | APB | AOC | MORTAL | WOT | BP | SW:TOR

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

 
OP  4/25/12 2:44:21 AM#9
Originally posted by ukforze
Originally posted by TwoThreeFour

I got one idea and I would like to read yours too.

 

1.  Host legal power-leveling service. The game company in question would hire cheap workforce from China and then work a middleman between them and their costumers. To compete with regular power-leveling services, they would be able to garantuee that the costumers do not risk losing their account neither to ban nor to the power-levelers. It is a definitely a win-win situation for Westerners who don't always have time to level their characters by themselves and for the Chinese workforce.

@OP

Your pathetic, games are meant to be fun, NOT a grind & you should NOT have to pay

someone to play the game for you, this only epitomises whats gone wrong with the industry!

 

It's people like you who pay & support for services like these as well as the modern gaming

attitude of p2p & so forth which has shaped & destroyed the mmo market.

 

You should be ashamed of yourself, you are a disgrace & should not be allowed to post such

ideas here as they break every games ToS.

 

*Additionally, your open attitude towards cheap labour is questionable too.*

/reported

 

As I replied in a post above (after your post though), MMORPGs have very little money/game hour compared to single player games. Grinds of some sort are often ineviteble. 

 

Not everything is fun in MMORPGs and companies are already giving us several options to avoid certain grinds and this would just be yet another option. You don't have to use it unless you choose to!

 

The poverty situation in China is not so good and while you may think that the income from selling powerleveling is low, it is actually significant for many people over there. 

 

As for breaking ToS: illegal powerleveling breaks the ToS, but legal ones would not break them.

  User Deleted
4/25/12 2:44:42 AM#10

why would i pay to have someone play for me?  if the game is that bad,  i would just stop playing it.

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

 
OP  4/25/12 2:45:51 AM#11
Originally posted by ukforze
Originally posted by TwoThreeFour
Because games not black and white. Everything in a game is not fun. This hold specially true in MMORPGs, since they have very little development money per game hours in comparison to single player games. Grinds of different forms are very common in MMORPGs. We already have exp boosts for sale, and a legal power-leveling service would just be yet another option to gain levels/equips. Options are good, you don't have to use it if you don't want to.

I suppose you would like an "I WIN BUTTON" too?

I bet your the type of gamer who buys a game, then uses cheat codes to get to the end?

 

...the point & purpose of your disucssion is flawed & would make gaming pointless

It may come a time when "I win buttons" are accepted and demanded, but I don't think we are there yet. I remind you this has nothing to do with what I would personally use, I am merely suggesting an option that can be utilized by those who want it.

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

 
OP  4/25/12 2:46:44 AM#12
Originally posted by brody71

why would i pay to have someone play for me?  if the game is that bad,  i would just stop playing it.

Because not everything in every MMORPG is fun. There are more fun parts and less fun parts. This would be a way to help you get through the less fun ones. 

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1882

4/25/12 2:46:49 AM#13

No.  For the same reason why automated bots are not allowed in games, you have to actually play it like the rest of us.

  ukforze

Novice Member

Joined: 7/01/06
Posts: 367

4/25/12 2:48:07 AM#14
Originally posted by TwoThreeFour
 

As I replied in a post above (after your post though), MMORPGs have very little money/game hour compared to single player games. Grinds of some sort are often ineviteble. 

 Not everything is fun in MMORPGs and companies are already giving us several options to avoid certain grinds and this would just be yet another option. You don't have to use it unless you choose to!

 The poverty situation in China is not so good and while you may think that the income from selling powerleveling is low, it is actually significant for many people over there. 

 As for breaking ToS: illegal powerleveling breaks the ToS, but legal ones would not break them.

 

Actually China is the fastest growing nation & their economy is one of the strongest in the world,

their manufacturing costs are rising fast, your attitude towards giving them money to grind your

characters beacouse you think they live in poverty is woeful & you need to do some research

first before quoting such nonsense.

The Deathstar destroyed planets...Lucas Arts destroyed Galaxies

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Played:
SWG | EVE | WOW | VG | LOTRO | WAR | FML | STO | APB | AOC | MORTAL | WOT | BP | SW:TOR

  ukforze

Novice Member

Joined: 7/01/06
Posts: 367

4/25/12 2:50:45 AM#15
Originally posted by TwoThreeFour
It may come a time when "I win buttons" are accepted and demanded, but I don't think we are there yet. I remind you this has nothing to do with what I would personally use, I am merely suggesting an option that can be utilized by those who want it.

It's this sort of talk that brought P2P & otehr such BS gaming models to our beloved industry,

These "ideas" came to life & IMO are destrying gaming, P2P is actually more expensive

than buying a retail box & paying a monthly sub.

 

All your doing is thinking of ways to screw us over, you should work for EA!!!

The Deathstar destroyed planets...Lucas Arts destroyed Galaxies

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Played:
SWG | EVE | WOW | VG | LOTRO | WAR | FML | STO | APB | AOC | MORTAL | WOT | BP | SW:TOR

  lifesbrink

Novice Member

Joined: 1/22/09
Posts: 554

There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living.

4/25/12 2:52:43 AM#16

Here is an idea for a new source of revenue:  Good content all the players can enjoy!  Novel idea, I know...

My blog is a continuing story of what MMO's should be like.

  GTwander

Novice Member

Joined: 3/14/09
Posts: 6125

LARPer Hunter

4/25/12 2:53:00 AM#17

Why would a company pay someone else to labor-level when they could just accept money and set it to whatever max level themselves? Honestly, nobody cares about the chinese when the middleman can have the whole pie.

My suggestion would be a system closer to Entropia Universe; direct investment for a set (or variable) playtime.

Not necessarily the same route, where you invest X dollars and have a chance to come up on some, stay stagnant, or lose it... but it does seem to work fine. I would say sometime along the lines of "pay us X dollars and you get X amount of gear needed to play *that* side of the game". Then use the same method on every angle possible: fuel for racing, bullets for combat, etc. The only thing that should be free is the lobby, mwhahaha!

Writer / Musician / Game Designer

Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture

  corpusc

Apprentice Member

Joined: 7/25/03
Posts: 1363

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

4/25/12 2:55:54 AM#18
Originally posted by skeaser

 

Why would the company hire someone to level characters?

wouldn't it make more sense for them to just level your character by editing the database?

 

lol

 

this thread is hilarious.  all these side arguments spawned from the OP's one idea, and yet you're the only one, so far, to point out the ludicrous nature of hiring an external team of labourers to physically grind thru a game instead of simply selling pre-levelled-up characters in their cash shop.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

 
OP  4/25/12 2:58:32 AM#19
Originally posted by ukforze
Originally posted by TwoThreeFour
 

As I replied in a post above (after your post though), MMORPGs have very little money/game hour compared to single player games. Grinds of some sort are often ineviteble. 

 Not everything is fun in MMORPGs and companies are already giving us several options to avoid certain grinds and this would just be yet another option. You don't have to use it unless you choose to!

 The poverty situation in China is not so good and while you may think that the income from selling powerleveling is low, it is actually significant for many people over there. 

 As for breaking ToS: illegal powerleveling breaks the ToS, but legal ones would not break them.

 

Actually China is the fastest growing nation & their economy is one of the strongest in the world,

their manufacturing costs are rising fast, your attitude towards giving them money to grind your

characters beacouse you think they live in poverty is woeful & you need to do some research

first before quoting such nonsense.

While their middle class and upper class is expanding rapidly, their lower class are still living in very bad conditions. People wouldn't be power-leveling as a job unless they thought it was one reasonable option.

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

 
OP  4/25/12 2:59:49 AM#20
Originally posted by lifesbrink

Here is an idea for a new source of revenue:  Good content all the players can enjoy!  Novel idea, I know...

 

The problem is that even the average player consumes content faster than the developers can produce in MMORPGs. Unless, they want to copy old content, but that turned out very badly, see FFXIV's cloned terrains.

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