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4/22/12 7:27:17 AM#61
Originally posted by Himemiya The reason is it s stupid. In a true "action" combat game it makes no sense. |
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4/22/12 7:29:42 AM#62
Originally posted by Leucent I could show you many other action combat games where you have to commit to an attack or think ahead and wait for an opening or risk getting the snot kicked out of you. The mob AI reacts the same too. The problem is with you not the game's combat. L2P TERA combat: http://youtu.be/k_ZTX31fGtk |
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4/22/12 7:30:12 AM#63
Originally posted by Leucent Of course since from Leucent Dictonary Action = Bunny hopping, so simple. |
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4/22/12 7:36:06 AM#64
Originally posted by Himemiya Yes, thats right the problem is with me. If it s me then why are so many people annoyed by it. It s simple, your beloved game is not loved by alot of people, people have opinions, if you don t like reading them, don t. It s pretty simple. |
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4/22/12 7:41:08 AM#65
Originally posted by Leucent Heh, I could drop the game on a whim. Only game I've ever "loved" is in the past. Just being fair and I can't stand people commenting on something they have no clue about. Quests can be changed, voice acting can be changed, armour etc etc etc. But something that's as fundamental to TERA as in games like Monster Hunter and Dark Souls and on which the whole game is built upon cannot be changed just because a bunch of non-action gamers can't stand not being able to ice-skate bunny hop during combat. That's not TERA. L2P TERA combat: http://youtu.be/k_ZTX31fGtk |
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4/22/12 7:44:08 AM#66
Originally posted by Himemiya First off , I m not a bunny hopper, I hate when people do it. If they have the ability to, well theres nothing I can do with it. All I m saying is, IMO, there shouldn t be self rooting. Nothing else to explain except, I, and many others hate it. It s not the reason alone I won t be playing this game, but it adds to the list of many. |
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4/22/12 7:47:40 AM#67
Originally posted by Leucent And this is perfectly fine, you are totally entitled to not like the self rooting, my problem is when people say "it's not action cause it has self rooting" cause this is just wrong since lot of action game has self rooting.
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4/22/12 7:53:23 AM#68
Originally posted by Leucent On certain skills and mostly for ranged classes. Come on, you can name them. Many of the skills you can direct with your mouse WHILST IN ANIMATION. Others you can choose to glyph them for more mobility at the risk of lowering your damage output. IMO, there should be self rooting because that's how all the classes were balanced against each other. Not via cooldown and stunlocks but by tactics and knowing when and how to use a skill.
"I m not a bunny hopper, I hate when people do it." Check out Dragon Nest and tell me that isn't bunny hopping. Another MMO in the horizon will suffer from the same. It's inevitable due to how the whole system is implemented.
"Nothing else to explain except, I, and many others hate it." Nothing else to explain except, I and many others love it just the way it is.
"It s not the reason alone I won t be playing this game, but it adds to the list of many." I respect that, at the end of the day it's your choice what you play or not. No hate from me. L2P TERA combat: http://youtu.be/k_ZTX31fGtk |
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4/22/12 7:54:30 AM#69
Originally posted by Himemiya Which is what exactly? TERA claims to have "real action combat", which IMO is fast paced and fluid combat with lots of movement. Self Rooting slows down the pace, makes it less fluid and restricts movement. As many others have said, its not the ONLY reason I dont like this game, there are several others including the very very generic setting, the lack of immersion, the lack of any story that draws you in, the poor quality music, the overly shiny child like graphics, the quests that pretty much ONLY consist of "Kill 10 X" etc etc. I could go on. Adding self routing is just another failure in a sea of fail for this game.
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom |
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4/22/12 7:56:59 AM#70
I found your review very helpful. Great job. I was on the fence about trying this one and looking for more information from a seasoned gamer. I have a question, I used to not ever think to ask this until SWTOR made it an issue. How is the UI and Inventory? Is their plenty of room for abiilities to be managed easily and quickly? This would be a big deal in a game where you have to keep moving or get owned. |
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4/22/12 7:58:50 AM#71
I'm still trying to figure out what the beef is with this game. Mechanically, it works great, even on my older rig. Esthetically it's beautiful. Granted it's an open beta, the population is there, chat is a little immature but I assume that will end when the kiddies aren't allowed to subscribe since they're being punished for not doing thier home work. As for the game play, it's the first MMORPG I did not have to point and click. There is a wide variety of classes to choose from, some easy, some more difficult. So maybe our collective jaded opinions based on so many fialures will never let us have fun anymore? When is enough, enough? Cripes, D3 and Guild Wars are being bashed and they're not even released yet. FOr some here, there will never be a great game anymore unless you pick up EQ, come on already. |
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4/22/12 8:01:58 AM#72
I think a big problem with Tera, is the structure of the game itself. It s not sure if it wants to be pvp orientated or pve. On most accounts, people think of it as a pve mmo. Now alot of people are the OWPvP is amazing. No rewards but it s fun. That will boom at first, then become owned by a few guilds. Most people know this happens on most, if not all factionless MMOs. That said, I swear I read they re releaseing BGs as well. That will, in itself destroy some of the OWPvP. I know alot of people will say. no way, but it always does. I don t know, I think Tera just has a shit ton of hurdles to climb, and it s not going to make it, in the long run. |
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4/22/12 8:08:45 AM#73
Originally posted by Boatsmate The ui is minimalistic and very custmizable you can move/scale everything. The inventory is a pretty standard inventory you start with 40 slots inventory, once you reach the first city you'll get the first expansion for free (every expansion is 8 slots) then you can buy the other (with in game money) or unlock them by getting some achievement. About the abilities managment i don't think i understand what you mean :)
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4/22/12 8:09:41 AM#74
Originally posted by Leucent I think a lot of this is how you approach a game. Like many here, I've played almost every MMORPG since UO, have I liked them all, of course not. But I'm willing to give alll games a fair shot before proclaiming doom, and I mena fair, not aan hour or two, not getting to level 10, but playing for a decent amount of time. By that, I mean at least a month or so, shoot, you get that much time if you purchase it. Some have said this game really shines past level 20, I have yet to get past level 12, so maybe it does, maybe it doesn't, but I'm going to at least play that long to make my decision. Seemingly, I'll play Guild Wars 2, why not? Never tried it, saw a few videos, read a ton of pro's and con's on this site, but ultimately I make my own decisions for after all, it is my perception that matters, not what a poster writes, good or bad. |
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4/22/12 8:11:11 AM#75
Originally posted by Mannish You think TERA and L2 have the best pvp in an MMO, have you ever heard of DAoC? DAoC is still renowned as the best pvp game in mmo history. It still draws a crowd of 200k+ at the last i checked and still rakes in enough money to not need to go F2P. Not sure why alot of people think open world ganking is fun but it's not. Going around with your guild and killing someone whos farming is boring. Running into another guild while there taking on a BAM and whiping them with ease is BORING. Taking on a guild in RvR and beating them because your better on an even playing field, that's fun, that's what get's my blood pumping. I did OWPvP in WoW for 4 years and not once past Vanilla did my heart race. It was either me getting ganked or me ganking and it was BORING. I had more fun doing the god awful BGs then i did roaming stranglethorn or silithus looking for a brawl. I hate OWPvP for 2 reasons, it breed bad pvpers who love nothing more then an easy kill, and lowbie gankers. Lowbie gankers are the worst scum in MMO history, seeing someone 50 levels below you then deciding "oh it would be fun to camp his corpse" how can you call that fun. With OWPvP that's all that happens. I give tera 2 months before OWPvP is non-existant between high end guilds same as in L2 and WoW. |
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4/22/12 8:17:53 AM#76
Originally posted by Arkinia Yep and thats fair enough. My wife and I, and a few guildies from other games did make it past 20. We wanted to see what the fuss was about. We all, said nope, not a game our guild will even play. I think 1 of about 10 of us thought they ll try it at release. I agree give it a shot, I myself would rather, take that $60 X 2 and take the wife out for dinner, and a movie. I can undestand people liking the game, we re all different, but to me it s really nothing special, before or after level 20. |
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4/22/12 8:21:52 AM#77
Originally posted by Leucent I do agree on taking the wife out, now if we could put that into a game, huh? |
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4/22/12 8:22:14 AM#78
Originally posted by Merdur We re all different, and it seems you and I are similar. I remember back in the day of DAOC. I was running solo to a mile gate on my skald. I was meeting up with my alliance to take some keeps in Albion. I ran into a level 35 Alb near their milegate. I simply /waved and /cheer, at him/her. What fun would I have killing someone with absolutely no chance at all. I then met up with my alliance BG and took 4-5 keeps, then decided to take a relic. This was 5-6 jours of fun, not one shot killing people with absolutely no chance. |
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4/22/12 8:22:16 AM#79
Originally posted by LeucentOriginally posted by Arkinia I find myself struggling to get into the game. It's gorgeous and somewhat different, but... Idk what it is. Will try some more. I'm really excited for gw2, and eq, swg, wow, lord of the rings, and swtor had all been enjoyed at the get go. |
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4/22/12 8:27:34 AM#80
Originally posted by Merdur And this is exactly why newer OWPVP games tend to fail - the players. Since WoW most people seem to think that lowbie ganking IS open world PvP. Present them with a fair fight and they run away like little girls. This is why I am quite liking the idea of how GW2 is dealing with PvP. WvW is a massive open area that anyone can play in, constantly if they want to, that is dedicated to PvP. If you dont want to PvP you dont go there. Also the way that gear and levelling is handled, you cant just grind and grind and grind for the best gear then ROFLWTFPWN anyone you come across. You actually have to play the game with skill to win. Thats why I laugh at all the people complaining about a lack of open world PvP in any game. The only reason they want open world PvP is so that they can camp newbie areas and ruin peoples fun because they derive some perverse pleasure from this.
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom |
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