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4/22/12 1:45:44 AM#121
Originally posted by fivoroth This is completely untrue. Not everyone has access to internet all the time and even if they did, it isn't always a good enough connection to play an online game. Ever have to go on a trip somewhere with your laptop where the only internet was some poor wifi connection that you have to share with other people? Try gaming with that... it doesn't work that well. Playing MUDs and MMOs since 1994. |
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4/22/12 1:58:24 AM#122
quote from Ops review: -The game is so ungodly easy it's rather sad. In my 4 different playthroughs from 1-10 I NEVER died once. I even NEVER had to pop an hp-pot. At LEAST in Diablo 2 even in the "normal" difficulty you died a couple times unless you were an uber-elitist who knew 100% what they were doing. HP pots were mandatory, and you never cryed foul even if you got one of those crappy ones. An HP pot generally meant life or death most of the time! Diablo 3? NOPE!
You really should of at least done some research....NO previous versions of Diablo had the difficulty modes offered in D3. Normal...deliberately very easy so anyone with little or no RPG exp can pick up and play Nitemare...harder Hell...harder yet Inferno...you're gonna die lots. this mode will most definately challenge anyone
Try to sound more informed if you're going to do a review |
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4/22/12 1:59:37 AM#123
Originally posted by Distaste I am actually very curious about how the rune/skill system works out and I find it a potentially attractive alternative to the old skill tree system. It depends on how Blizzard implemented it though of course. I loved D1 and D2, but they were extremely cookie cutter, especially if you wanted to be viable in Hell mode. I made some less optimal builds in D2 but I never planned to get the characters beyond Nightmare. I remember Blizzard nerfing and boosting certain classes too with each patch so that sometimes an entire class was lacklustre and got sidelined. It has been years now, but I remember Druids as basically being sort of fail overall in patch 9, and of course the long-term supremacy of Amazons. I thought it was a pity too that the end-all and be all of D2 was doing cow levels in Hell mode. The synergy system just made it more cookie cutter than the game was at the start and in that sense I didn't like that change. I really hope that they won't go through another cycle of boosting and nerfing entire classes again though. Each class and every build should be viable in the hardest difficulties of the game. Though D2 was a classic game, I do think a lot of things could have been improved. I don't know if D3 has improved on them since I haven't beta'ed, but I hope so. I am willing to give this game a shot when it comes out. Playing MUDs and MMOs since 1994. |
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79of96
Novice Member
Joined: 10/29/06
The fear of blood tends to create fear for the flesh. |
4/22/12 2:21:59 AM#124
Sadly, the people who cry about this game being 'easy', to bright and other stupid things are elitists, pure and simple. The fear of blood tends to create fear for the flesh. |
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4/22/12 4:47:03 AM#125
OP has mauled the game based on first impressions and makes some good points.
I'm on the fence. Seemd not to GRAB me as the other Diablo games did but (a) maybe the ol rose glasses are kicking in and the real "addiction" factor came later for D1 and D2 too, and (b) unlike the OP I think the skill system has merits (and subtleties that a first look doesn't see) so I am prepared to give it a shot.
Kind of a small thing but the lore bits and pieces made an impression on me, being voiced over when you encounter them, was something I really liked - it broke up the combat and engaged you with the world.
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4/22/12 7:05:24 AM#126
Originally posted by Fadedbomb Stop this bullshit. Who made you the diablo-fan spokesperson? I love Diablo. I love Diablo 2. And guess what? I........Love.........Diablo..........3. That's right. You know why? Because I understand and embrace changes. I don't want Diablo 2 with a big 3 slapped onto it. I want the next best thing. And this is it. 0___x "I'm afraid I can't do that, Dave". |
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4/22/12 7:23:00 AM#127
Originally posted by BizkitNL
I think when you compare D2 and D3 its almost the same feeling. Its that "old friend" that is different. You miss him. But he is no longer the person you liked. When a company release a sequel there is always a risk that customers and veterans in general will feel like that. If they change to much. And if they change things that veterans think are defining and essential it can be a mistake. A lot of people dont like change. At least not if they have nostalgic feelings about something. |
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4/22/12 7:26:27 AM#128
Originally posted by Hurvart Actually, I regret having posted that. It has come to my attention that FadedBomb is on a crusade against Diablo 3, so he'll basically say anything to shoot it down. Wasted time, I'm afraid. (I still hear your point though.) 0___x "I'm afraid I can't do that, Dave". |
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4/22/12 7:29:22 AM#129
Originally posted by BizkitNL Just ignore him, D3 is a great game that's all that matters. Btw PoE sucks. |
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4/22/12 7:32:16 AM#130
I don't see how anyone can be surprised by what the current diablo looks like. Was SC2 fundamentally different from SC1? No, neither is D3. Multiplayer games these days focus on one thing: getting as many people to play as possible. Which means: they have to be very easy to understand and piss easy. If people don't understand everything right away, they stop playing. Same if they keep dying. Let's play Fallen Earth (blind, 265 episodes) Let's play Guild Wars 2 (blind, 45 episodes) |
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Originally posted by maji But, SC2 was fundamentally different than SC1? As is Diablo 3 compared to 1 or 2? I'm confused as to what you're saying overall :(.
However, I agree completely with the 2nd part you mention about Multiplayer games :)! The Theory of Conservative Conservation of Ignorant Stupidity: |
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4/22/12 7:40:17 AM#132
I think D3 is pretty good, I like it so far from what I have played in the beta... the only reason I haven't pre-orded it is that I don't have the coin for it, but yeah I like it and so far find it quite fun..
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Originally posted by Draxonfly That's all that should matter for you personally. Whether YOU like it or not is completely your deal :). I wish you had coin :( The Theory of Conservative Conservation of Ignorant Stupidity: |
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4/22/12 7:48:43 AM#134
Originally posted by Loke666 Something tells me that they want in purpose to alienate the d1 and 2 fans. |
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4/22/12 7:51:35 AM#135
Originally posted by Fadedbomb SC2 game mechanics are very similar to SC1. Which is why the SC2 pro-scene is seeing an accelerated growth in metagaming compared to SC1 in the same time span. 1 base all in -> Timing attacks -> macro / build order
Blizzard is known for evolution rather than revolution and D3 (for all intents and purposes) looks like an advanced version of D2. That's cool as D2 has a huge playerbase and D3 will be larger. I for one love the lore and can't wait till I see what's next. :) Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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Originally posted by Zefire I highly doubt they purposely made Diablo 3 to "alienate" the d1 & d2 fans, however it does feel like they didn't care at all in some parts of the game. Except for the parts I outlined in green that harekend back to Diablo 1 and give you a nostalgic feeling :).
I'm on the fence with that really. I just wish Diablo 3 was what it should have been, and not what it is now unfortunately. The Theory of Conservative Conservation of Ignorant Stupidity: |
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Originally posted by jpnz I'll agree with you on SC2.
However D3 doesn't look like D2 whatsoever. Just because you have that top-view camera with click mouse controls doesn't make it "like" Diablo 2 unfortunately. Diablo 2 had a LOT more depth that D3 has unfortunately. The Theory of Conservative Conservation of Ignorant Stupidity: |
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4/22/12 7:59:02 AM#138
Originally posted by Fadedbomb D2 also was brutally unforgiving to new players until Blizzard decided to 'fix' the problem by the whole 'synergy'. Since you couldn't 'respec' it wasn't uncommon for casual players to 'grind' levels. This is bad as Blizzard is huge on 'casual' players. Doesn't the gem system give you customization though?
Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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4/22/12 8:00:49 AM#139
Originally posted by Fadedbomb You didnt destroy my argument, you toon. You opened up on PoE features that were offtopic. The OP there made a literal comparison of PoE's skilltree with D3's skills. Thats it. But you suddenly start off on all sorts of other things that, in your opinion, make PoE better. That wasnt the topic at hand. Not to mention you keep calling me a troll......Sheesh. Now, enough about your hatred for diablo 3. I dont care. Like I said before, keep fooling yourself. 0___x "I'm afraid I can't do that, Dave". |
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Originally posted by BizkitNL I opened up with POe comparisons? I replied to YOU making OFF TOPIC POE fabrications. You were literally saying "+1% to crit" etc from POE's tree. Unless you were talking about Diablo 3's skill system and just forgot to properly point to that fact then fine I overreacted, but if you were talking about POE's skill tree, like your post suggests, then I was right in outlining the exagerations you made mate. The Theory of Conservative Conservation of Ignorant Stupidity: |
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