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4/21/12 4:35:38 PM#101
I reckon it'll be down to 450K subs by Sept this year. |
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4/21/12 4:36:11 PM#102
no one will really know the sub # except EA b/c they can just keep giving out free month to increase that #. Buy 1 month and play 1 month free = sub too even tho the guy is playing the free month.
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4/21/12 4:38:24 PM#103
Originally posted by JYCowboy I think it's funny that market researches think non-traditional MMOs are a dangerous venture, AND YET every WoWclone has failed to meet expectations.
It's like they don't get the fucking hint. MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB |
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Karahandras
Hard Core Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
4/21/12 4:44:28 PM#104
Originally posted by Jason2444 Don't think the said analyst has done anything more than look at the graphs on torstatus.net tbh. |
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JoeyMMO
Apprentice Member
Joined: 10/09/11
To busy playing GW2 to post much around here... *shrug* |
4/21/12 5:25:01 PM#105
Originally posted by Monorojo Analysts also predicted that SWTOR would sell 3M to 4M boxes by the end of march or something in that style. An analyst prediction is just that, a prediction, not information or anything. That's not even news. |
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4/21/12 5:55:07 PM#106
Originally posted by JoeyMMO But that WAS an acurate prediction given the trends... until the tital wave of negativity hit.
Which is why I think this analyst is just observing trends and predicting without taking new MMO releases later this year into account. MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB |
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4/21/12 6:01:40 PM#107
Originally posted by Anolev Aion crushed that number... before it went F2P. Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats. |
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4/21/12 10:23:39 PM#108
TOR will lose a LOT of subs this year. Some with TERA but not a lot. Some with D3. A lot from GW2. Some from WOW's expansion. I have little doubt that by end of this year they will be down to 500K or less. Judging by my guild of around 30 people now(used to be over 150) at least 3/4 of us are planning to play GW2. They need to fire their development team and put in peope with a clue. |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
4/21/12 11:43:23 PM#109
Playing a bit Advocatus Diaboli, 400-600k is the norm for a MMO. WoW was an exception for many reasons, a one time miracle, at least in the western market. I don't see any MMO having substantially more in the long run. People just don't stand in one MMO for years anymore, when we have 20 new MMORPGs every year. When WOW and EQ2 were new, we saw one or two MMOs per year. Grinding to max level took ages. Such days are just gone. So while it sure IS a huge drop, I think expecting anything else from a MMO today is delusional. Maybe GW2 because it's free. But no other Triple AAA MMO will fare better. People rush through content like locusts, get 2 max level chars in 3-4 months and move on to the new MMO. I doubt that can be avoided, unless you make a REALLY really great MMO. Which these days I doubt we will ever see again. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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4/22/12 1:16:33 AM#110
Originally posted by Elikal
I think that's an overlooked point As much as some complained about "the grind" - it kept a lot of people playing for longer periods of time. The trick - of course - is having there be a reason for the grind and keep people feeling like they are making progress... You want it to be slow... but not sooo slow/boring that players quit :D
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4/22/12 5:13:04 AM#111
I think what generally happens with subs is like this. A new games comes out and people have new hopes, these are dashed when people realise they are just as crap at the new one as they were the one before. They remember the old games where it was not how good you were but how long you played that mattered. Now the games do not cater so much for these players their ego's get hurt and they will not recognise the truth, maybe they were not as good as they thought. It is then portrayed as the games fault. They then leave bitter and go to the next game and the cycle starts again (western companies are moving away from grind) Not saying this is true in all cases but i bet this accounts for many.
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4/22/12 5:36:57 AM#112
Originally posted by Majinash Most numbers for last few years are purely speculation, as its normally more beneficial to keep people guessing. Even the mighty WOW has been quiet as it probably does not want to let on how its bleeding. But yes Aion confirmed having well over 3 million, bordering on 4 mill - but unconfirmed. How about Runescape? Didnt AOC and Warhammer online break 1 million ( from memory) Even RIFT was hinted at getting past the 1 million mark not long after launch And the last point - how do you classify subscribers, all this rubbish that SWTOR is throwing at people with free time, trial account blah blah - I can bet your life they are counted as "active subscribers" So you may want to step outside your bubble.....The force is not strong in this one! Core i7(d0)on Foxconn Bloodrage, 6gb Tri DDR3,GTX 680, 120gb OCZ Vertex 2 SSD, 640gb Caviar Black, Windows 7, HAF 932 case, 24" Full HD Dell, Logitech G19, Rat 9, 50mb BB. |
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4/22/12 5:44:43 AM#113
Originally posted by Professor78 It's fairly easy to bet someone else's life but would you bet your immortal soul? The answer is if you're on free time you're counted as a subscriber. Everyone counts those because they are in fact subscribers. You don't get the free time without being one. Trial accounts on the other hand are not counted. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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4/22/12 5:49:09 AM#114
Impossible to predict imo how big sub drop will be. EA-Bioware fuc** up and they are and will lose players ,but when those bleed will stop and how big loses will be - seriously there is no telling. Imo it will do worse than those analyst say but propably far better than doom-sayers are telling as well. |
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4/22/12 5:50:19 AM#115
Originally posted by Professor78 Aion did remarkably well. In Asia.
In west it did medicore at best. |
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4/22/12 6:39:15 AM#116
Originally posted by Professor78 So this line of discussion often leads to someone asserting that we are only interested in western subscriptions/attrition; which leads to someone else countering that ignoring asian markets is unnecessarily biased and/or even racist. Related to these differing views, one might wonder which market's mainstream consumer's opinion matters most when determining the value of any given MMO. Somehow we keep treading on this very same topic without ever reaching the obvious and logical conclusion that we are in fact off topic, and that our assumptions are bizarrely out of touch with what is actually meaningful to the issue.
So, subscription/population numbers matter to us because, one, we want to have a reasonable amount of other people populating the MMO world so that certain events and activities, crucial to the game's ability to engage/entertain us, are viable, insofar as certain events and activities require a certain level of population saturation; and two, we want the developer/publisher to have enough revenue/profit with which to reinvest into the game's continued viability, with obvious and demonstrative reference to those systems from which we draw the most value (as in those that engage and entertain us). And yes this post has become rather convoluted, but I still think this is far far less convoluted than the constant and meaningless back and forth bickering about which game has this or that many people playing or paying or sub'ing or free-to-playing or even buy-to-playing.
And if somone comes back with something like yeah, these are forums so stop trying to make sense of it all and just let discussion happen; I agree but I already spent too much time writing this to simply not press the reply button. Also, I'm right. |
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4/22/12 11:08:34 AM#117
Originally posted by Karahandras They have 1.7M subs at some point after release. That has been publicly stated. |
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Karahandras
Hard Core Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
4/22/12 11:12:25 AM#118
Originally posted by fenistil I saw someone provide a link that stated that around 90% of ncsofts income came from asia, but i could be wrong on the number if someone wants to correct. |
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Karahandras
Hard Core Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
4/22/12 11:13:55 AM#119
Originally posted by nariusseldon It was from their first quarterly report which i think means it was 31st december 2011 that they had 1.7 mil |
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4/22/12 11:15:45 AM#120
Analysts: People that make things up based on who pays them the most. |
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