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General Discussion  » Advice-Former 3 Year Darkfall player needs to know if this game is worthy?

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60 posts found
  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

4/17/12 2:02:48 PM#41

Remove forced first person from the equation and you can do all those things in games other than MO. That is because it is an FPS mechanic and therefore suits the pointless deathmatch style of game MO is.

 

This is an old argument, forced first person is the only feature that is not present in most other games with FFA PvP etc.  There is not a single other thing I couldn't get in a single game - a functional one at that.

 

  xDayx

Novice Member

Joined: 9/08/11
Posts: 713

4/17/12 2:06:16 PM#42
Originally posted by Betel
Originally posted by xDayx

First person

Lot of games have first person view

Massive Multiplayer?

 

and realistic mechanics

Magic is realistic? Or do you mean the non-tab targetting? Other games have that too.

I mean human functions, physics, horse movement regardless of bugs. Youve been around Betel and you know that exactly what I mean here. And before you comment more, yes I realize horses 'get stuck' at times. I can drink from a river, puke when I eat bad food, and my shlong hangs out if I dont have any clothes on.

 

in a seamless world,

MO's world is not seamless, it is composed of nodes the same way a UO server is. There are also other games with no loading screen.

Its as seamless as all MMO's have gotten to this point. Name one that doesnt have nodes or chunks.

 

I guess Wurm has it, and if MO wasnt around I guess i'd play that or DF. 

You yourself just listed 2 games that have those features, so how are they unique to MO?

see below

 

And I realize you already interpretted my statement of "like no other mmo on the market" to mean that MO has stuff that no other game has done". Which is incorrect on your behalf.  I meant as a whole its like nothing else.

As above, you just listed 2 games with the same features and other could mention more. There is nothing that is unique in MO.

Betel, youve been around long enough to know what MO is, and I value my time too much to sit here and dispute with you. I also have been around long enough and have played MO long enough to not be a blind fanboi as I already have aknowledged Starvaults faults. But no rational, unbiased person can deny the fact that Mortal Online altogether is unique. Why arent MO-players playing UO? Why arent they playing Wurm?

Is UO and Wurm the same then MO? no its not.  The things that make it not the same as those 2 games makes it unique.  In order for something to be unique can also mean several traits put together in a combination has never been seen before.  Or I will present it this way... what if I made a thread that said "MO is exactly like Wurm and UO!". If its not exactly like some other game is it not still unique?

 

 

IO en

 

 

 

 

 

 

 

  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

4/17/12 2:23:15 PM#43
Originally posted by xDayx
Massive Multiplayer?
Yep
I mean human functions, physics, horse movement regardless of bugs. Youve been around Betel and you know that exactly what I mean here. And before you comment more, yes I realize horses 'get stuck' at times. I can drink from a river, puke when I eat bad food, and my shlong hangs out if I dont have any clothes on.
You cannot use the phrase "regardless of bugs". If a feature does not work (such as the laughable horse movement that has horses unable to walk over a pebble) then we can hardly say it is realistic. In UO I can make my own food from scratch - including growing the wheat to make the flour.  So again, not unique. Even WoW has cooking.
Its as seamless as all MMO's have gotten to this point. Name one that doesnt have nodes or chunks.
It is as seamless as UO, like I said. A game 15 years old, so nothing new or unique there.
Betel, youve been around long enough to know what MO is, and I value my time too much to sit here and dispute with you.
So don't? I have no problem with you ignoring my posts.
I also have been around long enough and have played MO long enough to not be a blind fanboi as I already have aknowledged Starvaults faults. But no rational, unbiased person can deny the fact that Mortal Online altogether is unique. Why arent MO-players playing UO? Why arent they playing Wurm?
GIven Henrik's mission statement, why are ex UO players not playing MO? Because they tried it and it was (and is) terrible. The fact that a few hundred people are still supporting it is here nor there compared to the number of boxes sold.
Is UO and Wurm the same then MO? no its not.  The things that make it not the same as those 2 games makes it unique.  In order for something to be unique can also mean several traits put together in a combination has never been seen before.  Or I will present it this way... what if I made a thread that said "MO is exactly like Wurm and UO!". If its not exactly like some other game is it not still unique?
MO is a poor copy of UO. Even Henrik admits it is an attempt to update it to use a modern engine. There is nothing new in MO, and the things they have copied don't even work properly.
They have failed, and the verdict of the 10's of thousands of players is - no thanks.
  xDayx

Novice Member

Joined: 9/08/11
Posts: 713

4/17/12 2:51:56 PM#44
Originally posted by Betel
Originally posted by xDayx
Massive Multiplayer?
Yep
I mean human functions, physics, horse movement regardless of bugs. Youve been around Betel and you know that exactly what I mean here. And before you comment more, yes I realize horses 'get stuck' at times. I can drink from a river, puke when I eat bad food, and my shlong hangs out if I dont have any clothes on.
You cannot use the phrase "regardless of bugs". If a feature does not work (such as the laughable horse movement that has horses unable to walk over a pebble) then we can hardly say it is realistic. In UO I can make my own food from scratch - including growing the wheat to make the flour.  So again, not unique. Even WoW has cooking.
Its as seamless as all MMO's have gotten to this point. Name one that doesnt have nodes or chunks.
It is as seamless as UO, like I said. A game 15 years old, so nothing new or unique there.
Betel, youve been around long enough to know what MO is, and I value my time too much to sit here and dispute with you.
So don't? I have no problem with you ignoring my posts.
I also have been around long enough and have played MO long enough to not be a blind fanboi as I already have aknowledged Starvaults faults. But no rational, unbiased person can deny the fact that Mortal Online altogether is unique. Why arent MO-players playing UO? Why arent they playing Wurm?
GIven Henrik's mission statement, why are ex UO players not playing MO? Because they tried it and it was (and is) terrible. The fact that a few hundred people are still supporting it is here nor there compared to the number of boxes sold.
Is UO and Wurm the same then MO? no its not.  The things that make it not the same as those 2 games makes it unique.  In order for something to be unique can also mean several traits put together in a combination has never been seen before.  Or I will present it this way... what if I made a thread that said "MO is exactly like Wurm and UO!". If its not exactly like some other game is it not still unique?
MO is a poor copy of UO. Even Henrik admits it is an attempt to update it to use a modern engine. There is nothing new in MO, and the things they have copied don't even work properly.
They have failed, and the verdict of the 10's of thousands of players is - no thanks.

So you play UO and feel threatened by MO?

I played Anarchy Online when it first came out and it had a rough launch. After about 2 or 3 days I uninstalled it from my computer. I havent gone over to any of the AO forums since or even brought the game up. What is the difference between my response to AO, and your unique response to MO?

  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

4/17/12 3:46:54 PM#45
Originally posted by xDayx

So you play UO and feel threatened by MO?

Yeah, the whole game industry is scared by the juggernaut of success that is MO ...  even 15 year old games with more subs now than MO ever has. But seriously, no I don't think any game is threatened by SV apart from MO ;)

I played Anarchy Online when it first came out and it had a rough launch. After about 2 or 3 days I uninstalled it from my computer. I havent gone over to any of the AO forums since or even brought the game up. What is the difference between my response to AO, and your unique response to MO?

 

My response is not unique at all, just look at this board. I think your question should be - why do SV and MO generate these posts? I think you may find your answer in the unique errors and borderline illegality done by SV coupled with the viral marketing that Henrik talks about to his shareholders. Some people do not like to see other gamers fleeced, and can spend a few minutes while working to inform prospective players of the real state of MO to act as a counter to the marketing.

 

  Toferio

Apprentice Member

Joined: 11/26/09
Posts: 1456

4/17/12 3:55:30 PM#46

Blue is a really reading unfreidnly color to use :/

  kakasaki

Apprentice Member

Joined: 6/11/06
Posts: 1261

"Gentlemen, you can't fight in here! This is the War Room!"

4/17/12 4:18:02 PM#47
Originally posted by Betel
Originally posted by xDayx

So you play UO and feel threatened by MO?

Yeah, the whole game industry is scared by the juggernaut of success that is MO ...  even 15 year old games with more subs now than MO ever has. But seriously, no I don't think any game is threatened by SV apart from MO ;)

I played Anarchy Online when it first came out and it had a rough launch. After about 2 or 3 days I uninstalled it from my computer. I havent gone over to any of the AO forums since or even brought the game up. What is the difference between my response to AO, and your unique response to MO?

 

My response is not unique at all, just look at this board. I think your question should be - why do SV and MO generate these posts? I think you may find your answer in the unique errors and borderline illegality done by SV coupled with the viral marketing that Henrik talks about to his shareholders. Some people do not like to see other gamers fleeced, and can spend a few minutes while working to inform prospective players of the real state of MO to act as a counter to the marketing.

 

  Very good sir! Very articulate answer to that age old tactic of discrediting someone's points by attacking their motives question: "Why do you post if you don't like the game?"

A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...

  xDayx

Novice Member

Joined: 9/08/11
Posts: 713

4/17/12 5:06:09 PM#48
Originally posted by Betel
Originally posted by xDayx

So you play UO and feel threatened by MO?

Yeah, the whole game industry is scared by the juggernaut of success that is MO ...  even 15 year old games with more subs now than MO ever has. But seriously, no I don't think any game is threatened by SV apart from MO ;)

I played Anarchy Online when it first came out and it had a rough launch. After about 2 or 3 days I uninstalled it from my computer. I havent gone over to any of the AO forums since or even brought the game up. What is the difference between my response to AO, and your unique response to MO?

 

My response is not unique at all, just look at this board. I think your question should be - why do SV and MO generate these posts? I think you may find your answer in the unique errors and borderline illegality done by SV coupled with the viral marketing that Henrik talks about to his shareholders. Some people do not like to see other gamers fleeced, and can spend a few minutes while working to inform prospective players of the real state of MO to act as a counter to the marketing.

 

Interesting,... but such a motive is not born out of spending $50 on a game and not liking it usually, I have done so on more than one occasion. And if you were a shareholder as it conotates in your above post than that typically means that you probably spent more than $50.00 on your investment which may produce the emotions about SV which you are reflecting. Thank you for the incite Betel.

I personally like MO, but I know SV enough not to invest more than $15 on it per month as I play.

 

  Toferio

Apprentice Member

Joined: 11/26/09
Posts: 1456

4/17/12 5:11:26 PM#49
Originally posted by xDayx
Originally posted by Betel
Originally posted by xDayx

So you play UO and feel threatened by MO?

Yeah, the whole game industry is scared by the juggernaut of success that is MO ...  even 15 year old games with more subs now than MO ever has. But seriously, no I don't think any game is threatened by SV apart from MO ;)

I played Anarchy Online when it first came out and it had a rough launch. After about 2 or 3 days I uninstalled it from my computer. I havent gone over to any of the AO forums since or even brought the game up. What is the difference between my response to AO, and your unique response to MO?

 

My response is not unique at all, just look at this board. I think your question should be - why do SV and MO generate these posts? I think you may find your answer in the unique errors and borderline illegality done by SV coupled with the viral marketing that Henrik talks about to his shareholders. Some people do not like to see other gamers fleeced, and can spend a few minutes while working to inform prospective players of the real state of MO to act as a counter to the marketing.

 

Interesting,... but such a motive is not born out of spending $50 on a game and not liking it usually, I have done so on more than one occasion. 

Shrug, different people, different judgement. Some waste 50$ and move on, some take unfulfilled promises of a hardcore paradise as personal insult and spend months in vendetta. Eachone to their own, I guess.

  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

4/18/12 8:28:48 AM#50
Originally posted by xDayx
 

Interesting,... but such a motive is not born out of spending $50 on a game and not liking it usually, I have done so on more than one occasion

Yes it was born out of the motive outlined above. Henrik illegally took CC payments, reneged on promised disks, charged people multiple times in one month and refused to initiate chargebacks, etc etc. To compound that he uses shills and viral marketing to obscure those facts and claim that MO is the greatest MMO in the world and the only rational choice for a PvP sandbox fan. Taking a few minutes every now and then to stamp on that I see as both public service to my fellow gamers and a helluva lot more fun than actually playing MO. Not like I can play games while working anyway :)

So yes, as long as Henrik continues to hire shills, I will continue to counter them. I reckon I can spare a few mintues now and then till SV closes. Shouldn't be too long now, the UE license payment must be due soon which means daddy will have to dig into his pocket again or cut Henrik loose.

 

 And if you were a shareholder as it conotates in your above post than that typically means that you probably spent more than $50.00 on your investment which may produce the emotions about SV which you are reflecting. Thank you for the incite Betel.

ROFL, nice attempt to portray me as having some ulterior motive for attacking MO and Henrik, cos .. you know ... no one could possibly dislike him or SV for valid reasons could they!

Yeah whatever. I have never invested in MO and told others not to when Henrik was shilling his own shares to players in order to get cash. I have told you the reason why I post here, not my fault if you can't accept it - or do not wish to for ulterior motives of you own perhaps? Why do you post here? Why do you keep replying to my posts when you said you couldn't be bothered? I already told you I am quite alright with you ignoring them completely, so why don't you?

 

I personally like MO, but I know SV enough not to invest more than $15 on it per month as I play.

 You invested the box price and you have trusted your CC details to a company that has previously charged without authorisation and refused to initiation chargebacks twice. That same company also gives teenagers full access to your personal details, which that teenager than shared with all his gaming buddies.

 

  User Deleted
4/18/12 8:34:36 AM#51
Originally posted by Dekapitator

Hello.
I have quit Darkfall because the devs dont work on the game and the population is shrinking
Lovers and Haters of Mortal Online tell me if I should buy this game...I'm gonna start the trial in 1 or 2 days.

I read allot of bad things in this forum about Gm's banning people for no good reason.And this scares me away from the game I don't want to get banned or arrassed for kiling someone on the Gm's clan !!!


Do the Gm's actively play this game , what clan are they in?
How many servers does the game have?

Any advice would be nice. Buy or No and why if possible.

 

 

It's not really worth it until the dev's change Darkfall to 2.0 with the changes. Hopefully it hapens but at this point the dev's just keep promising and doing the loop hole shananigans on its customers and fans. In my opinion I would wait to see if 2.0 ever comes through and actually happens. If it does I'll probably be going back because I myself am sick of these theme park MMORPG's out these days.

  Jakdstripper

Novice Member

Joined: 2/14/10
Posts: 2108

4/18/12 9:14:32 AM#52

i would personally love to hear what the OP has to say about this game after giving it a good go.

  wmada2k

Novice Member

Joined: 12/02/10
Posts: 196

4/19/12 3:53:30 PM#53

Oh, his dad again! Lol, that is old, and not true. Easy to look up and the haters know it but still use it together with some other lies to trash talk it!

 

OT - try the trial! The patch will be good with: AI, UI, armor and clothes dyeing, new dungeouns and creatures/monsters etc etc.. Read more about it here: http://www.mortalonline.com/awakening

I hope to see you in game, and that you will work the start through =P

  MordragMO

Apprentice Member

Joined: 8/14/11
Posts: 187

4/19/12 6:02:21 PM#54
Originally posted by wmada2k

The patch will be

Uh huh. Sure.

  Toferio

Apprentice Member

Joined: 11/26/09
Posts: 1456

4/20/12 1:57:40 AM#55
Originally posted by wmada2k

Oh, his dad again! Lol, that is old, and not true. Easy to look up and the haters know it but still use it together with some other lies to trash talk it!

Well, it is a fact that Henrik used significant funding gained from family, as well as his dad owning and selling some shares to get additional money. However I am also sceptic that henriks dad is the one with majority of shares, I am pretty sure Henrik has to have majority to remain in control of SV.

  wmada2k

Novice Member

Joined: 12/02/10
Posts: 196

4/20/12 2:08:27 AM#56

Yes.. There has been roumers that his dad was a rich pilot, funding it all. And that Henrik himself was a golf pro etc etc... Since it is a public company, it is easy too look up. But again, they never do, just telling the stuff to make em look bad =)

  Toferio

Apprentice Member

Joined: 11/26/09
Posts: 1456

4/20/12 2:56:37 AM#57
Originally posted by wmada2k

Yes.. There has been roumers that his dad was a rich pilot, funding it all. And that Henrik himself was a golf pro etc etc... Since it is a public company, it is easy too look up. But again, they never do, just telling the stuff to make em look bad =)

Well, his dad did fund a significant part of the game. Henrik been saying in interviews that no publishers were interested in MO as it was, but wanted to change stuff here and there for it to appeal to mainstream; resulting in game being mostly "self published".

  CroniteLore

Novice Member

Joined: 10/27/11
Posts: 110

4/21/12 2:05:08 AM#58

And you just cant help but keeping on bringing it up, can you?

It's so old, and proven to not be true.

"In MO, even the haters are hardcore!" - ltank

  Celusios

Apprentice Member

Joined: 9/06/10
Posts: 349

4/21/12 2:15:40 AM#59

Majority of people calling the game buggy (which to not be biased it is a bit buggy) are just doing it wrong. It's not *as* bugged as believed. Sure it has it's bugs here and there, but in my time back for a month nearly now I have experienced few bugs. Now i'll also say it's lacking a LOT of content and often times after you've made your character and maxed it you're left sitting there like... what now?

 

Oh and lets not forget how people duped the economy to the shit it is now. Starvault refused to wipe or introduce an alternative server for those of us who do not want to be affected by the dupers of the past (most guilds such as ES). Hell even some of my KotO clanmates got banned for duping and had all their shit removed. You know it's bad when GODLY is returning to instantly being given 7,000 gold.

  Toferio

Apprentice Member

Joined: 11/26/09
Posts: 1456

4/21/12 6:44:53 AM#60
Originally posted by CroniteLore

And you just cant help but keeping on bringing it up, can you?

It's so old, and proven to not be true.

If that is was adressed to me, no, it never been proven untrue. Henrik did fail to get an appropriate publisher, and the game is selffunded to a major degree. He said so in various interviews.

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