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4/18/12 3:46:44 AM#81
I like the way char look. I believe they look better than gw2 humans. However i do think some of the animations need to improve. Pretty sure they working on this now
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4/19/12 5:26:03 AM#82
OP, nice appraisal of the game. I use to love cut scenes but now I think they are used to hide a multitude of sins, one being lack of content another being too much repetitive content. I think these days you want to be playing the game not watching it. It's a pity you didn't start from the beginning I would have loved to read your appraisal of the opening scene. In essence there are reasons they didn't start you from the beginning, probably the main one being your review wouldn't be as favorable. |
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4/19/12 6:54:11 AM#83
Originally posted by fallenlords Well to be fair the opening story is quite long and for the short time you get to play game I'd rather be playing than watching the story :J |
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4/19/12 7:38:08 AM#84
Originally posted by GoldenArrow The opening part is one of the most dull beginnings to a game I have ever witnessed, suicide rates will probably reach an all time high once people have gone through it. |
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4/19/12 1:14:16 PM#85
From the official forums, posted by "Snow", the Lead Designer: Making animations for over 500 abilities is quite the task, therefore we have to use some placeholder animations on some of the abilities when showing a game still in production. We are working on it, and it will be amazing |
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5/01/12 11:21:47 AM#86
Wondering how exploration is, as the devs had said their are many hidden puzzles and references strewn through the world to investigate. I'll forgive any gameplay quirks if the exploration lives up to the hype.
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5/03/12 10:04:13 PM#87
Originally posted by jamielikesyo Sort of like datacrons with SWToR, right?
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5/03/12 10:08:03 PM#88
Originally posted by //\\//\\oo From what I saw. No. Nothing like the datacrons from SWToR. |
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5/03/12 10:08:55 PM#89
Originally posted by jdnyc
Really? Explain how not.
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5/04/12 1:34:35 AM#90
Originally posted by //\\//\\oo
I found one of those puzzles. You had to pay attention to your surroundings to solve it. They're not platforming challenges, which is what datacrons are.
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