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4/19/12 12:45:45 PM#21
a Game with a World :) I'm tired of themepark rides though, "Do this then do this then do that.." "wait I want to wander off and look around a bit..." "sorry, you can't get off the ride at this time." or you do wander off and there's nothing to see, nothing to do that's not on the rails. I've recently gone back to Everquest 2 after Rift, SWOTOR, etc and amazed at how much more there is to actually do in the game other ride the rails. I am looking forward to World of Darkness for the world side of things, but I've seen so many disappointments in MMOs lately that I'm not holding my breath. All the pieces to make a truly great, immersive world are out there I think, they just haven't been put together.
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4/19/12 12:47:07 PM#22
Originally posted by Eronakis The map as a map seems great. But, you just asked about a map. You didnt ask about whether the game mechanics or concepts will work, which is what really matters.
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4/19/12 12:53:53 PM#23
How do we know that we're all not semi-intelligent, quasi-self-aware avatars in a huge MMO played by aliens called "Humans" which is the ultimate sandbox, and the only rule the aliens follow is that if we become self-aware enough to realize we're in a game then we #$%^)$*@@# ........ rebooting .......... |
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Originally posted by xDayx Oh absolutely. I know when I look at a fantasy map I wonder what places are like and "Oooo I want to explore this and that and go here and there". It would be interesting if I could post all of the game mechanics I have designed for this. But it would be really long and I doubt anyone would read it. |
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4/19/12 1:09:58 PM#25
Originally posted by Eronakis Personally, the game mechanics that grab me more are sandboxish. I want to build, refine, create books and ale, being able to craft a staff, or put up a fence. Craft a boat, and put it down the river. etc. Too much of a "developed" map may not leave too much room for player construction or items to grab in order to make armor dye, etc. |
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4/19/12 1:11:20 PM#26
a game. the REAL world is real enough Watch your thoughts; they become words. |
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corpusc
Elite Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
4/19/12 1:18:23 PM#27
@Eronakis
your map looks surprisingly like Darkfall's world of Agon.
have you seen the Agon map? The End |
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4/19/12 1:23:47 PM#28
I voted no because a map does not make a game, and your actual poll question is 'would you play this based on map alone'. I would never play a game just based on a map, whether I liked the map or not... the other gameplay features have far more relevance on my overall enjoyment (combat, crafting, social, economy, instanced v non-instanced) If the poll matched the topic thread, I would have voted world, and I like the gameplay elements you discuss (open world seamless etc). Often lurking, rarely posting |
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Originally posted by xDayx The game mechanics that compliment this world map are geared towards mostly "themepark" elements in which I perfer. However, I do like some sandbox elements as well. The stuff you listed I want players to do exactly that. Travel was a major issue with me for this world map because of the themepark elements. I wanted to freely travel but within a certain restrictions. I didn't want those restrictions to be because of zone level. |
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4/19/12 1:25:13 PM#30
So looking at the map and hearing what people describe it brings up thoughts of Asherons Call, Shadowbane and Darkfall... All very heavy PvP games. It just seems weird that there are so many people that want to play in this type of world/game yet Developers are going away from it. Why? Because they don't sell as well and don't hold their numbers as well as WoW type games. Well I say that. I mean Asherons Call and Shadowbane are both old (gone) and darkfall while being several years old has full loot that turns a lot of people off for some reason. So by going off of what people say they want and what people actually pay for is a hard thing for Developers I'm guesssing. Would people(how many does it take these days for Dev's to keep the game servers going) actually pay for a huge open world that didn't cater to the raid happy, carrot chasing gamers like those playing WoW and WoW Clones? I mean that's all I hear about SWOTR is that the end game raiding/fake pvp is horrible and pointless. Well guess what the end game raiding/fake pvp in any game is pointless. Who care if one of them is more polished than another. It's just carrot chasing turned to diamond chasing. Personally I hate WoW and the games that it has spawned. I haven't found any of them to hold my attention for more than a couple of months if that and it isn't ever because of end game. I liked logging into a World and being able to decide what I wanted to do that day. Having the option to just start traveling from one point on the map to another without having to run up this path to get to this town to get on the bird/horse to fly me to another point on the map. However I also like PvP so those games mentioned were all fun to me and I would love to see a new Asherson's Call done right, not done as AC 2 was or a new Shadowbane. Darkfall to me is the closest thing we have out there. |
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corpusc
Elite Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
4/19/12 1:26:49 PM#31
@Eronakis
i think you already answered this in another thread, but
are you an artist of any kind? The End |
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4/19/12 1:27:49 PM#32
I play games. Some of them happen to have fairly rich, expanisve worlds. The two, game and world, don't have to be mutually exclusive.
Perhaps, you are confusing world with job? I don't log into jobs. I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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Originally posted by corpusc I have seen Agon before. I was about to ask you why do you think like that and I do now. The locations of different climates are relatively close in both maps. I did not intend to make my world map like Agon. This is actually a pangaea map that is composed of 6 other small maps.
Originally posted by corpusc
Nope Corp I am not. I wish I was because I could put my imagination to work in a more practical way. I really enjoy cartography and this is the best map I could make with the program I used. Curious, why do you ask? |
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lifesbrink
Novice Member
Joined: 1/22/09
There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living. |
4/19/12 1:33:06 PM#34
Originally posted by Dragonantis Same here. When will devs do it? When will they make this sort of thing? My blog is a continuing story of what MMO's should be like. |
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corpusc
Elite Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
4/19/12 1:37:06 PM#35
Originally posted by Eronakis
i like most of your (from the other thread) overly ambitious ideas 8) and that you are motivated to produce art of a sort (the map, which i like)......
it just got my pessimistic (to this particular subject, since all of many, many potential leads over the years turned out to mean nothing) wheels turning.... thinking...... wondering if there was any way i could leverage some kind of creative output from you. ;) The End |
Originally posted by Muerte_X As I said earlier I was trying to show off the map and have this discussion. I should of made a better question for the poll. But I wanted people to check out the map too :P. I wouldn't play a game based on the map alone either, but if I just saw a world map like is presented in this thread; it would greatly interest me to at least find more about the gameplay elements. Was attempting to spark imagination. |
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4/19/12 1:40:24 PM#37
Originally posted by Dragonantis
I share your dream. :) President of The Marvelously Meowhead Fan Club |
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Originally posted by just1opinion I do as well, perhaps a lot of old school mmo players do and some new school :) |
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Originally posted by corpusc Thanks corps! Glad someone likes it :P Since I am not an artist, I use my creativity in world maps, gameplay mechancs such as combat mechanics, class design, lore, and other attributes that makes a game world go round. What else do you have in mind that you'd like me to discuss? |
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corpusc
Elite Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
4/19/12 3:04:00 PM#40
Originally posted by Eronakis
well.... its just a (probably selfish) dream of getting a motivated person (or more) interested in my ideas enough to work on some of the details of my project. i'm actually a good artist, but the coding itself takes too much time as it is. by itself. i don't feel like i have time to work on a website, or do all the icons, or produce demo videos (for the site, for kickstarter.com, or whatever else), and all the other thousands of details. when i need to be getting the basic game itself fully fleshed out. both coding wise, and at least with placeholder art. looks like you probably could do a much better job on art than you think, judging by your map. and i've always liked morphing/tweaking/touching-up art that other people have done, just as much, if not MORE than making it from scratch myself. of course, you have your own ideas, and i'm incompatible with most peoples ways of gamedesign thinking, and not very flexible in the key aspects of MY ideas. so, its unlikely we could have a mutually beneficial....situation. but, feel free to drop me a PM if you'd like to hear some of MY game design fantasies. 8) i don't like to mention them publicly, as i'd rather underpromise and overdeliver. i have at least one hook that is technically pretty simple that will be in the game early on, and add a a LOT of value and differentiation. The End |