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4/18/12 7:54:51 PM#101
Originally posted by micaelmorais ooo I should really tell my wife that GW2 has a catshop. she loves cats. only worthwhile part of this post. |
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4/18/12 7:54:51 PM#102
Originally posted by TheYear1500 YEah I know, I was just reaffirming what you said. :) For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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4/18/12 7:57:42 PM#103
Originally posted by EvilGeek Games just can't have everything in them, or all that people want in a game would be combined together in one supergame and everyone would play it. They have to make decisions on what to have and not have. (based on what will hopefully be the most successful/profitable) |
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4/18/12 8:03:42 PM#104
UO |
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4/18/12 8:07:51 PM#105
What is wrong with evaluating GW2 based on what it is rather than what you want it to be? A lot of these posts seem to be complaining that it doesn't have feature "X" or that it does have feature "X" but it's not the way that I want it to be. Or they are tainted by nostalgia saying "the most fun I ever had in a game was when..." and then complaining that GW2 isn't that. Geeze. Look, the game costs $60. That's it. If you want to buy a pirate outfit tack on another $5. No sub fee, ever. It has an incredible amount of content in it. It is solo friendly AND encouraging of group play. It has high replayability because of the DE system. It has a massive, balanced, instanced PvP map with three factions where everyone is on equal footing and "No" you can not go around ganking people 10 levels below OR above you. It has what appears to be thoughtful combat, especially with regard to PvP. You don't just spam your abilities. For those who haven't seen it, combat is incredibly well highlighted in the following video: Do yourself a favor and watch that if you haven't, it's the best video I've seen on GW2. Will you eventually get bored? Probably. Is it going to cause people to rise from the dead on release day? I suspect not. But is it going to be fun? A hell of a lot of people will get a chance to know shortly. "Loading screens" are not "instances". |
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4/18/12 8:09:00 PM#106
Originally posted by micaelmorais They sell cats in the game?!?! The HORROR the HORROR! Now I'll never play the game. I hate cats. Cats are demons...with fur...Oh, and don't get me started on the hairless cats, I think they are satan's meatsuits. |
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4/18/12 8:11:06 PM#107
Originally posted by TheYear1500 We have a cat shop here in my city. Needless to say it is about to go F2P. I am entitled to my opinions, misspellings, and grammatical errors. |
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4/18/12 8:19:17 PM#108
Originally posted by Dragim ya F2P cat shop really is a good idea. They will make a ton of money on that. you could get poeple to buy "upgrades" telling every one that the Tabby cats cost an extra $5, but they last all day.
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4/18/12 8:22:41 PM#109
Here are just a few of the valid arguments against Guild Wars 2 that I see popping up:
1. Class homogenization. 2. Lack of a dedicated healer. 3. Cash shop. 4. Melee seems far more difficult than ranged in PvE. 5. Lack of a trinity turns some people off.
I think ZAM (Gareth "Gazimoff" Harmer) was pretty terrible at explaining their arguments and they worded it in a way to make the detractors of GW2 seem like foolish ninnys. SWTOR is the greatest mmo ever! |
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Originally posted by raystantz Some recent MMOs have explained, (excused), small world size as being conducive for open environment PvP. Rather than compromise on PvE content and world size, GW2 just dedicates a massive region seperate from the PvE world for Open Environment PvP. Add in three factions, Forts, Towers, PvP and PvE objectives and Dynamic Events and you have the best of Open Environment PvP with out "tainting" the rest of the game. You don't queue for WvW, in a traditional sense. If the player capacity is exceeded, you might have a queue to get into WvW, but you still have the rest of the game to play in if you should ever encounter that issue. The most competative PVP servers in other MMORPGs tend to have queues just to get into the server for the first month or two, sometimes even longer during prime time. This really isn't mush different than that, but you will still have access to the rest of the game if such capacity issues arise. There are plenty of PvP and PvE objectives in WvW to cater to players who just want to play in the environment and let the occassional PvP encounter happen when it happens. The WvW zones are massive. Some press have said that each zone is at least as expansive as The Barrens in Vanilla WoW, if not bigger. The size, plethora of content and the fact that each war goes on for two weeks, rather than some much shorter session as seen in something like Alterac Valley in WoW, mean that the entire expanse is open for the player who wants to go out and experience exploration and adventure in a PvP environment that isn't "canned", or where you will always know where all the action will take place or all the "hidding spots" will be. It's an open environment designed specifically for players who like PvPvE in a massive, open environment. It's possible you may try it and not like it, but I would think that there is a much greater chance that you will enjoy it, rather than not, based on your description of the kind of play you are looking for. It would be pretty sad if you skipped the game just because you fail to appreciate the potential the game's design actually offers fans of Open Environment PvPvE.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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4/18/12 8:46:20 PM#111
Originally posted by fiontar
If they are up so damn often, could you link 3 threads each? The only of those I've seen dedicated multiple threads is the PvE endgame, but most often not as an "argument against GW2", but like a question about how the GW2 endgame will look like. I don't like using the expression "straw man argument", but that is precisely what that whole article is.
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4/18/12 9:09:14 PM#112
Originally posted by fiontar I'm just not crazy about the idea of there being a limited amount of specified PVP areas. I don't like "hey, in order to pvp I have to go to one of 3-4 barren sized zones and hope it isn't overcrowded". Because I like world pvp, I'd always be in those same zones, so the game would get boring quick for me. I'm not interested in capturing flags, or defending nodes. Maybe a "keep" but not in the traditional sense we normally see. It feels too platonic and less about war, and more about completing the "strategy" to win the match. I've seen it in every game... once the strategies are figured out, everybody does the same thing every time.. Its the reason I like old UFC over the newer "controlled" stuff. You never knew what to expect, the new UFC.. everybody fights the same, because they know what "Works" within the confines of the rules.. same thing applies here. You don't get surprises because after a while every single battle will work exactly the same once people figure out how to exploit the mechanics to figure out the best way to win. I do like the idea of showing up at say a colisseum or arena (not instanced) going inside, and finding other people to battle in death matches. Maybe wager money on the fights, and other people can sit in the stands and watch, and also wager money on those fights. That would be super fun.. but alas noone ever does anything "diferent". Its always the same "capture the keep!" or whatever thats been rehashed in every mmo ever. |
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4/18/12 9:11:55 PM#113
In all honesty, my only argument against the game has little to nothing to do with the actual game itself. Its kind of difficult to sum up here in text, and it will anger many..
But you people are ALWAYS wrong about the games you over hype...always.
"its going to do things diffrent" "its going to be better" "revolutionary" all the pre launch hype leads me to the firm belief that this game will follow in the same path as the other games that had this kind of crowd raving over how great the game was before having played it OR before having played through to endgame. I could post a laundry list of mmorpg casualties....well most are still running, and making a profit, and are a lot better than when this very same crowd who adorned the game as the holy grail game turned on it and it suddly became the worst game ever, a failure/flop. and the company who ran it became horrible. You all know the games im talking about i dont need to list them. Its like every one of these launches is the movie groundhog day...the same thing over and over. You all over hype the game, insult people who post critism or skeptism as trolls ect...the game launches its the best ever. You get to endgame then the class balance issues start, then the content issues start..then the future development gripes start...then they hate the game abandon it and forever talk negativly about it and the company who made it Right about that time everyone hops into the next games hype and repeates the process.
Good luck with the game, i hope its what you all say it is, ill definately be comming by to play if it is. However at this point, given my skeptical outlook on games with this type of pre-launch following...i just envision myself sitting in pvp queue watching the horrible community chat run by children, checking the forums and looking at all the petty and self intrest serving gripes with threats to leave the game over them...just like all the other games of this type that were over hyped.
Am i the only one who notices this cycle of pre-launch hype to failure? Am i the only one who sees this hype build then backs away? I went against my instinct for SWTOR, promised myself i wouldnt buy it since i knew it was going to flop based on the hype...did it anyway. I think that was my last trip on the hype wagon. Ill go to the game everyone flames for being diffrent and enjoy the niche community whos tolerable. |
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
4/18/12 9:12:34 PM#114
I'll give you 10 arguments: http://www.teamquitter.com/viewtopic.php?f=55&t=27150 Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
4/18/12 9:21:04 PM#115
Originally posted by stayontarget That is a pretty amazing list, and I can see this game really might frustrate people more than they are expecting.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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4/18/12 9:24:00 PM#116
Death in a video game can't be scary. Even in D2 hardcore it was just very annoying. MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop). |
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4/18/12 9:29:00 PM#117
Originally posted by Kyleran The points made about "point capture" systems in an MMORPG were spot on. I can't say if that applies to GW2 or not but it does to most MMO's that incorporate it. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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4/18/12 9:31:02 PM#118
I pre-purchased the game, have had extensive hands on available with it and honestly...I'm excited that everyone is finally going to try it themselves instead of relying on press videos or watching screenshots taken at favourable angles.
I'm going to love reading the comments and see the preachy, sanctimonious ones kick their defense into overdrive, in the wake of the event weekend. You'll get no sympathy from me. We've been down this road before but some never learn. L2P TERA combat: http://youtu.be/k_ZTX31fGtk |
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4/18/12 9:32:01 PM#119
Originally posted by TwoThreeFour You want someone to dig up 15 threads for you just to prove a point? They are there (all you have to do is look through the GW2 search history), however that is still a lot of pages to go through as there's usually a dozen or so new threads updated daily. Here's a few on endgame to get you started: http://www.mmorpg.com/discussion2.cfm/thread/347402/End-Game.html http://www.mmorpg.com/discussion2.cfm/thread/347060/Guildwars-2-PVE-and-PVP-Problem.html http://www.mmorpg.com/discussion2.cfm/thread/346762/End-Game.html - These are all taken from these forums alone. You are aware of the fact that this is not the only MMO forums on the net, and there are others with just as many if not more people posting every day. |
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4/18/12 9:33:35 PM#120
Originally posted by fiontar
Since there is not one game you can mention that is worth playing..I guess GW2 is the only one...Next! I retired retroactively..Haha |
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