Trending Games | ArcheAge | World of Warcraft | Destiny | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,860,328 Users Online:0
Games:742  Posts:6,246,762
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Common Misconceptions on Raiding: Its not that I DON’T LIKE Raiding, I just CANT Raid..

5 Pages « 1 2 3 4 5 » Search
91 posts found
  Soaapy

Novice Member

Joined: 7/08/11
Posts: 127

4/18/12 10:06:26 AM#21
Originally posted by MMOExposed
 

In Vanilla WoW:
Less than 2 % of players made it into Naxxramas.

 
 
 

BWL/Molten core*

Edit: Naxx was WOTLK

  Banaghran

Novice Member

Joined: 1/17/12
Posts: 872

4/18/12 10:20:51 AM#22
Originally posted by Soaapy
Originally posted by MMOExposed
 

In Vanilla WoW:
Less than 2 % of players made it into Naxxramas.

 
 
 

BWL/Molten core*

Edit: Naxx was WOTLK

It wasnt, Naxx 40 man was the last instance of vanilla, raided even in tbc because of its hardness and complicated mechanics. If you remember Heigan from wotlk, he had for example a added mechanic of teleporting players away so that they have to battle their way back trough a gauntlet, like the spore/shroom room leading to him.

Flame on!

:)

 

  Edeus

Novice Member

Joined: 6/10/10
Posts: 513

4/18/12 10:24:23 AM#23
Originally posted by Soaapy
Originally posted by MMOExposed
 

In Vanilla WoW:
Less than 2 % of players made it into Naxxramas.

 
 
 

BWL/Molten core*

Edit: Naxx was WOTLK

Must...Resist...Troll...Reply....

 

@OP like others have said, Raiding has changed over the years.  Gone are the days of camping a world boss for 8-12 hours hoping he will spawn, and hoping you get the claim. 

 

I wouldn't mind seeing a return to limitless raids tho, where you can add more healers and dps indefinetly.  Like some have said, people aren't necessarily downing the boss for loot, but for the fun factor. 

EDIT: Also I don't mind things that require 4-5 people, I would like to see it used more in the world honestly.  Rather than instances and a few random quests..

Taru-Gallante-Blood elf-Elysean-Kelari-Crime Fighting-Imperial Agent

  Soaapy

Novice Member

Joined: 7/08/11
Posts: 127

4/18/12 10:27:26 AM#24

Whoops, I quit before then :< But I do agree on the entire raiding thing, but my stance is I simply don't enjoy being forced into a large group with a bunch of people who more then likely will be jerks about the entire experience. Even LFR on wow in modern times is unbearable for me and its extremely simple. I stick to AV and exploring the world

  MustBeBad

Novice Member

Joined: 10/28/08
Posts: 74

4/18/12 11:00:04 AM#25

 

The truth is, people who don't like raiding is the same ones that don't do them..not only because they can't (too much hours) but also because they are too casual to commit with other persons.
 
 
 
I love raid, not for the gear..but for the experience. But in WoW the "raid cake" is a lie. because very few players can do them.
 
And the constant patches/updates about the add+ epicness bosses...was for few too. How hard is to enter in a raid guild? you must spend a lot of time trying and wait a lot of time to do some content....or you start your own guild, but the time needed to be a raid guild, is the same time required to enter one.
 
What A-net did was not remove raid from their game, they simplified things, by adding hard 5 man content. Because lets face it, in wow you take 1 week to get lvl max, and take another  2..3...5 months to do the hardest raid. Many of us are tired of  waiting..not the  end game grouping content.

  Neanderthal

Advanced Member

Joined: 2/14/05
Posts: 1613

4/18/12 11:05:15 AM#26

I don't like raiding.  It doesn't matter if I can do it---I don't want to do it.  It's boring, it's aggravating, and it's just not fun.  If Everquest hadn't been my first MMO my opinion about raiding might not have become quite so negative but it was and raiding was absolutely miserable in EQ.

Any PvE activity which requires more than 5 or 6 people to actively coordinate with each other doesn't interest me.  I don't want to have to put up with the bullsh-t. 

Any MMO which requires me to accept another player as my Lord and Master and put up with abuse from him if I want to continue to progress is going to either never get my money to begin with or is going to lose my subscription the moment I see that sort of crap going on.

Now this doesn't mean I don't want to have lots of other people sharing the same virtual world, I just don't want to have to form up in groups of 10, 20, 30, 40 or more in order to progress.  Five or Six people is fine, thanks.  I prefer to matter and not just be another face in the crowd.

I'm one of those people who bitches about how crappy games are now and how things were better in the good ol' days.  However, raiding is not one of the things which was better back then.  It was <bleeping> awfull.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19849

4/18/12 11:12:29 AM#27
Originally posted by Khaeros

Your standard raiding guild has their core on two nights, about 4 hours per night.

 

8 hours a week isn't going to devastate anyone's social life.  Most of you on these forums spend triple that much time quest grindan', browsing these forums, and whining about the good old days day in day out.

 

 

That is too much when I have a family. 2 hrs is ok. 3 is stretching it. 4 .. never. And it is not just the time spent in the raid dungeon, there is also some prep .. waiting for people to show up and what-not.

WOW does solve that problem by breaking up 8 bosses fight into two parts, and offering LFR.

  keenber

Advanced Member

Joined: 7/10/07
Posts: 438

4/18/12 11:26:27 AM#28

I am a raider in EQ and i have raided alot in wow but one of the reasons i play EQ and not wow is cause wow raids are gank fests with litle to no organization not like eq . In EQ when you raid if you all dont pull together as a team the raid will fail very fast and the guy that mesed up gets booted and thats the end of his raiding untill he can learn how to play as a team.

But saying that i do belive that all raids should be token rewards that you can spend on what ever you need.

DKP system for loot is a outdated way to get loot as most people cant raid 4 or 5 days a week to get the DKP to go in on anything good . If it was a token system then at least you wouldnt have to compete against the guy who can raid 5 days a week .

  FrostWyrm

Novice Member

Joined: 6/11/05
Posts: 1028

4/18/12 11:30:33 AM#29
Originally posted by Neanderthal

Any PvE activity which requires more than 5 or 6 people to actively coordinate with each other doesn't interest me.  I don't want to have to put up with the bullsh-t. 

Any MMO which requires me to accept another player as my Lord and Master and put up with abuse from him if I want to continue to progress is going to either never get my money to begin with or is going to lose my subscription the moment I see that sort of crap going on.

Now this doesn't mean I don't want to have lots of other people sharing the same virtual world, I just don't want to have to form up in groups of 10, 20, 30, 40 or more in order to progress.  Five or Six people is fine, thanks.  I prefer to matter and not just be another face in the crowd.

While I kind of agree with what you're saying, it sounds more like you just have a problem with authority than anything else. I've never been a huge raiding fan myself, but I did Dynamis runs back in FFXI.

There was no "abuse" from the linkshell leader. Yes, commands were given, but she wasn't a d-bag about them, nor was anyone ever removed from the group unless they just really screwed up multiple times and refused to even try to follow orders, or they went afk for the bulk of the trip.

As far as not being "another face in the crowd", even in a raid, if you do well, you stand out. If not, you're forgotten. An MMORPG is not really the type of game to play if you dont want to be another face in the crowd. With hundreds, sometimes thousands, of players all playing the same game, no matter how hard they try, they cant make every character the hero, because if everyone's a hero, then "hero" just becomes the status quo.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

4/18/12 11:36:06 AM#30
Originally posted by FrostWyrm
because if everyone's a hero, then "hero" just becomes the status quo.

And if everyone's a trophy rack, trophies don't have any value at all.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Nethermancer

Novice Member

Joined: 3/17/10
Posts: 530

"I tell you, we are here on Earth to fart around, and don't let anybody tell you different"

4/18/12 11:37:54 AM#31

When i always feel the need to raid I usually only make it a week or so before i quit. Not because it is hard but because of the horribel grind and time it takes to do it.

Make a game that has very hard group based pve without a horrible stupid level and gear grind to do that content.

It seems that the new trend is to make easier versions of the instants. I m sorry but i want my raids hard I just dont want to spend the time grinding and waiting.

Playing: PO, EVE
Waiting for: WoD
Favourite MMOs: VG, EVE, FE and DDO
Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.

  dave6660

Hard Core Member

Joined: 9/26/08
Posts: 2344

"Next time I see you, remind me not to talk to you."

4/18/12 11:52:10 AM#32
Originally posted by mmoDAD

I've raided three or four times in EverQuest II. The only thing I looted was an angry wife.

I enjoyed the raiding experience. However, stacking DKP in order to get a few pieces of gear is something I don't have time for. I have a family. Raiding takes hours. It's extremely rare that I have a few solid hours without interruption.

 

I'm not one of those guys who simply wants to earn the best loot through some bs instanced pvp process or solo quest. However, I do think they need to design a way so that weekend raiders can get a little something.

Be very careful.  Most wives have a super human power similar to The Hulk where the angrier they get, the stronger they get.

"Why so serious?"
-- The Joker

  Denambren

Advanced Member

Joined: 1/03/08
Posts: 308

4/18/12 11:53:15 AM#33
Originally posted by Khaeros

Your standard raiding guild has their core on two nights, about 4 hours per night.

 8 hours a week isn't going to devastate anyone's social life.  Most of you on these forums spend triple that much time quest grindan', browsing these forums, and whining about the good old days day in day out.

What kind of a gem of a reply do we have here? A straight-faced post that declares a 4 hour block of reserved time, twice a week, has little to no impact on someone's life/social life. 

 

This is my new favorite post on MMORPG.

 

It's like.. an innocent masterpiece that highlights the contrasting realities between all kinds of players. A genuine confusion from the perspective of one side of the coin, wondering how such a seemingly simple thing could be a detriment to one's social life. The "simplicity" of 4 hours in one night, doing it twice in a week, like shaking salt and pepper on your evening meal, with no concept fathomed that another person can't turn their responsibilities off for 4 hour chunks without destroying their entire lives.

 

A 4 hour block of time suddenly becomes "litte to no impact on one's social life" vs the destruction of one's actual life, when looked at from both sides. The beauty of this reply is the poster's authenticity in being unaware of the other possibilities. Whether this ignorance is due to inexperience or young age or just an adopted social position over the years is not important, nor whether the view is right or wrong. I propose that the knowledge that was shared here about a human being's capacity to only relate to what they know, is priceless.

 

  Nethermancer

Novice Member

Joined: 3/17/10
Posts: 530

"I tell you, we are here on Earth to fart around, and don't let anybody tell you different"

4/18/12 11:57:14 AM#34
Originally posted by Denambren
Originally posted by Khaeros

Your standard raiding guild has their core on two nights, about 4 hours per night.

 8 hours a week isn't going to devastate anyone's social life.  Most of you on these forums spend triple that much time quest grindan', browsing these forums, and whining about the good old days day in day out.

What kind of a gem of a reply do we have here? A straight-faced post that declares a 4 hour block of reserved time, twice a week, has little to no impact on someone's life/social life. 

 

This is my new favorite post on MMORPG.

 

It's like.. an innocent masterpiece that highlights the contrasting realities between all kinds of players. A genuine confusion from the perspective of one side of the coin, wondering how such a seemingly simple thing could be a detriment to one's social life. The "simplicity" of 4 hours in one night, doing it twice in a week, like shaking salt and pepper on your evening meal, with no concept fathomed that another person can't turn their responsibilities off for 4 hour chunks without destroying their entire lives.

 

A 4 hour block of time suddenly becomes "litte to no impact on one's social life" vs the destruction of one's actual life, when looked at from both sides. The beauty of this reply is the poster's authenticity in being unaware of the other possibilities. Whether this ignorance is due to inexperience or young age or just an adopted social position over the years is not important, nor whether the view is right or wrong. I propose that the knowledge that was shared here about a human being's capacity to only relate to what they know, is priceless.

 

+1

there is a HUGE difference between browsing and chatting on these forums during my lunch break at work and SPENDING 4 HOURS STRAIGHT on a game. I have things to do...you know dishes, laundry, fixing car, making dinner etc etc. I dont have my mommy to do that for me when im raiding for 4 HOURS STRAIGHT.

Playing: PO, EVE
Waiting for: WoD
Favourite MMOs: VG, EVE, FE and DDO
Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2781

4/18/12 12:00:36 PM#35
Originally posted by Khaeros

Your standard raiding guild has their core on two nights, about 4 hours per night.

 

8 hours a week isn't going to devastate anyone's social life.  Most of you on these forums spend triple that much time quest grindan', browsing these forums, and whining about the good old days day in day out.

 

On topic, I don't know if I'm fully sold on raids being their own line of progression separate from 5 mans.  I like how the 5 mans have become a bit more involved, and now properly show players glimpses of what they can expect in a raid.  They serve their purpose as being a gateway to raiding, giving the gear and skill necessary to hit current content without being too bad.

Browsing is not the same because a lot of the time people browse on the go on their mobile devices when they have nothing better to do. Also you can always stop browsing right away whereas once you start a 4-hour raid you have to be there pretty much throughout the whole thing without going afk.

Hell, I don't spend 8 hours a week for all my browsing combined let alone this site alone. I often don't spend 8 hours gaming a week too. It really depends. 

But if I play a game like Skyrim I can always stop whereas raids force you to sit in front of your computer for 4 hours. What if something pops up? You just ignore it?

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  FrostWyrm

Novice Member

Joined: 6/11/05
Posts: 1028

4/18/12 12:21:10 PM#36
Originally posted by Icewhite
Originally posted by FrostWyrm
because if everyone's a hero, then "hero" just becomes the status quo.

And if everyone's a trophy rack, trophies don't have any value at all.

Not sure where you're going with this comment, I didn't mention anything about trophies.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 6043

 
OP  4/18/12 12:55:43 PM#37
Originally posted by Connmacart
Originally posted by MMOExposed
 
 
Again the list
1) Hard difficulty PvE
2) Something that is there only to hold Subs
3) Gear Treadmill aka gear progression
4) Show off ego aka elitist epeen
5) Larger grouped PvE than Party dungeons
6) Major Wipe failures
7) Tedious and boring
8) WoW like- aka WoW cloning
But most of the arguments against raiding don’t make sense.
  1. Who says Raiding has to be harder than normal party dungeons? Just because its been that way in previous MMO, doesn’t mean that Raid Dungeon has to be the hardest form of PvE.
  2. This doesn’t make sense, because F2P games also have this. Subs have nothing to do with it.
  3. Gear progression seems to apply to everything. Not just Raid Dungeons. What makes Party dungeons different from this?
  4. This applies to anything now days. Not just raiding.
  5. This I agree on.
  6. Well doesn’t this apply to anything as well? Wipe in Party dungeons and PvP as well. Not just a Raiding kind of trend.
  7. Subjective, but also apply to everything. I find Party dungeons to be tedious and boring, compared to raiding.
  8. Not sure how Raiding can be linked to cloning WoW, when games older than WoW also had it… but I guess this is a modern day complaint about everything…
 

Can't really agree with most of your points

1. No one says raids have to be harder than dungeons, but it wouldn't make sense for raids to be easier when they give access to the best gear. So if they are made easier than the loot should be reflected as such

2. Archaic definition. F2P are relative new so a new definition hasn't really set in. A better way would be: Something to keep people playing. This will result in players spending more money on the game, either through a sub or a cash shop.

3. It's not different, but due to the time needed it's a much larger treadmill. So the issue is also much larger.

4. Raiders still behave elistist more than anyone else apart from top tier PvPers perhaps. So still applies

5. Of course that isn't really disputable.

6. Raid wipes affect a much larger group of people and can bring down morale much more so than dungeon groups. 

7. Everything gets boring and tedious after a while, but due to the large treadmill they will become quite boring and tedious long before you are done. Especially if new people keep needing to learn the fight and slowing down the fights. 

8. It is irrelevant if any games had raids before WoW. WoW made the mmo genre popular thus it is related too a lot more than others.

but you are kinda showing my point. I explain:

1. But who said Raids need to give the best loot? it may be done that way in other games, but thats not what Raid is. In WoW, Arenas give the best PvP gear. that doesnt mean Arenas in every MMO need to give best PvP gear, right?

2. this doesnt make sense. Asian gamers play the same kind of MMO, but on a F2P model. Raids have nothing to do with the payment model. again, both F2P and P2P MMO have it. cash shop or no cash shop.Raids have nothing to do with extending a sub. Having Fun, will do that job good enough to keep subs. I play Rift, yet I dont do Raid dungeons, even though I would like to. But it keeps subs. Raiding has nothing to do with it, as people seem to think.

3. but everything is a trademill in some way. Nothing in MMO of modern tech allows for gameplay to be excluded from repetition. 5 man dungeons in a game like WoW has Gear progression just like Raid dungeons in that game. Why make Gear Trademill exclusive to only Raiding, when gear is rewarded everywhere in such a game? GW2 suppose to remove the gear grind from its 5 man dungeons, so why couldnt it also remove gear grind from a larger scale dungeon?

4. this is found everywhere in games, including 5 man dungeons. this isnt a Raider only thing. Its a player's attitude thing only. again, elitist can be found in all forms of gameplay. why exclusive this title to Raids? 

5. well we agree on this.

6. Well that happens when you lose at anything. want to also make PvP only 1v1 so you dont hurt other people's feelings on a team PvP game as well? cant help that. not everybody is going to Win 24/7. Losing is part of the motivation to win and the learning process.

7. again this apply to everything. Grind can be in PvP, Soloing, or even Party Dungeons. this is not something that is exclusive to Raiding. Things get boring at times for different things. I get bored of party dungeons and any small scale multiplayer, including FPS games that have small scale. it bores me. but this is subjective to me view of what is boring or not. I am just saying, the grind is everywhere, not just from Raiding.

8. well WoW has 3 talent trees per class. does that mean all future MMO have to also have 3 talent trees per class just because WoW is popular? this doesnt justify anything. WoW is popular,and uses 5 player as the party dungeon size, does this mean all MMORPG with party dungeons need to be 5 man? the WoW way, isnt the ONLY way. it works, but not the ONLY way.

  Xiaoki

Apprentice Member

Joined: 3/07/04
Posts: 2439

4/18/12 1:49:29 PM#38

Comments are very weird.


People complain that MMOs are too easy.

Then they also complain that high end raiding takes too much time.


People complain that they cant find an MMO they can enjoy for years.

Then they also complain they dont want to be forced to play for more than a couple hours a day.


People complain that modern MMOs are too "single player".

Then they also complain that raiding takes too many people working together.


No wonder modern MMOs are a mess, the player base have no idea what they want.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19849

4/18/12 1:56:21 PM#39
Originally posted by Icewhite
Originally posted by FrostWyrm
because if everyone's a hero, then "hero" just becomes the status quo.

And if everyone's a trophy rack, trophies don't have any value at all.

That is obviously NOT true. If everyone has a trophy but you, it is a sign that you are behind even the average. And people place a value in at least not to be below average.

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7735

Logic be damned!

4/18/12 1:58:18 PM#40

I think the concept of raiding took a major leap forward with WoW's introduction of the Raid Finder utility and difficulty setting.

Don't have tons of time to prep/prepare?

Doesn't matter.

Don't have 9-24 friends online?

Doesn't matter.

Don't have the best reflexes or timing?

Doesn't matter.

It's easy mode, it's PUG friendly, and you STILL get gear upgrades over what you can get via small group dungeons.

It's hot join, your "progress" is saved per boss so you can hop in/out as you need to.

 

And the best part?

It doesn't take ANYTHING away from the "normal" and "hard" mode raids designed for guilds and the hardcore who have the time for the prep and everything else.

And you know what? They get better gear for their extra efforts.

It really is a picture perfect way to do raiding, if you are going to be doing "traditional" raiding at all in your MMO.

It's 3-tier raiding or nothing IMO from here on out.

Now Playing: Destiny

5 Pages « 1 2 3 4 5 » Search