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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » EA BioWare is talking about population/transfers/merges

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129 posts found
  KingGator

Advanced Member

Joined: 4/30/06
Posts: 474

4/16/12 10:44:59 PM#101
Originally posted by HeavyTraffic
Originally posted by RodimusPrime
Originally posted by Tayah
Originally posted by HeavyTraffic

They could have made this a little clearer for investors, but that's not really their job.

 

We sold 2 million boxes.  Of those 1.7 million people activated the game and are therefore included in our subscriber numbers for Q3 ending 12.31.2011, since you have to subscribe to play the game even if you only play for ONE MONTH and cancel at the end of that first month.

 

Officially,  EVERYONE who bought the game and activated their subscription is a subscriber to our investors.  Unofficially we're in trouble.  Handing out free time and free days and free months and free trials for friends and their friends and the friends of their friends....

 

Get out your Maybelline, this pig needs a LOT of lipstick.

Pretty much sums it up. They can spin it however they like but the population on the servers doesn't lie. People are pleading for mergers/transfers. If you have a healthy game, people don't flood your forums begging day after day to help get them off their ghost town servers. You don't have just 4-5 heavy/full servers out of what over 200? Standard/light their both ghost towns. I can log in with my husbands account tha the quit 2 months in and paid 6 months initially for to see that. It's quite sad seeing those people even on the heavier servers ecstatic about 200 people at the fleet..Do the servers only hold around 2k people(1k per side) or what? I've been in lesser populated games before where there were 4-10k people per server, and they felt alive.

You know they have instances of the fleet and different areas right? if an area gets past a certain point it will put you into a different instance. Happened to me today since the first instance of fleet was full. 


Yes.  EVERYONE on this board knows that.  This isn't a bunch of teenagers with ruler wielding nuns moderating the forums.  You might surprise some people over at their official forums with this news, but not here.

Server pops are definitely up.  I haven't played since my free month ended in January but I played a bit for free just to see if they had made any progress.

 

They haven't, except for the UI that should have been there for launch.  My free time runs out Friday but I doubt I'll log on again before then.
 

I certainly won't re-subscribe but I'm one of the reasons you can't get on Fatman at the moment.

 

This game would be healthy at 10 servers, not 200.

 

 

 

People's idea of success is skewed by their need to see something topple wow. A game with 10 solid servers that sold all the boxes they did initially would be quite profitable............If they can keep 10 servers at a standard load. They don't need a billion subscribers to make a buck, with that said they missed a tremendous opportunity, all that money they spent on the voice over stuff was squandered, we all thought it was cool at first, and we all space bar through it now............they should have put that in to game play, they'd be better off for it now and the game would have more features and be more polished right now.

for the record, god save me from dialogue, let me click through stuff and read or not read at my own discretion. 

 

Personally I am eager to see what Copernicus will have to offer and wildstar really, really, really intrigues me.

  User Deleted
4/16/12 11:05:55 PM#102
Originally posted by KingGator

1.2(the nerfs and under delivering in other aspects)pretty much insured that I am leaving, but the game is far from unplayable and I am not leaving just yet.  I am personally going to play it until something better comes along, something without a cash shop, I'd much rather deal with those horribly outdated subscription fees.

So you would rather spend $50-$60 for the game plus $15 a month ($180 per year)? Well... its your money.

"something better without a cash shop". Does that mean that no matter the game it could never be better so long as it has a CS? (even if it were a better Star Wars game?). If that's a reference to GW2 its a pretty bold (foolish) statement without having any facts or any substantial disclosure as to the items in the CS. Sounds more like an antinquated droid banging its head against the wall refusing to be updated or even consider the available options.

If you oppose CS on principle then that's at least somewhat respectable, but to fall back to paying subs (aka getting ripped off) makes no sense at all.

  TwwIX

Novice Member

Joined: 8/18/05
Posts: 213

4/17/12 12:45:36 AM#103

This will die a slow, agonizing death and fade into obscurity, just like Warhammer Online.

EA's impact on the design of their games has become more and more obvious over the recent years and more people are starting to realize that. Their nickel and diming, anti consumer business practices haven't done them any favors either. I am just glad that it's finally having an impact on their reputation as well as their profits. Yeah, it's sad to see people lose their jobs but that's what you get for working for a soulless and non innovative company such as this. They've been acquiring one studio after another and destroying each one of the franchises that came with them. This was just a matter of time. Anyway. This could have been a fun and memorable gaming experience had BioWare chosen to make this co-op oriented, free to play game instead of subscription based "MMO". I am sorry but this is not an MMO nor does it warrant a subscription fee. It's a glorified singleplayer RPG with a chat window. PUG's are practically non existent in this game thanks to the lack of encouragement/incentives for grouping. That and the fact that it doesn't even have a basic LFG tool.

BioWare should have stuck to singleplayer games. They can't even balance the game properly let alone implement basic MMO features into the game.

  Monorojo

Apprentice Member

Joined: 6/19/08
Posts: 422

4/17/12 2:02:48 AM#104

There are currently about 25-30 servers that do not get out of light, no matter what time of day. These definently need to be closed.

 

That is out of about 123 servers.

 

Leaving 90~ish servers.

 

The top end of the standard servers have a healthy population. I am on Dark Reaper, a server that never reaches heavy but is normally near the top 10 of the standard servers. This server has a very healthy population, 100+ on the fleet for Republic and 250+ on the fleet for Imp, with varying amount of the population in warzones, instances, and other planets.

 

The game would be incredibly healthy with anywhere between 50-80 servers, which is still nothign to scoff at. Those that are claiming 10 servers think being healthy is having queues on every single server? Because that is what would happen if the game only have 10 servers atm.

  bingbongbros

Advanced Member

Joined: 9/21/10
Posts: 534

4/17/12 2:06:57 AM#105

I think that SWTOR should have 5 servers. That would fit all of the current players.

Playing: Smite
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, TESO
Waiting On: Nothing. MMO's are dead.

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2432

4/17/12 2:08:54 AM#106
Originally posted by Zefire

Wow very soon i would say.

That means we will have it  buy to play in 1 year or less

To be honest, I think that was the right way to go from the start. Sell us the box and then sell us a crapload of DLCs. A lot of their fanbase before SWTOR don't want to pay a sub to play a singleplayer game with co-op mode.

Of course, their overall player base hasn't changed. Everyone who bought the game had their account reactivated lol.

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  Monorojo

Apprentice Member

Joined: 6/19/08
Posts: 422

4/17/12 2:10:12 AM#107
Originally posted by bingbongbros

I think that SWTOR should have 5 servers. That would fit all of the current players.

There were more than 5 servers (9 or 10) today that hit heavy loads. Your statement is then saying that the other 113~ servers combined do not make up one full server? Even though about 80~ of those other servers were standard population?

 

You guys are really bad at this.

  KingGator

Advanced Member

Joined: 4/30/06
Posts: 474

4/17/12 2:10:45 AM#108
Originally posted by joocheese
Originally posted by KingGator

1.2(the nerfs and under delivering in other aspects)pretty much insured that I am leaving, but the game is far from unplayable and I am not leaving just yet.  I am personally going to play it until something better comes along, something without a cash shop, I'd much rather deal with those horribly outdated subscription fees.

So you would rather spend $50-$60 for the game plus $15 a month ($180 per year)? Well... its your money.

"something better without a cash shop". Does that mean that no matter the game it could never be better so long as it has a CS? (even if it were a better Star Wars game?). If that's a reference to GW2 its a pretty bold (foolish) statement without having any facts or any substantial disclosure as to the items in the CS. Sounds more like an antinquated droid banging its head against the wall refusing to be updated or even consider the available options.

If you oppose CS on principle then that's at least somewhat respectable, but to fall back to paying subs (aka getting ripped off) makes no sense at all.

 

I have made my opinions about cash shops known, I've gone round and round with the gw2 fanbois about it. It is about principal. And what i saw in that beta leak pretty much amounted to p2w for me, some people disagree, and that's fine but they're only ignoring it because they want gw2 to succeed and be the next big thing desperately. I personally don't want to see a used car type add promoting double cash tuesdays before i log in. I come to these games to get away from the real world. when you have a cash shop you're making real world economics part of my fantasy/escape. 

And a sub fee is in no way shape or form a rip off, for the amount of entertainment one gets for the dollar, it is beyond comparison. Going to the movies cost well over that for one movie, when i go to the pub I spend enough for 3 sub fees at a shot, its actually a good deal if the game is good and well done. And more importantly it keeps everyone on an equal playing field and keeps the game a game and mostly independant of your rl. 

Look, in a p2w scenario I could do very, very well.................I just don't want it, I feel like a cash shop taints my game experience in most cases. This is just me, I don't care what you choose to do with your money/time. So yes, any game with a cash shop that can impact actual game play is off of my list. And you do understand it HAS to cross that line, because why would you spend money on anything that didn't effect actual game play. If CS is their business model then they have to put attractive items in it so that you'll buy them, it may be tame to start, but it can only end one way. Refusal to acknowledge that in any way shape or form as a possibility is much more like your droid scenario than anything i've ever wrote on the topic.

  Monorojo

Apprentice Member

Joined: 6/19/08
Posts: 422

4/17/12 2:12:58 AM#109
Originally posted by KingGator
Originally posted by joocheese
Originally posted by KingGator

1.2(the nerfs and under delivering in other aspects)pretty much insured that I am leaving, but the game is far from unplayable and I am not leaving just yet.  I am personally going to play it until something better comes along, something without a cash shop, I'd much rather deal with those horribly outdated subscription fees.

So you would rather spend $50-$60 for the game plus $15 a month ($180 per year)? Well... its your money.

"something better without a cash shop". Does that mean that no matter the game it could never be better so long as it has a CS? (even if it were a better Star Wars game?). If that's a reference to GW2 its a pretty bold (foolish) statement without having any facts or any substantial disclosure as to the items in the CS. Sounds more like an antinquated droid banging its head against the wall refusing to be updated or even consider the available options.

If you oppose CS on principle then that's at least somewhat respectable, but to fall back to paying subs (aka getting ripped off) makes no sense at all.

 

I have made my opinions about cash shops known, I've gone round and round with the gw2 fanbois about it. It is about principal. And what i saw in that beta leak pretty much amounted to p2w for me,

Agreed 100%. I don't care whether this game falls to 10-20 servers, but PLEASE bioware do not go the way of Anet and implement a pay to win cash shop.

  Jakard

Apprentice Member

Joined: 11/19/06
Posts: 417

4/17/12 2:15:13 AM#110

I think I have to give Bioware/EA credit for listening to players. It's obvious that Character Transfers and Server Mergers are something that the community really wants to see happen. I don't think that what he said was a lie. At least, I'm not going to make the jump to questioning somebody's character in the way that so many people are so quick to do. It doesn't matter what he says though. If he comes out and say that there are 1.3 million active players....you're going to have people who are going to call him a liar and say that there's NO WAY the numbers are that hight. It's really a lose-lose situation, in my opinion.

  Buttski

Novice Member

Joined: 10/21/06
Posts: 168

4/17/12 3:40:00 AM#111

'Open World PVP on Ilum; when you get to the high levels prepare to be blown away!'

 

cutting out the ranked wzs from 1.2 one day before release, 'the key piece of PVP'

 

'our overall population of players has not changed'

 

i see what they did there.

hilarious to see though that those naive swtor fanbois believe every word those spin doctors from ea/bw spit out.

:D

 

  Greyhooff

Novice Member

Joined: 10/08/08
Posts: 684

4/17/12 3:55:47 AM#112

In the EU, only 1 server ever reaches heavy in prime time.

All the others are dropping despite people logging in a bit more since 1.2 out of curiosity.

It's not looking good.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

4/17/12 4:20:02 AM#113
They could just go the way of:.......... ea bioware, and introduce a p2w cash shop, like they have with war.
  neorandom

Novice Member

Joined: 1/15/08
Posts: 1753

4/17/12 4:22:04 AM#114
Originally posted by ShakyMo
They could just go the way of:.......... ea bioware, and introduce a p2w cash shop, like they have with war.

people still play war outside of the free to play demo?

  nyxium

Novice Member

Joined: 3/15/09
Posts: 1198

Tumbling down the rabbit hole?

4/17/12 4:49:34 AM#115

As austerity bites into business and people's incomes, putting them off subbed games, I am expecting more merger talks to emerge as well as other drastic measures & not just with SWTOR. Yes people have disposable incomes but that does not mean they will be spending it if consumer confidence is at an ebbing low, especially after GAME and GameStation collapsing as a sign of the times.

  xKingdomx

Novice Member

Joined: 8/24/10
Posts: 1549

4/17/12 5:10:30 AM#116
Originally posted by Monorojo

Agreed 100%. I don't care whether this game falls to 10-20 servers, but PLEASE bioware do not go the way of Anet and implement a pay to win cash shop.

You talk as if you already know whats gonna be in the cash shop.

 

Isn't SWTOR pay to win? You have to PLAY to WIN, and PAY to PLAY, thus by logic it is PAY to WIN?

How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  lokiboard

Novice Member

Joined: 1/12/06
Posts: 198

4/17/12 5:18:58 AM#117

The server I'm on is heavy from 5 est to Midnight every day of the week......So in my world, this doesn't affect me....They won't be merging mine with anybodies anytime soon.....Cheers

  DanitaKusor

Advanced Member

Joined: 6/17/09
Posts: 501

4/17/12 5:56:53 AM#118

The oceanic servers are doing ok.  Heavy/Heavy/Full is the norm for them.

The Enlightened take things Lightly

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 2435

4/17/12 6:21:52 AM#119

Wow, this "subscription number" discussion is still raging on, lol

 

I can't wait to see the equivalent threads once GW2 is launched. That will be really entertaining, because there is no accurate external way to measure players for GW2, seeing as there are no subscriptions as such. ArenaNet can simply say they sold 2 million boxes, therefore they have 2 million players, regardless of whether they actually login or not. So speculation will be rife, and XFire numbers will rule the day, hehe

 

As with all recent AAA MMO launches, the number of SWTOR players is declining post-release. The vast number of release-day servers are not evenly populated, and there has to be some consolidation. This is common sense. It will be exacerbated by the upcoming release of new big titles, which will inevitably pull away players who will go to explore the "next best thing". many of those players will return after a month or two, once the "shiny" wears off of whatever new game they went to. Again, common sense.

 

The SWTOR server I play on is luckily not one of those in the "outlands", and I can quite easily find groups for heroic's and FP's anytime that I play.

  Paradigm68

Advanced Member

Joined: 1/24/11
Posts: 873

4/17/12 6:26:03 AM#120
Originally posted by Distopia
Originally posted by Paradigm68
 

Credit Default Swaps. Housing market crash, Lehman Bros, AIG, etc... Yes. Yes I do.

So now EA is going to try and cut and run?

I'm not saying EA is going to do anything. You were asking if major investors get fooled. I'm saying major investors have been fooled regulary and specatularly.

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