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Guild Wars 2

Guild Wars 2 

General Discussion  » GW2 question (Not a hate thread)

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45 posts found
  StyleGaming

Novice Member

Joined: 4/11/12
Posts: 30

 
OP  4/16/12 4:47:36 PM#1

I have seen lots of videos of GW2 and I do plan on playing it myself. But I have a main concern.

 

What will keep us playing GW2??

 

If gear/levels do not matter then what are we working for? What will keep us interested? Doing the same stuff over and over again gets repetitious and boring.

Again this is not a hate thread so please try to keep it civil. 

 

Thanks!

http://www.twitch.tv/style_gaming - http://www.youtube.com/user/myfreestylegaming

AC>EQ>War>EVE>AoC>Aion>SWTOR>FireFall>Tera/GW2

  DJJazzy

Advanced Member

Joined: 5/18/11
Posts: 2077

4/16/12 4:51:56 PM#2
Originally posted by StyleGaming

I have seen lots of videos of GW2 and I do plan on playing it myself. But I have a main concern.

 

What will keep us playing GW2??

 

If gear/levels do not matter then what are we working for? What will keep us interested? Doing the same stuff over and over again gets repetitious and boring.

Again this is not a hate thread so please try to keep it civil. 

 

Thanks!

What keeps you playing other mmos, keep in mind the underlined part of your quote when you answer.

  romanator0

Novice Member

Joined: 12/02/10
Posts: 2425

4/16/12 4:52:12 PM#3

Fun, friends, new content and any old content you haven't seen yet.

I agree that doing the same stuff over and over is boring, but you're probably going to end up doing that more often in a game built with the idea of progressive raids and PvP that are based around getting better gear.

  Muntz

Advanced Member

Joined: 10/09/09
Posts: 309

4/16/12 4:52:25 PM#4
Originally posted by StyleGaming

I have seen lots of videos of GW2 and I do plan on playing it myself. But I have a main concern.

 

What will keep us playing GW2??

 

If gear/levels do not matter then what are we working for? What will keep us interested? Doing the same stuff over and over again gets repetitious and boring.

Again this is not a hate thread so please try to keep it civil. 

 

Thanks!

You aren't saying that doing the same thing over and over again for gear/levels is interesting are you? 

Do what interests you. I knew players in GW1 who explored, farmed titles, farmed for gold, did various forms of PvP, did dungeons. GW2 will add more to that. You don't have to fixate on one thing you can do any of them you feel like doing. If it's not your cup of tea and you needs the gear/level you'll be disappointed. 

  User Deleted
4/16/12 4:54:09 PM#5

I'm an altoholic so I will probably be in heaven ^^

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

4/16/12 4:55:02 PM#6

Fun.

Oderint, dum metuant.

  Theonenoni

Apprentice Member

Joined: 12/19/10
Posts: 280

4/16/12 4:58:00 PM#7

I think one of GW2's biggest strengths is going to be its exploration. Keep in mind that wherever you go in the world of GW2 you will always be challenged. 

MMOs IMO were never supposed to be about raiding/treadmilling.  GW2 has a huge world to offer with many dynamic events to experience. Do not forget about dungeons that can give you cool looking gear pieces. 

I honestly think if you didnt like how GW1 was as far as gear goes you arent going to like GW2 because it is basically the same thing.  

Getting prestige is what makes you 1337 in GW2 , not gear or level.

-I am here to perform logic

  asianbboy101

Novice Member

Joined: 3/02/12
Posts: 93

4/16/12 4:59:23 PM#8
Originally posted by StyleGaming

I have seen lots of videos of GW2 and I do plan on playing it myself. But I have a main concern.

 

What will keep us playing GW2??

 

If gear/levels do not matter then what are we working for? What will keep us interested? Doing the same stuff over and over again gets repetitious and boring.

Again this is not a hate thread so please try to keep it civil. 

 

Thanks!

So why do people keep playing starcraft? Team Fortress? More FPS games? Sim City? Moba games? RPG games?

Isn't raiding the "SAME STUFF OVER AND OVER AGAIN"?

  stayBlind

Apprentice Member

Joined: 4/19/06
Posts: 532

4/16/12 5:00:45 PM#9
Originally posted by Mavacar

I'm an altoholic so I will probably be in heaven ^^

I'm with you on this!

Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  dontadow

Novice Member

Joined: 12/29/03
Posts: 1049

4/16/12 5:02:02 PM#10
Originally posted by StyleGaming

I have seen lots of videos of GW2 and I do plan on playing it myself. But I have a main concern.

 

What will keep us playing GW2??

 

If gear/levels do not matter then what are we working for? What will keep us interested? Doing the same stuff over and over again gets repetitious and boring.

Again this is not a hate thread so please try to keep it civil. 

 

Thanks!

Well, personally, I kinda wanna slay the dragon

:)

 With over 1,000 dynamic events, dungeons and wvw, you only will be repeating content if you want to. 

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 5549

4/16/12 5:07:29 PM#11

As long as Anet can keep a very agressive content release schedule, you can say "Fun". If they don't, even all these new innovative steps will get tiring after so many times through. Then it stops being fun. At that point, unless you are a title hunter or will go to extended lengths to aquire social gear, you probably will put GW2 down until they do release new contnet.

Now playing FFXIV:ARR and GW2

  MMOSavant

Apprentice Member

Joined: 4/14/12
Posts: 177

4/16/12 5:10:21 PM#12
Originally posted by StyleGaming

I have seen lots of videos of GW2 and I do plan on playing it myself. But I have a main concern.

 

What will keep us playing GW2??

 

If gear/levels do not matter then what are we working for? What will keep us interested? Doing the same stuff over and over again gets repetitious and boring.

Again this is not a hate thread so please try to keep it civil. 

 

Thanks!

 

I'm hoping the world vs. world aspect will keep me playing. Holding keeps, and when besieging disrupting supply lines so they can't repair looks excellent.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 5155

4/16/12 5:13:48 PM#13
Originally posted by StyleGaming

I have seen lots of videos of GW2 and I do plan on playing it myself. But I have a main concern.

What will keep us playing GW2??

If gear/levels do not matter then what are we working for? What will keep us interested? Doing the same stuff over and over again gets repetitious and boring.

Again this is not a hate thread so please try to keep it civil. 

 

Thanks!

I've just gotta ask... How is the part in red any different from a gear/levels treadmill.

That said, if ALL you care about is gear grinding and dinging... this is probably not the game for you. There is a ton of stuff in the game, but it all comes down to exploring, pvp, trying challenging content (difficult dungeons / boss monsters), meta-events / DEs, WvW, just general goofing off.

It's like asking what's so fun about a playground when you've got a television. Sure the television can entertain you by spoon feeding you the same show in 100 different variations, but the playground is just fun and feels good to play in.

  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4889

4/16/12 5:16:56 PM#14
Originally posted by StyleGaming

I have seen lots of videos of GW2 and I do plan on playing it myself. But I have a main concern.

 

What will keep us playing GW2??

 

If gear/levels do not matter then what are we working for? What will keep us interested? Doing the same stuff over and over again gets repetitious and boring.

Again this is not a hate thread so please try to keep it civil. 

 

Thanks!

Sadly if Gear/levels kept people playing people wouldn't keep MMO hopping. Very few MMO's survive now days without being forced to go free to play.

WoW keeps the gear/level treadmill going on forever basically. This is why so many keep playing and why so many hate it. It's nothing but a gear/level progression game with no real meat to it. But.... there simply aren't many MMO's that offer something different. Those that offer the same do so with better graphics or w/e but it's content light compaired to a game thats been out since 2004.

 

I personally never understood the point of the level/gear chase in most MMO's.

Q) Why do you get better gear?

A) So that I level up

Q) Why do you need to be a higher level?

A) To get better gear duh!

 

To achieve the above it seems one must do repetative activities that many do not seem to find fun until they either finally get the level/gear they were after or until they have lost what ever sanity they had.

To me this would not be a game, not one I could or would stick with.

 

When did so many forget that games were meant to be entertaining? These achievements mean nothing in the real world, your real life friends (Unless they play these games with you) care little about what level your Orc warrior is, they care little if you've gotten your purples. Same applies to pretty much every aspect of your life outside of game, these in game achievements mean absolutely nothing.

So... if these achievements mean zip, why trade fun for them?

 

Whats there to keep us playing GW2?  Hopefully a large variety of fun filled/challenging activities that we can start enjoying on day one, which it looks like Anet is going to deliver.

my question is

Why are you chasing gear and levels and what keeps you playing that type of game?

 

 

  Bunks

Novice Member

Joined: 1/08/12
Posts: 987

4/16/12 5:22:30 PM#15

To me it breaks down into how the game will be played.

 

Lets say leveling 3 characters, takes me (100 hours ea) 300+ hours to max

Then add my addicition to exploring. 100+ hours

Now my other addiction, play my 3 characters in PVP arena. assume 300+ hours again

Then world PVP with all three characters. ???? god knows but it looks like 500+ for me

Crafting gather 50+ hours

 

So assuming that part. 1000+ hours for $60 bucks. If I play 20 hours a week that's a year of gameplay. All I can hope for is they don't have an expantion before a year.

  Entropy14

Novice Member

Joined: 2/14/10
Posts: 666

4/16/12 5:25:21 PM#16

Personally I love to do things to get better gear, its always fun to uncrease your stats in one way or another.

 

but its not the only reason for end game , you do need to find other things to leep ppl busy.

  Bad.dog

Novice Member

Joined: 5/20/10
Posts: 1160

4/16/12 5:29:43 PM#17
Originally posted by Bunks

To me it breaks down into how the game will be played.

 

Lets say leveling 3 characters, takes me (100 hours ea) 300+ hours to max

Then add my addicition to exploring. 100+ hours

Now my other addiction, play my 3 characters in PVP arena. assume 300+ hours again

Then world PVP with all three characters. ???? god knows but it looks like 500+ for me

Crafting gather 50+ hours

 

So assuming that part. 1000+ hours for $60 bucks. If I play 20 hours a week that's a year of gameplay. All I can hope for is they don't have an expantion before a year.

Sorry Bunks .....I don't see any time scheduled for chasing carrots ? Perhaps GW2 actually gives you the carrot

  BlueLantern

Apprentice Member

Joined: 4/16/12
Posts: 107

4/16/12 5:32:03 PM#18
probably the same things that kept people playing guild wars for years, in large numbers. it's just harder to understand coming from just WoW-alikes because you simply view the game as wow minus raiding. time will tell.


  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

4/16/12 5:34:41 PM#19

I imagine it depends on what you feel you should get for $60.

I've seen estimates that there are 2000 dynamic events, 200 hidden areas, 8 or 9 dungeons that have both an initial story mode and a more elaborate explorer mode that contains multiple pathways with different bosses depending on which path you choose as well as "dynamic events" within the dungeon (so that corridor you went down before might have a veteran troll hiding in it the next time). Each dungeon has a unique armor set for people into those things.

Add to this 3 faction large scale PvP on top of it, area bosses to be fought, personal stories which will vary depending on the choices during character creation and along the way, content will always remain challenging with down-leveling, and even traveling through the same area will possibly have different content depending on what is happening in the DE chains/time of day. I imagine that this is hundreds of hours of content at the very least.

Will this be enough? No, there will certainly come a time when you have either seen most of the game or just get bored. However, the game is B2P. If you compare this to some products out there now, you have to pay a sub fee on top of the box price just to play. So for $120 plus the price of the expansion, you might, for example, have the exact same 8 boss raid and 3 five-man instances for 8 months, only to have all your gear immediately replaced when the next expansion or patch comes out. I'm not knocking this, a ton of people enjoy it. The question is what is worth it to you and what do you enjoy.

I imagine ANet is trying to create a franchise like they did with GW1, so I imagine regular expansion packs that will keep the game interesting, and I suspect they have plenty of other things up their sleeves.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2362

4/16/12 5:35:36 PM#20

If you're having fun, the repetition won't bother you. People in the forum seem to be scoffing at the idea of "fun" being enough to keep you playing, which is hilarious. You'd think none of them have ever replayed a game before in their lives. I've played through Lufia maybe 3 times, I've played through ME1 and 2 twice each, DA2 4 times each. Each time a playthrough changes only so much. Dynasty Warriors is the very height of repetitiveness, but I love those games, and I'm working on getting my 20th general maxed right now in DW7. The campaigns in GW1 don't change from one character to another, but I've still taken 4 different classes through all of them.

 

Games are fun. You can't help repetitiveness, you can only add more content to give people new things to do, but even that takes time. The only time repetetive gameplay is an issue for an MMO, in my opinion, is when the game has you doing the same thing from beginning to end. Provided the ride itself is enjoyable, I'm more than happy to play it all over again. Maybe it's just me.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

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