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4/15/12 11:24:13 AM#81
Originally posted by Elikal It is easy, the point of a MMO is interaction with other players, not making Chuck Norris jokes in the OCC. If I feel chatty i make a post on this forum instead. |
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4/15/12 11:24:50 AM#82
Being the Libertarian I am.... If you don't like global chat, turn it off. Don't presume to know what is best for me and take it out.
I am slightly amused at the concept of many groups of players in towns and cities, I will not only feel encouraged to, but practily forced to ease-drop on to find groups and a guild. I find this more rude, than say a broadcast with guild recruitment.
I was also under the impression that with the ability to (1) trun off a chat channel, and (2), right click then ignore a player/spammer/trolls, the complaints against Global Chat were null...... |
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4/15/12 11:29:26 AM#83
No matter how you put it, general chat IS interaction with other players. If Chuck Norris jokes bother you personally you can turn it off in any half-decent MMO. But why do you want to turn it off for everyone? MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop). |
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Lord.Bachus
Elite Member
Joined: 5/14/07
I believe in life before death... So dont forget to enjoy it while you still can. |
4/15/12 11:34:06 AM#84
ANyone that ever played DAoC knows how imp[ortant general chat is. Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) |
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Neiken
Novice Member
Joined: 12/10/04
Take time to deliberate; but when the time for action arrives, stop thinking and go in. |
4/15/12 11:34:21 AM#85
Originally posted by wowfan1996 I agree 100%, its actually enough to change my mind about jumping into the game. The move away from the social aspect in MMOs is disturbing. And to hear Anet doing this is even more disturbing. It was like the game studio that could do no wrong in my eyes, and they just shot themselfs in the foot. Hopefully the pain will help get their heads outta their....assinine...=D As for the people in favor of this, I understand some people dislike general chat, but I never really got the lethargy some of you guys have. Its usually just a few clicks to turn off a channel in a MMO, but some people are so lazy they would rather have the option removed than just turn it off themselfs. Its a wonder how people willingly get their libertys taken away, proudly. |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
4/15/12 11:46:00 AM#86
Originally posted by Loke666 You know, my point is, I find prolonged soloing extremely boring. The feeling to be alone among so many is really depressing. Since grouping gets more and more out of fashion and even guilds are often more silent or going to TS which I don't do, the general chat is at least ONE last restort where I felt less alone. I don't mind a Chuck Norris joke once and then, and find that less irritating that being constantly alone in the silence, surrounded by 1000s of other silent atomized players without ANY contact. That has something surreal and spooky if you ask me. "I want to play a MMO along with 1000s of others, but god forbid I must talk to anyone." Makes no sense to me. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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Lord.Bachus
Elite Member
Joined: 5/14/07
I believe in life before death... So dont forget to enjoy it while you still can. |
4/15/12 11:55:12 AM#87
Originally posted by Elikal
Thats somehting we could learn from the very basic EQ game. There where not many convenient systems, and people had to communicate to achieve anything meaningfull. And when communicating, the socialising was only natural. In GW2 there is no real communicating necessary, but what will happen to the socialising?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) |
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4/15/12 12:01:13 PM#88
I told my wife this morning about the no general chat
She asked, "any new guild wars 2 news" I said "no general chat" with glee she said "awesome, no more gold spammers"
THere just is no function for general chat. Yes, it's a social game. I socialize with the people I meet, (on my friends list i can talk to at any time). My party members (i can talk to at any time). WvW squads, parties and what not, again talk to when we're together). This move doesnt stop me from socializing in the least. I don't remember the last time that the general chat led to anything productive. There are just guild join spam posts, gold spam posts and childish jokes and refrences. Oh, and I remember tons of sexual induindos. I can't think of one good function of it. And it's not Anet's functionarlity to make it work. If you want to chat during a game to random people, jump on AOL or go into a chat room and knock it out. Things you will be able to do still with the elimantion of general chat 1. Chat with people in your immediate vicninity (this means you will be able to chat with everyone who has joined an event) - so no there is no fear of you fighting along side people without being able to talk to them. ) This is important and I"m glad it's automatic. In other games where I've had dynamic events, you can't use general chat or zone for this kinda communication cause their all filled with gold spammers and guild requests.) 2. Chat with everyone you meet (friendlist, guld list, partylist, squad lists, commanders list). 3. Befriend people in game (the right way, meeting them inperson and getting to play alongside them. You also still will be able to friend people you already know. or are getting to know. )
Originally posted by Lord.Bachus Please explain to me if i can still have chat functionality with people in every facet of the game i'm playing, how is that not communicating. What do you want to happen? How does general chat make you communcate with people you're playing with better (and by playing i mean actually in game playing with. ) |
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4/15/12 12:04:55 PM#89
waste of developing time, broadband and whaterver resource involved to hear chuck norris jokes and anal <link skill> jokes. now: GW2 |
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4/15/12 12:06:13 PM#90
If you see a player nearby you can send private message, that won't guarantee you that the player will answer you though. If you feel that alone, I suggest you to do some guild research and get to know players before the game releases. It's not that hard. There will be a zone chat anyways, so it's not that you are left in a corner in a fetal position.
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4/15/12 12:09:05 PM#91
Originally posted by DecoyTrooper Every friend I've met online in MMOs, I meet by playing with them. We band together for a bit, share some convo in party chat and we become friends. I remember, back in FFXI days, this is how we built communities. If i hadn't found a good guild, I would my normal thing would be to just go out adventuring and if i come across someone who seems awesome, i'm going to play with them. |
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4/15/12 12:15:59 PM#92
I'm gonna have to say go ahead and get rid of it. But thats just on a perosnal level. I actually thought about it for a bit before voting and realised one thing. Whenever I did read/participate in a general chat it had to do with some dumb topic that nothing but wasted time came out of it. Sure it was fun, but I dont see it as any real loss when its not there. Really the best part of general chat for me was seeing who the HUGE idiots where. Being a raid leader/guild recruiter in WOW I found that general chat was less of a way to find potential raiders/guildies and more of a way to figure out who to AVOID at all costs. |
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4/15/12 12:17:31 PM#93
General chat won't be missed. There are plenty of channels like observer, trade, team, guild, local, and alliance. Maybe they should consider a banishment channel where spammers can be deported to. Let them annoy each other there, for a set period of time. Maybe a channel vote option to banish people. Would help keep down the need for channel ops. |
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4/15/12 12:28:18 PM#94
game without general chat ? GREAT ! game without ppl who cant live without general chat ? EVEN BETTER ! |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
4/15/12 12:42:41 PM#95
Originally posted by dontadow It's called small-talk. Socializing. Not talking about serious stuff, just some nice chitchat. It is my experience that often when I was in longer tells with people, how many were like starving for a smalltalk conversation in MMOs and feel alone and isolated. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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4/15/12 12:45:19 PM#96
Originally posted by Elikal How does global rememdy the loneliness of prolonged soloing? Joining a guild and chatting with them, that would remedy the situation. Talking in regional will give you access to chat with others, but I don't see global offering anything those channels don't. How many times has anyone ever gone out and joined othe people in overland content just so one person doesn't have to solo? EQ2 has tons of global chat channels, however, In EQ2 I rarely group because grouping feels so clunky there. People are off on their own quest missions and the game has a very isolationist feel to it for me. RIFT on the other hand I randomly group all the time and I find the game promotes friendly grouping. Grouping and lonely soloing have more to do with how the game and its content is designed than if chat channels are available. Guild Wars 1 has a reasonably useful LFG tool and I would think that GW2 will have one, if not at launch then soon. Even though I think that global channels are generally cess pools (this has happened on Everfrost in EQ2, in RIFT, in LotRO, in WoW, and every single other game I've played with a population over 100) they can be useful for help and answering questions, for finding that one crafter that can make the rare item, and so on. I almost always turn off global, but I do like to have it available if I want to ask a question or offer an open group invite. In short I would say it should be present with the ability to turn it off and configure it. |
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Asheram
Hard Core Member
Joined: 3/24/10
What happens when you get 5 stars do you get a cookie? ;) |
4/15/12 1:01:27 PM#97
Originally posted by DarkPony +1 I totally agree with you. |
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Asheram
Hard Core Member
Joined: 3/24/10
What happens when you get 5 stars do you get a cookie? ;) |
4/15/12 1:07:30 PM#98
Originally posted by Malevil game without ppl who think every aspect of the game should be exactly how they think it should be rather than just having options to make their game how it could be better for them without forcing it down everyone else's throat that it doesn't bother? EVEN BETTERER!! |
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4/15/12 1:17:07 PM#99
We need a way to announce to the server pop 'a call to arms' when we're losing in the battlegrounds. A message could be generated by the server itself if we winning or losing (something you can turn on/off). Communications is important but most general chat is not about the game at all and that breaks immersion. Sometimes it can be funny, but that type of communication should be for pubs and not outside in the game world. |
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4/15/12 1:17:46 PM#100
You're nothing but a bunch of spiteful people. If you turn off the general chat channels anwyay, then why begrudge people the tools they like to use for socializing? What I find amazing is that many of you who hate general chat channels are the very same people I've seen who hate soloers and demand games that require everyone to group. There's a term for people like you. Control Freaks! |
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