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Guild Wars 2

Guild Wars 2 

General Discussion  » Stress test

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61 posts found
  Zeus.CM

Apprentice Member

Joined: 6/13/10
Posts: 1800

www.croatian-maniacs.com

4/14/12 6:07:06 PM#41

Is there another stress today or that was it?

  Soaapy

Novice Member

Joined: 7/08/11
Posts: 128

4/14/12 6:18:35 PM#42
Originally posted by thedarkess

Is there another stress today or that was it?

That was it, next beta thing should be the public one at the end of the month.

  fiontar

Novice Member

Joined: 4/07/04
Posts: 3713

4/14/12 6:47:17 PM#43
Originally posted by Vesavius
Originally posted by Myrdynn
Originally posted by ariboersma
Originally posted by Myrdynn

the stress test yesterday was like 30min to an hr tops.

I am not in beta nor a stress tester

it was actually closer to 6 hrs. I have seen a few people verify this and thats an odd number to just come up with at random

lets just say i was in the room with another person who happens to be in the stress test, he sat at his computer from noon-6 yesterday and maybe played 45 mins tops

 

yes, because it was a stress test.

This was the very reason that they didn't formally invite folks that had paid for access through pre purchase.

Stress testers should have the mindset that this will happen. Pre purchasers, despite it being called 'beta', will expect a pretty robust play experience. It might not be 'right', but that's just how it is.

If amy stress tester was in any way upset with not being able to play a lot during a STRESS TEST, and I am not saying that was the case with your 'friend', they really need to settle down and have a word with themselves.


The "stress testers" were people who signed up for beta and were essentially drawn from a virtual hat. Pre-purchasers are people commited enough to the game that we have paid, in full, for a game with no release date other than "by the end of 2012". I tend to think that the pre-purchasers, taking that leap of faith that the game will be worth it, would be the ones you'd most want to have in a stress test.

It would have been better to announce the stress test, tell Pre-purchase customers that it will probably be a rough six hour window and they may not even get any play in, but if they want to add to the stress on the servers, go ahead.

Any future stress tests should operate that way. Make clear that while they hope to offer an enjoyable testing experience for the WBEs, limited window stress tests, sometimes with only a few hours notice, will be rough affairs, maybe full of frustration, but all the pre-purchasers are welcome to help stress test the servers with those caveats.

That's how you build a positive relationship between the developers and the community. Building up good will during the beta period is much more desirable than expending good will trying to manage PR blunders of your own making.

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  Nailzzz

Novice Member

Joined: 12/04/08
Posts: 489

4/14/12 7:03:00 PM#44

     Admittedly if it is a stress test then it seems they should have added as many people as they could even if only for 6 hrs. Stress tests are usually about seeing how far your server load could stretch. Seems you would need more people for that, not less.

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

4/14/12 7:17:26 PM#45
Originally posted by fiontar
Originally posted by heartless

There was a 6 hour stress test yesterday. It ended. Most people who pre-purchased were able to participate, although they were not notified with an email like other testers were.

That ticks me off. So, if we had been sneaky and found a way to download the client before being notified, we could have participated? I guess I should have been sneaky and dug around for a way to DL the client before being given an actual DL link. Also has me thinking that the twitter comment that people who were in the invite only beta weekend will have to re-download the client for the BWE was likely BS as well.

Oh well, lesson learned.

It was more along the lines of an oversight from ANet. I don't think that pre-purchasers were suppose to be in the stress test, we start next week (hopefully), but apparently some pre-purchase accounts were allowed to log in by accident. Mind you, not all pre-purchasers were allowed in to the stress test, apparently the account had to meet some sort of a criteria. I think it was supposed to be a GW1 account that was linked to GW2's pre-purchase.

Anyway, it doesn't really matter. The fact is that the stress test was done in preparation for the BWE's. The BWEs are not really beta tests. They are more like demos and ANet wants to make sure that we have a good time. That's why they had a little stress test to make sure that when the pre-purchasers log on, they have a great first impression.

  Ezhae

Advanced Member

Joined: 9/03/06
Posts: 736

4/14/12 7:19:30 PM#46
Originally posted by fiontar
Originally posted by Vesavius
Originally posted by Myrdynn
Originally posted by ariboersma
Originally posted by Myrdynn

the stress test yesterday was like 30min to an hr tops.

I am not in beta nor a stress tester

it was actually closer to 6 hrs. I have seen a few people verify this and thats an odd number to just come up with at random

lets just say i was in the room with another person who happens to be in the stress test, he sat at his computer from noon-6 yesterday and maybe played 45 mins tops

 

yes, because it was a stress test.

This was the very reason that they didn't formally invite folks that had paid for access through pre purchase.

Stress testers should have the mindset that this will happen. Pre purchasers, despite it being called 'beta', will expect a pretty robust play experience. It might not be 'right', but that's just how it is.

If amy stress tester was in any way upset with not being able to play a lot during a STRESS TEST, and I am not saying that was the case with your 'friend', they really need to settle down and have a word with themselves.


The "stress testers" were people who signed up for beta and were essentially drawn from a virtual hat. Pre-purchasers are people commited enough to the game that we have paid, in full, for a game with no release date other than "by the end of 2012". I tend to think that the pre-purchasers, taking that leap of faith that the game will be worth it, would be the ones you'd most want to have in a stress test.

It would have been better to announce the stress test, tell Pre-purchase customers that it will probably be a rough six hour window and they may not even get any play in, but if they want to add to the stress on the servers, go ahead.

Any future stress tests should operate that way. Make clear that while they hope to offer an enjoyable testing experience for the WBEs, limited window stress tests, sometimes with only a few hours notice, will be rough affairs, maybe full of frustration, but all the pre-purchasers are welcome to help stress test the servers with those caveats.

That's how you build a positive relationship between the developers and the community. Building up good will during the beta period is much more desirable than expending good will trying to manage PR blunders of your own making.

While in itself the idea sounds reasonable... Don't forget it's the internet we're talking about. The amount of whining, complaining and pure, undistilled rage after people "who paid for the game" couldn't play because of "terrible servers" would fill every gaming forum. 

Imagine if there was no NDA on the stress test, and someone, withotu any bad intentions, would stream/record it and posted it on YT. All that some people would see abut the game would be crashing servers. That's not good marketing by any stretch of imagination. 

I'd much rather have proper beta weekend, where everything that's supposed to works relatievelys moothly (taking into account it is still beta) than risk having even 10 people moaning about "ubad quality" of a stress test. 

  Cavod

Novice Member

Joined: 11/23/10
Posts: 299

4/14/12 7:25:46 PM#47

interesting hearsay: If you prepurchased the game and were able to find a download link to the client(or already had it downloaded from a previous beta), you could actually log in during the stress test even if you weren't invited.  I don't think this was planned though.

We really need separate forums for every newly launched game. There can be the anti-<MMO> one and there can be the 'what general discussion should be' one. All the lamenting can happen together where each can find solace in like minded can't-move-on-ers leaving the rest of us to actually move forward and discuss meaningful and relevant topics.

  tixylix

Hard Core Member

Joined: 12/02/11
Posts: 1144

4/14/12 7:28:16 PM#48
Originally posted by Lord.Bachus
Originally posted by Four0Six

Good chance of that maybe....who knows....I personally fear GW2 is further out that ANYONE wants to admit, hence all the hush-hush and harsh NDA chatter....

I dont think so, an NDA is there with a reason, in Arenanets case the NDA is there to prevent ingame information thats not set intoo stone yet from leaking. And then having a community that starts whining when its not in the released game.

 

GW2 will for sure release some day later this year.

This late in the day the gameplay is all but set in stone.

The NDA will be there so people don't complain about bugs and crashes that come with a stress test on the servers.

  TheYear1500

Elite Member

Joined: 4/14/12
Posts: 280

4/14/12 7:53:02 PM#49
Originally posted by fiontar
Originally posted by Vesavius
Originally posted by Myrdynn
Originally posted by ariboersma
Originally posted by Myrdynn

the stress test yesterday was like 30min to an hr tops.

I am not in beta nor a stress tester

it was actually closer to 6 hrs. I have seen a few people verify this and thats an odd number to just come up with at random

lets just say i was in the room with another person who happens to be in the stress test, he sat at his computer from noon-6 yesterday and maybe played 45 mins tops

 

yes, because it was a stress test.

This was the very reason that they didn't formally invite folks that had paid for access through pre purchase.

Stress testers should have the mindset that this will happen. Pre purchasers, despite it being called 'beta', will expect a pretty robust play experience. It might not be 'right', but that's just how it is.

If amy stress tester was in any way upset with not being able to play a lot during a STRESS TEST, and I am not saying that was the case with your 'friend', they really need to settle down and have a word with themselves.


The "stress testers" were people who signed up for beta and were essentially drawn from a virtual hat. Pre-purchasers are people commited enough to the game that we have paid, in full, for a game with no release date other than "by the end of 2012". I tend to think that the pre-purchasers, taking that leap of faith that the game will be worth it, would be the ones you'd most want to have in a stress test.

It would have been better to announce the stress test, tell Pre-purchase customers that it will probably be a rough six hour window and they may not even get any play in, but if they want to add to the stress on the servers, go ahead.

Any future stress tests should operate that way. Make clear that while they hope to offer an enjoyable testing experience for the WBEs, limited window stress tests, sometimes with only a few hours notice, will be rough affairs, maybe full of frustration, but all the pre-purchasers are welcome to help stress test the servers with those caveats.

That's how you build a positive relationship between the developers and the community. Building up good will during the beta period is much more desirable than expending good will trying to manage PR blunders of your own making.

 

 

I disagree the point of a stress test is to find at what point the server/engine can handle, so to do this you have to control the number of people that show up,  after all its worthless to just crash the server with an unknown amount of players.  The point is to be able to get information in a controlled environment. 
 
If they had opened it up to pre-purchase they would have had to invite all of them.  The point of the stress test was to see how they would handle all the pre-purchase.  Also the people that did pre-purchase have not signed and were told they would not need to sign a NDA. 
 
The point of the pre-purchase is to create free advertisement for the game created by the players,  I am sure they would not want to see tons of server crash video's on YouTube.      
  camil82

Novice Member

Joined: 10/28/10
Posts: 49

4/14/12 7:55:53 PM#50

hi all,

sorry for this but can anyone please answer me, i made my pre order like 7 hours ago and i still didnt got my registrartion code 

for gw2, does anyone know how long it takes till they send it?

  SteeJanz

Novice Member

Joined: 8/22/11
Posts: 346

4/14/12 8:03:50 PM#51
Originally posted by TheYear1500
Originally posted by fiontar
Originally posted by Vesavius
Originally posted by Myrdynn
Originally posted by ariboersma
Originally posted by Myrdynn

the stress test yesterday was like 30min to an hr tops.

I am not in beta nor a stress tester

it was actually closer to 6 hrs. I have seen a few people verify this and thats an odd number to just come up with at random

lets just say i was in the room with another person who happens to be in the stress test, he sat at his computer from noon-6 yesterday and maybe played 45 mins tops

 

yes, because it was a stress test.

This was the very reason that they didn't formally invite folks that had paid for access through pre purchase.

Stress testers should have the mindset that this will happen. Pre purchasers, despite it being called 'beta', will expect a pretty robust play experience. It might not be 'right', but that's just how it is.

If amy stress tester was in any way upset with not being able to play a lot during a STRESS TEST, and I am not saying that was the case with your 'friend', they really need to settle down and have a word with themselves.


The "stress testers" were people who signed up for beta and were essentially drawn from a virtual hat. Pre-purchasers are people commited enough to the game that we have paid, in full, for a game with no release date other than "by the end of 2012". I tend to think that the pre-purchasers, taking that leap of faith that the game will be worth it, would be the ones you'd most want to have in a stress test.

It would have been better to announce the stress test, tell Pre-purchase customers that it will probably be a rough six hour window and they may not even get any play in, but if they want to add to the stress on the servers, go ahead.

Any future stress tests should operate that way. Make clear that while they hope to offer an enjoyable testing experience for the WBEs, limited window stress tests, sometimes with only a few hours notice, will be rough affairs, maybe full of frustration, but all the pre-purchasers are welcome to help stress test the servers with those caveats.

That's how you build a positive relationship between the developers and the community. Building up good will during the beta period is much more desirable than expending good will trying to manage PR blunders of your own making.

 

 

I disagree the point of a stress test is to find at what point the server/engine can handle, so to do this you have to control the number of people that show up,  after all its worthless to just crash the server with an unknown amount of players.  The point is to be able to get information in a controlled environment. 
 
If they had opened it up to pre-purchase they would have had to invite all of them.  The point of the stress test was to see how they would handle all the pre-purchase.  Also the people that did pre-purchase have not signed and were told they would not need to sign a NDA. 
 
The point of the pre-purchase is to create free advertisement for the game created by the players,  I am sure they would not want to see tons of server crash video's on YouTube.      

I agree.  They could have just been stress testing the support side of things to make sure they could handle a large influx of disconnections and issues getting into beta.  Especially since the next beta is for the pre-purchase.  I don't think it would go over well if a ton of people who pre-purchased couldn't get into the beta. 

  Cavod

Novice Member

Joined: 11/23/10
Posts: 299

4/14/12 8:04:24 PM#52
Originally posted by Nailzzz

     Admittedly if it is a stress test then it seems they should have added as many people as they could even if only for 6 hrs. Stress tests are usually about seeing how far your server load could stretch. Seems you would need more people for that, not less.

It's possible that the 'stress testing' they were after isn't straight forward what we're thinking.  It could have been an incremental stress test.  They could have dialed back their resources for this and scaled the results or used it as a preliminary guide for future testing.  There's a lot of different ways one could speculate on this.

 

If you were to stress test a spaghetti noodle, you wouldn't learn much about it's load capacity by placing 10 tons on top of it as your first test.  Also, if you find that noodle supports X amount then you can surmise that 10 noodles support 10X that for future testing.

 

*shrug*

We really need separate forums for every newly launched game. There can be the anti-<MMO> one and there can be the 'what general discussion should be' one. All the lamenting can happen together where each can find solace in like minded can't-move-on-ers leaving the rest of us to actually move forward and discuss meaningful and relevant topics.

  Nasa

Hard Core Member

Joined: 10/21/04
Posts: 357

4/14/12 8:08:07 PM#53
Originally posted by camil82

hi all,

sorry for this but can anyone please answer me, i made my pre order like 7 hours ago and i still didnt got my registrartion code 

for gw2, does anyone know how long it takes till they send it?

go to http://support.guildwars2.com/

  Skuall

Advanced Member

Joined: 4/20/05
Posts: 863

4/14/12 8:53:12 PM#54

the next test event must be soon , maybe next weekend? ....

 

probably 28-29 ..... :___(

  Dakirn

Advanced Member

Joined: 2/16/04
Posts: 375

4/15/12 1:00:39 AM#55

The problem wasn't that ArenaNet didn't announce a Stress Test.. it's that some of those who were in it leaked it when they were specifically told not to talk about it via the NDA.

I'm not sure why some pre-purchase people were able to play.  Most likely, they were using the entire database they'll use for the Beta Event Weekend and didn't expect anyone from pre-purchase to attempt to login since the client wasn't supposed to be leaked on the Internet.

Blame the bad apples who broke every part and the SPIRIT of the NDA, not ArenaNet, who were trying to get one last test in to make sure those who DID pay for the game get an enjoyable taste of it when the first Beta weekend comes.

  User Deleted
4/15/12 1:12:18 AM#56

The first rule of Stress Test is: You do not talk about Stress Test. The second rule of Stress Test is: You do not talk about Stress Test. Third rule of Stress Test: someone posts on a blog, on mmorpg, twitter, the test is over. Fourth rule: only one guy to a mouse. Fifth rule: one test at a time, fellas. Sixth rule: no youtube, no screenies. Seventh rule: tests will go on as long as they have to. And the eighth and final rule: if this is your first night at Stress Test, you have to test.

 

  Rhianni32

Novice Member

Joined: 3/23/10
Posts: 223

4/15/12 11:03:30 PM#57

Did it occur to any of you "ANet is bad for not giving me beta this weekend!" types that they did a quick limited stress test before they open the gates for all the true beta weekend?

Last thing they need is to have lag and server problems when you guys try to log on for the real beta and cry "OMG Anet stole my money this isnt beta. Refund! Class action lawsuit!"

  slicknslim88

Novice Member

Joined: 8/08/11
Posts: 400

4/16/12 2:41:09 AM#58
Originally posted by Rhianni32

Did it occur to any of you "ANet is bad for not giving me beta this weekend!" types that they did a quick limited stress test before they open the gates for all the true beta weekend?

Last thing they need is to have lag and server problems when you guys try to log on for the real beta and cry "OMG Anet stole my money this isnt beta. Refund! Class action lawsuit!"

I have a feeling that that is going to happen regardless.  No matter how amazingly well done the Beta is going to be, we are all going to see posts on these forums after the beta (notice I said AFTER, cuz everybody will be playing it during it) that said "oh the game wasn't spot on perfect, I want refund!! Anet! Y U NO perfect!!??"  Of course instead they will be complaining about bugs, or possibly occasional crashes and all that, They don't realize that we didn't pay for the beta, beta is just a bonus.

  heavyhebrew

Novice Member

Joined: 3/29/10
Posts: 313

R.I.P Ass Dan. He ate the dirt, yo.

4/16/12 2:44:23 AM#59

Colin Johanson, on people's entitlement to the stress test, the NDA and beta asshattery.

TRUST THE COMPUTER! THE COMPUTER IS YOUR FRIEND!

Stay Alert! Trust No One! Keep Your Laser Handy!

Yellow Clearance Black Box Blues!

  User Deleted
4/16/12 6:05:35 AM#60
Originally posted by slicknslim88
Originally posted by Rhianni32

Did it occur to any of you "ANet is bad for not giving me beta this weekend!" types that they did a quick limited stress test before they open the gates for all the true beta weekend?

Last thing they need is to have lag and server problems when you guys try to log on for the real beta and cry "OMG Anet stole my money this isnt beta. Refund! Class action lawsuit!"

I have a feeling that that is going to happen regardless.  No matter how amazingly well done the Beta is going to be, we are all going to see posts on these forums after the beta (notice I said AFTER, cuz everybody will be playing it during it) that said "oh the game wasn't spot on perfect, I want refund!! Anet! Y U NO perfect!!??"  Of course instead they will be complaining about bugs, or possibly occasional crashes and all that, They don't realize that we didn't pay for the beta, beta is just a bonus.

i'm happy to wait for release, myself.

as i'm very fond of hearing total biscuit say, "beta IS beta" and i'm not really into beta. i don't care if i'm not the first in, so long as i get in.

well.

in SOME situations...

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