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MMORPG.com Discussion Forums

TERA: Rising

TERA 

General Discussion  » TERA to be the sleeper hit of 2012......

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651 posts found
  Aethaeryn

Advanced Member

Joined: 2/14/10
Posts: 1757

4/13/12 5:02:23 PM#241

Well the game was certainly fun for the time that I played it.  I think some DEVs have forgotten about the importance of the game being fun.

Wa min God! Se æx on min heafod is!

  Cthulhu23

Apprentice Member

Joined: 12/03/11
Posts: 1027

4/13/12 5:03:02 PM#242
Originally posted by itgrowls

Found it hilarious that you told someone else to do research and then suggested that GW2 requires a turn in for quests, maybe you should possibly follow your own advice? GW2 doesn't REQUIRE a turn in it's optional. Doing the zone events have their own rewards. Five minutes watching any DE video will prove that.

What?  I never said, or implied, that GW2 required you to turn in quests.  Re-read my post, please.  All I said was that not having to turn in quests wasn't exactly the newest thing in MMOs.  I used TOR as an example with some of their bonus quests. I didn't say you had to do it in GW2.

 

  itgrowls

Elite Member

Joined: 7/10/08
Posts: 2965

4/13/12 5:03:18 PM#243
Originally posted by BigBadWolfe

In GW2 you Can't Actually Dodge a ranged because as soon as you are visible you are targetted and the ranged attack will home into your position.  

Actually no, you can dodge ranged. Anet made it a point to make ranged attacks NOT home in on your position wherever you might be. You can dodge right out of the way of all those bullets being shot at you by a rogue at any given time so long as you have stamina to do so.

  corpusc

Hard Core Member

Joined: 7/25/03
Posts: 1302

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

4/13/12 5:03:24 PM#244
Originally posted by chibineko89
 

id rather play PSU for the combat than tera or pso2 if it comes to the US

 

 

i can understand the dislike for the rooting.  i dislike it too.  but i still like Tera.  its still better than other MMOVWs.

 

which is my main point here.  i think its silly to bring up PSUs combat on an MMO website.

 

there's literally hundreds of old school FPS games, and action games whose combat is better than Tera.  but they aren't MMOVWs.  that makes all the difference in the world for many people. 

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  User Deleted
4/13/12 5:04:21 PM#245
Originally posted by Cthulhu23
Originally posted by chibineko89

i never said they didnt reset of course they have to reset at some point

and yes they are diff its how they are portrayed to the player 

just like how SWTOR is diff with its full VO and cutscenes and 

choosing what lines to say is diff its all about the immersion

id rather quest by exploring and just coming accross an event then 

going from quest hub to quest hub endlessly

Well, the thing about TERA is you don't have to do all the boring quests if you don't want.  You can progress by doing the main storyline quests + exploring.  That kind of thing you only can get from an immersive, open world.  It's probably the thing I appreciate most about the game.  

 

thats actually good to know i played assumming i had to do all the quests to get the xp faster like most games ive played

  User Deleted
4/13/12 5:07:41 PM#246
Originally posted by corpusc
Originally posted by chibineko89
 

id rather play PSU for the combat than tera or pso2 if it comes to the US

 

 

i can understand the dislike for the rooting.  i dislike it too.  but i still like Tera.  its still better than other MMOVWs.

 

which is my main point here.  i think its silly to bring up PSUs combat on an MMO website.

 

there's literally hundreds of old school FPS games, and action games whose combat is better than Tera.  but they aren't MMOVWs.  that makes all the difference in the world for many people. 

well psu is labeled as an mmo though idk if i would consider it one 

pso2 will probably be a full mmo though im not really sure dont even know if its coming over here

  Cthulhu23

Apprentice Member

Joined: 12/03/11
Posts: 1027

4/13/12 5:07:55 PM#247
Originally posted by chibineko89
Originally posted by Cthulhu23
Originally posted by chibineko89

i never said they didnt reset of course they have to reset at some point

and yes they are diff its how they are portrayed to the player 

just like how SWTOR is diff with its full VO and cutscenes and 

choosing what lines to say is diff its all about the immersion

id rather quest by exploring and just coming accross an event then 

going from quest hub to quest hub endlessly

Well, the thing about TERA is you don't have to do all the boring quests if you don't want.  You can progress by doing the main storyline quests + exploring.  That kind of thing you only can get from an immersive, open world.  It's probably the thing I appreciate most about the game.  

 

thats actually good to know i played assumming i had to do all the quests to get the xp faster like most games ive played

No, you'll go blind and crazy trying to do every quest.  And standard themepark MMOers who are used to completing all the quests will go nuts becaues the side quests are really, really boring.  If you are willing to put aside all pre-conceived notions about linearity and grinding, you can just do the main story quests, go exploring to kill cool-looking and challenging mobs (including BAMs), and then a handful of side quests as you see fit.  They give you a lot of xp for mob kills in this game, so you have that option.  

  Deron_Barak

Novice Member

Joined: 3/14/06
Posts: 1139

4/13/12 5:09:51 PM#248
No, the regular quests are no required to progress and thank goodness! Lol. I'll be doing just the main story quest though I will add guild rep, dungeon and BAM related ones.

Just not worth my time anymore.

  gr0und3d

Advanced Member

Joined: 3/14/12
Posts: 95

4/13/12 5:11:31 PM#249
Originally posted by Cthulhu23

No, you'll go blind and crazy trying to do every quest.  And standard themepark MMOers who are used to completing all the quests will go nuts becaues the side quests are really, really boring.  If you are willing to put aside all pre-conceived notions about linearity and grinding, you can just do the main story quests, go exploring to kill cool-looking and challenging mobs (including BAMs), and then a handful of side quests as you see fit.  They give you a lot of xp for mob kills in this game, so you have that option.  

And, because of the combat system, you can always go try and solo/duo a BAM that is higher level.  Great exp/loot.  People reference lvl 20 because of the first mini-BAM is lvl 20 Basilisks.  They are super easy and the BAMs get crazy later. 

  SuperXero89

Apprentice Member

Joined: 8/16/09
Posts: 2550

4/13/12 5:12:55 PM#250

To the casual observer, it really seems as if TERA fans are going through a bit of an inferiority complex right now.  We're nearing close to TERA's launch, but with GW2 beta on the horizon, TERA isn't seeing the hype that Aion, Final Fantasy XIV, and Rift all had at launch.  As a result, I've been seeing a lot of highly exaggerated statements and opinions as if people are trying to draw more attention to TERA.  The fact of the matter is that people are drawn to Guild Wars 2 because of the game itself, not  exaggerated claims by GW2 fans.  The game speaks for itself and doesn't need an army of fans posting threads every day about how overlooked this game is.  People have been taking notice on their own.

Given that people have had a chance to play TERA, if it was worthy of such wannabe hype, it would have it.  TERA may very well be what Aion should have been (FFXIV is a different beast), but both games are still typical Asian quest grinders, with the only difference being TERA's drastically reduced level grind and its realtime combat.  TERA has a shot at filling the same niche as Lineage II in the US, but aside from that, I don't see it being that popular.  Western gamers, as a whole, haven't been too receptive to Korean-style MMORPGs for a number of reasons not entirely depending on the time it takes to level.

  User Deleted
4/13/12 5:16:44 PM#251
Originally posted by Cthulhu23
Originally posted by chibineko89
Originally posted by Cthulhu23
Originally posted by chibineko89

i never said they didnt reset of course they have to reset at some point

and yes they are diff its how they are portrayed to the player 

just like how SWTOR is diff with its full VO and cutscenes and 

choosing what lines to say is diff its all about the immersion

id rather quest by exploring and just coming accross an event then 

going from quest hub to quest hub endlessly

Well, the thing about TERA is you don't have to do all the boring quests if you don't want.  You can progress by doing the main storyline quests + exploring.  That kind of thing you only can get from an immersive, open world.  It's probably the thing I appreciate most about the game.  

 

thats actually good to know i played assumming i had to do all the quests to get the xp faster like most games ive played

No, you'll go blind and crazy trying to do every quest.  And standard themepark MMOers who are used to completing all the quests will go nuts becaues the side quests are really, really boring.  If you are willing to put aside all pre-conceived notions about linearity and grinding, you can just do the main story quests, go exploring to kill cool-looking and challenging mobs (including BAMs), and then a handful of side quests as you see fit.  They give you a lot of xp for mob kills in this game, so you have that option.  

my problem was my UI was off i couldnt see my xp bar so i never noticed i got decent xp for killing mobs

  Zeblade

Hard Core Member

Joined: 1/10/06
Posts: 757

4/13/12 5:18:04 PM#252

I don't think Tera will be huge but after going back and trying SW... the game looks great  patch 2..0 was nice but its just empty. Heavy, strand, had 19, 34 people. I had more fun playing Tera..

  User Deleted
4/13/12 5:19:01 PM#253
Originally posted by SuperXero89

To the casual observer, it really seems as if TERA fans are going through a bit of an inferiority complex right now.  We're nearing close to TERA's launch, but with GW2 beta on the horizon, TERA isn't seeing the hype that Aion, Final Fantasy XIV, and Rift all had at launch.  As a result, I've been seeing a lot of highly exaggerated statements and opinions as if people are trying to draw more attention to TERA.  The fact of the matter is that people are drawn to Guild Wars 2 because of the game itself, not  exaggerated claims by GW2 fans.  The game speaks for itself and doesn't need an army of fans posting threads every day about how overlooked this game is.  People have been taking notice on their own.

Given that people have had a chance to play TERA, if it was worthy of such wannabe hype, it would have it.  TERA may very well be what Aion should have been (FFXIV is a different beast), but both games are still typical Asian quest grinders, with the only difference being TERA's drastically reduced level grind and its realtime combat.  TERA has a shot at filling the same niche as Lineage II in the US, but aside from that, I don't see it being that popular.  Western gamers, as a whole, haven't been too receptive to Korean-style MMORPGs for a number of reasons not entirely depending on the time it takes to level.

LOL ff14 had like the worst launch ever they didnt even start charging their players till after the 1st year of the games life

  SuperXero89

Apprentice Member

Joined: 8/16/09
Posts: 2550

4/13/12 5:20:21 PM#254
Originally posted by chibineko89
Originally posted by SuperXero89

To the casual observer, it really seems as if TERA fans are going through a bit of an inferiority complex right now.  We're nearing close to TERA's launch, but with GW2 beta on the horizon, TERA isn't seeing the hype that Aion, Final Fantasy XIV, and Rift all had at launch.  As a result, I've been seeing a lot of highly exaggerated statements and opinions as if people are trying to draw more attention to TERA.  The fact of the matter is that people are drawn to Guild Wars 2 because of the game itself, not  exaggerated claims by GW2 fans.  The game speaks for itself and doesn't need an army of fans posting threads every day about how overlooked this game is.  People have been taking notice on their own.

Given that people have had a chance to play TERA, if it was worthy of such wannabe hype, it would have it.  TERA may very well be what Aion should have been (FFXIV is a different beast), but both games are still typical Asian quest grinders, with the only difference being TERA's drastically reduced level grind and its realtime combat.  TERA has a shot at filling the same niche as Lineage II in the US, but aside from that, I don't see it being that popular.  Western gamers, as a whole, haven't been too receptive to Korean-style MMORPGs for a number of reasons not entirely depending on the time it takes to level.

LOL ff14 had like the worst launch ever they didnt even start charging their players till after the 1st year of the games life

But it was hyped

  User Deleted
4/13/12 5:20:22 PM#255

of the P2P games i would pick tera over SWTOR, rift, WOW for sure

  gr0und3d

Advanced Member

Joined: 3/14/12
Posts: 95

4/13/12 5:20:48 PM#256
Originally posted by SuperXero89

To the casual observer, it really seems as if TERA fans are going through a bit of an inferiority complex right now.  We're nearing close to TERA's launch, but with GW2 beta on the horizon, TERA isn't seeing the hype that Aion, Final Fantasy XIV, and Rift all had at launch.  As a result, I've been seeing a lot of highly exaggerated statements and opinions as if people are trying to draw more attention to TERA.  The fact of the matter is that people are drawn to Guild Wars 2 because of the game itself, not  exaggerated claims by GW2 fans.  The game speaks for itself and doesn't need an army of fans posting threads every day about how overlooked this game is.  People have been taking notice on their own.

Given that people have had a chance to play TERA, if it was worthy of such wannabe hype, it would have it.  TERA may very well be what Aion should have been (FFXIV is a different beast), but both games are still typical Asian quest grinders, with the only difference being TERA's drastically reduced level grind and its realtime combat.  TERA has a shot at filling the same niche as Lineage II in the US, but aside from that, I don't see it being that popular.  Western gamers, as a whole, haven't been too receptive to Korean-style MMORPGs for a number of reasons not entirely depending on the time it takes to level.

Your first paragraph could be said about GW2.  Why are the GW2 fanbois coming to other games' forums and flexing?  Your second paragraph is exactly what EME has done to TERA to make it more appealing to the western crowd.  TERA is quickly labeled and discarded when it shouldn't be.

  Deron_Barak

Novice Member

Joined: 3/14/06
Posts: 1139

4/13/12 5:23:01 PM#257
@Super

If you're talking about this thread then, well, this is the TERA forums after all heh. I am wondering which of the exaggerated claims TERA fans are making because it wouldn't be right to lie strictly to garner TERA attention.

It's not as though GW2 fans are any better and some are indeed overexaggerating (see Itgrowls' rant a page or so back). I'm not sure why since the IP is big enough on it's own.

Just not worth my time anymore.

  User Deleted
4/13/12 5:23:52 PM#258
Originally posted by SuperXero89
Originally posted by chibineko89
Originally posted by SuperXero89

To the casual observer, it really seems as if TERA fans are going through a bit of an inferiority complex right now.  We're nearing close to TERA's launch, but with GW2 beta on the horizon, TERA isn't seeing the hype that Aion, Final Fantasy XIV, and Rift all had at launch.  As a result, I've been seeing a lot of highly exaggerated statements and opinions as if people are trying to draw more attention to TERA.  The fact of the matter is that people are drawn to Guild Wars 2 because of the game itself, not  exaggerated claims by GW2 fans.  The game speaks for itself and doesn't need an army of fans posting threads every day about how overlooked this game is.  People have been taking notice on their own.

Given that people have had a chance to play TERA, if it was worthy of such wannabe hype, it would have it.  TERA may very well be what Aion should have been (FFXIV is a different beast), but both games are still typical Asian quest grinders, with the only difference being TERA's drastically reduced level grind and its realtime combat.  TERA has a shot at filling the same niche as Lineage II in the US, but aside from that, I don't see it being that popular.  Western gamers, as a whole, haven't been too receptive to Korean-style MMORPGs for a number of reasons not entirely depending on the time it takes to level.

LOL ff14 had like the worst launch ever they didnt even start charging their players till after the 1st year of the games life

But it was hyped

yes it was i wanted to get it but didnt have my desktop at the time so i couldnt play it which ended up being a good thing 

it saved me some money

  corpusc

Hard Core Member

Joined: 7/25/03
Posts: 1302

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

4/13/12 5:24:41 PM#259
Originally posted by SuperXero89

To the casual observer, it really seems as if TERA fans are going through a bit of an inferiority complex right now.  We're nearing close to TERA's launch, but with GW2 beta on the horizon

....snip....

matter is that people are drawn to Guild Wars 2 because of the game itself, not  exaggerated claims by GW2 fans.  The game speaks for itself and doesn't need an army of fans

...snip....

 if it was worthy of such wannabe hype, it would have it.

lol   you are far from a casual observer when you try to start a GW2 hype vs. Tera hype pissing contest..

you say GW2 speaks for itself and doesn't need an army of fans, ...... so why are you holding up the GW2 banner and speaking for it right now?  lol

 

also you are talking out of both sides of your mouth.  saying it has no hype, when the exact thing you are talking about IS the Tera hype thats going on right now....which you are now a part of.  you even mentioned its "army of fans".  yeah, that couldn't in any way be hype.  8)

 

the rest sounds like typical fanboy cliches, and typical Korea hating cliches, so stop being a double talking hypocrite.   

The End
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i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  Gundi

Novice Member

Joined: 4/06/12
Posts: 3

4/13/12 5:25:56 PM#260
I agree with you, and there is something to be said about a company that takes feed back from its community and applies it. People were saying that warrior DPS was low, they took it into consideration and made changes (and gave everyone else a little something also)

I couldn't find a description of the new skills.

 

"EN MASSE Says" Based on player feedback, we changed the warrior class the most. Warriors now have skills that gradually build an "edge" of power, and then release that power with a devastating attack. The edge gives warriors a unique flow in combat, because they grow more dangerous with each passing second.

Class   New Skills
Archer   Eagle's Eye, Concussion Trap, Ensnaring Trap, Explosion Trap
Berserker   Evasive Smash
Lancer   Chained Leash
Mystic   Warding Totem
Priest   Healing Immersion, Grace of Resurrection
Slayer   Measured Slice
Sorcerer   Stone Skin
Warrior   Scythe

 

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