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4/13/12 1:26:38 PM#301
I have three they're all related Wonderful Levelling Experience No End Game Just Like SWTOR Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom |
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4/13/12 1:26:50 PM#302
Something trolls buy |
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4/13/12 1:27:33 PM#303
Originally posted by Volkon I have played a tank in a MMO that mitgated damage by dodge and evade because it was a cloth class. How you cant see the basics of what makes up a trinity in a MMO I have no clue. Simple form is stand and click taunt and have a lot of plate armour. Sure there is other ways to do it and GW2 is walking a different path. Mesmers you use are a wonderful picture of this. Their portals they use cause a lot of aggro and have the mob runing in circles. Thats a taunt and damage mitigation in one skill. You would need to remove all healing and damage mitigation (tanking) for there to be no trinity. |
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4/13/12 1:29:59 PM#304
Originally posted by Nanfoodle Those portals do what?
OK... you're making things up now. Portals cause aggro... lol. Made me giggle at work. |
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4/13/12 1:32:23 PM#305
stay on topic |
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4/13/12 1:35:20 PM#306
Wait and see.. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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4/13/12 1:39:12 PM#307
Originally posted by Nanfoodle Not that there's any clearly defined definitions, but what GW2 is getting rid of is the "Holy Trinity", and by that I mean the idea that there are three roles and players specialize in one of them to the exclusion of the other two. Every piece of gear, gem, enchant, talent, glyph and ability you use is all focused on one aspect. You can be a tanking warrior but if you want to be a viable DPS warrior, you swap literally everything. GW2 might have "trinity" gameplay in that there is tanking, healing and DPS, but it's nowhere near WoW's "Holy Trinity". That is what is being removed. What is going on here is that people are arguing semantics. You need to agree what "trinity" and "holy trinity" even mean before you can debate whether GW2 has them. Not that there's anything special about a "trinity" to begin with. What if, instead of a 5 person group of 1 tank, 1 healer, and 3 DPS, mobs hit so hard that there had to be another pure debuffing class that you needed to bring along to make them manageable. Then all groups would be 1 tank, 1 heal, 1 debuff, 2 DPS. It'd be a "Holy Quaternary" or whatever. |
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4/13/12 1:40:27 PM#308
Originally posted by Volkon |
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4/13/12 1:42:18 PM#309
There's no taunt Can't outheal damage Everyone is everything Aggro works differently Control is temporary Roles are dynamic Combat is fluid Learn to play :) MMO History: |
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4/13/12 1:47:43 PM#310
Originally posted by cali59 I was about to post that last idea you through out - along with a lot of other crap.
If you think everyone is a tank because everyone takes damage, then everyone is a debuffer as well. Everyone is also a CCer. Which changes it from a trinity to a quintuple or whatever.
I would also like to mention that proximity is only one of the things that gets taken into account when the boss decides to focus someone and bosses often just randomly choose someone anyway. There were ranged bosses that would literally just randomly pick someone and if that player didn't roll or do something to stop damage, their group would be in serious trouble.
The trinity is truly dead at least at this point in GW2. SWTOR is the greatest mmo ever! |
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4/13/12 1:53:20 PM#311
Originally posted by Rednecksith Since "dodge" has a cooldown, I was wondering how you can spam it. I guess I haven't played enough (at all) so I missed this somewhere and would like to know your secret to spamming dodge. Could you please expound on this a bit. Spammers wanna know. |
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4/13/12 1:53:51 PM#312
Finally "the one"? Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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4/13/12 1:54:47 PM#313
Adapt or Die |
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4/13/12 1:55:06 PM#314
Originally posted by colddog04 How is that any different that any other MMO that has the standard tanking? In EQ1 I seen Inny boss kill someone AFK. Thats as standard as MMOs go as far back as any MMOs I have played in 13 years. |
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4/13/12 1:58:00 PM#315
Originally posted by GWFandaddy It cost endurance so you cant spam it. |
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4/13/12 1:58:41 PM#316
Originally posted by cali59 Actually, you can't even do that. They've often stated that any warrior that tries to "tank" will spend more time on the ground than not. |
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4/13/12 1:59:06 PM#317
Originally posted by GWFandaddy Tutorials work wonders
For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
4/13/12 1:59:56 PM#318
Not a MMORPG "What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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4/13/12 2:01:02 PM#319
generic high fantasy I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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4/13/12 2:01:29 PM#320
This Board Empty Trolls Lose Purpose Headline: Wow Fades
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