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4/13/12 9:01:38 AM#101
Instead of arguing why GW2 will be the best and why Tera will fail, shouldn't we really be rejoicing? The more MMOs that are released, the more CHOICES we have as MMO players. Some people are sure to enjoy what Tera has to offer, and others will enjoy GW2, SWTOR, WoW, The Secret World etc. I don't understand the constant bickering about which game is better than which. Technically, no game is really better than the other as it all comes down to personal preference. |
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4/13/12 9:03:23 AM#102
Well, Tera is the only game I'm actually excited for but primarily becasue there is a lot that is a bit more old school. Having said that, I doubt it will be a sleeper hit. More like a game that attracts a die hard niche audience. |
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4/13/12 9:03:34 AM#103
Originally posted by LESTATx75 good post 2012 is looking to be a good year for mmo choices |
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4/13/12 9:05:10 AM#104
Originally posted by teakboisOriginally posted by BigBadWolfe The difference between Rift and Tera is that Rift is a WoW clone and Tera is not. Having played Rift to 50 and Tera to 58 I can easily say that Tera is a superior game in ever way. If Rift can succeed in this market I don't see why Tera cannot. If its true that players get to keep their open beta characters at launch that will be a stroke of genius for En Masse. Because even though people bash Tera left and right the truth is that anybody that has invested more than a few hours discovered that this game is good. Keeping your OB characters at launch will allow a lot of people that are afraid to try this game the opportunity do so without risk and will end up subbing when they see that Tera's year of polish in action. |
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MMOarQQ
Novice Member
Joined: 2/20/12
"Against stupidity the very gods themselves contend in vain." |
4/13/12 9:07:50 AM#105
Gave it a shot, and it indeed was a major sleeper. I hear Nembutal takes Tera to fall asleep.
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4/13/12 9:08:19 AM#106
Originally posted by NBlitz There's nothing niche about it. If anything, it's pretty mainstream. 0___x "I'm afraid I can't do that, Dave". |
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4/13/12 9:08:34 AM#107
Originally posted by Xiaoki Really don't want to get into the whole... Elin whatever debate all over again. MMO History: |
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4/13/12 9:09:40 AM#108
yes all these boring grind and quests "go kill 10 mobs that stand near quest giver" made me fall asleep |
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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
4/13/12 9:10:46 AM#109
Originally posted by BizkitNL You cannot play TERA by mouse-clicking your skills. What kind of effect do you think that will have on the regular MMO gamer? ![]() |
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4/13/12 9:12:01 AM#110
If people don't like it and they have expressed their opinion why keep doing it over and over again. That is the definition of insanity (doing the same thing over and over again expecting different results!)
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4/13/12 9:14:05 AM#111
My opinion. I like Tera and overall think it is a decent, solid game. It could have been a " sleeper hit of 2011". In 2012 it will be lost in a sea of other releases. Hopefully for the people that are going to play it will end up with a decent population of fans who play long term. If they would have went with a different payment model. Say $9.99 a month, cheaper box price, ect they may could capture a larger audience. They are charging full AAA price at a time when other AAA titles are on the horizon in a few weeks/months. If they would have released in 2011 charging full price may have gone better. This is just my opinion and may be wrong. But with all the other releases coming I just cant see Tera drawing in huge numbers. Niche game probably, nothing wrong with that, just dont expect huge sub numbers in 2012. |
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4/13/12 9:16:44 AM#112
Originally posted by jdnewell I think you're spot on. Not saying it won't fair well, but the bet would have been safer last year. 0___x "I'm afraid I can't do that, Dave". |
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4/13/12 9:20:55 AM#113
There will also be a lot of poeple who try GW2 and don't play it long term. I am wanting to at least try it myself even though I will be playing Tera. I just think people aren't grasping that you will most likely be spending more then $15 a month. That is how cash shops work every model and hasn't changed in decades.
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4/13/12 9:28:51 AM#114
These sites maybe represent 5% of the total MMO player base. If you want your game if choice in as many hands as possible tell people about it. Personally I'll take it not being a "hit" and having a good community.
There are so many MMOs out there that have one great aspect but lack in others. You play this one for a few months, then this one, oh that one has this feature. Call me old fashioned but this is not what MMOs were designed for. The only reason I'm interested in TERA, and only TERA, right now is that I think I'll be able to play it long term. Want revolutionary? Make a game worth playing more than two months. Just not worth my time anymore. |
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corpusc
Advanced Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
4/13/12 9:29:45 AM#115
Originally posted by Deron_Barak
really? not doing (most) quests would make me enjoy the game SOOOO much more. (as it would in LOTRO, SWTOR or ANY game....i hate questgrinding period, just an extra extra-tedious layer ON TOP of the included mob grinding) when did they increase xp for mobs? when i was playing it, i felt i'd be missing out on a huge amount of xp (like maybe %40 or so, altho i wasn't too good about watching my XP bar all the time) if i ignored the quests. how much xp do you think you'd be missing out on if you ignore quests? The End |
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4/13/12 9:36:50 AM#116
Here is the deal , one person calling others trolls in the forum, Stated GW2 does nothing different , and that Tera is very different. This is false, they got called on it , and basiclly couldn't argue with the facts,then someone rightly stated well different doesn't equal better. This is a good arguement. But not the original matter of contention. Lets be honest Tera Could be good, great, bad, ok, or awful. Im personally leaning to ok. I don't care for its combat , its an anti action action combat system (or thats how it feels to me). Beyond that it doesn't change anything from the mmo experince, This is reality. However, its the small things that make mmos enjoyable, so the combination of systems and game experince could make Tera a wonderful game to play, or just the same awful. The same is true for GW2 it might be very bad. I kind like better equipment to strive for but gw2 doesn't have it (not the tredmill like wow has tho, more like daoc, like every so often / expack there were new better items, but just a bit better and not better items for every item slot). Furthermore, GW2 is acctually doing things different. And honestly if you looked at it with less bias you might like some of the changes (Amazing playability, all content is playable by your character... so you level 52 and your firend is 10 ... no problem go play with him you'll scale down to the zones level and play together, Non-liner experince. You don't follow quest huh to quest hub per say, you just walk off and explore in -> direction and stuff happens and you effect its outcome, explorable easter eggs; jumping, thinking, fighting puzzles hidden all over). The game is doing something different, you might not like it, it may suck. But give credit where credit is due. PS. Just to be fair, i think gw2 ~ equal equipment is lame, i don't care for it. And more so i think generic and jack of all trade classes ARE THE WORST, i feel classes should fit very spefici roles, hybrid are ok but only if they come with pros and cons. (And i like tera's class system, just do not like the combat). Back to TERA if it wanted to be a big hit removing that action root all together would be a plus in my mind. - Out of my 14 core gaming buddies 7 tried it 5 said nope withint 2 days simply due to that. (Doesn't mean some people will not enjoy it, just that it turns many people off). "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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Omnifish
Advanced Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
4/13/12 9:51:06 AM#117
Originally posted by NBlitz
So your seriously saying a slightly, 'better', dodge system will keep people playing longer? Even with the quest hubs/ grindo game structure?
Point is, DCU was set up exactly the same way. People said, 'Oh the combats great and different, that'll keep people playing!', I can tell you this because for my sins I was one of them, but it didn't because the quests/tasks were mindless grinding of mobs, till end game. I can lump Tera in the same bracket for sure, actually DCU at least had a little pay off if you like comicbook cutscenes... This looks like a job for....The Riviera Kid! |
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4/13/12 9:55:14 AM#118
Originally posted by DeserttFoxx Aion certainly succeeded in South Korea. In the US? Not so much. |
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4/13/12 9:59:00 AM#119
Originally posted by DOGMA1138 Not really. Why does Rift even exist in the first place? Extra versatile talent trees? Less organized public quests? Other than that, they're basically just trying to polish the same old stuff that has been around for a long, long time. TERA can at least point to the combat system. The game might be good or it might not, but at least it has a chance at being something special. Which is more than can be said for Rift. |
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4/13/12 10:03:34 AM#120
Tera has one maybe two good months in it if it launches with the smoothest launch in history and makes zero mistakes. Otherwise... |
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