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4/12/12 5:33:39 PM#61
Originally posted by WolvardsOriginally posted by RefMinor The only game I am really negative about is SWTOR, and the GW2 hivemind can be annoying when it gets on a roll. Apart from that I can't think of any AAA games I have dissed, apart from about a week of mocking Kung fu pandaren for kicks, but who didn't. I tend to support sandbox and VWRPGs vs themeparks in debates but that's more a genre issue than a specific game issue. Not tried PotBS, I have heard about it, I will add it to the list when I get a quiet moment. "i don't waste my time building relationship in games" - nariusseldon |
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4/12/12 5:33:44 PM#62
Originally posted by TangentPoint Hear, hear! "This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran) |
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4/12/12 5:35:50 PM#63
Bioware have gone from Hero to Zero in the space of a couple of months, even to many of their staunchest supporters. I really don't know if they'll ever regain their credibility after recent events. |
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4/12/12 5:36:11 PM#64
Originally posted by Lawlmonster Well said |
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4/12/12 5:38:10 PM#65
Originally posted by jacklo They will not. If I EVER hear of Georg Zoeller being involved in any other game, I'm NOT playing it. The man has gone full rtard and you NEVER go full rtard. |
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4/12/12 5:39:33 PM#66
Originally posted by RefMinor HA! kung fu Pandaren for kicks! thats awesome, I don't blame you for dissing TOR, it's blah, GW2 fanbois can be a bit over the top, i know i praise the game but it's not my bible haha. seriously though, PotBS, good time passer. The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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4/12/12 5:39:40 PM#67
Originally posted by TangentPoint
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4/12/12 5:40:22 PM#68
Originally posted by cahendersonOriginally posted by jacklo Don't forget Gabe "can you tie my shoelaces please" Amantangelo who it appears has been employed as a galactic peace envoy. "i don't waste my time building relationship in games" - nariusseldon |
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4/12/12 5:40:44 PM#69
Originally posted by cahenderson "Everyone knows you never go full rtard" The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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4/12/12 5:42:50 PM#70
Im not gonna say its a WoW killer im not gonna say it will kill wow but its really early still it took wow a good 2-3 years to become huge like it did starwars still has time and plenty of resources still available to them to grow and build and become just as huge as WoW try and remember bioware is new on the MMO stage what do you people expect. WoW been around 7 years thats 7 freaking years to gather followers and damn enar close to cult folloing at that. |
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4/12/12 5:46:40 PM#71
Originally posted by rammur65 I expect it it to wither and die or bumble along with a few subs and EA writing off a chunk of the investment from their balance sheet. "i don't waste my time building relationship in games" - nariusseldon |
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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
4/12/12 5:50:22 PM#72
Originally posted by rammur65 Yeah sorry, that ain't gonna happen here though. The only kind of cult following we're going to see here will be similar to the Manson girls after shaving their heads on their way to prison. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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4/12/12 5:55:54 PM#73
Originally posted by rammur65 Can't see it myself. Look at WoW's growth after launch. Once the trend starts to go down it's pretty much impossible to reverse. SWTOR's graph looks similar if you ignore the numbers, turn it back to front and condense the years down to a few months lol.
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JoeyMMO
Apprentice Member
Joined: 10/09/11
To busy playing GW2 to post much around here... *shrug* |
4/12/12 6:07:36 PM#74
It's a failure by the developers standards, the investors standards and the gamers standards. The devs knew the game was going to tank, if you just looked at them during the demos, if you read their behavior, you could see they didn't believe in the game they'd developed. The investors know enough already by now, and so do most gamers. The gamers that still play it might consider it a bit of a success, but to anybody else TOR is just a gold painted turd of an MMO. Single player game with online features like a subscription fee. |
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4/12/12 9:56:29 PM#75
Tor does not even have 500k players left. Maybe less than 300k. There certainly might be more who have stopped playing but have sub time remaining but they certainly are not lplaying. Despite changing their definition of server load twice now to make it look there are more players logged on,ToR, according to Tor Status , is down to having 11 moderately populated US servers (above 1.5) and 2 Euro ones. The rest of the servers are dead or almost dead. Watch ToR status each day and all you see are huge red numbers for each server every day. The amount of subs they are hemoraging is quite amazing. Unless server merges happen soon they will soon be down to 4 or 5 viable servers. It is a flop but I don't think it should be regarded as a huge flop. There have been much worse games made. Maybe none that cost this much to make. Well no game has been even close to ToR's development costs. But there are some positives. Selling 2 million boxes is quite a feat. But normally a developer only gets 25% of the sale from retailers but because a large portion was direct online sales they would net a larger portion. But still nowhere near to cover their investment. Financially ToR is an epic disaster. But for MMO gamers what was really lost here was potential. With this much money being invested we really should have gotten a game for the ages. In regards to ToRs reputation It seems to be on the road now to being regarded by most as a failure and its servers will likely be deserted quite quickly. Although with SW name it can redeem itself and get a second chance like EQ2 and AO both did after poor releases. But it will be very hard for it to ever gain a positive rep in the MMO community. |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
4/13/12 7:16:19 AM#76
Originally posted by zymurgeist You can tell by the amount of free time Bioware keep dishing out. They keep trying to hook more subs, but not enough people are biting, and then offer more free time The free 30 days to people with level 50 characters is a slap in the face to those taking their time and not hitting 50 on purpose so the game does not end. People who are 50 will come back with 1.2 or not, there was no need to give them a free 30 days for it, as if they do not like the game more time added to the account will not help that, but now those without a 50 will probably quit after this as Bioware have divided the community. Those who have created alts and not reached 50 and been subbing since the start are more loyal than those who who shoot to 50 with one character and then quit, return by Apr 12th and get free 30 days. Bioware are only giving free time to people with level 50s, as they are the ones mainly quitting. Star Trek Online - Best Free MMORPG of 2012 |
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4/13/12 7:29:00 AM#77
Originally posted by Wolvards and a 300M debt on your neck? Pushing you to release an unfinished product which you wouldn't want to touch personally? |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
4/13/12 7:37:17 AM#78
They had the budget, the financial backing, the IP, and well seasoned Development house. All of those factors should have resulted in a game that rivaled WOW if not in total subs, certainly in the terms of features and functionality and they certainly failed to deliver based on those standards. And you can bet that even if they have retained a million subs a month, there's some folks over at EA/LA that are gnashing their teeth because these folks think BIG, and won't be satisfied with the current numbers. As a side note, you know a title is sucking air when they give a free 30 days playtime to current subscribers because the game is so sadly lacking in end game content for level 50's to do. See FFXIV for similar situation. Even Rift didn't have to do anything like this in the first 6 months.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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4/13/12 7:38:13 AM#79
I've never been a fan of WoW, but i can't remember WoW Launching end of 2004 with design errors and fundamental missing concepts for the year 2004. WoW had bugs, had crashes but they only need to expand. WoW didn't have a missing minimap "because people don't need it".
So i expect after the sub drop an half-desperate "overhaul" (nge) and then an utterly faded game (flop) which diwndels till EA shuts it down for the "SWNEW REPUBLIC ADVENTURES" in 2016. |
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4/13/12 7:39:03 AM#80
Originally posted by rammur65 There's an awful lot of apologist logic in your post. First, it took WoW 2-3 years to get to ~10 million players. However, if we're going to talk about TOR in its first several months, then you have to compare it to WoW in its first several months. So let's do that. Blizzard were approaching ~3 million players inside their first months and were still steadily climbing. Can TOR say the same? No. Blizzard had to stop shipping boxes to stores and have sales stopped because they couldn't keep up with the demand. Can TOR say the same? No. Blizzard passed their 1 year projections within the first few months, and blew them out of the water. Can TOR say that? No. TOR hit its peak (the often cited 1.7 mil) and has been, at best, holding steady. It's more likely seeing a decline given the population curve of pretty much every MMO out there. Even WoW follows that same curve, only its growth period lasted years instead of months. You say BioWare is new to MMOs. So was Blizzard when they developed WoW. Still it became a huge hit, beyond even Blizzard's expectations or preparations, and has truly and undeniably been a genre changer. How do you resolve that? Further, while I don't recall any such bravado coming out of the Blizzard camp prior to WoW's launch, BioWare had been bragging about how they were going to change the way people played MMOs forever, how they knew what MMO gamers really wanted, etc. There simply is no comparison between Blizzard's success with WoW and BioWare's success with TOR. On any level. |
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