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4/13/12 4:04:39 AM#41
Originally posted by Nadya3 In other words, a mediocre game |
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4/13/12 4:05:32 AM#42
Originally posted by Deron_Barak Ive played all EU and US beta's and played around with a friends KTERA account. I'm not saying its a terrible game, its far from bad. But it is the same ol' tired crap + an awesome combat system, nothing more, nothing less. I would put it in leauge with the current state of Age of Conan, which is pretty decent these days PvE wise. |
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4/13/12 4:12:15 AM#43
Originally posted by wrightstuf Mediocre for you. great for others. you can't impose your playing style, nor your preferences upon others.
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4/13/12 4:17:16 AM#44
Originally posted by burdock2 i seen alot. Sorry Tera will be just another mmo.
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4/13/12 4:22:17 AM#45
Originally posted by Cetra Tera, GW2, TSW, etc, etc, etc, etc. we won't see a trully radically different MMO in our lifetime. even people who keep crying and constantly demanding new things. get bored 1 or 2 month after. unfortunately we humans, are creatures of habits. we normally feel more comfortable with things we are familiar with. so yes, we all want new things. Bioware made something totally new, and different. and still that wasen't enough for alot of people. |
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4/13/12 4:23:17 AM#46
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4/13/12 4:29:15 AM#47
Originally posted by deziwright ... But without quests it's not a MMORPG, and they couldn't have charged a sub for that. ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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4/13/12 4:42:30 AM#48
Originally posted by k-damage Eq1, Daoc, Ultima online, Asheron 's call, anarchy online, lineage 2. MMO pre Wow, EQ2. had 0 quests, or very little questing. all had month subs. |
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4/13/12 5:05:40 AM#49
Originally posted by burdock2 |
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4/13/12 5:06:44 AM#50
About keeping your character after open beta is this true ? |
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4/13/12 5:11:53 AM#51
Originally posted by Nadya3 wait what o.O bioware made a shit WoW clone stuck in light sabers and VO and you call that something totally new and different last i checked SWTOR is just like WoW in almost every aspect and the only thing they do better is the VO which after the 1st time through you never want to hear again. bioware has made shit with their last few games to name a few SWTOR, DA2, ME3 the bioware name means nothing now |
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4/13/12 5:13:25 AM#52
Originally posted by Nadya3 While it's true that humans are creatures of habit GW2 will be radically different themepark MMO. Bioware didn't do something totally new and different or maybe you were just sarcastic lol. Anyway GW2 has lots of innovations and new radically different features but i doubt it will be a success because people still want the "good old WoW/Eq2 formula" (like Rift, Swtor and Tera).
When people say that TERA failed in Korea means that it started with 37 servers and had 3 major mergers. They are down to a dozen now if i remember correctly. Even in Japan started with a lot of servers and now there are only 3 of them. And for a game from the developers of Lineage 2 that was meant like a Lineage 3 and was hyped as hell at launch yes we can say it failed. When was first announced the developers promised a lot of sandbox features and now look at the game. Koreans were pissed off. But most of all were furious at the lack of endgame content at launch: 2 5man instances at launch with only silly battlegrounds. Of course people that tried the game went away in a couple of months. Now the population is more stable but the initial dive was a disaster. Even the BlueHole developers admitted in public that they failed the launch and apologized for it with a promise to work hard in the future. The Western TERA launch is a bit smarter: Enmasse upgraded 3 lower level dungeons to the 2 cap level dungeon so we can have at least 5 dungeons hard mode at max level. Sure it's better than what koreans got. But the lack of battlegrounds is something to be worried about. I don't think TERA will make big numbers. There is no potential for that and the hype is underwhelming. But i don't see it fail either. It will be nice niche for the "WoW formula + action combat - raiding" people. Imo. |
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4/13/12 5:13:31 AM#53
"About keeping your character after open beta is this true ?"
If I have read it right, then yes is the answer. I on the other hand think it blows :D and is a underhanded way to grab initial subs/buyers as its from an "open" event. |
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4/13/12 5:14:30 AM#54
Originally posted by Nadya3 Eh? EQ had quests, not that many, true, but still, it had quests. DAoC too. EQ2 had a whole bunchload of quests, they even boasted about it. Quests and quest based leveling were introduced, because in general people got sick and tired of solely being able to level by mob grinding all the time. People often tend to forget that part. |
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4/13/12 5:15:32 AM#55
Originally posted by Dark_HUmar NA TERA yes Euro TERA no |
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4/13/12 5:19:21 AM#56
Originally posted by Nadya3 gw2 breaks mmo standards completely gearless based pvp no mob tagging pushes ppl to work together without barriers suchs as parties everyone gets their own loot based on what they did limiting players to about a dozen skills to b used at one time no gear grinding WvWvW no open world pve where you get ganked there wont b pvp, pve,rp servers theres no need can do almost anything in the game from lvl 1 dont have to get to max lvll to get the "real game" a hybrid hotkey action mmo that takes physics into account(i have the highground i can shoot farther as an example) no more reading quest txt no long list of quests to do on the side on the UI not bound by animations no holy trinity im sure i could go on but gw2 does more to change MMOs than any other game ive seen recently |
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Ganathar
Novice Member
Joined: 5/28/11
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. |
4/13/12 5:51:05 AM#57
Originally posted by chibineko89
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4/13/12 6:10:11 AM#58
Originally posted by Ganathar Still different =/= better At lest not always. |
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4/13/12 6:16:07 AM#59
While i agree TERA does NOT bring many new things and does just mainly "one" thing different, i also disagree of it to be insignificant. TERA changes something fundamental, one core. The combat and by all means this is not something small. Everyone does combat and does combat for everything. Grinding mobs is grinding mobs, but when it is actually fun to combat them, it's not a grind anymore. True enough some people do not care for combat feel, visual interpretation or anything else, they just want the metadeed of the drop. However people should stop acting as if this is a small thing. Soloing a Boss in a 1hour fight with collision detection, use of environment (Line of sight, high ground) is way different than your average kill 200 Furborgs with tab and 1,2,3 key for an hour. And Tera comes with a lot of copy & pasted finished designs (!). (The good kind of coping)
Another difference is, TERA offers the possiblity to Questgrind for the WoW Crowd as well as grinding mobs (BAMS) for the more sandbox types. You will not lack gear or money in choosing either. I'd never liked the WoW questgrind. Always telling me what to do, distrurbing my game flow, punishing me for not going to that specific location or slaying that mob type. Following always a carrot through lands i may like or not. Free worlds are where my heart is. My epic quest was obtaining the best gear, which includes 3 weeks of gathering, killing, trading everywhere i saw fit on my own. (So mob grinding wasn't an issue to me ever, i could choose where and when). Tera allows me to do that again, GW2? It's difficult while you are not stricktly tied to a carrot path, dnymic "envoling" situations still limit my doing. While clearing an Orc camp and then getting a bit battle may sound awesome on paper, i wonder how long is it "fun" to go to the same static "phases" of the event again, and again. (longlivety) After all Phases still enforce me to follow them or do something else.
see: http://blackrabbit2999.blogspot.de/2012/02/tera-online-gear-attributes-and.html TERA's half ofcustomization is GEAR(Equipmen) based. The rest is Glyphs. Unlike what many believe this takes time, this creates a huge item(gear) gap and thus many will sink down a lot of time into gear (pve) or metagame politics in order to be competitive in pvp. The level dominance falls of swiftly, and once you can get one shottet by a PVE centric player with top gear, you will need to sink down your time into gear too, as a PVPer. Open world ganking with friends during a GVG will not give you the gear. Outlawing random people killing BAMs will not give you the gear. The whole "skill" BS only applies when equally geared or for the beta : within 2 levels.
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4/13/12 6:16:10 AM#60
It was a sleeper hit for me alright. I literally fell asleep and hit my face on the keyboard it was so boring. |
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