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Guild Wars 2

Guild Wars 2 

General Discussion  » GW2 new ad banner : Balls put on the table.

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79 posts found
  Djildjamesh

Hard Core Member

Joined: 12/09/11
Posts: 378

4/12/12 9:15:25 AM#41
Originally posted by Sicc1
New school gamers are a bunch of babies. I remember back in the day dropping a couple notes on games without knowing anymore then the title and a couple tiny pictures on the back of the box. Im a gamer and i can say ive never played a bad video game. They all give me some type of enjoyment.

The newer generation feeds / lives on information.  I bought guild wars 1 because the box looked nice and it said a few cool words on the back. I bought WoW because it got in the news often and i wanted to experience that for myself so i went in to buy it.

I pre-purchased this game because it sounds cool and the few vid's i saw about it look pretty amazing to me.

i don't even WANT to know EVERY detail about this game. I for one hope they wont show us any high level content before i play the game myself. I want to be surpriced :) The fact that they showd me some DE's, Dungeons and their general plans are enough for me.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1750

4/12/12 9:17:52 AM#42
Originally posted by Redemp
Originally posted by grimal

Reminds me a lot of GW1 advertisement that said something like "The revolution is here!"

Well, we see how that all worked out.

 In all fairness, Guild Wars 1 was a rampant success story, personal prefrence aside.

 

Yes, there is no denying that GW1 sold a lot of boxes.  A lot of people like GW1 when it launched.  ("No fees!  Awesome!").  But then when the newness wore off (quicker than most MMOs I'd say....I became bored after 1 week), the GW1 backlash began.  Not sure if you remember, but "GW1 sucks" and "it's not an MMO" were as commonplace (if not more) than the current TOR hate.

 

It wasn't until years later after I began playing GW1 for what it was and not with my pre-expectations years prior that I was able to see the charm of the game.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1750

4/12/12 9:19:13 AM#43
Originally posted by Sylvarii
Originally posted by grimal

Reminds me a lot of GW1 advertisement that said something like "The revolution is here!"

Well, we see how that all worked out. Yeah 6million+ copies sold including expansions,worked out pretty good i would say,wouldn't you?

Research is your friend.

 

Again, not talking box sales.  I'm sure GW2 will sell a lot of boxes (afterall, there is no sub).  But that's not what I am talking about.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  JesseBFox

Novice Member

Joined: 1/09/07
Posts: 135

4/12/12 9:25:09 AM#44
Originally posted by Tardcore
Originally posted by BadSpock

I think your expectations for full disclosure as far, far too high for a game without a release date Tardcore.

If it were a week from launch and we didn't have more solid answers on the information Pony listed, you'd have a point.

Considering the wealth of information available and the fact there have only been 3 beta weekends open to the public/press I'd say that they are above the curve in terms of disclosure.

 

And I think that a company putting the game up for presale without giving customers more info and no solid release date to be farce. (I'm fine with the idea you disagree, but that isn't going to keep me from voicing my opinion). And I fear it has the potential to lead to backlash from disgruntled players in the long term because they bought into a game on faith that turns out not to be what they expected. Which helps no one, and hurts both the game and the fans that do like it.

Think I'm paranoid? Pop into the forums of the last AAA game and see if that isn't exactly what is happening over there.

Not defending it, but isn't that common practice now days? The way the game is released and marketed falls more on publisher (NCSoft) than it does developer (ANet), although I imagine due to the success level of GW1 financially, ANet has more say than usual. 

I can completely understand wanting more info especially if you have not had hands on experience. However making statements such as "And give us your money before we've shown you a decent percentage of the game's features" are blatantly false. Then backing this up with a good post by DP that lists things such as "polish level for content over 30" (which, btw, is not a feature.). You made the statement, either retract it or reinforce it. What FEATURES are missing? Someone posted a list of features that have been revealed. Basic math we can find the percentage of what we are missing.  DP's post is regarding information on the game, not on the games' features.

And on top of that you want something that can not possibly be gleamed without hands on experience. You want to know how the game, and it's features will feel for YOU. You can't possibly gleam this on other people's expereince. In a nutshell what you are asking for is as ludicrous as the people saying the entire industry will change from this game before they even get to play a minute of it. If you want to be taken seriously find a middle ground, much like what DP did.

Also understand that there are a large number of people who have had hands on experience with the game and will prepurchase based on that. It's not like you have to prepurchase. It's not like you really even get anything additional of note for doing so. 

Will GW2 disappoint? I am sure there will be a good number of people disappointed. From what I saw it looks like a great game for some, but that many won't like it. Will it disappoint me? After what I have experienced, I seriously doubt it. It is one of the most low risk purchases I have ever made.

 

 

  Draftbeer

Advanced Member

Joined: 6/07/07
Posts: 478

"Why Are You Wearing that Stupid Man Suit?"

4/12/12 9:26:10 AM#45
Originally posted by Djildjamesh
Originally posted by Sicc1
New school gamers are a bunch of babies. I remember back in the day dropping a couple notes on games without knowing anymore then the title and a couple tiny pictures on the back of the box. Im a gamer and i can say ive never played a bad video game. They all give me some type of enjoyment.

The newer generation feeds / lives on information.  I bought guild wars 1 because the box looked nice and it said a few cool words on the back. I bought WoW because it got in the news often and i wanted to experience that for myself so i went in to buy it.

I pre-purchased this game because it sounds cool and the few vid's i saw about it look pretty amazing to me.

i don't even WANT to know EVERY detail about this game. I for one hope they wont show us any high level content before i play the game myself. I want to be surpriced :) The fact that they showd me some DE's, Dungeons and their general plans are enough for me.

This pretty much. Even nerfed myself in case of some footage videos.

I was like heck! I don't want to know everything! *skip'n'continue*

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 2140

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

4/12/12 9:26:11 AM#46
Originally posted by JesseBFox

Also, I see the GW2 ads with the  "Rise up" catch phrase to more mean in game, rise up against the dragons. put aside differences for the fight against the common enemy, etc. I don't see it as a rally cry to the mmo community, that is a bit much.

It's called Double Entendre

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  JesseBFox

Novice Member

Joined: 1/09/07
Posts: 135

4/12/12 9:27:13 AM#47
Originally posted by grimal
Originally posted by Sylvarii
Originally posted by grimal

Reminds me a lot of GW1 advertisement that said something like "The revolution is here!"

Well, we see how that all worked out. Yeah 6million+ copies sold including expansions,worked out pretty good i would say,wouldn't you?

Research is your friend.

 

Again, not talking box sales.  I'm sure GW2 will sell a lot of boxes (afterall, there is no sub).  But that's not what I am talking about.

Then what are you talking about? How you personally liked the game? There is still a large player base in GW1, so apparently a lot of people liked it. Is your opinion so important that how you feel about something means globally it is a success or not?

After all you said "we see how that all worked out". So "We" which means all of us. We must all share your opinion. This is the hive mind people have mentioned? Please explain if I took this wrong.

  bansan

Novice Member

Joined: 5/20/10
Posts: 368

4/12/12 9:28:53 AM#48

I think you are going overboard here.  Those are just cliches about being different, and I see nothing special about them.

  JesseBFox

Novice Member

Joined: 1/09/07
Posts: 135

4/12/12 9:29:41 AM#49
Originally posted by GeezerGamer
Originally posted by JesseBFox

Also, I see the GW2 ads with the  "Rise up" catch phrase to more mean in game, rise up against the dragons. put aside differences for the fight against the common enemy, etc. I don't see it as a rally cry to the mmo community, that is a bit much.

It's called Double Entendre

That made me LOL because of all the ways "Rise up" can be taken.  I really don't think they intended it to be taken that way by the community, but you can take it any way you like I suppose. 

  Caldrin

Elite Member

Joined: 10/02/04
Posts: 3503

4/12/12 9:30:28 AM#50

only banner i see at the moment is buy now to gain access to beta, head start and an exclusive item LOL..

Anyway what is all this stupid player hype about GW2 LOL you do all realise its just gonna turn out to be your average Themepark game right ? Now its probally not a bad game but it really wont be the second coming of christ..

My 3D models
http://dragon3d.webs.com/

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 2140

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

4/12/12 9:32:09 AM#51
Originally posted by JesseBFox
Originally posted by GeezerGamer
Originally posted by JesseBFox

Also, I see the GW2 ads with the  "Rise up" catch phrase to more mean in game, rise up against the dragons. put aside differences for the fight against the common enemy, etc. I don't see it as a rally cry to the mmo community, that is a bit much.

It's called Double Entendre

That made me LOL because of all the ways "Rise up" can be taken.  I really don't think they intended it to be taken that way by the community, but you can take it any way you like I suppose. 

The point is, they worded it so you could take it anyway you like. If you think they aren't intentionally marketing to the dissatisfied MMO gaming masses, then, well, I don't know what else to say.

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1750

4/12/12 9:40:40 AM#52
Originally posted by JesseBFox
Originally posted by grimal
Originally posted by Sylvarii
Originally posted by grimal

Reminds me a lot of GW1 advertisement that said something like "The revolution is here!"

Well, we see how that all worked out. Yeah 6million+ copies sold including expansions,worked out pretty good i would say,wouldn't you?

Research is your friend.

 

Again, not talking box sales.  I'm sure GW2 will sell a lot of boxes (afterall, there is no sub).  But that's not what I am talking about.

Then what are you talking about? How you personally liked the game? There is still a large player base in GW1, so apparently a lot of people liked it. Is your opinion so important that how you feel about something means globally it is a success or not?

After all you said "we see how that all worked out". So "We" which means all of us. We must all share your opinion. This is the hive mind people have mentioned? Please explain if I took this wrong.

 

This notion that GW2 is somehow going to be "different".  Just like the ads for GW1 proclaimed it to be some sort of revolution.  The only thing truly revolutionary in GW1 was the lack of a paid sub. 

As for your other comments, I am simply stating my opinion, yes...just like anyone/everyone else is doing.  Something wrong with that?

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  JesseBFox

Novice Member

Joined: 1/09/07
Posts: 135

4/12/12 10:05:55 AM#53
Originally posted by grimal
Originally posted by JesseBFox
Originally posted by grimal
Originally posted by Sylvarii
Originally posted by grimal

Reminds me a lot of GW1 advertisement that said something like "The revolution is here!"

Well, we see how that all worked out. Yeah 6million+ copies sold including expansions,worked out pretty good i would say,wouldn't you?

Research is your friend.

 

Again, not talking box sales.  I'm sure GW2 will sell a lot of boxes (afterall, there is no sub).  But that's not what I am talking about.

Then what are you talking about? How you personally liked the game? There is still a large player base in GW1, so apparently a lot of people liked it. Is your opinion so important that how you feel about something means globally it is a success or not?

After all you said "we see how that all worked out". So "We" which means all of us. We must all share your opinion. This is the hive mind people have mentioned? Please explain if I took this wrong.

 

This notion that GW2 is somehow going to be "different".  Just like the ads for GW1 proclaimed it to be some sort of revolution.  The only thing truly revolutionary in GW1 was the lack of a paid sub. 

As for your other comments, I am simply stating my opinion, yes...just like anyone/everyone else is doing.  Something wrong with that?

Speaking your opinion using terms like "we all" is indicating that your opinions are shared by all, which they clearly are not. I can understand not liking GW1, but to not acknowledge how it was different from other games is a little silly. In fact many many things people are spouting that GW2 is doing that is so different and refreshing was done in GW1. No trinity. No gear treadmill. Cosmetic items. Being able to dodge arrows and ranged missles etc.

For a lot of people (not everyone. Not even most people) it was a revolution. Just because it wasn't that great for you doesn't mean we all saw how that turned out. Different people have different opinions. It is great for you to state yours. Just don't state that everyone felt that way. The world extends beyond you. 

  JesseBFox

Novice Member

Joined: 1/09/07
Posts: 135

4/12/12 10:08:00 AM#54
Originally posted by GeezerGamer
Originally posted by JesseBFox
Originally posted by GeezerGamer
Originally posted by JesseBFox

Also, I see the GW2 ads with the  "Rise up" catch phrase to more mean in game, rise up against the dragons. put aside differences for the fight against the common enemy, etc. I don't see it as a rally cry to the mmo community, that is a bit much.

It's called Double Entendre

That made me LOL because of all the ways "Rise up" can be taken.  I really don't think they intended it to be taken that way by the community, but you can take it any way you like I suppose. 

The point is, they worded it so you could take it anyway you like. If you think they aren't intentionally marketing to the dissatisfied MMO gaming masses, then, well, I don't know what else to say.

Right in their manifesto they went after the dissatisfied player, no doubt. I just think it is a stretch to take "Rise up" that far, and I don't think they choose that thinking that people would take it that way. Just my opinion but the ads and catch phrases aren't blowing me away, inspiring me, or doing anything for me other than thinking 'meh'. But they aren't targeting me anyway, they are targeting people who have not prepurchased

  jondifool

Novice Member

Joined: 6/04/07
Posts: 1122

4/12/12 10:09:51 AM#55
Originally posted by grimal

 

This notion that GW2 is somehow going to be "different".  Just like the ads for GW1 proclaimed it to be some sort of revolution.  The only thing truly revolutionary in GW1 was the lack of a paid sub. 

As for your other comments, I am simply stating my opinion, yes...just like anyone/everyone else is doing.  Something wrong with that?

 short memery spawn dont make your statement right.  There was alot more to GW1 than the no subs.

What about actual having a story with missions, henchmens, No grind , flat lvl curve, getting to max lvl in a week meaning everyone played on equal terms and could play together, Fantastisk GvG battles with instant max lvl chars, the dual class system that make every non-elite skill in the game availble for you, instance as a solution to killsteals and giving fair drops, best grapics with very low computer spec requirements The ability to play with everyone in the whole world wothout being stranded on one server. And so on

Alot of the things was simply not seen before and the reason that GW1 won so many awards for its innovations and new take on the genre.

So basicly when GW1 claimed to be a revolution, i think its a fair statement to say it was

read how to create a succesfull mmo before posting about GW2. And read tao of ArenaNet before talking about innovation in GW2

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

4/12/12 10:24:19 AM#56
Originally posted by Tardcore
Originally posted by laxika91
Originally posted by OldManFunk
Originally posted by Tardcore

"These are dangerous days to be different."

Sure, that's why EVERY single Wow clone has met with at best a mediocre success, and at worst an outright plunge into oblivion.

"RISE UP"

 . . . And give us your money before we've shown you a decent percentage of the game's features. And totally ignore where we told you to hold us to our own high standards. You can do that later, after we've cashed your check.

On reflection of how other games have gone when done like this, I feel the catch phrase "DARE TO BE STUPID" is far more appropriate.

Speaking of daring...

 

What game features do we not know about?

I wanted to ask the same...


Dark Pony's thread HERE does a good job of listing them.

Most of those points listed either aren't actually features or have been shown to us.  Some people just don't like what they've seen and are hoping it will be changed.  That doesn't change the fact that the feature *has* been shown to us.

 

- Launch date: Not a feature.

- Higher than level 30 PVE content: Shown.  (We have seen some post-30 content)

- Higher than level 30 zones and regions: Shown.  (We have seen some post-30 regions)

- Dungeons: Shown.  (We've seen one dungeon in exceptional detail) 

- Mini games / Activities: Shown.  (Discussed at length and videos available)

- The current state of Class Balance / Racial Balance: Not a feature.

- Their plans for the Cash Shop at launch and in the future: Still unknown (although discussed at length)

- Lag levels in WvW: Not a feature.

- NDA drop: Not a feature.

- Update: What is the state of Sylvari and Asura races, capitals and starting zones?  Not really a feature either, but close enough.

- Update: What is the state of structured pvp? Shown (in countless videos and discussed at length)

- Update: Region Locking: Still unknown (or not clear enough to count on)

- Update: Pricing, frequency, rough schedual & distribution of additional content / expansions. Not a feature.

Now these are only what's been identified as still needing clarification.  It doesn't touch on all of the actual features that we already know about, such as dynamic events, personal story, WvW, etc.

So again, there has been more than enough information released about this game for someone to make an informed decision.  Moreso than any other game I've looked at buying.  While true that we don't know everything there is to know about one feature or another, we know enough to understand how it works and form an opinion.  Asking that we know everything about a game before it gets released is simply unreasonable.  That some people aren't happy about what has been shown, doesn't invalidate the information.

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

4/12/12 10:27:56 AM#57
Originally posted by JesseBFox

Also, I see the GW2 ads with the  "Rise up" catch phrase to more mean in game, rise up against the dragons. put aside differences for the fight against the common enemy, etc. I don't see it as a rally cry to the mmo community, that is a bit much.

I still haven't seen this ad.  Where the heck is it?

  laxika91

Novice Member

Joined: 2/27/10
Posts: 42

4/12/12 10:43:37 AM#58
Originally posted by Tardcore
Originally posted by laxika91
Originally posted by Serelisk
Originally posted by laxika91
Originally posted by OldManFunk
Originally posted by Tardcore

"These are dangerous days to be different."

Sure, that's why EVERY single Wow clone has met with at best a mediocre success, and at worst an outright plunge into oblivion.

"RISE UP"

 . . . And give us your money before we've shown you a decent percentage of the game's features. And totally ignore where we told you to hold us to our own high standards. You can do that later, after we've cashed your check.

On reflection of how other games have gone when done like this, I feel the catch phrase "DARE TO BE STUPID" is far more appropriate.

Speaking of daring...

 

What game features do we not know about?

I wanted to ask the same...

What we don't know about Guild Wars 2 at this time.

I red that already. half of those questations are already answered. But right, we don't know some stuff but we know the most important ones.

Sorry, but this part of we doesn't share that confidence. I've just been burned too many times by these companies saying "trust me" then failing to deliver.

 

Well I see your point of view. Fortunately I never had any bad experience with preordering, but well I only preordered GW expansions.

  RainBringer

Novice Member

Joined: 4/04/11
Posts: 163

Airstrikes - verb: to campaign against hikes in rocket and/or missile fuel prices.

4/12/12 10:46:41 AM#59

This is funny Op. Not that it was meant to be so, but your post still is funny.

Whats so ballsy about those three lines? Leave semantics alone and just look at those 3 lines...What IS ballsy about it? There have been other much more eye opening statements made by game companies, hell some even used eye opening images for far crappier games but just because Arena Net posted this, it is bound to be awesome like none other eh?

 

GW2 might really be a great game, but it got one really over hyped fan following on these forums to say the least. If something seen or unseen goes far south for GW2, my money is on the fact that most of these zealots will turn into bitter hatters who will end up trolling GW2 semi-fans everywhere around the internet. But if Arena Net steal your money though, that would give you more than enough reason to hate them!

Gullible are the fanboys; How blind is their sight!

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1750

4/12/12 11:40:09 AM#60
Originally posted by JesseBFox

Speaking your opinion using terms like "we all" is indicating that your opinions are shared by all, which they clearly are not. I can understand not liking GW1, but to not acknowledge how it was different from other games is a little silly. In fact many many things people are spouting that GW2 is doing that is so different and refreshing was done in GW1. No trinity. No gear treadmill. Cosmetic items. Being able to dodge arrows and ranged missles etc.

For a lot of people (not everyone. Not even most people) it was a revolution. Just because it wasn't that great for you doesn't mean we all saw how that turned out. Different people have different opinions. It is great for you to state yours. Just don't state that everyone felt that way. The world extends beyond you. 

You are inferring something different then what I wrote.  I never said nor indicated everyone shared my opinion. Lighten up.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

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