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4/12/12 9:15:25 AM#41
Originally posted by Sicc1 The newer generation feeds / lives on information. I bought guild wars 1 because the box looked nice and it said a few cool words on the back. I bought WoW because it got in the news often and i wanted to experience that for myself so i went in to buy it. I pre-purchased this game because it sounds cool and the few vid's i saw about it look pretty amazing to me. i don't even WANT to know EVERY detail about this game. I for one hope they wont show us any high level content before i play the game myself. I want to be surpriced :) The fact that they showd me some DE's, Dungeons and their general plans are enough for me. |
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4/12/12 9:17:52 AM#42
Originally posted by Redemp Yes, there is no denying that GW1 sold a lot of boxes. A lot of people like GW1 when it launched. ("No fees! Awesome!"). But then when the newness wore off (quicker than most MMOs I'd say....I became bored after 1 week), the GW1 backlash began. Not sure if you remember, but "GW1 sucks" and "it's not an MMO" were as commonplace (if not more) than the current TOR hate.
It wasn't until years later after I began playing GW1 for what it was and not with my pre-expectations years prior that I was able to see the charm of the game. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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4/12/12 9:19:13 AM#43
Originally posted by Sylvarii
Again, not talking box sales. I'm sure GW2 will sell a lot of boxes (afterall, there is no sub). But that's not what I am talking about. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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4/12/12 9:25:09 AM#44
Originally posted by Tardcore Not defending it, but isn't that common practice now days? The way the game is released and marketed falls more on publisher (NCSoft) than it does developer (ANet), although I imagine due to the success level of GW1 financially, ANet has more say than usual. I can completely understand wanting more info especially if you have not had hands on experience. However making statements such as "And give us your money before we've shown you a decent percentage of the game's features" are blatantly false. Then backing this up with a good post by DP that lists things such as "polish level for content over 30" (which, btw, is not a feature.). You made the statement, either retract it or reinforce it. What FEATURES are missing? Someone posted a list of features that have been revealed. Basic math we can find the percentage of what we are missing. DP's post is regarding information on the game, not on the games' features. And on top of that you want something that can not possibly be gleamed without hands on experience. You want to know how the game, and it's features will feel for YOU. You can't possibly gleam this on other people's expereince. In a nutshell what you are asking for is as ludicrous as the people saying the entire industry will change from this game before they even get to play a minute of it. If you want to be taken seriously find a middle ground, much like what DP did. Also understand that there are a large number of people who have had hands on experience with the game and will prepurchase based on that. It's not like you have to prepurchase. It's not like you really even get anything additional of note for doing so. Will GW2 disappoint? I am sure there will be a good number of people disappointed. From what I saw it looks like a great game for some, but that many won't like it. Will it disappoint me? After what I have experienced, I seriously doubt it. It is one of the most low risk purchases I have ever made.
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4/12/12 9:26:10 AM#45
Originally posted by Djildjamesh This pretty much. Even nerfed myself in case of some footage videos. I was like heck! I don't want to know everything! *skip'n'continue* |
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GeezerGamer
Elite Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
4/12/12 9:26:11 AM#46
Originally posted by JesseBFox It's called Double Entendre If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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4/12/12 9:27:13 AM#47
Originally posted by grimal Then what are you talking about? How you personally liked the game? There is still a large player base in GW1, so apparently a lot of people liked it. Is your opinion so important that how you feel about something means globally it is a success or not? After all you said "we see how that all worked out". So "We" which means all of us. We must all share your opinion. This is the hive mind people have mentioned? Please explain if I took this wrong. |
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4/12/12 9:28:53 AM#48
I think you are going overboard here. Those are just cliches about being different, and I see nothing special about them. |
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4/12/12 9:29:41 AM#49
Originally posted by GeezerGamer That made me LOL because of all the ways "Rise up" can be taken. I really don't think they intended it to be taken that way by the community, but you can take it any way you like I suppose. |
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4/12/12 9:30:28 AM#50
only banner i see at the moment is buy now to gain access to beta, head start and an exclusive item LOL.. Anyway what is all this stupid player hype about GW2 LOL you do all realise its just gonna turn out to be your average Themepark game right ? Now its probally not a bad game but it really wont be the second coming of christ.. My 3D models |
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GeezerGamer
Elite Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
4/12/12 9:32:09 AM#51
Originally posted by JesseBFox The point is, they worded it so you could take it anyway you like. If you think they aren't intentionally marketing to the dissatisfied MMO gaming masses, then, well, I don't know what else to say. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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4/12/12 9:40:40 AM#52
Originally posted by JesseBFox
This notion that GW2 is somehow going to be "different". Just like the ads for GW1 proclaimed it to be some sort of revolution. The only thing truly revolutionary in GW1 was the lack of a paid sub. As for your other comments, I am simply stating my opinion, yes...just like anyone/everyone else is doing. Something wrong with that? Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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4/12/12 10:05:55 AM#53
Originally posted by grimal Speaking your opinion using terms like "we all" is indicating that your opinions are shared by all, which they clearly are not. I can understand not liking GW1, but to not acknowledge how it was different from other games is a little silly. In fact many many things people are spouting that GW2 is doing that is so different and refreshing was done in GW1. No trinity. No gear treadmill. Cosmetic items. Being able to dodge arrows and ranged missles etc. For a lot of people (not everyone. Not even most people) it was a revolution. Just because it wasn't that great for you doesn't mean we all saw how that turned out. Different people have different opinions. It is great for you to state yours. Just don't state that everyone felt that way. The world extends beyond you. |
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4/12/12 10:08:00 AM#54
Originally posted by GeezerGamer Right in their manifesto they went after the dissatisfied player, no doubt. I just think it is a stretch to take "Rise up" that far, and I don't think they choose that thinking that people would take it that way. Just my opinion but the ads and catch phrases aren't blowing me away, inspiring me, or doing anything for me other than thinking 'meh'. But they aren't targeting me anyway, they are targeting people who have not prepurchased |
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4/12/12 10:09:51 AM#55
Originally posted by grimal short memery spawn dont make your statement right. There was alot more to GW1 than the no subs. What about actual having a story with missions, henchmens, No grind , flat lvl curve, getting to max lvl in a week meaning everyone played on equal terms and could play together, Fantastisk GvG battles with instant max lvl chars, the dual class system that make every non-elite skill in the game availble for you, instance as a solution to killsteals and giving fair drops, best grapics with very low computer spec requirements The ability to play with everyone in the whole world wothout being stranded on one server. And so on Alot of the things was simply not seen before and the reason that GW1 won so many awards for its innovations and new take on the genre. So basicly when GW1 claimed to be a revolution, i think its a fair statement to say it was read how to create a succesfull mmo before posting about GW2. And read tao of ArenaNet before talking about innovation in GW2 |
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4/12/12 10:24:19 AM#56
Originally posted by Tardcore Most of those points listed either aren't actually features or have been shown to us. Some people just don't like what they've seen and are hoping it will be changed. That doesn't change the fact that the feature *has* been shown to us.
- Launch date: Not a feature. - Higher than level 30 PVE content: Shown. (We have seen some post-30 content) - Higher than level 30 zones and regions: Shown. (We have seen some post-30 regions) - Dungeons: Shown. (We've seen one dungeon in exceptional detail) - Mini games / Activities: Shown. (Discussed at length and videos available) - The current state of Class Balance / Racial Balance: Not a feature. - Their plans for the Cash Shop at launch and in the future: Still unknown (although discussed at length) - Lag levels in WvW: Not a feature. - NDA drop: Not a feature. - Update: What is the state of Sylvari and Asura races, capitals and starting zones? Not really a feature either, but close enough. - Update: What is the state of structured pvp? Shown (in countless videos and discussed at length) - Update: Region Locking: Still unknown (or not clear enough to count on) - Update: Pricing, frequency, rough schedual & distribution of additional content / expansions. Not a feature. Now these are only what's been identified as still needing clarification. It doesn't touch on all of the actual features that we already know about, such as dynamic events, personal story, WvW, etc. So again, there has been more than enough information released about this game for someone to make an informed decision. Moreso than any other game I've looked at buying. While true that we don't know everything there is to know about one feature or another, we know enough to understand how it works and form an opinion. Asking that we know everything about a game before it gets released is simply unreasonable. That some people aren't happy about what has been shown, doesn't invalidate the information. |
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4/12/12 10:27:56 AM#57
Originally posted by JesseBFox I still haven't seen this ad. Where the heck is it? |
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4/12/12 10:43:37 AM#58
Originally posted by Tardcore Well I see your point of view. Fortunately I never had any bad experience with preordering, but well I only preordered GW expansions. |
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RainBringer
Novice Member
Joined: 4/04/11
Airstrikes - verb: to campaign against hikes in rocket and/or missile fuel prices. |
4/12/12 10:46:41 AM#59
This is funny Op. Not that it was meant to be so, but your post still is funny. Whats so ballsy about those three lines? Leave semantics alone and just look at those 3 lines...What IS ballsy about it? There have been other much more eye opening statements made by game companies, hell some even used eye opening images for far crappier games but just because Arena Net posted this, it is bound to be awesome like none other eh?
GW2 might really be a great game, but it got one really over hyped fan following on these forums to say the least. If something seen or unseen goes far south for GW2, my money is on the fact that most of these zealots will turn into bitter hatters who will end up trolling GW2 semi-fans everywhere around the internet. But if Arena Net steal your money though, that would give you more than enough reason to hate them! Gullible are the fanboys; How blind is their sight! |
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4/12/12 11:40:09 AM#60
Originally posted by JesseBFox You are inferring something different then what I wrote. I never said nor indicated everyone shared my opinion. Lighten up. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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